#reset map

1 messages · Page 1 of 1 (latest)

drowsy slate
unborn orbit
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i try already no one give me

unborn orbit
drowsy slate
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Don't care

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Nobody is gonna give you anything here

unborn orbit
drowsy slate
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Stop pinging me pls

unborn orbit
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o sorry

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bro if i make skript and some errors some so anyone help or no?

drowsy slate
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Yes

unborn orbit
storm kernel
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If you make the skript first

unborn orbit
storm kernel
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sned it

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send*

unborn orbit
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i send the code?

storm kernel
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Yea

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uh

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duh

unborn orbit
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ok

storm kernel
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How tf am i gonna read it :/

unborn orbit
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@storm kernel

storm kernel
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?

unborn orbit
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you see

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skript

storm kernel
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Send it :/

unborn orbit
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  permission: op
  permission message: &cYou don't have permission for this command.
  trigger:
    if arg-1 is set:
      if arg-1 is "pos1":
        set {Pos1} to player's location
        send "&aYou have been set Position 1 it %player's location%" to player
      if arg-1 is "pos2":
        set {Pos2} to player's location
        send "&aYou have been set Position 2 it %player's location%" to player
      if arg-1 is "create":
        if {Pos1} is set:
          if {Pos2} is set:
            create a regenerator with ID "%arg-2%" from {Pos1} to {Pos2}
            send "&aYou have been create Arena Reset from &e%{Pos1}% &ato &e%{Pos2}% with id '%arg-2%'"
            wait 2 tick
            delete {Pos2} 
            delete {Pos1}
            
          else if {Pos2} is not set:
            send "&cYou need to set Position 2 of the area!"
        else if {Pos1} is not set:
          send "&cYou need to set Position 1 of the area!"
      if arg-1 is "reset":
        if arg-2 is set:
          regenerate regenerator with ID "%arg-2%"
        else if arg-2 is not set:
          send "&cUsage: /Map reset 'ID'"
      if arg-1 is "ids":
        loop all regenerator ids:
          send "&e%loop-value%" to player
      if arg-1 is "delete":
        if arg-2 is set:
          loop all regenerator ids:
            delete regenerator with ID "%arg-2%"
      if arg-1 is "deleteall":
        loop all regenerator ids:
          delete regenerator with ID "%loop-value%"
          
    else if arg-1 is not set:
      send "&cUsage: /map &7( &6reset &8&l: &6ids &8&l: &6pos1 &8&l: &6pos2 &8&l: &6create &7)" to player

every 10 second:
  loop all regenerator ids:
    regenerate regenerator with ID "%loop-value%" ```
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look

storm kernel
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So what seems to be the problem

unborn orbit
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ids remove

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if i restart server

storm kernel
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Let me look through the skript

unborn orbit
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ok

storm kernel
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it still regens the map right?

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I dont see what the problem should be

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So it deletes the ids

unborn orbit
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yes

storm kernel
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ids as in the positions?

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Set the positions to a variable maybe?

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And save the variable.

unborn orbit
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means on ids i put location?

storm kernel
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What?

unborn orbit
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i change loop all regenerator ids:
to loop all regenerator location?

storm kernel
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That may help

unborn orbit
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ok

storm kernel
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the simplest way u can do this is every few ticks

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Set a variable for blocks broken

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And if that block was in that region

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Set it back to that specific block

unborn orbit
storm kernel
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can you not do it ur self?

unborn orbit
storm kernel
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Use them

unborn orbit
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ok

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what i do with your skript?

storm kernel
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?

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Which

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That was not in ur post