#Empyrean Onslaughts and Codices
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I found 1 on the first kill. Then none for ages. Then 4 in like 6 searches.
fixate is a lie. still no gem 😭
I got the 5 very quickly, then once I had 5 I've killed about 20 and haven't seen one.
I'm wondering if having them on your person stops you from getting more or something
it does not
Seems to, I lockered the ones I had and found 5 more rather quickly
it does not
I've found more than 5 without adjusting inventory
In Game - Channel "onslaughts" has been created.
Also… added a few things for the council of Wyrmhunters server:
an Onslaughts Announcement channel for when they go live and where (will get the announcements into this once i know/see more on what it looks like when they go live)
An Onslaughts LFG channel where people can look for groups.
(-I moved my message down so both of your posts were all together. Kontii.-)
This just came up in the Roleplaying channel, so I thought I'd just mention it here.
I know Onslaughts are geared towards cap/post-cap/uber/group hunter folks. But perhaps there can be some lesser goons that venture out to surrounding areas so fun can be had by the non-capped?
Even if rewards and such need to be removed, it would at least allow some of us to have some fun battling interesting new invaders.
There aren't really surrounding areas to any of the ascension zones. The hive has the closest, but they're all fairly self contained
Maybe an elevator can appear in other towns? An airship gets lost and shows up over a town.
insertWillSmithIndependenceDay.gif
Can we get more than 5 peppers at our feet?
Also, while I get the desire, I don't know that "weak versions" of the Empyreans would fit the lore. They're pretty specifically supposed to be like, crazy strong guys.
yes, i had 6 and ate the extra.
That's fair. It would probably have needed pre-planning and building lesser goons beforehand. Asking after everything has come out is asking abit much.
It was just a random thought. But maybe next time!
Next question, can I farm insanity peppers? eyes @orchid trout
Question was already answered!
I've done it multiple times. so, no. It's just RNG.
i guess it would be most correct to say: there is nothing stopping you from finding more than 5 with 5 already on your person. I suppose it's possible they did an inventory based drop chance modification so it's easier if you don't have them on you but that just seems unlikely.
About farming peppers?
..Yes? You had a whole conversation with Nyxus where he explained how they drop.
or DID he...?
I'm talking about farming with the new farming system.
I want to farmville insanity peppers is that so wrong?
Oh. You should probably ask that in the farming thread, so that the context makes sense! 😛
Coup stuff should be fixed.
It actually would be pretty interesting if the mats became farmville only as an incentive for the farmers. Just imagine the demand! The riots!
Does the gemstone group change include dust as well (like gigas fragments?) ?
anyone find any codex that isn't named either of these:
insert(:name, %{marble-lined runic codex chiseled with cerulean runes})
insert(:name, %{skin-bound runic codex tattooed with thick crimson ink})
Oh no...my empath is allergic to anything reddish...
It will. Codices too. Not yet though
I tried to do a search, and couldn't quite triangulate an answer...
With Gem Fixate - are you ONLY sacrificing loot while actively searching for the gem, or does using gem Fixate immediately sacrifice a portion of loot cap?
Meaning - if I fixate on a fresh loot cap character, and he finds his gem after 10% of his loot cap would have otherwise been completed, does he still have 90% of it left and goes back to business as usual?
Or did using Fixate immediately sacrifice a large portion f that cap?
If i put in a T3 codex into a gemstone then shatter that gemstone how much dust do i get back from the codex?
Maybe an answer? As much of an answer as we've seen?
#1505233733559521430 message
Yep, that looks like the non-answer answer I was hoping for 😆
It "may reduce" that's literally the most answer we've actually gotten to that.
Nyxus was kind enough to suggest that "players should test"! I'm going to take him up on that! #goodguyGMNyxusnotSarcasm
they need to bring back Naijin for like a week every year to just release information we should all be privy to in the first place
Nyxus might not even know...Estild probably keeps that stuff in the super secret code base that only a few folks get access to.
I feel like if they cut the cost of unbinding in 1/2.... it would turn into a much more significant silver sink
Okay, I've read this and added all the informative GM posts to these pages:
- https://gswiki.play.net/Empyrean_Onslaughts/saved_posts
- https://gswiki.play.net/Gemstones/saved_posts#New_GEM_Commands
But I can't tell what is outdated info from Test or needs to be updated for current implementation -- players, if anyone says anything important, can you please slap the post on the wiki
Thanks to everyone who asked questions, tested the stuff, and posted messaging for stuff, I copy/pasted stuff to the wiki
Thanks for the Wiki updates, and to everyone who worked on Onslaughts/codexes. The new GEM commands are also a very nice quality of life improvement. 💗
Is there a wiki page listing the codex available? I found a stub page for "Gemstone Codex" with one example, but nothing else on the system
I've seen some mention on pricing, but I'm not too sure what all that's about. different ranks, writing, adding.. I'm guessing more concrete info will be available after the onslaught tonight, but does anyone who messed with it in test/last live onslaught have the pricing on actually using these?
Everything I saw about them in the announcements or in this thread is on that page. Might be split between the artificer page, the saved posts, and that codex page. I have no personal knowledge on how they work despite reading all these words 😭
I just always hope an enterprising player will add them, so I don't have to stop coding...
We can probably piece one together here and then add it to the Wiki:
So far I have found:
Rarity: Common
Mnemonic: slegacy
Description: You gain 1/2/3 Target Defense. Reshape has no affect on this property. You may equip any number of this property. This property cannot be upgraded.```
Property: Fraying Barrier (Rank 1 of 3)
Rarity: Common
Mnemonic: fbarrier
Description: You gain 2/3/4 Defensive Strength. Reshape has no affect on this property. You may equip any number of this property. This property cannot be upgraded.```
Do we know how the ranks work?
does the artificer on the Contempt work for the Quest stuff or just for the Gemstones fiddling stuff
Should work for both
I think that maybe it is canonically the same artificer? And... suspension of disbelief.
Sort of like if you see Thrall in one city and then another. It's not two different Thralls?
But I'm not a doctor
If you don't mind giving me a peek behind the curtains (as they say) - I'll be glad to fill in some gaps on the Wiki!
Someone should just give him an eyepatch, it'll be fine.
Y’arrtificer
Alastir listed them all on EE (I think?) I can grab them and put them on the Gemstone Codex Page if you want? (https://gswiki.play.net/Gemstone_codex)
No CS?
He said there are 10 different ones - i was only easily able to find 2 - still looking for the rest
There is definitely a CS one. I think it is 1/1/2
Oh I was just going off that link
Sorry - I can't find all the ones he posted. Either he deleted them or it was someone else and I didn't stumble upon them in my searching
https://gswiki.play.net/Gaunt_masked_artificer - under Codices - names, but didn't see the actual specifics
SOMEONE posted the actual specifics on EE that Im' trying to find
yea i couldn’t find that post either
Should these be added to the codex page or are they considered normal Common gemstones and go on the Gemstones property list page. Are they all common? Should they go on the Gemstones property list page as a Codex property section. Arrrrgh wiki
afaik they don't have tiers but they're also not really Common gemstones because they're not found on jewels. they can replace any property on a gemstone. i have no idea if this helps the wiki-ing.
they have rarity listings 😭 What is the difference between ranks and tiers
ummm i thought the difference in cost was dependent on the property they are replacing but also maybe i know nothing
The present list of Codex properties are all Common rarity. The rarity matters for things like reroll cost. They probably should be separate from the normal list of Gemstone properties, or have some indicator that they are restricted to codex application.
The Gemstone property list page has a column for passive/activeated/triggered, does that pertain to these
Ranks and tiers are two words for the same thing, at least so far as I know them 🙂
The current set is all passive
Does this mean there may be rare codexes in the future?
Anything is possible!
Zombocom 
But I do like that gemstones haven't been offered for pay
🧂 My RNG do be itching to reach for the wallet 🧂
Player added them all to the wiki and I put them in the table form. I cannot access this information in game, as I have not reached level 100 or done the pertinent quests
Anyone getting a huge amount of lag on the Skyships?
is there one now? gem onslaught says not for another 12 mins
I'm in shattered
do codexes have an inv managmeent system like gem collect?
You concentrate intently on a burly goliath engineer, and a pulse of pearlescent energy ripples toward him!
CS: +633 - TD: +417 + CvA: +9 + d125: +5 == +230
Warding failed!
The internal skeletal structure of a burly goliath engineer implodes inward upon itself, leaving behind no support for his body or life. Monthly: Empyrean Extermination
The layer of raw elemental energy surrounding a burly goliath engineer dissipates.
A burly goliath engineer seems to lose some dexterity.
A burly goliath engineer seems to lose an aura of confidence.
The burden of condemnation lifts from a burly goliath engineer.
Cast Roundtime 3 Seconds.``` Odd that it stuck that "Monthly" thing in the middle of the attack. Weekly/monthly quests?
Ah, a bunch of new ones showed in my quest log. Neat.
onslaught mobs not dropping loot in SG
Missed opportunity that the Engineers aren't wearing red shirts.
why isn't there an easy way to get off the ship? Sign of darkness, or depart confirm puts you in the refuse bin, and going through the crack puts you in a room you can be attacked? There should be a way off from the room you go after taking a harsh death
Oh nice and when you get through the rift even more monsters
Hmm. Does leaving the refuse bin and then going through the rift take you to the ground?
You have to pass 2 rooms that are full of monsters when leaving the refuse bin just to get to the ground. Looking at 2-3 depart confirms just to get back to safety
Hmm, can you copy/paste? I would think that go crack\rgo rift\rsym return\r would do it
Your mental command surges outward, echoing your need to the stray spirits nearby...
CS: +681 - TD: +489 + CvA: +25 + d125: +106 == +323
Warding failed!
A nebulous haze shimmers into view around a battle-worn Empyrean captain, plunging inward to envelop his chest!
A battle-worn Empyrean captain's aura absorbs some of the damage!
... 35 points of damage!
Deep, penetrating wound etched into chest, exposing ribs and lung tissue!
A battle-worn Empyrean captain's aura absorbs some of the damage!
... 35 points of damage!
Deep, penetrating wound etched into chest, exposing ribs and lung tissue!
A battle-worn Empyrean captain's aura absorbs some of the damage!
... 70 points of damage!
Blast hits chest and expands to envelop entire body! The Empyrean captain is no more!
Breathing raggedly, a battle-worn Empyrean captain takes a step back, a look of irritation on his face. Holding out one gauntleted hand, he tears open a swirling portal of multicolored energy and steps back into it, disappearing from sight.
Cast Roundtime 3 Seconds.``` ```J>gem onslaught
There is currently an Onslaught active somewhere around Sailor's Grief. It will be active for 2 hours, 18 minutes, 33 seconds.
Codices found this week: 0/10``` Hm. No codex.. That was the final boss, right? Is it just a chance? Fun fight, though!
Just a chance. I am curious how many empyreans you killed to get there though 😮
How about just letting us out of the area with sign of darkness? That would be nice
Since I killed 173/500 of the weekly Empyreans, but didn't accept the quest for a bit.. I'd say close to 200? I didn't solo the boss, though, there were 3 of us.
If someone wants to go back in it's pretty easy kill a few monsters go rift. Do we really need to be locked into the area and need to travel through 3 dangerous areas to get out?
