#Web Textdraw Editor Open Source, Live

8 messages · Page 1 of 1 (latest)

flat topaz
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Web Textdraw Editor

Many have tried selfishly to make some vibe-coded editors with no soul to sell for their own benefit... So we decided to make a vibe-coded editor with no soul for free !

A open source Web-based TextDraw editor for SA-MP / open.mp. Runs entirely in the browser, no server or install needed.

Features:

  • Drag, resize, multi-select and element-to-element snap
  • All standard element types: labels, boxes and sprites
  • Built-in sprite browser for all GTA SA sprite libraries + game texture support
  • Layer panel with drag-and-drop reordering, visibility and lock per element
  • Reference image overlays with adjustable opacity for tracing mockups

Export / Import:

  • Clean Pawn code export for Global and Player TextDraws
  • Import from JSON projects or existing Pawn code

Contributing

This editor was made with Vue.js with the specific intent of being maintainable by the community, your help with finding/fixing bugs or adding features would be greatly appreciated !

GitHub | Website

hybrid glade
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How do I import a custom mdl-xxx?

flat topaz
hybrid glade
# flat topaz what do you mean?

I mean custom model textures from SA-MP 0.3DL. In 0.3DL you can use "mdl-123:xxx" as the model name for TextDraw sprites to reference custom downloaded models. Does the editor support that?

flat topaz
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it doesn't, only supports textures that are in the base game

hybrid glade
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Got it! Would it be possible to add support for it in the future? A lot of servers use 0.3DL custom models for TextDraw sprites (e.g. "mdl-1234:hud"), so it would be really useful to preview them in the editor.

flat topaz
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it's possible, i will look into it

flat topaz
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Web Textdraw Editor Open Source, Live