#New victory conditions are still too easy

12 messages · Page 1 of 1 (latest)

noble lantern
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The only three that really guarantee that a game will last till after the third tidefall are the fortress, the minor faction one and the territory one
Nothing you can do about science rushers
But the population victory seems really easy considering that end game last lords can pump out a 20 pop city every single turn

crude pagoda
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Actually you can't get the final two strategic resources until the 3rd tidefall. So Economic victory got hit hard with the nerf stick. It's virtually impossible (on Hero+).

noble lantern
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right I meant to include that one

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whoops

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tl:dr, pop victory is still far too easy

merry fjord
noble lantern
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it might not be

merry fjord
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In MP - yes, you probably will be stopped. I'm talking moreso about it being possible, not viable. Definitely one of the easiest victory conditions in singleplayer though, AI just doesn't care.

noble lantern
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yeah

flat totem
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It’s hard to talk about multiplayer seriously at this stage imo. Game still need some tweaking (and bug fixes). And tweaking those victory conditions is part of it.

granite reef
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We do not have even properly working game yet or ai which not stare at your armies and go to fight each other to the death at any difficulty...and you talk about mythical multiplayer that may be with great chance be a deserted place like for most of their games...and argue about it in too way ahead...go on...make them laugh hatder