#Anybody else consistently crashing on Buluc's Mansion?
1 messages · Page 1 of 1 (latest)
`Application has crashed: C++ exception
Could not load texture because IDirect3D9::CreateTexture call failed.
Direct3D could not allocate sufficient memory to complete the call.
Callstack:
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) ???
payday2_win32_release (???) zip_error_init
payday2_win32_release (???) zip_error_init
KERNEL32 (???) BaseThreadInitThunk
ntdll (???) RtlGetAppContainerNamedObjectPath
ntdll (???) RtlGetAppContainerNamedObjectPath `
I assume this is the info? I've never really had a problem with Payday 2 in the past graphically speaking since I've been able to clear these big heists no problem before I came back
Yah, out of memory
Reduce texture quality to medium
Ic, thanks