Can we please codices to drop for everyone in the group despite whoever is looting, please?
This is absolutely the most frustrating thing I've ever experienced in Gemstone short of going demonic. Can we please get an easy way back to the mainland, or is my only hope to just keep depart confirming until I find out how the swimming and OSA system works?
If you need help getting back to Talon Isle (where you can sail to Kraken's Fall or Solhaven), I can help you on that end. The swimming isn't intuitive, but I think I've figured it out..
I don't mind taking a depart but putting us in some stupid trap area to try out a new feature is beyond frustrating.
SENSE TALON, then go in the opposite direction.
If you mean the refuse pit on the skyship itself, I was able to go through the crack and slip out the prismatic rift right back out into Sailor's Grief.
Yes. Working on this
FWIW, it’s not intended to be a trap area
https://github.com/FarFigNewGut/lich_repo_mirror/blob/main/lib/sailors_grief_swim_fix.lic just going to leave that there.
Well, not the airship anyway. I don’t know anything about sailor’s grief 🙂
I’m not trying to get griefed
You just have to swim to Talon Isle and run to the docks and pay 20k to hitch a ride back. A lot of people will set rings for this.
lol so I swim to talon island and am immediately killed and back to the talon, I've taken like 5 depart confirms hereGreat mechanic make us swim somewhere and immediately die because the 5 other departs weren't enough
Oh and to make it super fun when you die on talon isle you go back to the contempt, because why not!?!?
Only if the Albatross picks you up. that doesn't always happen.
I just wanted to try onslaught I didn't want to get stuck in some stupid sea area forever.
I lost interest after killing a couple hundred things with no rift.
You need to kill an engineer I believe.
Like make a portmaster on the contempt, why is this so hard? If we depart confirm to this place let us get off?
I killed everything I came across. 🙁 And agree, getting around with all that swimming is annoying and there are better uses of time.
if you have cross realm transporation options available, those will work - house pin, 740, dragonflies, house keys? etc.
PP keys work, yes.
Yeah just buy a PP for a billion or 2 silvers and you can get off. Nah how about a way that is accessible?
740 doesn't work
You can FWI and use 740 from there it hink
oh with expensive chalk sure (sorry i thought you meant to get to the boat)
just pay 40 dollars to get away lol
the dragonfly, house pin, reliquary, etc. are all free! they're not solutions to the zone, but if all you want is an easy one-time way to get out of the place...
SG too scary. Y’all are braver than I am
Nah I just assumed when I paid to get here there would be an accessible way to get off, not that it was a gotcha area intended to annoy players.
There's no reason to not deposit the codices as charges in with the artificer, if you're not planning on applying any of the low level codices, right? Unless you wanted to try selling one to another player or something.
They’re bound, so can’t be sold
I can’t think of any reason to keep them as physical objects if you aren’t going to apply them
i didn't actually look up how codex upgrading works. and at this point, i'm afraid to ask
how does codex upgrading work?
You have to trade in so many of the codices to the artificer. Once you've given him 250, I think, he'll make you a level 3 (strongest) version of one of the ones you've found and turned in before. In exchange for those 250 and a ton (25 million?) silver.
- Wow. So half a year or so to get a max one. Glad I only ultimately want 2
I killed over 100 of the guys there and didn't get one.
so a ton of silver, dust and codices, all for.. 2 CS?
Just need to find 2 perfect legendaries with the common and rare I want that I can kumquat.
The artificer looks charged with power. "It is done. I am now carrying 5 stored codex charges on your behalf. If you would like to expend charges to create a higher tier codex, ASK me about WRITING a new codex. You must continue to gather the codices, remaining wary of Her gaze."``` ```>gem onslaught
There is currently an Onslaught active somewhere around Sailor's Grief. It will be active for 1 hour, 6 minutes, 4 seconds.
Codices found this week: 0/10``` Not sure how I got credit for 5 codices - my weekly quests had 2 each, and I didn't find any as drops. 🤷
you get 2 each for the quests i assume you turned those in?
oh i misread that, derp. but yes, i actually looked it up and asked the guy after i said that lol. but 10/50/250 codex points, 1/5/25m silver, and 10/50/250 dust to have them make a tier 1/2/3 codex of your choice
so he'll simply make it for you, you don't have to keep one in yhour inv for him to upgrade?
The original codex from the quest, I believe
could i get 250 charges to test it actually works?
so i guess i have a while to decide like, which one i even want to bother with on my nice legendary with a non-astral spark regional
If you're turned in a type of codex, I believe you've unlocked it with him. Then you just need the charges to make an improved one. The masked artificer calmly says, "I am able to create higher rank versions of the codices you have found. First, GIVE me codices so that I can convert them to stored codex charges. Next, ASK me about WRITE, specifying which codex you would like me to create, as well as the rank. This operation is irreversible, inefficient, and expensive. It requires silver, stored codex charges, and Dust. I am presently carrying 5 stored codex charges on your behalf, and I am willing to discuss expenditure of those charges to WRITE a new codex for you.
oh I'm wrong. it's not 2 CS. It's 1 CS. B/c you can just get that first 1 CS from a tier 1 drop without any upgrades lol
so if you max your 10 drops a week + 4 from weekly quests + 4(?) from monthly so right at a year for a t3. kinda sounding like i'm just gonna do 2 smr defense or whatever and call it a day
I have a feeling it'll become - if it's in my area i'll do it, if not, i probably won't go out of my way to go to another continent to do this
i mean partially the draw is also increased gem drops rates. which isn't really a bonus for many of us during this time of the month. but might sound a lot more appealing starting on the.... 7th
terrible rng has made me give up on gemstones too :p
My favorite part about this update is the "discover 1 of 2 rolled gemstones" in the geodes, for exactly that reason. Otherwise, at 3 a month I'm pretty sure I'll spend the rest of my natural life not finding what I want. 😅
was with a party member who found a gemstone off the empyrean captain, and was quite confident that was their 2nd gemstone of the week - does captain loot avoid the normal gemstone weekly limit?
Will the group loot also be fixed to drop the other special rare items that aren't codices for other members besides the looter?
Second gemstone today 😂 first one was in a geode
10m and 50 dust for.. +1 AS 😂 Dunno if stuff has a change to drop higher tiers or if you have to spend 4 months grinding for tier 3. Considering I did it for ~3 hours and completed 3 of the 4 quests and got 2 weekly codices.. Could write a tier 3 every 4 months, but I'm afraid of how many hours it'd take a week to get those 10/week
the weekly quests give 2 codices and the monthly give 4, so maybe you didn’t quest complete all of them yet because you should have 8 just from those 3 quests
Kinda seems like a bargain when you look at Runes of Power and that Monster Flesh
I'm going to save a fortune if they're all done at those hours
Another onslaught today!? Did you guys up the spawn timers or are they just kinda random?
Ardwen said he's spend money if they put these at better times and Wyrom directed Nyxus to DRAIN THAT VAULT!
Running it now is pointless, I am at work
I think we're all a little taken aback by you not being retired...
I am not even close to that age, I am not Cryheart
I thought you have been the "old guy" since I was a kid in the 90s...huh.
That's Celtar
Someone summon me? Took me a bit to get here. ;p
Get your canes tangled up again?
I'm watching this whole thread with interest. Even though my quick jaunt into ME last night was deadly due to the swarming. lol
HW swarms make ME look tame
Swung at the lone critter in the room,, by the time my 4 second RT ended there were 16 of his angry friends there
That's what happened to me last night. Warcryed and then did a AoE at a banshee and that living critter I forget its name in ME. And while in RT 6 others showed up. I was then repeatedly stunned and died due to RT and loss of health. lol So, eight not 16 but after a point the number becomes pointless. lol I was doing an ASC bounty there.
not sure but on the quest that plunderer, how does it still grapple you with no arms? and no legs? I search an dead critter with a broken arm. Do the empyreans have six arms or something?
The Hive again!? You sketchy, sketchy GMs.
I don't mind, I'm already here 😂 unlike sailor's grief where I've never been. and uh, I have to run through the combat zone and swim with 20k in silvers to leave?
I went to bed and touched the obelisk in the Morning
I dunno how sailor's grief is normally, but I think the hive is one of those that you really need to be prepared to deal with ahead of time. if the places was switched I'd be dead instead of just lost
Everyone should have their handy hive regional gemstones!
I rock with the Hive
Can you upgrade your T1/T2 codex instilled into a gemstone? Lets say I want to work on it over time. RIP, not upgradeable once instilled.
It's upgradeable in the sense that you can replace it with another codex. It isn't much of a "loss" to put a lower level one in, at the expense of that 1 charge it was worth.
Sharing here for science. Looks like being 10/10 for the week on codex drops will make it so you don't find the usual freebie codex from the Captain.
I don't think you're guaranteed a freebie codex.. I didn't get one yesterday, anyway.
Unless I am misreading, putting a T1 codex into a regional is still going to be 11mil minimum. Not mindblowing but not nothing.
The legendary cost seems to be excessive since you already have to find such a good gemstone to even consider that route. Not sure why it isnt just 10mil like the other instill.
How are codices supposed to be upgraded?
plus a weeks worth of codices (excluding quests)
You use the WRITE ability and pay dust/silver
Does that upgrade or create a new one with that tier?
Not sure, I have not personally tested it.
The wording plus the fact there's tier 1 pricing makes it look like you pay silver + dust + codice charges to create a new codex. Haven't seen any info on how you can get a T2/T3 outside of that
I'll double check when I get back to HW.
When the portal on the Skyship says "you need to defeat a boss" - I presume it's like Reim where a boss mob spawns at some point, and that's what you need to kill to get credit? It's just hard to tell what's going on through the constant spawning/death scroll.
Property 1: Torn Focus
Property 2: Vestige of Might
Property 3: Vestige of Magic
Property 4: Tarnished Seal
Property 5: Fraying Barrier
Property 6: Hollow Defense
Property 7: Splintered Legacy
Property 8: One Last Job
Property 9: Cracked Aegis
Property 10: Half-Forgotten Rhythm
"The artificer continues, "The cost is high and three-fold. First, it will require an expenditure of stored codex charges. Second, it will require silver. Third, it will require Dust. If you are one of those who believes in greatness at any cost, then let us discuss brass tacks."
Rank 1 Cost: 10 stored codex charges, 1,000,000 silver, 10 Dust.
Rank 2 Cost: 50 stored codex charges, 5,000,000 silver, 50 Dust.
Rank 3 Cost: 250 stored codex charges, 25,000,000 silver, 250 Dust.
"I am presently carrying 11 stored codex charges on your behalf. Finally, understand that I will not be able to upgrade the rank of a codex property once it is created, either by way of the codex itself or the property once it resides on a Gemstone. The rank will be fixed forever!
"If you still wish for me to write a new codex, simply state the desired property and rank."
[To continue, you may "ASK artificer to WRITE codex {property number} rank {rank}"]
So writing a codex is different than using a codex.
There's an arch after 2 lifts that you can enter once your party has killed X amount of mobs. boss is past that arch
Oh... oh no. I think I just realized something awful.
The price/dust cost for a full Rank 3 added to a gemstone is... 
