#Help
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debug
how
!debug
Debug
Try broadcasting your variables, with broadcast "%{variable}%" to check if they really are set. If you are using variables starting with _, make sure they are set in the current trigger as they do not save between different triggers. Also make sure any conditions in your skript are being met.
soo /broadcast {%player%.LumberjackABC} in chat?
Alright when i rightclick it now it says 5
put the broadcast after if name ... is ...
if name of entity is "&eLumberTEST":
broadcast {%player%.LumberjackABC}
if {%player%.LumberjackABC} = 5:```
mhm
Anyone know the problem?
did this broadcast 5?
yes
I think its sending to the clicked entity
You might need to specify you are sending to the player
^
hmm how
thats also why its better to use broadcast instead of send when you are testing
send "" to player
ayy it works