Hello, I recently added my main domain to my server. Im an external host using Velocity Proxy. Ive verified my domain as I run it via Cloudflare, and thr Minehut site says its verified but when attempting to connect to the server I still get the "Not connected/logged into Minecraft Account, Restart your Client" message. Trying to see if theres extra steps maybe since I run all my records via cloudflare
#Adding Domain
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Seems like a client side error rather than server issues ๐ค
Did you try restarting your client?
I want to believe that but Ive tried all versions since Im from 1.16.5 - 1.9.3 on Lunar
And then redid that on Vanilla launcher and its still showing that error
And I understand it not working back then because I didnt know I had to add my domain because the minehut ip replaces it. But even now its still showing that error
And removing my proxy off Minehut makes the IP work So I have no Idea
Ok so clearly its the flag -Dmojang.sessionserver=https://api.minehut.com/mitm/proxy/session/minecraft/hasJoined
When I remove it my IP works perfectly fine
Adding it makes my main domain not work, cause clearly Minehut has there own Auth Servers
So how can I ensure and what steps can I take to point my domain to that auth server because the setup guide seems outdated on minehuts website
I have already added my custom domain
@brisk river I hate to ping but do you suggest I contact support via Minehut website?
I don't mind pings. Give me a second to read.
Hmm
I mean, since you've narrowed down your problem you could maybe contact support. I don't know if they'll really be able to help though.
Are you able to seek that fix on Minehut as well?
The flag is protectted?
Wdym the flag is protected
Its added to my start command and it should work cause Minehut can connect to it via the Lobby
But it just makes my domain not connect any players, It keeps showing the error "Not logged into your Minecraft Account"
And I have the Domain added
On Minehuts external panel,
We use TCPShield and everything in the game has the disallowed proxies off, But ofc TCPShield still uses that so is it something I need to configure on TCPShield
I also prob didn't need to do this but I added the paper flags to all my sub servers under my proxy in case that needs to be done and followed those steps and still my main Domain does not work
If it still doesn't works
Change online-mode=false
In server properties
Also the velocity guide says it so yes
@rough plinth
My test have them all set to false
Hmm
Setting Velocity in the toml to false lets my main domain work
But ofc at the point of no skins in the server
๐ just get a skin plugin lmao x.x
Hell nah
Minehut should be able to explain why there Auth Server string aint working
Yea fr
Just waiting for a reply from support
The one in the setup guide for velocity
-Dmojang.sessionserver=https://api.minehut.com/mitm/proxy/session/minecraft/hasJoined
What software you use paper?
You mean version?
Nah
Or like what the server is running on?
Like paper vanilla
Try the paper flag then
We use proxy
Wait NVM I'm dumb
The server is directly connecting to a proxy not a single server
Yeah support will help then ๐
And EVEN then I used the paper flags plus the proxy and nothing
The support guide for this must be for the latest version of paper
"In server.properties set enforce-secure-profile=false"
This doesn't even exist in my server.properties
Why don't u try waterfall
Does waterfall work with paper?