What's your plan on traitor mechanics and all of the problems that it caused on GV at 1.0?
It's too early for implementation specifics, you may leave the mechanics as they are but please decide definitely if traitor is supposed to be a viable path/lifestyle/strategy for a character or even an account, or the other way where unprovoked friendly fire equals griefing in every case. Previous devs left the traitor mechanics open to use but vast majority of players who decided to use it had problems with developers later including but not limited to permanent ban.
Please make your stance on this topic as early as possible.