Can't wait to hear about it in $_FORUM_TIMER seconds
250 codex charges = 4 months of grinding out your max 10/10 codexes each week plus quests
250 dust = I dunno, probably 5 months without buying dust gems?
25 mil = 2ish months hitting loot cap every week
It'd be swell if you get some kind of discount for overwriting a r1/r2 codex with a r3.
A hard core player can probably do 3 T3 codices a year. A normal lifer can probably do 1-1.5 and an average player can do one every 2-3 years. provided you consider someone average being high enough level and geared enough to do onslaughts
I have 40m exp and I consider myself very geared and I couldn't survive the last tier on the ship. I couldn't survive the first lift after fighting the boss twice.
if that's your play style you're also very likely fine w/ doing a t2 for 1/5th the cost for 1 less bonus if you're doing a codex at all though. it's a pretty typical cost structure where the very top is a ridiculously less return on investment.
not to say it maybe isn't too aggressive, just that i think it's one of those "by the pricing, this is meant as optional but we'll take your sweet sweet silvers if you're a degenerate"
can someone help me understand ```Property: Torn Focus
Mnemonic: tfocus
Description: You gain 1/1/2 Casting Strength.
Rarity: Common
- Tiered (3)``` why would i ever make a t2 of this?
It feels weirder when it's "we added more post cap content, but you can't actually take advantage without being a degenerate" Feels very p2w, without the actual ability to pay for that win 😂
Weren’t they discussing upping the bonus to 1/2/3?
yes, and the as/ds ones to 3/4/5. dunno if still on the table or what
Are the vials of vodka common-ish drops?
I found 4 of them yesterday
i missed that! thank you
I found a gok nut but it got taken out of my inventory not sure what it was for
that's just a regular herb
as in, a random forgable for bounties and such. why you would randomly have one i don't know
#1505233733559521430 message - for the proposed scaling changes for them, but not sure they've said anything else since (though that seemed pretty definite, hopefully just a timing thing waiting for someone to have time to go change it)
It was laying on the ground on the ship
Can codex drop higher than tier 1, or is it pretty much extra steps for adding codex charges?
Joined up with Malvadere, Grenidor and Ayvain, we full cleared a ship and then wrapped all four quests (both weekly and monthly) for everyone. I even found a codex. Turns out a cleric and 3 rogues is: quite good, actually
The runic codex contains the following property:
Property: Vestige of Might (Rank 1 of 3)
Rarity: Common
Mnemonic: vmight
Description: You gain 1/1/2 Physical SMR Strength. Reshape has no affect on this property. You may equip any number of this property. This property cannot be upgraded.
A Gemstone may be instilled with the codex's power by a sufficiently skilled artificer. This process will erase another property on the Gemstone.```
I still don't understand the point of a 1/1/2 progression, on something you can't upgrade. To say it makes zero sense is charitable.
Rarity: Common
Mnemonic: vmagic
Description: You gain 1/1/2 Magical SMR Strength. Reshape has no affect on this property. You may equip any number of this property. This property cannot be upgraded.```Found this guy too and lost it in the scroll apparently
I think it's to test out their new CS team by having to handle assets and requests for refunds when someone writes a T2 and finds out it doesn't boost past T1
I teamed up with Blades and managed to get wounded too much to cast, and died in the room right before the final death of the captain. I think you have to kill him 3 times.
He probably could have done it on his own though lol
Kill Blades 3 times? Hm
Nerf rogues
Nerf Blades
This^
So right now, unless you can find higher than T1 codex then the price is essentially:
10m / 50 dust / 0 codex charges - +1 AS/CS/SMR Off/SMR Def/TD/EBP +2 DS
15m / 100 dust / 50 codex charges - +2 AS/SMR Def/TD/EBP +3 DS
35m / 300 dust / 250 codex charges - +2 CS/SMR Off +3 AS/CS/SMR Def/Td/EBP +4 DS
75m / 550 dust / 250 codex charges - +2 CS/SMR Off +3 AS/CS/SMR Def/Td/EBP +4 DS on a legendary``` where you get one of those, not all of them 😂 and I guess you could put a T1/T2 on a Legendary and it would drop the next apply on it to 10m / 50 dust since it will convert that 3rd slot from legendary to common
You cannot, they all drop at T1
yeah, so essentially they're things you can lose that add extra steps to turn them into charges. I don't expect that there's a big overlap between "I'll pay 10m / 50 dust for +1" and "I'm willing to save up to write higher tier"
I also wonder how much overlap there is between "I'm willing to spend 35m / 300 dust / 250 codex charges" and "I'd rather spend that money on a gemstone that has two properties I want"
Anyone interested in trading their +CS codex for either Parry, or physical SMR?
They're greater bound. You can spend 10 codex charges, 1m, and 10 dust to write your own. so 11m, 60 dust, and 10 codex charges for +1 CS
If I didn’t need to replace an OSA property on my hex/stolen power stone I would definitely never use a single codex. Once I have that I’m finished. Onslaughts are very fun and cool though I’ll keep doing those sometimes.
yeah, originally I thought that these were supposed to be low power replacements for dealing with bad properties vs finding/buying a gem that has multiple good properties..but imo in the current market it's priced high enough that it makes more sense to find a gem that has two properties you're happy with unless you're trying to eeek out the highest number in one place you can
But you could use OSa to sail to the onslaught!
in theory, you'd find a legendary for every single gem slot, and then use the codices to overwrite 4 of the legendary properties and 2 of the rare properties
yup, if you're a big whale who wants to grind you can do that for 370 million silver, 2800 dust, and 1500 codex charges. 2 years of charges from max grinding
If you have a group I'm sure you could chew through the onslaught enough times to get your weekly 10 codices in a few hours to make it easy enough to hit the max of 66 per month
Why is it always a completely magic immune monster, and never a physical immune? Or is there a secret to taking down diviners?
they have 1720 up, try a higher level spell
They're regularly avoiding 335/317 which is pretty darn high level
i think they also have an evanescent shield, which will be a hidden CS check. i haven't had trouble using 718 or 717 on them though. eta: 702 and 705 seem to bounce off the arcane barrier.
Got it so a fancy grotesque
I think that evanescent shield absorbs first hit or something
it's 319, so it can if you don't ward it. the warding check is hidden, but it looks like
||The evanescent shield shrouding a branded goliath diviner fades briefly.
The flaming aura surrounding you lashes out at a branded goliath diviner!
[SMR result: 126 (Open d100: 38)]
... 1 point of damage!
Minor burns to head. That hurt a bit.||

Without the hell of sailor's grief this is a lot more fun.
I will say Onslaughts are the most fun I’ve had in a long time.
I wouldn';t know they wait to schedule them while I am not around
Stop napping so much gramps.
sadly I work and sleep for work
oh, for those who haven't seen the vodka that drops removes a weekly reshape use, allowing you to reshape multiple times per week without having to deal with the doubling costs. uh, but the vodka calls it reroll because no one can keep track of what this stuff is called. (Makes me think the code calls it reroll and not reshape)
You drink the viscous violet liquid and feel a strange sensation wash over you. The weight of your past feels slightly lighter.
[You have removed 1 from your weekly Gemstone reroll count, leaving 0.]
That was the last drop.
The empty vial shatters into twinkling dust.
Roundtime: 3 sec.```
put it into a basketifier and see if you can permify it
Just managed to solo the ship's captain. That was a tough fight, had to use a daily charge of 1150, almost got stun/RT-locked to death. No codex today from the captain, either.
I thought it was called captain in the arch on each section? Did you do the arch 3 times?
Not sure I follow. No, that was the final captain of the ship, not one of the minibosses. Unless I missed something.. I'll go back and check. Looks like you guys were right. >.<
The captain runs away twice in the two lower floors and then you kill him in the top floor.
You're one to age shame
I'm not sure if this is a bug or not, but the first level of the hive the monsters count toward the empyrean quest despite being not even close to ascension levels
that’s a bug, they are on top of it
I was fighting the captain, and at some point (after a few berserk attacks ended by stuns) it seemed like subsequent berserks didn't fire off any attacks, and I wasnt able to break the bersek until I was stunned. Might be related to the bearhug manuver?
First level being roa'ters and kiramon worker/defenders?
yes
I'll put in an official bug thing
The Hive sounds a lot cooler than SG. Next roll of the dice
it is as long as you don’t mind getting cutthroated and evicerated every few rooms 😂 (still better then SG)
but we had so much fun, also after grouping with Nidal I don’t think he needs anymore gemstones
You search the Empyrean captain.
He didn't carry any silver.
He had nothing of interest.
A battle-worn Empyrean captain's form stretches and distorts, its edges tugging apart into luminous threads. They take on a dazzling array of colors, from rose pinks to spring greens to electric blues, before fading away with a final shimmer, leaving nothing behind.``` PHEW! Okay, I did manage to actually kill it with 4 minutes remaining. Still no codex. But 5000 field EXP? I'll take that.
Yeah, the field XP alone is going to make repeat runs worth it.
If you beat the captain as a group do you each get 5k?
How do I report success on my weekly/monthly quests to the artificer exactly?
When you show up game says QUEST CONTINUE, then it says QUEST COMPLETE
I just battled a bunch of these outside the Hive. None had any treasure whatsoever. Is that intended? Both that they appeared outside the Hive, (e.g [Czeroth Subterrane, Cavern - 34161] (u13041007)) and that they had no treasure?
I think the no loot thing is intended, it's been like that in every area the empyrean has showed up at.
Petition to make codexes work with Veola-type items
Need to use Blades as bait more. Not you.
He's always hiding, no wait...clearly the Empyrean was frightened of Sheru and Luukos chosen assaulting their ship together.
can we get a trash bin at the Artificer for all the sacks?
Or make the sacks tossable like other things
a small cloth bundle, i'm still hanging onto this!
I didn't think of it beforehand, but if you are the kind of person who likes to keep their head full, saving those weekly, and monthly quest completes for when RP stuff is happening is a great way to keep the exp movng while being able to attend RP events.
10k field exp for each person (i checked a couple times and it looks like extra 2500 field exp for first captain fight, 2500 for second captain fight, 5000 for final captain fight, but I certainly could be off on that, what I can confirm is 10ish field exp after clearing the ship in one go after doing it twice in 2 days)
An Elanthian insanity pepper doesn't seem like it'd make a good addition to the metal juicer. Try a flower, fruit, vegetable, herb, or spice.
I have great sadness. How am I going to sear the tastebuds of the unexpecting?
Peppers are pretty clearly a spice, or veg.
They're not built as part of the cooking system, which I pretty much figured but deep down had hoped.
fruit ackchulley
and more specifically, they are berries I believe.
Vegetable is a language construct, which doesn't actually have any scientific meaning. It's more a culinary term that means some botanical object used in savory dishes. The entire fruit/veg argument is a red herring.
Red herring was actually used in to test which dogs were adequately well bred for tracking. They'd put smoked herrings along the tracking path, and if a dog was distracted by the smell of it they were considered an inadequate tracker, better off as a pet or something.
Bananas are the best berries.
