#Ideas for Influence

32 messages · Page 1 of 1 (latest)

idle perch
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Influence atm is kinda useless past turn 30 or so, it becomes a massive stockpile

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Use influence for council stuff
boost council traits, unlock new council traits, upgrade councilors, unlock council slots

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that sorta deal

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use it to steer your government

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treaties with an influence upkeep, similar to ES2

thorn terrace
# idle perch treaties with an influence upkeep, similar to ES2

The use of influence in diplomacy is weird ATM. Unjustified war mechanic - okay, sure. But why does oppening your borders to an opponent use an ifluence fee? This fee is not high, but why do I even need to pay for the action that only benefits my opponent? Shouldn't it be the other way around?

idle perch
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I don't dislike the influence cost for diplomacy per se, but yeah in that particular case it is weird

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ig maybe it should be a two sided treaty by default, then the influence cost would make more sense

thorn terrace
thorn terrace
idle perch
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yeah

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though I assume the entire diplomacy system is gonna be reworked anyhow

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since it's barely a diplomacy system to begin with

marble quail
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but influence is ultra useful for expanding so I don't understand the feedback

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It's used for camps, cities, foundations

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the lifeblood of your empire

thorn terrace
marble quail
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even then, foundations are good. Bonus yields are always nice, even if it's just 1 food/1 industry

thorn terrace
thorn terrace
nova pilot
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how much influence are you generating that its useless past turn 30. im always starvin. the cost for camps and cities becomes outrageous

marble quail
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I wouldn't say "outrageous" but yeah, there's certainly enough things to spend influence on atm

nova pilot
marble quail
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I generate more and still use it well into turn 60

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And am not planning to slow down

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Grabbing territories go brr

gilded swallow
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As necro, I felt like influence was/is my main limiting factor. I was getting up to 2k/ turn by endgame, and although more wasn't really necessary because there's little challenge from AI by then, I could have easily spent everything I could get. The cost for continual expansion of foundation spread plus especially new camps is astronomical

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I posted a screenshot earlier of needing 360k influence for the next camp, for reference

thorn terrace