#how can i check how much dmg a player has done to an entity
1 messages · Page 1 of 1 (latest)
show code
you don't have any code yet?
on damage:
if attacker is player:
set {_finaldamage} to the final damage
broadcast "%{_finaldamage}}%" ```
if attacker is player:
broadcast final damage```
depends
what a player value is
if you are using a variable to keep track of balance then you can sort that variable
if you arent and you are just comparing two values you can
set {_2} to player2's balance
if {_1} > {_2}:
else:```
req vault
Set damage to {damage.%player%}
But to compare them im not sore to do that
U mean like who deals the most damage?
dont recommend
variables like that
{damage::%player's uuid%}
Yes