#surf_ebony

27 messages · Page 1 of 1 (latest)

worldly pythonBOT
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:warning: A new map is available for public testing! :warning:

By ddissociated

Surf

Tier 2

worldly pythonBOT
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Natanxp2

setspeed booster on a bonus needs to have strict mode disabled but that's broken right now. I will fix it when the game gets updated

unborn swan
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@weak rampart Do you maybe know if this booster is also supposed to be walked into?

weak rampart
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walked into for sure

unborn swan
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alright, thanks

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I guess it also felt bad because of no prestrafe

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will need to boost it

weak rampart
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@unborn swan btw, this isn't a setspeed booster, it's an onendtouch trigger_multiple and afaik there isn't a straightforward way of converting these boosters

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3060 in momentum and 3081 in css

unborn swan
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thanks, I guess it has to stay as onEndTouch then

weak rampart
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there is also a similiar booster on surf_sequoia, but onStartTouch

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for now I converted it manually to trigger_setspeed, but idk if it's good enough

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by default that onStartTouch booster gives like 100 units less than on css

tidal hill
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The booster gives 2800 speed, that plus walking speed would be 3060. Not sure where those extra units even come from.

worldly pythonBOT
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Natanxp2

Zones: Approved
Entity Tools: Approved
Lumper: Approved
Submission Page: Approved

worldly pythonBOT
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Natanxp2

This area needs a teleport added to prevent an annoying route

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Natanxp2

B3 end zone needs to be remade, it's extended past the edge for some reason

weak rampart
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I made this config replacing b2 onendtouch booster with trigger_setspeed. Possible alternative to waiting for 0.11 update

unborn swan
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It seems to work, just wanna make sure vertical is the same

weak rampart
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I took values of speed from this

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it was 300 vertical

weak rampart
unborn swan
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alright, looks correct then. I will fix everything else and re-rank it, thanks for help with this