#Faster GPU Liquid
10 messages · Page 1 of 1 (latest)
good idea i never used full vram because of the performance
I've tried the program itself, we actually need this
i mean its kinda implemented ? you can limit now the amout of particles from a source and its now lower with vram usage though i put it on stress test on my rtx 4070 and 1 milion particles made the game on 15 fps but i had like still 3 gb of vram free so like author luigi said lods could be the best thing to add (my specs: cpu: ryzen 5 3600 ram:40gb ddr4 gpu: rtx 4070 free space on main ssd: 250gb)
maybe?
Is there still a command for spawning liquid?
/liquids
weird i can`t use this command on fabric 1.21.6
Do you have NVIDIA GPU and PhysX
same