#Skript Error

1 messages · Page 1 of 1 (latest)

late ravine
#
        loop all players where ["%region at input%" contains "%{1v1rooms::%loop-value%::roomRegion}%"]:
            add 1 to {_playercount}
        if {_playercount} = 2:
            loop blocks where ["%region at input%" contains "%{1v1rooms::%loop-value%::doorRegion}%"]:
                if (loop-value-2 parsed as block) is air:
                    set (loop-value-2 parsed as block) to {@doorFillBlock}```
tardy edge
#

If loop-block is air

late ravine
obtuse coyote
#

try not parsing it as a block

#

try using loop-value-2 instead of loop-value-2 parsed as block