#Gen protection,
1 messages · Page 1 of 1 (latest)
huh?
Pretty sure it should be {var} contains location
If it does contain you give then a gen
If it doesnt
You cancel event
And you can send them a msg
i get error in my head
what?
if event-block is coarse dirt: if location of event-block contains {gens::%player's uuid%::dirt::*}: cancel event else: clear drops set event-block to air drop 1 coarse dirt above event-block
?
if {gens::%player's uuid%::dirt::*} contains location of event-block
I think that this is what he means
what should come there then im sorry
doesnt work
if {gens::%player's uuid%::dirt::*} contains location of event-block:
cancel event
else:
clear drops
set event-block to air
drop 1 coarse dirt above event-block```
the first lines wont work or smth like if i do
if {gens::%player's uuid%::dirt::*} contains location of event-block:
cancel event
send "huh"
else:
cancel event
send "bruh"```
it saids bruh
so yeah
You cancel the event
To stop a break
But your issue rn is checking if its your gen or not
hmh
i just want that people cant break each other gens but can break the normal block
Thatll be more complicated
oh
oki doki