#Vanilla QOL Cluster (Not Conquest) Changed Metas, revamped PvP

1 messages · Page 1 of 1 (latest)

radiant hatch
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I whole heartedly people will play a hardcore cluster, howevr it should not be conquest, rather a vanilla plus cluster, with tools similar to a server that ran ase in its prime which name i shall not say, caves need to be allowed, rathole need to be allowed (with exceptions obv), they allow tribes to progress and keep people in the game longer, it is something that no cluster has tried to replicate for a while, people need to grind for bps, grind for levels, and get rewarded for doing so, part of the fun is grinding for bps and having an advantage over other tribes, all cluster now do the same thing fast paced wipe, everyone has insta capped and pay to win, dono should be blocked for 2-3 days, except points and vip memberships, plus whitelist if its a thing on asa, i understand it needs to be profitable but i beleive its doable, and if pop retains long enough donos will be open. It sets apart from smalls because it wipes fresh and gives everyone a chance, no 1500% melee gigas and 100k hp carbos. I believe that if done correctly it can be very successful, it should likely be 4-5 man as it seems that is the recipe for high pop, many tribes with different base spots have 5 members i mean 14 tribes on a server is 70 players, on some maps it is easy for big tribes to stay afloat, especially with edits. What makes early game PvP enjoyable is not old school Ark, but rather the difficulty and slow progression, of the game. Prolonging early game by making it harder to advance to tek makes the game more fun (In my opinion), but the key is to make it enjoyable so more casual players enjoy it to, hence QOL and slightly boosted rates

Tribe Limit:
-5man (4-6 Hour Cooldown)

Rates:
-5x Harvest (10x Weekend)
-5x Experience (10x Weekend)
-5x Taming (10x Weekend)
-5x Breeding (7.5x Weekend)
-5x Dino Experience (10x Weekend)
-100% imprint

Player Stats:
1.5x Weight
1x Health
1x Oxygen
5x Fortitude
0.5x Melee

QOL Mods:
-Omni Tool
-CS (No refining forges)
-Cave Edits (No Element Caves)
-Pelayori Crypods
-Awesome Spyglass
-Shop Mod (Kibble, Boss Tributes and Artifacts only)
-Custom Dino Mod (Except Center and Astraeos)

Temp Ban Day 1:
-Manas
-Pyromanes

Temp Ban Day 2 or 3:
-Stegos
-Gasbags
-Carchar

Temp Ban Day 7:
-Titans

Dino Changes: 2 Dinos of Season Herbivore and Carnivore

-Spinos 2x Dmg
-Reaper 1.5x Dmg
-Rhino 2x Dmg
-Theri 1.5 Dmg

-Carbo 1.3 Resistance
-Stegos 1.2 Resistance
-Trike 1.5 Resistance
-Racer 1.5 Resistance
-Reaper 1.15 Resistance
-Theri 1.10 Resistance
-Gasbag 1.25 Resistance
-Pyromanes 0.7 Resistance

Game Changes:
-Ban Flamethrowers
-Nerf Bolas
-Nerf Loot table (slow down progression)
-Starter Kits (Hide and Stone Tools)

Custom Spawns:
-Maeguanas (Increased Astraeos)
-Pteranadon (Scorched)
-Managarmr (Increase Spawns in Snow)

SLOGAN: MAKE ARK GREAT AGAIN

Feel Free to discuss, banter, and provide more insight, lets push this to the top, so ronnie considers it. I would be more the happy to assist in other questions regarding drops, cave edits and more

twilit thorn
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All for something slower paced. At this point don’t care if it’s conquest or something like this.

People complain they don’t have enough time to play slower paced stuff. But if you only have limited time why do you wanna spend it redoing the same stuff every few weeks on a short wipe lmao.

I don’t care either way but personally don’t think shop needs a multi day delay. It was only a few hours on ase also and worked fine on there.
More important the shop needs to be adjusted to the cluster.

Think 3 man is probably a better testing ground as 5 man is their bread and butter they probably don’t wanna mess with that at all.

You can make the server slower paced but if we don’t address the core issues pop will dwindle hard and fast like it does on every map right now.

Too many cluster too many servers too many beginners.

At this point I don’t see any other reason to continue doing stuff the way it’s being done aside from it makes them more $.

radiant hatch
ornate relic
twilit thorn
radiant hatch
radiant hatch