#SkDragon Help
1 messages · Page 1 of 1 (latest)
lmao
Skript
If you're interested in learning Skript or simply want to use it on your server, watch the following playlist below to learn how!
fr
skripts are put in /skript/scripts
not addons
oh
not where to put plugins
ok
just tell me where to put the codes
.
then yes put your skripts in your plugins>skript>scripts folder
also, skdragon is outdated iirc
@rotund ruin were too good
ye
wdym
use like skbee for alot of stuff
I can't use it?
depends what u need though
I need elements/particles
iirc skbee has particles
command /directiontest:
trigger:
set {_Radius} to 5
set {_Angle} to 10
set {_rotation} to 0
set {_wait} to 2 ticks
set {_player} to player
set {_Number} to floor(360 / {_Angle})
set {_Number.2} to floor(360 / {_rotation})
set {_Current} to 0
loop {_Number} times:
Set {_calc} to ({_Current} / 180) * 3.14159265358979323846
Set {_x} to (cos {_calc}) * {_Radius}
Set {_z} to (sin {_calc}) * {_Radius}
Set {_y} to (sin ({_rotation} / 180) * 3.14159265358979323846) * {_x}
Set {_mod} to (cos ({_rotation} / 180) * 3.14159265358979323846) * {_x}
add {_Angle} to {_Current}
set {_location} to location of player
increase x-coordinate of {_location} by {_mod}
increase y-coordinate of {_location} by {_y}
increase Z-coordinate of {_location} by {_z}
set {_from} to location of player to vector
set {_to} to {_location} to vector
set {_vector} to vector {_to} - {_from}
spawn 1 flame particle at player with direction {_vector} and speed 0.05, keepfor 2 ticks
wait 1 ticks
