#Need help removing flags in giveitem script.
1 messages · Page 1 of 1 (latest)
This is my script at the moment.
give player unbreakable wooden shovel named "&ke &f| &e&lDefault Spoon I" with lore "&f&oNo enchants available."```
What do I add to fix this?
add with all flags hidden at the end
give player unbreakable wooden shovel named "&ke &f| &e&lDefault Spoon I" with lore "&f&oNo enchants available." with all flags hidden
Yeah idk why but that doesn't work for me.
odd
you could do this instead
give player unbreakable wooden shovel named "&ke &f| &e&lDefault Spoon I" with lore "&f&oNo enchants available." with nbt from "{HideFlags:63}"
Do you need another skript for it to work?
nah
just do
give player unbreakable wooden shovel named "&ke &f| &e&lDefault Spoon I" with lore "&f&oNo enchants available." with nbt from "{HideFlags:63}"```
thats it
do
set {_n} to nbt compound from "{HideFlags:63}"
give player unbreakable wooden shovel named "&ke &f| &e&lDefault Spoon I" with lore "&f&oNo enchants available." with nbt {_n}```
Yes finally!
you smart man!
(:
Thanks for helping man, I highly appreciate it
And does on first join: mean it's only first join?
or is it a different line of code