#detec item in player's opened gui

1 messages · Page 1 of 1 (latest)

frozen abyss
#

Send error

#

What do you want is to help you with?

gusty gazelle
#

^

#

we have no idea what your goal or issue is

frozen abyss
#

What

#

Is

#

your goal

#

I think it's player's current inventory first of all

#

player's inventory may be their actual inv

gusty gazelle
#

well yeah

gusty gazelle
#

your checkin the players inv

#

not the gui

#

for me, name of player's inventory =x8ight's inventory

#

hell just use event-inventory

#

try on inv open: broadcast name of event-inv

#

maybe need to wait a tick

frozen abyss
#

It might be capitals?

#

Current inventory = the GUI that's open for hte player

#

But event-inventory shouldn't need a wait

#

It might be the capitals/colors you're using as the name

#

Are mixed up

#

Not sure if strings need to be perfect identical capitals

#

Alright

#

oh god

#

nononononono

#

that's definitely gonna lag out your game

#

that is not good lol

#

I don't think that's the best way

#

Also, can you not ping people in replies?

#

you can use a while loop

#

so

 #do stuff```
gusty gazelle
#

that font can also be done with a shane's tinytext function

#

current inv = the top. player's inv = the bottom