💡│feedback
Deeds
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Other
More specializations per units
Battle
New Idea
Combat Retaliation Feedback (Main Branch)
Battle
Balance
Let Necrophages freely take out or insert larvae into your city
Necrophage
New Idea
City Management
AI really needs to be more proactive in regards to Retaliation introduction
Limit heroes to one per army
Battle
Balance
Heroes
Tahuk Tweaks
War demands of AI
AI
Balance
Diplomacy
Are Necrophages underpowered?
Necrophage
Balance
A building in your town that lets you buy consumables or items
New Idea
Balance
Aspects Need a Rework
Heroes could use another distinguishing feature
The "Claim Territory" main quest from Aspects should really be reworked
Aspects
Quests
Controversial Idea: Last Lords should not be able to buy out population anymore
Minor Faction
Balance
Last Lord
[PTB] New District Scaling Cost + Synergies
Balance
[PTB] Combat Retaliation Feedback
Altar district and strategic resource usage
Balance
City Management
A diplomatic idea I'd like to have and QoL ideas
New Idea
Diplomacy
City Management
Feedback Changes to District Scaling Cost
Balance
City Management
It feels like the AI is blatantly cheating in the early game (and always spawns WAY too close to me)
AI
Balance
World Generation
council appointment window can be skipped too easy
Tutorial/Onboarding
How broken would a 'allow allied empire to place a coral spawner district' be?
Empire Bonuses window Aggregated feedback
Custom Kin of Sheredyn can't access Chosen
More terror
Balance
Still think engaging/attacking is clunky
Quest Location Tile Locking
Little feedback on Aspects
Aspects
Balance
More fortress variety
Kin of Sheredyn Rework Suggestions
Research Is Too Restrictive
Balance
Other
Production buyout indicator in city list window
Button for advance dialog text
Quest rewards for discovering natural wonder
Balance
Quests
State of district bonus
Balance
City Management
Should be able to buy more than 1 resource per click
UI/UX
Endless Monsoon for everyone
Feedback on different frustrations with the game
Trade War trait - Too Strong?
Balance
Maps need to be bigger
Tidefall/Monsoon
necrophage are incredibly annoying to siege
Heroes gain experience not only in battles
Relocate population
Fortresses as victory condition
World Generation
Balance
New Idea
Prebattle deploy of units
Marketplace needs to be improved
Resources selling
UI/UX
Useful Secondary Upgrade Path using Glasssteel/Hyperium/Thalitine
Battle
Balance
Other
Tahuk
Multiplayer Timer
Battle
New Idea
Other