Corn is the best seed imo
I'm struggling to understand why codexes even drop as physical items when almost nobody is going to actually instill a tier 1 ever, and instead just turning them in to the artificer to eventually Write a T3. This is just an extra step tbh. Instead of codexes the drops should be like, codex charge dust
agree, I see 0 reason to instill a T1
or make it an organic upgrade that can level as you go rather than just jumping to a max tier.
you can upgrade a T1 you instill right? 
my understanding is no you cannot. they are not upgradeable at all
you replace an instilled T1 with a written T2 or T3 I think
well guess I wasted 10m silvers yesterday for +1 CS for the foreseeable future. 
i'm just skipping the instilled T1 entirely. blasting all my codex into the arti until i can afford to write a T3. assuming i understand how this works. and i am still Sort of Mad that these don't go +1/+2/+3 CS on tier 1/2/3
Still way cheaper than a rune
Just tell yourself you did it to prove nidal wrong, that someone would infact instill a T1
FWIW, I asked Nyxus about those when the lore was released, and it is intentional that they cannot be used as flavoring because we don't want you to accidentally delete them
even for an alt i don't want to really invest in i'd do a T2
but sorry ranger boi, i love you but i don't t3 codex love you
The +1 CS is kind of worth it to get rid of a trash trait like mystic magnification I had. Since T2 is exactly the same.
yeah, i found a decently legit legendary for ranged weapon user a while back i've been saving for when i get around to getting my ranger gemstone certified. that arcane opus just has a big CODEX ME neon sign on it
Ahhh because they're tied to the quest and we could potentially cook ourselves out of quest completion?
the desire to cook and consume insanity peppers almost outweighs the desire for the codexes themselves lol
I continually endeavor to allow you to taste the world
i am waiting for the first person who eats all of them then complains they can't finish the quest though 😄
mmm gross.
ROFL... I mean, that could 100% absolutely happen and I could definitely see us doing that... so it's warranted.
Maybe Auchand will let us grow some.
I wish I had farmed some more of them before I turned in the quest... just to have some for party favors.
The peppers are more desirable to me honestly
i don't know if it's from the same mobs thatn drop them usually but i think nyxus said they are "a very rare drop when not on the quest" i'm pretty sure
(he in fact did)
They're a pretty rare drop if you aren't on the quest. Don't eat too many
#1505233733559521430 message
can they be traded or are they bound?
They can be traded, I have about 25 extras from my alts, ready for a Sheruvian insanity pepper party. 
if they can be traded to others/alts, then why would it matter if you could juice them?
I am still hoping to hear an answer on if they can be farmed using the new farming system.
need to transplant a patch of Rift earth to your farm
rift farming sounds fun
Should they have a wiki page because they are items or not because they are quest things, is that a spoiler? Is this something a player will have to put on the wiki to make it seem like I am not giving away information. Does anyone think I actually have information to give away
I mean there is not much mystery to them in the quest...its clearly stated to get 5 of them from the masters. I dont think it would be quest-breaking to have them listed on the wiki
Fun fact, they do drop outside the quest too. But they are very rare
Too rare to farm
I don't know how fun that fact was, in retrospect, if I'm being honest
And I am
Ed Currie is on it, Elanthian Insanity Pepper X coming soon to a farm near you
Simucon Hotones take 2???
just realized, is the "Elanthian Insanity Pepper" a GS version of the simpsons pepper?
The "Guatemalan Insanity Pepper" (also known as the Merciless Pepper of Quetzalacatenango) is a fictional super-hot chili pepper from a classic 1997 episode of The Simpsons
That fact is very fun.
Now can you make fanatics drop gemstones so I can kill 2 birds with 1 stone? Thanks, love you Nyxus ❤️
why not a seventh circle of hell?
I am very much on board with the "add new areas to existing places"
I think a whole new section of the scatter with ascension level rift mobs would be cool.
Take a couple of siphons, some cerebrilites and mash them together monstrosity-style and call it a day.
Same with SoS, Nelemar and OTF.
And then, for funsies, create a small new section for HW wholly populated with sybils, packmothers and wyrms. Nonstop.
Personal opinion, ALL current capped hunting areas should get a minor expansion area inside them with higher tuned creature variants that are Ascension creatures, but to avoid the airship bloat, could scope those to only be in "full" ascension zones instead of the capped area expansions.
- Sanctum of Scales Ascension
- Temple of Nelemar Ascension
- Scatter Ascension
- Old Ta'Faendryl Ascension
- Atoll Ascension
OTF ascension.... same ole lightning flaring weapon goodness now with reactive lightning flaring ascension armor
here's my pitch. It's a scooby-doo corridor with a bunch of doors that loop back on themselves and the mobs are tuned to run unless cornered.
and whenever they move rooms they yell "Chasing!" or "MINE!"
Nothing will ever beat the troll of giving us all a bunch of lightning-flaring HESS weapons then introducing us to SG. Intentional or not, I give props to Auchand for frustrating the absolute heck out of people with that. Well played, sir.
mechanics gotta get tested somehow
Next Ascension area better be the Demon Wall
Maybe we can talk Kenstrom into opening it back up so you can enjoy it for a hot minute.
All creatures are boss level, require a group to take down, drop lockboxes, and reward 5k field XP
(though Demonwall would be amazing to revisit as an ascension zone - it was awesome the first time.)
Can't you just feed Auchand into Claude Code and set it to work?
should we turn him into a goo first and then dribble him into a LLM data center via it's coolant intake?
I mean...I figure at this point Auchand has done a lot of stuff digitally for GS that we could just feed that into it and you'd have a pretty good approximation of GM Auchand...maybe not person behind GM Auchand. But not sure we need those bits.
Maybe a dumb question but I'll ask it anyhow: are the airships spell sever areas?
I'm kind of curious how well Cursor would work with GSL.
probably fine, the only issue I see is that GSL is just old.
or rather was designed with a different set of sensibilities than current scripting languages that take full advantage of hindsight.
It's old, but it also takes a lot more manipulation to work outside of the box, which based on the vibe coding I've done... isn't Cursor's strength.
Would be interesting to bump up the creature level in scatter and make it ascension, but I'm guessing it'd need more than just "numbre goes higher" to qualify
The little GSL I've seen looks really weird, but I don't think it'd be too difficult to get AI to do some of it. Feels more like a language designed in the 60s than the 80s/90s 😂 but that's a bit too off topic at this point
south scatter should already be considered an ascension area. I think those liches can kill better than some ascension creatures at times. heh...
My hot take is liches aren't really dangerous, it's the phylacteries that make the south harder. But I'd love Ascension Scatter to be a thing.
ice cold takes:
- all players need to stop thinking 7572501 experience it's time to asc. I get it, but that's not the intent and we need a range of non-asc cap difficulties at cap for people to grow into it
- we shouldn't lose any hunting areas really ever. if they were to do anything like this it should add a new section of the rift/scatter with the asc things
- icemule doesn't need effectively a third asc zone
agreed, I'd prefer new zones in existing capped areas if they did it
need that river's rest asc area cause it's funny for years to be like "nothing over level 70. ok now you can have level 120 you happy?"
Agreed all around. As much as I'd love Asc Scatter, it would be super overkill for the IMT area. I vote Ascension SoS expansion. Auchand, it's time.
megashapers that have MDR 309 in their cloak
RR is like that BBQ side dish everyone ignores and leaves untouched the entire day and everyone is like "who even brought that?"
They're going to kill you for this one 😂
the "potato salad w/ raisins" of the cookout. Straight to jail.
Would love to see RR get some capped (outside of confluence/GOS camps) and ascension hunting. Likewise for Teras to get ascension hunting.
we've been wanting a River Rest capped hunting area for years but instead we got KF with a capped hunting area when I feel like River Rest could of been the area for OSA to been born from.
i still think we need a solid 85-95 option someplace. it still feels light. whatever gets an asc area next if it had something in that bracket too would be pretty nice
like an SOS expansion. add an outside area w/ sidewinders (96), maybe some other kinda desert critter that's like 85, some kinda undead husk things around 90
I feel like RR getting a capped hunting area could of brought back a lot of River Rats into the game. but missed opportunity.
but if it's the same entry mechanics as SoS probably still won't help (looking at you overly aggressive climb check + on teras f'eyrie). What if moonsedge but for level 90 dumb mobs. Like River's rest is all "oh man, did you guys know there's actually a back part of the zoo with REALLY giant rats?"
I would love a rr asc area. I could go home.
I would love more asc giants/trolls/orcs
Let's get weird. Cysaegir
Should be more undead trolls/giants/orcs so they count for both societies
No more 30' tall mobs, please.
they will be legally distinct trolls. not like grimswarm trolls don't be crazy
Also, we're getting sooooooo far off topic now. ><
🧚♂️
Like the only character i ever actually bother to do bloodspeaker and cannibal bounties on. like look at me! playing how my class is intended!
Archales going to be so stoked
same here and my hope is that some of the old River Rats that haven't been around in a long time would return to the game. 🙂
They won't let me hunt bugs in Cysaegir apparently it upsets the residents? I mean I assume there's more than 1 resident
Don't ruin the one place I can hunt and do well. ;p
If you can hunt rift well… you’ll be able to handle alot of other zones well… just a tolerance for the unknown and a few deeds but guaranteed worth the price of admission
can you make these undead? could use the favor
Nope, not been my experience. The swarms and how the creatures are designed are just slow deaths of RTs, Stuns until I run out of hit points. I'm great with 1 to 3 creatures but when I go out to those other areas I run into Auchand Designed for Ultimate Frustration Mobs (tm) who swarm 4 to 8 or more. Room after room and with how the critters are designed I'm running all the time or I'm dying even running I'm often beat up and dying. (shrugs) I'm so frustrated I could eat my motorcycle. ;p
Onslaughts is pretty much nonstop walls of creatures. I can't see my own attacks because something else scrolls it off screen by the time its done 😂 It's not very interesting to solo imo. I'll have to find people to group with whenever I do it again.
It's glorious
tell those to the SG first timers
Ugh, can't do the screen scroll of groups. Can't handle Auchands overly long descriptive creature messaging well for that matter. Hmm Ah well. I'll return you all to your regular conversation.
Listen. SG being rough isn't primarily due to swarms.
I am 3 of the residents...chuckle.
I think it would be a new area
Rift was there first. Just saying.
And I do miss the rift. Haven't hunted there since gemstones were released.
I liked Nelemar, but odds of a rescue if needed are likely below zero
depart confirm, get sal, rub sal, rub sal, put sal in my cloak, mana spell.
Not many warriors using nana spellup
Sure, but it also doesn't do anything bad if you just have it in the macro.
It feels like it has taken me a lot longer to find the portal from the ground to the ship today than yesterday - did I get especially lucky? Am I potentially doing something wrong? Is there anything more to it than killing mobs on the ground?
Isn't it just the engineers that drop the portals? Maybe the 5 portals were already opened?
Maybe! I'm noob here.
Anyone got spell preps for Empyreans? I have diviner so far. What else casts? Need to get kswole updated.
Auramancer:
A radiant-eyed goliath auramancer performs a series of intricate gestures as motes of color scintillate beneath his skin.
Captain:
A battle-worn Empyrean captain gestures one-handed, iridescent trails of energy sparkling after her fingers as she chants.
