#I'm dumb why does this not work lol
1 messages · Page 1 of 1 (latest)
debug then
oh...
I think that wouldn't do anything
if player's tool is (item) named "idk" pretty sure
what are u on about
theyre tryna click leaf blocks
Why check if players hunger is 20 and stop ir
on left click:
if clicked-block is leaves:
# do stuff
maybe?
Why nor
If player's food level < 20:
What I'm trying to do is make it so the "+1 food" message won't show when they click on the leaves
basically
Had no idea that was a thing LOL
isnt < for skquery only
Because i feel like player's hunger doesn't exist or is broken
last time I tried that it didnt work without skquery
< means smaller than aka if object is smaller than 69
what happens if I do promasterio(zombie)
yes I know
But its better written as if object < 69
They were telling me lol
Brains
o
brains
Eat brain
Another good day to terrorize a villager
indeed
Nvm he sold me 1 lantern for 2 stacks of emeralds
Ok so I did this and it still shows the message LOL
cries
on leftclick on leaves:
if name of the player's held item is "&fAttack&f":
If player's food level < 20:
feed player by 1
send action bar "&a+1 food&a" to player
else:
stop
I also tried it like this without the else:
on leftclick on leaves:
if name of the player's held item is "&fAttack&f":
If player's food level < 20:
feed player by 1
send action bar "&a+1 food&a" to player
ok
Are you in creative?
That didn't work either unfortunately tho
It sends the message right
I've been going survival to test it
Or action bsr i mean
yes
Well just try debugging
aaaaaaaaa I still don't really know what that meansss
ok then