#increase respawn time when killed by turrets, tames, players

1 messages · Page 1 of 1 (latest)

torn helm
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It is way to easy to defend by just sitting there playing with turret settings or placing spam non stop. If this was increased at least as a raider if you kill the guy defending you can actually do something if say it took him 60 seconds to respawn. This goes for the other way around too.

shell lintel
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Or just make it Increase everytime they are killed. Like 12 seconds 1 death, and just add 12 seconds everytime they die and cap it at like 2 min.

full totem
shell lintel
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Just kill the dude close, reflak/heal and go after the other one

full totem
shell lintel
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Then just run away of u know it isn't possible? Or find cover from the sniping guy and take the 1v1

iron shard
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Run away? Don’t tell me you mean transfer stuff out😂

shell lintel
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Thought he meant like open world pvp it's easy to avoid a fabi while defending 🤣

torn helm
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This was more so for solo only

shell lintel
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O my bad lol

nova sable
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Just knock em out problem solved lol

torn helm
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Knock ‘em out? I have 200 fortitude on my character

summer narwhal
nova sable