#SkBee Draw

1 messages · Page 1 of 1 (latest)

vast shale
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Since I have found very few examples and made many mistakes, I want to ask: How can I create a particle wave effect? We have a starting block with coordinates 0 0 0, and I want to create a wave effect extending 5 blocks from this starting block. How can this be implemented?

Skript 2.6.4
SkBee 2.13.0
SkDragon
Verison 1.20.1

Thx.

stone ledge
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Try and not just wait to get spoonfeeded

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Read the docs

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🥄

vast shale
lunar cedar
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A wave as in a sinusoidal?

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Like it goes up and back down?

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like throwing a ball

vast shale
lunar cedar
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What

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A circle is not straight

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This is a sine wave

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Is that what you mean?

stone ledge
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just use some formula like in the ^2 but i cant remeber what

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just use this, have no idea what i means

stone ledge
vast shale
prime hemlock
stone ledge
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how you do that

prime hemlock
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It's really simple stuff

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Sine function

stone ledge
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how explain

vast shale
stone ledge
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But how to make it go up and down for 50 bloks thats whst is Hard for me to understand

stone ledge
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I AM on my phone but somethong like

Command /WAVE:
Trigger:
Loop 50 times:
Set {_wave} to 0
#spawn psrtical at sin("%{_wave}%")
Add 1 to wave

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Anf also implement players location

prime hemlock
stone ledge
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Didnt want to wetie to fuld syntax cause i AM on phone

vast shale
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Ok

broken harbor
vast shale
stone ledge
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it is accualy pretty easy when you figure it out

broken harbor
hidden thistle
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just use sin()

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altho I wouldnt be surprised if that was the equation of sin

blazing idol
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do you mean like making a particle gun that fires a shape (such as a circle)

hidden thistle
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bro that was 3 weeks ago, please

vast shale