Diviner:
A branded goliath diviner stills for a moment, his lips working soundlessly as half-formed images flicker in his eyes.```
Correct, just engineers and only 5 active portals at once. I wander to see if there are portals up and kill any engineers I see, especially if it isn't toward the very start of the onslaught.
Do these goliaths count as hated enemies like other giants
Not being able to loot things on the lift cause it ends and you get kicked off makes me feel some kind of way.
Doesn't look like it.
You approach the prismatic rift. Shards of rainbowed light reach out to engulf you, growing so bright that you cannot see. When your vision clears, you find yourself elsewhere.
[Hinterwilds, Geistwalk - 29920] (u7503122)
Not a single pine needle mars the pristine white of the even stone road. There is a painstaking precision to the cut of every stone block comprising it. Light from the rippling aurora plays off of the road in a ripple of chilly hues, making the pathway appear as if it is undulating slowly, almost imperceptibly. You also see a savage fork-tongued wendigo, a shimmering prismatic rift, a masked goliath plunderer and a behemothic gorefrost golem.
Obvious paths: southwest, northwest
>
A masked goliath plunderer lunges towards you, most likely intending to finish you off!
SMR SvD: +22 + Bonus: +33 + o100 roll: +176 == +231
A masked goliath plunderer makes a powerful thrust with his rainbow glaes sword-breaker at your throat!
Throat penetrated all the way to the spine as blood sprays all over the place! What a mess.
It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...
You mentally give a sigh of relief as you remember that the Goddess Lorminstra owes you a favor.
...departing in 16 mins...```This is **unbelievably cheap**
Does the "groupmovement" flag not apply to getting on a lift for some reason. My flag is always on, but the other day, I managed to step into the lift solo because my two group members were in RT.
Was that the 100% health coup bug death?
I didn't have 100% health I had just died and decayed and the second I stepped out the rift i get coup'd. Almost threw my laptop across the room lol
60m exp on my monk and I can confidently say I have zero chance of ever solo'ing the first captain. Which is fine. But lol at how badly it went.
From what I can tell on GSTest, skills alone are not going to be able to do it on the captain. Having max trained wizard and fully trained ascension skills, it was still hard to do without the use of HEALME. You'll need some pretty good gear/enhancives to tackle it solo, mostly due to resource generation
Solo’ing the captain is just a measure of how much USD you’ve spent
I think only 3 Empyreans cast. Need to test but I think I have the kswole update ready
nice! the captain?
insert(:name, %{battle-worn Empyrean captain})
insert(:name, %{branded goliath diviner})
insert(:name, %{burly goliath engineer})
insert(:name, %{haze-shrouded goliath diviner})
insert(:name, %{masked goliath plunderer})
insert(:name, %{radiant-eyed goliath auramancer})
insert(:name, %{tawny armor-clad pegasus})
That's all the creatures I know of
You can put the messaging on the wiki! I set up the creature pages!
Captain, diviner, auramancer cast
You're missing the haze-shrouded goliath diviner if it's different from the branded goliath diviner Vanah
The hazy one is created as a shadow by the real one
Do they seem to be different other than the name
No idea 😄 Just not mentioned anywhere else. Didn't spend enough time to see if they mirror'd the normal one or not. Too busy killing them to look at their abilities
Bully!
A haze-shrouded goliath diviner stills for a moment, his lips working soundlessly as half-formed images flicker in his eyes.Same as the base goliath. Also I had the auramancer one wrong lol. Fixed now.
Stunned and then immediately couped. Had over 300 hp still
So is the move pretty much to give all codices to the artificer?
I submitted babby's first pull request for this 🙏
Unless you're keeping a secondary legendary you want to equip since instilling it would swap that slot to be common and allow you to equip it.. or you don't mind spending 10m to replace a property for a +1 in something
I did notice a doom sign that I get hit with occasionally that rapidly drops my health
Haven't quite figured out what is causing it
My bard got hit with the Doom Sign just now. On a related note, Onslaughts are good fun for mains, but kind of mean alts can't hunt for four hours, lol.
Diviners have taught me a new hatred for Mystic Impedance. What a frustrating spell. I need more 1720 x/days, apparently.
Yeah that one’s a pain for real!
there's an awful lot of sitting from these quests. kill captain. wait for 5 hours to absorb. turn in quest. sit another 2 hours. x4
or quest complete after being done playing for the day
Why would you wait?
What's the point of hunting with 10k exp in your head? No exp, no loot, no gemstones.
And if the unthinkable happens and there's an outage, and you can't get back in before you decay, you lose all that exp!
Did it change from the other day? If you turn in the quests while saturated from the captains you don't get the exp rewards (until later when you're not saturated), or at least you didn't. I think the point was there's a lot of downtime to absorb the 10k after finishing if you just power through. You could take a break after each captain I suppose and not have a full 10k slug at once.
anyway, quest complete at the end of the day and then letting it absorb overnight sounds like a good plan
So is the complaint….too much exp? Seems a weird problem to have.
I was nervous to do so after reading someone comment this, so I waited to absorb below saturated to turn in quests... Is there no downside to turning in while saturated?
it warns you not to...you get a message saying you're already saturated or something to that effect
I'm not complaining, just pointing out there's a logic to why you would wait. I just parked myself and touched grass for a bit.
I'm glad this got added.
14:02:54: Your thoughts drift momentarily and you realize that your mind is already racing with your recent experiences. You are unable to absorb anymore experience for the time being.```
Ahh, I was misunderstanding. I thought they were waiting between each of the individual captain fights. This makes much more sense
This was the first full onslaught that I was able to participate in, and it was a blast. Totally chaotic. Had to split my squad in half for lifts and captain fights which was a mini adventure all on its own. Probably won’t go full-squad for future onslaughts but I enjoyed the learning process immensely. Managed to down the captain with both, though the B squad only just eeked through. Warrior and sorc died almost right out the gate, wizard lost an arm. Managed to scrounge up the herbs while the cleric and paladin kept him busy. Also spent a few deeds on the way up with random deaths on a few. All in all the challenge felt appropriate though. Still haven’t had a chance to take inventory of everything 😂
demonwall, lichs landing. Loved loved them.
Demonwall was awesome, loved those demon invasions
There's a chance my pet rat got lost during the quest. Spoilers ahead.
||``` Crystalline Depths, Astral Tear — the crystal grotto, in your most recent log (2026-05-28_16-54-45.log, line 8602):
▎ "...You also see the Ruskos disk, a fat palm rat and an escape route. You are riding Stingbert, your vecdrae scythir."
This was the last time the rat was physically present in a room. Right after that (line 8604) you rode Stingbert through the escape route into the Monolith room, then cast Spirit Guide to whisk
back to the Bawdy Bard Inn. The palm rat did not come with you.```||
I recognize that rat. If they still aren't back, feel free to drop an ASSIST and we can help.
Why are you pink?
Oh, never mind, I just got told.
i think the lifts are eating pets and disks, though. our group's disks all disappeared after doing one, and my dog did as well, even though the spell was still showing in spell active as if he was still there.
The Doom thing had a weird descriptor in the debuffs window too, I forget exactly what it said but it had $'s in it and such
It was something like V$, I think?
Yeah like V$t or something similar.
I flagged this for our certified smarties. Thanks for the note.
Is there informations somewhere in this thread about codecies? what they are and how they work?
"The artificer continues, "The cost is high and three-fold. First, it will require an expenditure of stored codex charges. Second, it will require silver. Third, it will require Dust. If you are one of those who believes in greatness at any cost, then let us discuss brass tacks."
Rank 1 Cost: 10 stored codex charges, 1,000,000 silver, 10 Dust.
Rank 2 Cost: 50 stored codex charges, 5,000,000 silver, 50 Dust.
Rank 3 Cost: 250 stored codex charges, 25,000,000 silver, 250 Dust.
they all drop at rank 1, and can’t be upgraded, but you can give them to the artificer to turn them into 1 codex charge
if you want a rank 2 or rank 3 then the artificer can WRITE you one for the cost above. A codex can be INSTILL into an exiting gemstone to replace 1 property
there are 10 different codex properties, I can’t find the list of what each does yet but here are the names of them:
The artificer calmly says, "Yes, with sufficient resources I am able to write a new codex for you. I know of the following properties."
Property 1: Torn Focus
Property 2: Vestige of Might
Property 3: Vestige of Magic
Property 4: Tarnished Seal
Property 5: Fraying Barrier
Property 6: Hollow Defense
Property 7: Splintered Legacy
Property 8: One Last Job
Property 9: Cracked Aegis
Property 10: Half-Forgotten Rhythm
the are kind of like runes of power in that they give minor boosts to AS or DS or CS or TD or SMR, and when I say minor the breakdowns are 1/1/2 for CS and the AS one is said to be changing to 2/3/5 (so a rank 3 would be +5 AS)
there is no +DF codex so really the only couple that will probably be most used at the +AS one and the +CS one (and maybe someone would do a +SMR)
you can replace multiple properties if you want to, so you could replace all 3 properties on a legendary gem.
they are random drops in ascension areas, and drop more frequently in onslaughts, you can only find 10 a week through the loot drops.
the new 4 onslaught quests also give you codices as a reward, 2 for each weekly quest and 4 for each monthly quest and those don’t count towards your 10 looted per week. Also killing the captain on the onslaught airship also drops codices, not sure if that’s a guaranteed drop but I think so, but only the person looting the captain gets it right now (sounds like that will be changed to align with new group loot mechanic)
I think that should cover all the important parts
you can ask the artificer for more information on the different codex properties
You search the gigas shield-maiden.
You discard the shield-maiden's useless equipment.
She didn't carry any silver.
She had nothing of interest.
** Among the remains, you find a skin-bound runic codex tattooed with thick crimson ink at your feet! **
Rot consumes a brawny gigas shield-maiden's body, leaving little behind.
[You have been awarded 1 Long Term Experience!]```Hey, so. Is this supposed to be a thing?
assuming so, I have gotten 3 or maybe 4 just today
I mean that doesn’t imply it’s intended behavior, lol
The Gigas are doing Onslaughts, too
been mentioning it for awhile now expecting to get corrected, also I have been getting them in hive so not like an onslaught was there last
Should be fixed soon
Will FIXATE reset with the monthly rollover?
fixate is life now! I don't even know how much loot I'm losing, but I don't see myself passing up double chances for a good gemstone
Yeah so far I'm a fan as well. Nothing game changing, but I've had a few geodes that presented me with a double prop instead of a single duststone.
my one fixated character is like 500+ kills in while fixated (all empyreans) with no drop. this dude also, admittedly not played as much, hasn't had a 2 gem month since like jan or december lol. (probably around 2.5-3k kills monthly post pity gem). Just absolutely cursed lol
https://gswiki.play.net/Gemstone_codex has the costs and the list of available codices
A small tweak was made to fixate yesterday. Next week should be slightly better. 500+ kills without a drop is still very normal though
yeah i mean, little disappointing but also not expecting it to suddenly make it rain geodes. was hopefuly the empyrean + fixate bumps would be the little shove that idiot's RNG needed lol
Dang...Nidal doesn't deserve that kinda talk
First of all, he completely does. The worst.
