#I need help

1 messages · Page 1 of 1 (latest)

storm shard
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on break events i guess if u want a max multi

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 if event-block is dirt:
  if {multi::%player's uuid%} = 1:
   cancel drops
   drop 2 dirt at event-location```
red pagoda
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remove on break of stone:

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?

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cancel drops

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?

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what happens

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but i dont understand what u just said

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on death of <entity>:

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broadcast

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broadcast message

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and stop pinging

red pagoda
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broadcast "u have died"

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stone of fortune 400 and unbreaking 5 named ""

gentle wasp
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give attacker

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not player

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you can add attacker is a player:

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and remove the <zombie>

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do it just zombie

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yes

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give attacker diamond sword of (enchant)

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without the ()

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i suggest you reading the docs

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go to skripthub

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you have anything you need there

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just go there and search enchant it will show you all the things that contains or related to enchant

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its really usefull

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no problem let me know if you need anything else

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type attacker correctly

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bruh what is this

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!space

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!tab

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how i do this

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why did you skip so many lines>

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?

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and you just did what i told you to not do

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give ATTACKER

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not player

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or it doesn't matter here

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idk

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anyways

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  attacker is a player:
    cancel drops
    give attacker rotten flesh named "zombie flesh"```
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use this

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no problem

gentle wasp
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wdym?

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dont use the _

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show me the full script

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send it here

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ahh?

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so dont copy scripts you dont undrstand from the internet

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so many things are wrong

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the first line

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no event

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what player

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you skip lines

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no spaces or tabs

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because its not related to anything

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please go watch tutorials

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youtube

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or event at skripthub

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you have minehut skript series

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and fun stuff

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and many more

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just search it up

undone vector
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thought about using trigger:?

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  trigger:
    code```
merry cape
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@abstract cove use ` to send ur code

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!format

unborn helmBOT
# merry cape !format

Code Blocks

To make it easier for others to read your code, it is asked that you send it in a code block. On Discord, you can simply send this:

```
Code here
```

undone vector
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ur missing the trigger: in tokentoggle command

undone vector
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indent properly

fair ocean
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!indent

unborn helmBOT
# fair ocean !indent

In skript, you need to maintain consistent indentation, meaning you cannot indent 1 line 5 spaces, and the next 7 spaces. Usually it’s recommended you use tabs, however.

A good rule of thumb is to always indent the subsequent line whenever the previous statement ends with a :, an exception to this is in command statements with items before the trigger such as permission: or aliases:

With conditional statements and loops, any code that is indented within the statement will be run as a part of the statement, other code will not be run within the statement. Here is an example of proper indentation:

https://i.imgur.com/PbfZ12M.png

storm shard
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!format a

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!format