#no error i just don't see what the giant is holding

1 messages · Page 1 of 1 (latest)

rigid tinsel
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    if player's held item is {Giant}:
        set {_waited} to difference between {cooldown.%player%.lastused} and now
        if {_waited} is less than 1 seconds:
            send "&f&lyou have to wait &a%difference between 15 seconds and {_waited}% so &f&lchill bro" to player
            stop
        else:
            set {cooldown.%player%.lastused} to now
            send "&fSwordgun has &eactivated" to player
            set {_blck} to location of player's target block
            set {_n} to nbt compound of "{NoAI:b, Invulnerable:1b, Invisible:1b}"
            spawn giant at {_blck} with nbt {_n}
            set {_z} to last spawned giant
            set name of {_z} to "Dinnerbone"
            set tool of {_z} to iron sword
            play huge explosion at {_blck}
            loop all entities in radius 15 of {_blck} :
                damage loop-entity by 12 hearts 
            wait 10 second
            kill {_z}
            ```
dim roost
#

skill issue

rigid tinsel
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flashback to 2 weeks ago

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"why doesnt this holo works?"

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"ask who make it them to fix it"

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"he told me skill issue"

fervent portal
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if you cant fix it im bad at code to so i would just make a normal mob

unique echo