Second, what's worse? his terrible nidalstones or my specifically just this one character who for some reason the system hates who doesn't even get the drops? (it's the nidalstones)
Unless when he gets a home run stone that needs a trillion dust to tier up
yes i do
Question on fixate, and excuse me if it's already been previously answered, but when you fixate and find a gem, does the loot generation resume normally, or do the nerfed conditions continue for the whole week?
The "nerfed conditions" continue for the whole week even if you find your geode on the first search after fixate. I will say - I am completely unsure if I'm even noticing it on my character who fixated on the first or second day or if it is just loot flux.
RE: announcement - I didn't see a single vodka drop from yesterday's onslaught. Could be just be bad luck, but it seemed like people were finding multiple in previous ones. Anyone get one yesterday?
They're pretty rare
The language for the command is pretty misleading, IMO.
Fixating enhances your Gemstone search in two ways: When you find a Gemstone, it will be encased in a crystalline geode containing two Gemstones to choose from. Additionally, your odds of finding a Gemstone will increase. In exchange, you will forfeit opportunities for treasure in ascension hunting grounds. This setting will be disabled automatically at the end of the day, or when you find a Gemstone, whichever comes first. You will not be able to disable this setting manually. If you are certain that you would like to do so, please enter GEM FIXATE again within 30 seconds. That "this setting will be disabled... when you find a Gemstone.." implies that your loot should go back to normal when you find a gemstone. If it doesn't, that language should probably be updated.
Also.. what's with calling a codex "vodka"? What am I missing there? 😅
I have managed a vodka drop every onslaught so far. 💪
Vodka is a different thing. Not related to codices
This vodka has two uses, each consuming one dose:
- DRINK it to remove one weekly Gemstone reroll from your count.
- Hold it while reshaping at the Gemstone artificer for a 75% discount on the silver cost.
It has 1 dose remaining.
It cannot be altered.```
Apparently I found a vodka, which was sitting in my bag. Thanks! 💗
what's the full name? Is it just vial of vilet vodka ?? I'd like to add it to gameobj
You notice a viscous vial of violet vodka and a shimmering prismatic rift.
That's a lot of 🇻 s. 💗
Yes.. yes it is. 😁
Do we expect anything less?
anyone selling bulk peppers yet?
My understanding is they are pretty rare if you aren't on that step of the quest, and if you are on it, the amount of extra ones you can get is pretty limited.
Also aren't entheogens best taken infrequently?
maybe someone will figure out how to grow them in the new farming system
Considering they have a mechanical benefit, seems unlikely
Mac and Dennis Become EMTs
depends on what you mean by "best". If you aren't a fan of normal life then probably not.
They don't work with cooking, so I doubt they work with farming either.
Originally farming didn't work with cooking (I don't know in it's current state if it does)
That statement is hilarious.
🤔 should quest codices really be counted as part of your weekly 10?
They aren't
Codices found this week: 1/10
and I claimed 3/4 quests
really? i think i was at 6 and then turned in a quest and got a sack and now i'm at 10/10. maybe i'm misremembering
My total is definitely only counting those I find as drops
hmm okay. i'm probably misremembering then
Do these new treasure items drop from any Ascension creatures or just the Empyreans? After completion of whichever quest?
Are there any other ones:
- Viscous vial of violet vodka
- Elanthian insanity pepper
- Gemstone codex
- Gemstone geode
Does Dust drop from any Ascension creature? Just after whichever quest?
Elanthian insanity pepper
Unless I missed something, this still only drops off fetish masters in the Rift (and not ascension)?
An Elanthian insanity pepper is an item found when looting darkly inked fetish master. There are silver and crimson varieties. They cannot be farmed or cooked with.
Is that more accurate
Dust drops from any ascension creature - probably only after the very initial Gemstone quest though. A Sparkling Ascent.
Geodes are any asc creature, assuming you have set fixate on for the week, And have completed the gemstone quest, whatever it's called.
Sparkling Ascent.
Codex dropped definitely NOT during an onslaught - intended?You search the gigas skald. You discard the skald's useless equipment. He didn't carry any silver. He had a rutilated twilight tourmaline on him! He had nothing else of value. ** Among the remains, you find a marble-lined runic codex chiseled with cerulean runes at your feet! ** A grim gigas skald's corpse succumbs to rot, collapsing in upon itself until naught but dust remains.
Hmmm. This was just now?
lemme verify, I think earlier this morning (ya pretty sure this was ~4 hours ago)
Awe man, that was a feature, not a bug!
btw did yesterday's onslaught start early?
don't think so. seemed to occur exactly when the timer said it would
There can only be 5 portals up at Any given time… does that mean only 5 parties as well?
No limit on number of parties
Challenge accepted.
random ascension spawn? or do they follow an order
I hope it’s not an order , since it went:
hive
SG
hive
It was ME on Sunday and HW yesterday
||Your brain is unable to withstand the continued onslaught! Lightning roils from your skull to the ground, leaving your body mercilessly scorched in its wake!
Your grass bracelet pulses briefly, deflecting some of the electrical damage! The bracelet glints one last time, then grows dim.
... 610 points of damage!
Powerful blast sends most of you up in smoke!||
Oh good, my ranger trinket protected me. That would have been so much worse without it!
Is there a way to tell if you're under the FIXATE loot decrease for the week? Like is there a difference between (a) found a gem that week - > fixate says you found a gem recently and (b) found all 3 gems for the month -> fixate says you found a gem recently?
Nyxus! Thank you for making the codices group lootable. ❤️ ❤️ ❤️
We need spawns of 20+ empyreans in groups of 4+
so for this whole Empyrean thing do I need to do a quest to get in here?
-
A Sparkling Ascent
-
Shadow's Descent
In your quest list
are the spawn rates too low?
thanks!
kind of surprised i did all 3 captains (and the correlated kills) and didn't find a single codex.
yet I found 2 earlier today off vampires 😆 (it was a feature! not a bug!!!)
Codices found this week: 2/10```
first time seeing this
Sorry, system is slow. No type ahead allowed.
Me and Kontii did a run as a group of 3 I don't think spawns were a problem for our group. They did thin out once you got off the 1st 2 levels since a lot of people weren't past the captains like some floors had none unless you waited around but then they came steadily once you did. It did feel like there was a lot of people before the 1st captain and at one point it seemed like people the rooms were all camped out or you hand people just accidentally stepping in that space feels like it could be larger or maybe its just because its new.
Trying to leave the the airship via the rift...
Stepping through this rift will take you to the ground far below!
[Repeat this command within 30 seconds to confirm.]
>go rift
>
Stepping through this rift will take you to the ground far below!
[Repeat this command within 30 seconds to confirm.]
>go rift
Stepping through this rift will take you to the ground far below!
[Repeat this command within 30 seconds to confirm.]
>go rift
Stepping through this rift will take you to the ground far below!
[Repeat this command within 30 seconds to confirm.]
>go rift
Stepping through this rift will take you to the ground far below!
[Repeat this command within 30 seconds to confirm.]
>go rift
Stepping through this rift will take you to the ground far below!
[Repeat this command within 30 seconds to confirm.]
>go rift
>
Stepping through this rift will take you to the ground far below!
[Repeat this command within 30 seconds to confirm.]```
Was a bit crazy to try and stop and bug the room, so figured I'd post it here.
EDIT- I'm pretty sure I figured out why, I was mounted. Wouldn't let me leave while mounted, so had to dismount and no problem from there.
So, my understanding is that you can't use the Gemstone Onslaught command unless you've done the quest for onslaughts, right? Would be nice to be able to see that even if you haven't, though. I'd definitely like to know to just avoid Moonsedge in advance when the time comes.
yup. when it's not active it tells you when the next one is, but not where
I don't think spawn rates are low, they were spawning nice and quickly... but with 4 of us there and only sets of 3 spawning, we were kind of waiting around for a bit.
I doubt we're in the majority of people who would like moar spawns for our group, though.
Is there a way to refight a boss? One of party members was silenced and injured so wasnt ablt to claim credit for a kill... we had to leave him behind
Currently no but there probably should be
It was most unfortunate... it was after the 2nd boss.. wasn't able to go with us further past the portal and we weren't able to go back
Onslaughts are fun. 5 stars, Team
🌟 🤩 ✨️ 😍 💛 💖 🌟
So much fun for real... my hand needs carpel tunnel recovery from all the action of trying to keep up manually
Rough one today, got a late start and spent more deeds than last time. But still a blast. Although I forgot that 1640 clears your EXP, pretty brutal if you've got a head full of captain XP up there 😭
has anyone noticed something about the ships killing off their dhu kittens? Both times I did this event, my kitten has disappeared permanently and required assisting
Others have reported that the lifts eat pets
😭 my poor kitten...dead twice in as many days
stop killing kittens
I mean stop taking kittens hunting, that’s no place for them 😝
I'm hoping it'll flerken the captain if I get incapacitated or something
Sounds like its fair game then
Is that what happened to my grizzled draugr animate
maybe?
With FIXATE tied to weekly loot, could we get rid of the 3/month gemstone limit and go with a 1/week limit?
We had a group of 4 assaulting the Empyrean ship last night. We cant figure out why but a couple times when going onto the lifts one of us would be left behind and then end up solo on the lift. Group movement was confirmed on.
interested if this is a bug, also had this happen to us
I’ll take a peek. Sounds like a bug
Anyone able to share with me the messaging you get when you find a vodka (as it's placed at feet it sounds like?) as I want to make sure eloot is handling it ok.
i dont have the messaging, but can confirm eloot put some vodka in my general container
maybe it uses the existing generic messaging we already had for codex/jewels 😄
regex_at_feet = /^(?:<pushBold\/> \*\* (?:A glint of light catches your eye, and you notice|Among the remains, you find|Among the spoils, you find)|Among the remains, you find) an? <a exist="(?<id>[\d-]+)" noun="(?<noun>[\w-]+)">(?<name>[\w\s-]+)<\/a>.*?(?: at your feet! \*\*|! \*\*|, which falls alongside your feet\.)$/
** Among the remains, you find a viscous vial of violet vodka at your feet! **
there's also among the spoils though for the captains: ** Among the spoils, you find a marble-lined runic codex chiseled with cerulean runes! **
Thanks, looks like possibly need to make the push old and the asterisks optional.
yea I've gotten with an without the asterisks
now that rogues can hide with something placed at their feet, I’m wondering what happens if you forget something is placed at your feet and something else tries to get placed at your feet?
then you have two things at your feet
Three also 😉
yes and then you’ll be like Geijon just standing there having a little chat with friends casually STANDING ON A PILE OF CODEXES
(New way for short races to gain some height just dropped! Literally. At your feet. For you to step on.)
It's the new status symbol.. how many codex can I have at my feet before I crash the game
Interesting - but if you were to try and manually place things at your feet...isn't there a limit?
yes, but things like giftboxes and apparently codices can get past the limit.
(Insert “the limit does not exist gif)
Fixate loot suppression turns off after finding your gemstone right?
nope 🙁 and we can't even tell if it's on or off 🙁
at least, i recall seeing Nyxus post something a while back saying the loot nerf still applies. i think
The messaging says it turns off loot suppression once you find a gemstone
Another request for consideration @noble talon : if you enter an arch with a group and the captain dies, you should get credit. My B squad got screwed up last night because of some unfortunate insta-deaths where 2 of them died before contributing. Downed the captain with the remainder but ended up without a way to progress because the victors couldn’t re-attempt but the fallen couldn’t go through the portal
yea, he was ambiguous about it in that conversation. so who knows?
