#VR 'Support'?
23 messages · Page 1 of 1 (latest)
this is how it is even in desktop. Physics objects despawn too quick to really mess with a single thing and picking up would not be satisfying like that if you could manage to get something in your hands
but its still will be cool
Yes, but just for physics objects to interact with your hands would be interesting
As your mining you have to physically move the debris off the top of the next block.
Haubna doesn't even own VR to begin with
This could be done by just adding colliders to the arms
but like I mentioned, no picking up or anything
Could you "grab" the ragdolls from the bottom with two hands like a spoon?
Like I spoon, theoretically
Colliders should also be on the items,that could be resolved by adding types of "presets" that group similiar items together, all blocks would have a square hitbox, most items would have a small 2D square as an hitbox, weapons would have a rectangle hitbox, only some things would have custom hitboxes, like pickaxes
The items already have colliders otherwise, they'd fall through the floor
I never played vivecraft so i wouldnt know
Though imagine just punching the ragdoll of a player you hate
Or just, your own ragdoll
sounds like a pretty cool idea
dont know how you'd even do that tho
Would it be possible to cut the debris in VR with a sword sorta like MGR?
thats a little overkill lol
Ngl just allowing vr and adding block debris interactions would be awesome
Just imagine you’re mining through a cave and you have to use your right hand to mine and your left to sweep debris out the way
Or using the new liquid physics to interact with water whenever the liquid physics start being fully used
yes
You cant deny cutting a ragdoll into pieces would be cool