#Glowing to item

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weak stag
wise summit
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how to make a dispenser inventory like this?

weak stag
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make another one

random tendon
weak stag
# random tendon s e n d t h e c o d e
on fish:
    if fish state = caught fish:
        play sound "entity.player.levelup" to player
        set item of fishing caught entity to player's skull named "Shark" with nbt (nbt compound from "{SkullOwner:{Id:""c5118b0f-a4e4-4f9c-be0d-f9951aeba51c"",Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvM2QyMTEzZmJhNTFiODM2NTIyOWUwZmYxZjIwMWY1MzMxNDgzMzcxZjE4NjA1N2JhNzQyMDMyOTRkMDYxMDgyZiJ9fX0=""}]}}}")
random tendon
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add glowing iirc

weak stag
random tendon
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r e a d t h e d o c s

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the docs are your best friend

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they're like a formula sheet

weak stag
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a thing like this?

random tendon
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what

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those are not the docs

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and click on docs