Hmm - I thought in the conversation about it he was pretty clear. Very odd that the message is...well. So very wrong.
yea, but then he said it's very mysterious and we should test it! so i dunno. 😭
Ohh - yeah. Hmm. I thought that was figured out to be a lowering of the weekly cap - which if you never reach then doesn't technically impact you. I can tell you - my character that fixated the first day he could is still pulling in tons of loot but also never hits the weekly hard cap.
Yeah I brought this up… in our group carried by @agile parcel one of our casters got silenced and disabled before being able to cast a spell… finished the fight but no credit and ultimately left our party
I gotta say - i cannot figure out the insanity peppers in the scatter.... i have some guys that find em every 3-4 kills, some guys that can't find them after 20.
Does loot cap have an implication on find rates? or is RNG just RNG'ing
Sounds like RNG
Unless they actually can't find any, after like 25-30 kills, that would be suspicious
Possible but very suspicious
Even 10 should be very unlikely
I was gonna say it felt like 15%-20% or so for me. My first run was really back weighted before I found one the other 2 I’ve done so far were a lot more consistent.
I bet I killed 50 of them. I'd put it in the 8-10% drop range.
you should add a GAZE to the arch so you can see your kill count
With continued expansion of Codex & Gemstones in the game....
Can we get a researcher of some type in each town that deals with Gemstones & Codexes (the basic services the artificer provides).
Feels like it would be a nice QoL improvement for everyone.
Also - It will be interesting if they start to compile participation stats across each zone 🙂
You can't board the lift while is still busy!```
Probably not hard to surmise how that would turn out. High - HW, ME, Mid - Hive, Low - SG
I hate SG just because its a pain to get there and leave
The size of the Oof I would Oof if I traveled to SG to run into a broken Onslaught
Im oof'ing
@slender spoke
What are the symptoms?
You can't board the lift while is still busy!```
go lift
You can't board the lift while is still busy!
I've been trying to fix it with gnomish tools, but they're not doing the job!
it keeps saying its busy
Long line of empyreans using it steadily
I'm taking a look.
like its looking for a person and its not seeing it
an invisible wizard is dead and the doors can't close on him
Some kid ran in and pushed all the buttons
Check now?
It's doing the elevator equivalent of a burnout.
Maybe it thinks one of the disks, animals, pets, etc. are stuck in RT which is why it's not giving a character name in the entry field. Since they trail after they're stuck so we're stuck
Hmm. maybe not, dismissed mine and tried solo and still didn't let me go through, same message
They keep sending engineers but we keep killing them.
this onslaught a wash?
Who would want to board the lift while its busy? Have you never seen the resident evil elevator scene?? https://www.youtube.com/watch?v=cGy02Exgw44
Lift is up
It would be awesome to get an Onslaught Info that could help keep track of our Kills.
@noble talon can you make the sack from completing the dailies TOSSable?
Interesting... it is now a new week for those of you on east coast... yet GEM STATUS says fixate is still active?
Seeing the same thing. However, the messaging for GEM FIXATE also acts as if I don't have it active, so... not sure which is true.
On my alt that did not find a gem this week and used Gem FIXATE it is still active at 12:55am
Well, will do a few more hunts on character who still does not have first gem of the month... on the last day of the month. See if I can get a geode
Unsure how this group loot works with the pity counter for the first gem of the month. Killtracker says this character has 1132 searches this month. Until midnight, this week's (last week's now) could have been searched with one other eligible looter
Related topic... can group members get dust and jewels from a rogue's mug?
Gemstones definitely yes, since I've done it. Haven't seen Dust yet, but I assume yes.
Can confirm that character that uses gem fixate last week and found a gem still has the gem fixate message.
Not sure if it's affecting treasure or gem for this week of one day. (Didn't find 3 this month so technically eligible for 1 today, may 31
I’ll take a peek
I used gem fixate yesterday on two characters on different accounts. Neither found jewel or geode. One of those two still has zero for the month. Both showed fixate active after midnight, so on Sunday 5/31.
Does the messaging correct itself if you kill and loot an ascension creature?
I had about 1000 searches last week and found zero dust. I did find a gem on Friday but zero dust for the week was odd.
Did you actually get zero, or did Killtracker say you got zero. There was a small change to the messaging I think, (capitalization if I recall) and I don't know if KT got updated.
Stayed at 11 dust all week
Looks like you already fixed this, but yes. I did several more hunts past midnight eastern and messaging from GEM STATUS stayed.
Is it looking good now?
When a pegasus carrying a rider enters and you kill the pegasus before the rider dismounts, the rider mob disappears along with it rather than being ejected to face the fight. Is it intended?
what's the expected drop rate of codices? had multiple group members complete an onslaught with none. not looking for an exact rate of course, just wondering about expectations. feels kinda bad to spend an hour or two on an onslaught and get nothing
yeah, it's low enough that I don't plan to bother doing more than weekly/monthly quests
Do you have a sense (or better yet, logs to find exact #) of the number of kills during that time?
Still haven’t made it to the last captain, and have used the adventure guild recovery system more in the last two onslaught than I have in the last two years…
But damn, it’s just so fun. Thanks all for the good times.
Tbh, also really great to see people hunting together again…
Thanks again for the last minute rescue last night as well… literally a min away from decay and two from onslaught closing. Lifetime adventure memory right there 💜
I have to imagine a few hundred. I completed the weekly quest and I started it pretty late (forgot to start it on entrance). I'm checking to see if my group-mate has a better number
just to be clear though, I thought it was fun and quite challenging with a group of 3, just would hope for a better end-reward for going through all 3 captains (although it is a ton of exp which is nice)
looks like both other group members completed the monthly quest on that single onslaught, so at least 500 kills
Can you get a dust and codex drop on the same LOOTing of a creature? If it's one or the other, does the dust take priority?
Yes GEM STATUS reported expected output of gemstone eligible but not currently under FIXATE
Were there any changes or side-effects to the pity counter for first gemstone of the month with the introduction of group loot?
Don't get me wrong, I love the group loot. Just wondering if I lost the ability to focus searches on someone for their first gemstone of the month. I've been pushing hard on a wizard since early yesterday afternoon, including gem fixate.
It's still May
I know it is. This is still for first gem for this character. Yes, on May 31st.
I think I always have this same base chance and bonus when attempting to dispel the runestonesYou focus your intent on dispelling the magic powering a pale hovering runestone. d100: 18 + Base Chance: 5 + Bonuses: 36: 59. Failure!I presume others have different bonuses and/or base chance? chime in and share if you do
You reserve your horned rowan stang for use in combat.
I wasn't having a good time dispelling runestones. Pretty sure I failed them all and I tried at least a half dozen times
have the roll in a log? (I mean, I suppose I can hop on the test server too and see what affects it)
I've never bothered with runestones. I just kill
you can attack them? huh...
There was a pretty severe consequence for trying and failing to dispel with spell thieve. Not sure about 119/417 or spell cleave.
Yeah don’t dispel. Just attack. No risk
Hmm... Now at 1565 individual searches for the month for a first gem, plus 738 by others in group in past few days. (not including mugs). I thought 1500 was the suspected max for pity counter?
I expect I was in a minority for not having pity gems before the group changes, but... this doesn't seem right. Still 3 hours to push it.
[edit, just before midnight: 1877 individual searches, 746 group searches, not including mugs] Attempted first gem of the month and failed.
that runestone considerably buffs their DS and gives them some serious padding - if I don't dispel, I've gotta disable some that wouldn't otherwise require it; but I am not sure whether it's worth it or not; the 40% chance success rate doesn't feel great
What I mean is I just attack the empyreans. I've never noticed the runestones doing enough to prevent me from altering from incant 506, KILL, kill, kill, more kill...
ah, I misunderstood
I meant attack the runestones to destroy them
so this on test server```>att runes
You slash the hovering runestone, knocking free a few chunks of pale stone!
att runes
You slash the hovering runestone, knocking free a few chunks of pale stone!
Light and hue depart the hovering runestone in a rainbowed flash. It crashes to the ground and shatters into pale dust.```I totally didn't realize there is zero round time, just spam it a few times and they're gone...? working as intended? same as live? I feel like a sucker for trying to dispel them
Some might be inclined to say there is a big difference between you and me...I would agree with them.
when is the next onslaught?
>
There is no Onslaught currently active. The next one is scheduled to occur on Volnes, Lumnea 1st at 13:16 (2 hours, 15 minutes, 52 seconds from now).```You can check with `GEM ONSLAUGHT`
thanks i've got time to get back anyone I can join with?
USAGE: GEM {option} {args}
Options:
ACTIVATE {property} - Attempt to use an activated Gemstone property
SLOTS {FULL} - Shows equipped Gemstones, their properties, and your slot status
INFO {property} - Shows information on a given gem property
COLLECT {Gemstone} - Adds a Gemstone you are holding to your collection
EXPEL {Gemstone #} - Places a Gemstone from your collection into your hand
EQUIP {Gemstone #} - Equips a Gemstone from your collection
UNEQUIP {Gemstone #} - Unequips a Gemstone from your collection
LIST {type} - Lists collected Gemstones, where type is LEGENDARY, RARE, COMMON, REGIONAL, or ALL
FIND {type} {phrase} - Finds and lists Gemstones alphabetically, with mnemonics
STATUS - Show your eligibility to find Gemstones
FIXATE - Improve chances for finding Gemstones at the expense of other kinds of loot```
Gotta do the quest lil' bro!
I can't just...sacrifice a duststone! I NEED DUST!
Do we think having totally random onslaughts has been good for most people? It would be interesting to track what the average time of day is for them. Like should these events skew more towards after work hours on weekdays and not "crack of dawn" hours on weekends?
i asked about a rare drop ala idols but no one seemed to be on board
He gives you the dust, it's not "lost"
I’m not sure they are totally random, this past weekend we had 8pm Friday, 8pm Saturday, noon Sunday
Oh. Well. I suppose that is good to know.
Yeah, I think I saw a message that Sunday's one started around 8-9am EST so I was curious what the average time was. 8pm on Fri/Sat seems good.
Was denied! Denied I tell ya! I need to unlock this! >gem onslaught You have not yet unlocked Gemstones. s>
Oh that is just...kinda embarrassing.
The whole Gemstones thing kinda boggles me currently. I need to go to the wiki, find the articles, grok them and then attempt to lamely do it. @sour swan I like the useful information you posted above. Wish I could even see that even if I can't do the actual Gemstone stuff yet.
Or...you just raise your hand and big pappa Kontii and some others carry you in their bosom through the Wyrom/sybil and gently nudge you through the other stuff! But seriously - Leafiara wrote a really comprehensive guide through the QUEST that I used... it is great! I will say, 100% honestly - Gemstones elevated my post-cap experience.
Yeah, wyrmhunters carried probably 95% of people who finished the quest through it. Though, I don't think gemstones are as important, or good, as Oamir does. But, you do need to finish that quest to do the onslaught one.
