#Warlock RR5 Changes- Feedback

1 messages · Page 1 of 1 (latest)

quartz flame
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Most WL players agree, that our RR5 ability was in 90%. of all cases useless. Ok- since the last patch we got a new one and I would like to share my thoughts about the changed version.

Good:

  • reduced reuse timer
  • reduce to 8 max being hitted is fair

Not good:

  • still very limited scenarios where the RR5 can be used with an effect. In RVR reality only in keep fights close to keep lord or towers with less space where opponents with lots of players trying to rush an positive hit can be achieved. And here WLs need support with Static Tempest or Ichor, because explosion time is far to high.

  • in small scale, solo play or 8vs8 players simply walk out of radius due to long explosion timer.

Shortly said- the latest changes to WL RR5 brought less to nothing due to the long explosion timer. The changes from damage to bedazzled was a good idea, but in RVR reality unfortunately nothing has changed and the RR5 is still useless.

My recommendation: reduce explosion timer by 50% or more to have a minimum benefit as WL from this RA.

lament elkBOT
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@quartz flame has leveled up! (2 ➜ 3)

west verge
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Wow, proper feedback format 😮

lusty umbra
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i got warlock rr5'd on my rr13 mauler and landed one sucessful style in 30seconds. but yeah, useless

subtle moat
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I think the updated Warlock RR5 is very powerful as is. Might even be too powerful.

It certainly doesn’t need another buff imo.

wet night
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Warlock r5 need to have their dmg 3x and be instant

lusty umbra
subtle moat
lusty umbra
languid gull
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New rr5 is awesome are you kidding me ?

rustic peak
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Props to the elaborate feedback but +1 for awesome RA as it is right now.

quartz flame
quartz flame
lusty umbra
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Yeah guess you don’t have root either huh. Maybe the issue is your improper use of cc to ensure max radius hit and not an issue with the ra. Just something to consider

quartz flame
lusty umbra
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No I don’t have purge in a script lmao. Also good thing there are many forms of cc. And if your r5 forces a purge than that is an op rr5. It’s like a thug saying there r5 sucks because it isn’t 1875 range and you have to be in melee scenario for it to work

subtle moat
lusty umbra
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or just as effective, even pair with the million shamans rms spamming aoe root or any class with ichor. i mean warlocks THEMSELVES get ichor that they can use them dump a r5 lmao seems super broken and ez to land. again i think its a player issue not ra, not be rude but seriously now

quartz flame
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Hib Baseline stun also forces purge in most scenarios with less recast timer. Or any other stun. Sorry- that’s not an argument pro or con for a RA. And again- I never wrote, that this RA sucks. But benefits from this RA is in my eyes very limited in comparison to eg RM RA or Eld RA

subtle moat
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Now we know you’re off your rocker.

quartz flame
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Just as a question to better classify that for me- you play your WLs how often ? Which Realm Rank ?

wet night
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Realm rank dosent matter on how good you are at a class

lusty umbra
wet night
quartz flame
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We made several tests yesterday. Target was a Druid. Snare + Cauldron: Druid moved out of area of effect in 8 of 10. Root and cauldron: Purge up- Druid moved out of area of effect. Root-> Cauldron-> purged-> snared- 7 of 10 success and debuff lands. In all other cases Druid moved out of area. 8vs8 tested with call for stun- stressful in our current pug setup (ok, that’s our problem, not an RA topic ) In close fights not used due to mezz brk. For single targets a bit away from their group- result as above, mostly purged.
For me interesting- cauldron effect only for the first 10sek really nasty- melee as well as cast with around 30% missrate. After this 10 sek close to normal.
Ichor will be tested today (hopefully). My conclusion: For solo explosion timer to long to make the difference. 50% reduce would be perfect. For 8vs8 the damage part hinders effective use (brk mezz/root… immunity timer). Removal of damage part would be here a better option. Perfect to have it with 50% reduced explosion timer. PS: Druid was not killed during test 😉

lusty umbra
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Thug rr5 will miss 100% of the time if enemy runs out of the radius too. Must be bad

west verge
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RM r5 won't work if they stop swinging at you

lusty umbra
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The only way decreasing boiling would not make the ra completely broken op would be to then reduce to miscast fumble rate to 25 or 30%. I personally petitioned to get it increased from that rate to 50% following the first patch notes specifically due to boiling timer. More than happy to agree to lower it 🙂

quartz flame
lusty umbra
crisp glade
quartz flame
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Just a question because it is not clear to me: cauldron vs Theurg seems to me not working. Means Theurg can still cast his pets, right ? ( Animist too for timed shrooms)

west verge
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I'm confused by your question? It's a chance to fumble not a guarantee, correct? If you spam your spells, casters aren't affected too much

quartz flame