#hidden enchantment flag help

1 messages · Page 1 of 1 (latest)

dawn pine
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set x to y with all flags hidden

full vale
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I meant enchant the player's tool with lure {_lure} isnt working

dawn pine
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send code

full vale
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This is the code

dawn pine
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its not

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it is a segment of the code

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send full code

full vale
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make gui slot 11 to enchanted book with name "&6Lure" with lore "&8Catch fish faster" and "" and "&fCurrent Level: &e%{_lure}%/3" and "&fUpgrade Cost: &e%({_lure}+1)*3000%":
            if {_lure} < 3:
                if {tokenscount::%player's uuid%} >= ({_lure}+1)*3000:
                    remove ({_lure}+1)*3000 from {tokenscount::%player's uuid%}
                    set line 3 of the lore of player's tool to "&d&l| &fLure: &e%{_lure}+1%"
                    set the player's tool to player's tool with lure {_lure}
                    set player's tool to player's tool with lure {_lure} with all flags hidden
                    upgraderod(player)
dawn pine
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again thats not the full code

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its a segment of code

full vale
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the full code is 200 lines long bro

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the part I sent is the only relevant bit ...

dawn pine
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i was tryna see you didnt have lure set to something stupid

full vale
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Its a number.

dawn pine
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enchant the player's tool with sharpness 5

full vale
dawn pine
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!enchant player's tool with lure 1 works for me

full vale
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same, but it wont work {_lure} and I can guarantee its an integer 1-3

dawn pine
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yw

lethal forge
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just saying

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I u do !send lore of player's tool

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that's actually a list

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so

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dirt with lore {_lore} doesn't work because it's not a list

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use {_lore::*}

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list for lines

full vale
lethal forge
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oh my

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I'm blind

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well maybe try this

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set the level

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another way

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so u dont need to use text

fair cypress