#Gen boosts

1 messages · Page 1 of 1 (latest)

river grail
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I am trying to make a gen boost, like so my generators spawn example 2 items instead of one. it's a skygen. and i am using command blocks at the moment. i really need help (:

rustic oak
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drop {boost} of {_item} at #location

You can create a global variable like {boost}
and edit its number with like a gen-boost command

river grail
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will i need to make a boost for every gen then

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and i wanna make the boost a voucher

rustic oak
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Do you want to know how to skript or just want the code?

river grail
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the code i would like (:

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and learn how to skript

exotic topaz
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@river grail just loop the list your gens are stored in

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presumably you add the loc to a list when u place a gen

also, dont use command blocks... otherwise you have to change the commands in them.

rustic oak
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You can say what you want but your not helping that's what this was all about. Go back and read it

exotic topaz
rustic oak
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Giving out code, examples, I don't think that's bad in anyway. They might as well get rid of docs and tutorials. Making it impossible to learn. You're being stubborn. Not even trying to understand what I've been saying just giving your side

exotic topaz
# rustic oak Giving out code, examples, I don't think that's bad in anyway. They might as wel...

examples are fine but giving people code sould at the very least come with an explanation of what it does/how it works.

Not even trying to understand what I've been saying just giving your side
I've understood what you're saying. You think that some scenarios where people need to be more involved with the helping proccess is ok, which I agree with. It is only, purley, spoonfeeding (see above) that i dont like.

And why WHY would anyone want to get rid of docs and tutorials? those are excelent sources. Sure, having a human to talk to that can be more versatile in help is always a good thing, but often the docs can solve issues on their own

rustic oak
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Sure, I get you don't like that. That's why I'm talking to you. I don't get why you tell someone to not do something without context of how to actually do it.

No they shouldn't but I was trying make a point

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I don't want this guys thread to go longer then it should. You can help him or I can

exotic topaz
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We’ve both suggested things, its up to them what to do now

exotic topaz
rustic oak
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Right but you know that's not gonna happen

exotic topaz
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Thats what im upset about

rustic oak
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It's not gonna set that example by just saying stop spoon feeding

exotic topaz
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Yes, i could be more specific, saying things like “just tell them what to do, but let them figure it out on their own” but they never do; they rarely read the message, and if they do they respond “shut up im just helping”

rustic oak
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Possibly or you could say that then give the person the docs they need. If you ping them they'll look over it. Their probably responding like that cause your just telling not to

exotic topaz
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I’d be like a lifeguard, “no running” is the same as “please walk”. Either way as soon as i turn around they’ll forget

rustic oak
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Hey you might already be one. That's life though people are gonna forget

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Desperate people/people who find enjoyment will want to code more

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Anways hopefully I made a point

river grail
exotic topaz
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Well, send what you currently have. You said you were using command blocks?? Convert that to sk

scenic grove
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I have a generator Skript I made myself where I use a command to set the block that the items are dropped at.
I recommend adding without velocity to the end of the drop line so that the items don't go anywhere

river grail
exotic topaz
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copy the commands? no just use skript to do it

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like what was suggested earlier drop {_quantity} of {_item} at {_location}

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and like it was also suggested you can have a boost variable, and have it set to 1 for normal, 2 for double, etc

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or you could add instead of multiply (1 to 2, 2 to 3, etc)

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or both;drop (({_quantity} * {boost::multiply}) + {boost::add})

river grail
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thank u guys so much for the help (:

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Would this command work?

drop {_1} of {_dirt} at {_168 149 64}

exotic topaz
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no no no

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{_word-here} is a variable

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you need to set it to a number, item, or location

river grail
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i am trying to find

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but i don't know what i need to learn

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liek what to search

exotic topaz
river grail
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ok

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so i need to make a variable for every example location

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or a variable for a item

exotic topaz
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a variable for the location of every generator, yes. Make a list

exotic topaz
river grail
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ok

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i am watching a tutorial on how to make a variable at the moment

exotic topaz
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wathcing?

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no use sovdes

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its very straightforward and gives examples

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talks about lists too

river grail
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yeah sovdees watching

exotic topaz
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theres no video, what do you mean 'watching'?

river grail
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i am watching the text

exotic topaz
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looking at?

river grail
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i meant

exotic topaz
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oh

river grail
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yeah

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little strange what i said there

exotic topaz
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yeah sorry