#am i being dumb dumb stoopid

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violet mesa
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            set {_fortunerandom} to (100 - ({fortune::%player%} * 3))
            set {_fortunedrops} to random integer between 3 and 10
            give {_fortunedrops} (dropped item) to player``` am i using dropped item wrong? (in an on break event)
vocal rampart
violet mesa
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i did try it

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it was wrong