permission: aangel.pass
cooldown: 12 hours
trigger:
set metadata tag "gui" of player to chest inventory with 3 rows named "&cMusic"
set {_slots::*} to (integers between 0 and 28)
set slot {_slots::*} of metadata tag "gui" of player to black stained glass pane named "&7"
set slot 13 of metadata tag "gui" of player to red shulker box named "&6&lRainbow Kit" with lore "&c&lWARNING HAVE AN EMPTY INVENTORY SLOT"
open (metadata tag "gui" of player) to player
on inventory click:
if event-inventory = (metadata tag "gui" of player):
cancel event
if index of event-slot is 13:
give player 1 red wool named "&c&lrainbow reedeem" with lore "do /spawn and redeem at the shop house"
send "&a you have recived rainbow redeem kit"
if {cooldown::%player%} is not set:
set {cooldown::%player%} to now
stop
set {_time} to difference between {cooldown::%player%} and now
if {_time} is less than 15 seconds:
set {_cooldown} to 15 seconds
subtract {_time} from {_cooldown}
send "&3Trident cooldown: &9%{_cooldown}%" to player
else:
set {cooldown::%player%} to now
if index of event-slot is 14:
send "&cm"
set {musictoggled::player's uuid} to true```
#can someone help me put a cooldown onto this?
1 messages · Page 1 of 1 (latest)
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