#waterphysics serverside
50 messages · Page 1 of 1 (latest)
Oh my God! PLEASE!
server-side features aren't really going to be added, this mod aims to be completely visual
So is it just gonna disable as soon as you join a server?
my point is server-side features probably won't be added
No I’m just curious though since I haven’t tested it
Does stuff like collapse and water physics turn off whenever you join a server
just because something is client-sided doesn't mean it will disable in servers.
Client side just means that only those who have the mod sees the effect
except for things like breaking down trees in one go
Wait so is it not gonna be actual water or what I’m genuinely confused 😅
it will be the actual water
it will be normal water
just visual
but only you will see the special effect
Oh that’s lowkey boring…
it's like all the other features
Thanks I guess for informing me
just visual
Well I was just curious because in the updates channel it didn’t look just visual 😅
that's what effects do.
it is, which is amazing
It makes it look like something is happening to you
but it doesn't for others who don't have the mod
it's a good thing the mod is 99% client-sided because at least that way you can experience these things in servers without getting in trouble
Still mildly confused on some stuff but thanks for informin me
what are you confused about?
we'll try our best so it isn't confusing.
How will source blocks work?
Since it’s client sided wouldnt it just look the same but the water wouldn’t spread?
I thought so-
Do you think there will be an option to make it not act like vanilla water or do you think that’s not gonna happen…
not gonna happen
That’s saddening…
yeah it's not gonno happen
What sense does it makes to add a bucket of water that visually increases as you add more, but do not decrease (when infinite)
?
What I also don’t get it is why this can’t be a subject of discussion
because this mod aims to be completely client-side
If there are many users who would enjoy, can’t it be discussed?
AKA visual
Will it eventually be possible for this feature to be extended?
as long as it uses the same water mechanics, if someone makes a finite water mod
Then it could theoretically work
maybe, but server-sided features aren't on the list of things to do