#how to make crates + keys

1 messages · Page 1 of 1 (latest)

hidden nova
#

Download plugin crazycrates and configurate it if u want to then just make some crates

lethal cave
#

Google is your best friend.

#

No one will code you a crate script nor teach you how to use a crate plugin.

hidden nova
#

download that

#

put into plugins folder

#

restart server

#

crates

quick totem
hidden nova
#

ok sova

quick totem
#

Yes mouse

lethal cave
#

Better?

#

I mistyped “crate” 2x :d

lunar sail
hidden nova
#

@hidden nova

lunar sail
#

on right click on shroomlight:
cancel event
"%region at event-block%" contains "clickerblock":
player's tool's name contains "&cKill &6Shard":
set {_chance} to a random integer from 1 and 1001
{_chance} is between 1 and 100:
give player 1 paper named "&dEmpty &5Paper Scroll" with lore "&r" and "&fCan be used to get Magic scrolls"
send "&f[&bClicker&3Block&f] &7You got 1x &dEmpty &5Paper Scroll"
{_chance} is between 101 and 200:
set {_item} to {expvoucher}
set int tag "exp" of nbt compound of {_item} to (random integer between 10 and {xpreq::%player%} * 0.4)
set lore of {_item} to "&r" and "&7Contains %int tag "exp" of nbt compound of {_item}% &3Experience"
give player {_item}
send "&f[&bClicker&3Block&f] &7You got 1x &3Experience &eVoucher&f!"
{_chance} is between 201 and 500:
give player (random integer between 1 and 5) of golden apple
send "&f[&bClicker&3Block&f] &7You got &eGolden Apples&f!"
{_chance} is between 501 and 700:
give player (random integer between 1 and 9) of netherite scrap named "&8Random stuff" with lore "&r" and "&fHave fun with this pile of &8Trash- &fI mean stuff!"
send "&f[&bClicker&3Block&f] &7You got trash lol"
{_chance} is between 701 and 750:
send "&f[&bClicker&3Block&f] &7You got Non-finished reward 1"
give player paper named "&3Unfinished &dreward &e1"
{_chance} is between 751 and 1000:
send "&f[&bClicker&3Block&f] &7You got Non-finished reward 2"
give player paper named "&3Unfinished &dreward &e2"
{_chance} is between 1001 and 1001:
broadcast "&f[&bClicker&3Block&f] &b%player% got a &cvery &brare reward!"
give player sword named "aaaaaa"
remove 1 red dye named "&cKill &6Shard" from player's inventory
create a safe explosion with force 0 at event-block
player's tool's name contains "&f&lFree Loot Key":
remove 1 tripwire hook named "&f&lFree Loot Key" from player's inventory
create a safe explosion with force 0 at event-block
set {_chance} to a random integer from 1 and 10
{_chance} is between 1 and 2:
send "&f[&bClicker&3Block&f] &bYou got Reward-1"
give player (random integer between 1 and 3) of white dye named "&fPaper Gear Token"
{_chance} is between 3 and 4:
send "&f[&bClicker&3Block&f] &bYou got Reward-2"
give player (random integer between 1 and 3) of white dye named "&fPaper Gear Token"
{_chance} is between 5 and 6:
send "&f[&bClicker&3Block&f] &bYou got Reward-3"
give player (random integer between 2 and 6) of red dye named "&cKill &6Shard" with lore "&r" and "&fContains 1x &cKill"
{_chance} is between 7 and 8:
send "&f[&bClicker&3Block&f] &bYou got Reward-4"
give player (random integer between 1 and 4) of bread named "&f&l&kAA &e&lTrue Breadsticks &f&l&kAA" with lore "&r" and "&fMay cause some strange stuff"
{_chance} is between 9 and 10:
send "&f[&bClicker&3Block&f] &bYou got Reward-5"
give player (random integer between 3 and 8) of nether star named "&fLoot &eStar" with lore "&r" and "&fCan be used at the &3wandering trader at &eSPAWN"

#

there you go!

#

you can change the names and rewards to what you want

brisk halo
#

Don't use crazycrates, use excellentcrates since it's much easier