So im trying to make a skript where when you splash a potion it executes a command but it doesnt it work. No errors btw
on damage: if event-entity is a player: set {_cause} to cause of event if {_cause} is a potion: set {_potion} to {_cause}'s type's display name if {_potion} is "Good Potion": execute console command "infuse-effect-reset %victim%" execute console command "effect clear %victim%"