Hey - just sent you a Friend Request cause I tried sending you a message and then it wouldn't go through without a friend request. ANyways - I'll repeat the message here publically but remove some of the heart and eggplant emojis. "I am also very happy to answer any questions you might have regarding gemstones if you have an easier time consuming information via conversation than just straight reading it"
Sorry about that. I keep it pretty locked down. Just added you. (I think) lol
There was a time when Oamir also believed gemstones weren't great.
I think that if you get the right combo of gemstones they can have a meaningful impact. I think the RNG, (even with fixate) and the sheer number of frankly terrible properties, makes the system terrible.
Yes - That was sort of a chicken and an egg situation. I was so disallusioned with post-cap life that I didn't want to give gemstones a chance...but once I had my hands on some really good gemstones and I had things to WORK towards - it felt a lot better to actually keep earning exp and dust and money to pay for those things.
The system definitely had the potential to be terribly frustrating...like if they made them non-tradeable.
I don't disagree, there are a fair number of gemstones that will enhance your current kit, but there are only a handful of "game changing" ones... and the low opportunity and chance to obtain those is fairly demotivating.
I will still die on the hill that regional gemstones, and this goes quadruply for regional gemstones for hunting grounds that aren't even ascension... should be deleted from the game. Including the only good Hive one.
I would sacrifice my astral spark slot if it meant all the others would be removed without hesitation
I might be extra salty this morning because my gemstone turned out to be that nelemar one.
I personally see gemstones as simple min-max flavor. There actually aren't many legendary's I'm even interested in as it seems like the melee side of it has much fewer options in general. I'm also not a mirror image groupie.
My favorite so far is Geomancer's spite simply because it lets Peri do some earth magic.
My favorite so far is Grand Theft Kobold, you can probably figure out why.
I do agree that regionals could be rethought or reworked. Bane slots might be more interesting than regional slots, i.e. abilities that only worked on specific types of creatures.
In retrospect, GTK probably should have been an elite ascension skill. But the name was just too good.
I'm not very happy with where regionals are at either, FWIW
I can totally see that btw. I've felt that at times post cap life.
This is a cool idea.
Ascension skills can have fun names tooooo
Oh no, I tagged you I didn't shut off the thing. I am so sorry >< ><
lol I love the name and dont even know what it does.
Description: When you mug a creature, you have a 10/20/30% chance to be able to mug the creature again.
It's kind of a funtime wheel of "how many times can this go off in a row" kinda thing that makes hunting worthwhile.
Ok, that is a really good one. I love it.
Should include a 30% chance to double-pickpocket the player
I want a skill that allows you to put thing in other people's pockets
That's called the mail system.
I mean, given how many people miss that mail notification on login... you're not wrong.
Displace will actually let you put something in another characters hand but they have to actively accept it. The potential for abuse with that in griefing is probably why you can't.
I'm reading through the list of gemstone properties and they're rather interesting. Unfortunately actually interacting with the system feels very draining silver wise. I'd bought one of those Empath items from Travia which was a game changer for me last year and I'm still under 4 million silver. lol So definitely baby steps for me into the Gemstone situation after I get wacked by a Wyrm. lol
i mean it's not an option for me cause i use turrlbe nerd front end but if you don't have You've got mail! as a sound alert for that line in wrayth/wizard what are you even doing with your life
I've never used it, I should try... I just get so tickled about the thought of putting little notes or tiny things in people's pockets... which is probably odd considering Riend doesn't like touching people... aaaaaaaand probably getting a little off topic so imma hush.
(Riend slips a small black note into Oamir's pocket snickering as they imagine him opening it only to discover the words, "I hate your player")
Riend doesn't hate anyone!
This exists in Elanthia! (Of the future). I think verb is SLIP
https://elanthipedia.play.net/Slip
Just realized that my monthly onslaught quest turn in got reset last night after the crash and I had to return it in today... But am locked out for the month .. Am I just SOL now?
suuuure
Can we vote to remove SG from the rotation for Onslaughts
No - Only if we remove the hive from rotation as well
Maybe it will be SG all month and you are actually winning
Like 50% of them are in SG so far
gotta drive traffic
Gonna take more than Onslaughts
I love SG but I will admit.. if you die... its really, really difficult to make it back to town
Can we move them all to SG, that way I don't have rando empyreans in my pits?
The SG hunting zones themselves are fun. The whole area is inconvenience stacked on inconvenience in the name of immersion or some other reason.
I like them appearing in The Hive because that's where I tend to play most 😀
My opinion, there's nothing wrong with SG, but that's just me.
make it happen!
Yet it seemed like we "missed" the mark in not allowing the SG mobs to attack OSA ships.
The artificer tells you, "I'll take what you owe from your accounts in Mist Harbor."
It also accepts 50 Dust.
As if from nowhere, the artificer produces a runic codex. The artificer snaps its fingers and the codex opens, revealing a blank page. The artificer snatches up a nearby quill and speaks a few inaudible words in a low tone, and the quill begins to drip a shimmering blood red ink. "Don't worry," the artificer says, "That's not blood. At least not in any ordinary sense." The artificer carefully writes a number of strange symbols in the codex, the ink of the words curling lifelike around itself as it sinks into the page. Abruptly the artificer snaps the codex shut, holding its splayed hand above the cover, its open palm facing the codex.
Scintillating ethereal motes begin to issue from the masked artificer's palm, dripping languorously onto the cover of the codex. Each drop recoils into a small spiral of flame as it lands on the codex before springing back into the cover once more. Quickening, there is soon a shower of motes falling like rain onto the codex, the heatless spirals becoming too numerous and too blinding for you to watch. As the show ends and you look once more upon the codex, you see that its surface is considerably embossed.
"This is now yours," the artificer calmly states, handing you the codex. "You have worked hard for it, and I must confess my estimation of you has grown as we have continued to work together. You are laboring well under the threatening gaze of Her. Go now; there is more work to do."
The artificer has 5 stored codex charges remaining.
>look my codex
Bound with a tanned and dried skin of uncertain origin, this is looped with thick, sinewy cords that hold its binding in place. Dark crimson-colored runes densely flow across its surface, raised slightly, as if the patterns were first scarred onto the codex's skin before the sanguine writing was further tattooed on. The codex's pages are thick with a tough, deckled edge that are also touched with a deep, void black ink.
The runic codex contains the following property:
Property: Tarnished Seal (Rank 1 of 3)
Rarity: Common
Mnemonic: tseal
Description: You gain 1/2/3 Attack Strength. Reshape has no affect on this property. You may equip any number of this property. This property cannot be upgraded.
A Gemstone may be instilled with the codex's power by a sufficiently skilled artificer. This process will erase another property on the Gemstone.
You note the telltale filaments of a greater binding shimmering around the runic codex. You can sense that the codex is bound to you.
The runic codex may not be altered in any way.
>```
Asked for a Rank 2. Got Charged for a Rank 2. Got a Rank 1.
Glad I looked before Instilling
This should be resolved for subsequent interactions, but your codex will need to be manually fixed. Feel free to @ me when you're around
On Codices..... Did I read somewhere at some point that the bonuses were going to change from 1/2/3 to 1/3/5, or am I just dreaming & wishful thinking?
On test some of the bonuses were 1/1/2 (e.g. CS). Those changed to 1/2/3. And some of the bonuses were 1/2/3 and changed to 1/3/5 (e.g. AS). Others stayed the same (e.g. EBP).
The current values are the intended values
Though...
Jaired's excerpt above says 1/2/3 AS, which seems wrong
Okay, so... now this is true.
Awesome, just saw it update real time!
It may or may not have been a lie when I said it.
check again?
The runic codex contains the following property:
Property: Tarnished Seal (Rank 1 of 3)
Rarity: Common
Mnemonic: tseal
Description: You gain 1/3/5 Attack Strength. Reshape has no affect on this property. You may equip any number of this property. This property cannot be upgraded.
12x5 = 60 attack strength. 😉
Master Tactician, Journeyman Tactician, and... all Tarnished Seals, please.
aaand limit break weapon skill
And Arc blade
Those peppers. 🌶️ 🌶️ a bit spicy.
Are you limited to equipping only a single copy of a codex ability?
As far as I know you can equip 15 of the same one given enough time and money.
I am 98% sure the +damage factor% abilities will always hit stronger than +AS. (Unless your end roll is regularly <200).
Also picking only +AS leaves flares on the table, which is an absurdity I can't fathom
I mean when your flares don't get flarier by any actual means....
There are no +damage factor abilities!
Er, there are several DF gemstones
Yeah, I think there's a gemstone/codex conflating happening.
Maaaaaaaaan... that is why I don't want to write any codices, I want to save up for when rare/legendary ones come out!
Rare/legendary codices? Have we been told of such a thing?
Ufian is definitely correct. I believe Shield was talking about instead of putting the AS codices on you should put the %DF ones (since he was responding to a comment about putting 15 AS codices on). I mentioned that there weren't DF ones which then Kaetel said there are DF gemstones. So. definitely some switcharoos
We were told they don't exist "yet". So, could be tomorrow, could be 2045.
They’re coming with Savants
I looked at the costs and now I find myself backing away. I have less than 5m silver currently. Which is normal, I've never generated much silver. 🙁 Not sure how I'll operate with it, nor with more than one character. Ugh. Maybe it will just be Celtar doing this. Still pondering.
Celtar's finances are fascinating ... posts like a billion silvers in gear he's accumulated over time, but has less than 5m. Time for some IG plasma selling
No current plans for them, but who knows
If we did add them, I kind of like the idea of requiring a tier 3 common codex property first. But who knows
I've just always been terrible with silver genning. heh. The boom years were when I could make decent silver off of old Ice Age items.
Thanks for fixing the boss… died, got credit but no exp for the kill. But super nice to get the group credit.
Is it intentional that the group nomovement flag doesn’t work when you enter the lift ?
If someone is in your party that is in RT and you go… you’ll leave them behind
Is there some reason there's no codex upgrade path, like there is for gemstones? Seems to kinda make it an all or nothing proposition.
not intentional. Can you please bug it? No need to be in the room or anything, can be from anywhere
No. We should add that.
Anyone have the messaging for when the airships fly in (the start of an onslaught)?
I also sent in an assist about the game reset the other night and it rolling back the monthly quest turn in.
Any word on that by chance ?
Also…
Onslaught has been a wonderful addition .. it allowed my turnip farmer to group with some and saved by other legendary adventurers
I was looking at this. It's puzzling.
You turned in the quest in May, got credit and it went on cooldown, and the cooldown was not removed midnight June 1st?
We can forego the monthly quest turn in for an Onslaught Group RPA! 😂😂
I got credit for the turn in May 31st at 11:58 and still ingame when the game crashed.
When I logged back in … it showed that it didn’t count the turn in. When I turned it in, it counted for the month of June.
Ah. So the turnin that counted was in June?
Yes, and it wasn’t possible to have finished the current monthly onslaught because … the first one was last night
I gotcha. I was trying to understand if there is a bug or not, but sounds like no
(other than... the crash)
However… my other party members all turned in the quest a minute before me and it counted for them.
I was looking at the time and couldn’t turn it in at 11:57 because I needed the pulse to go from 1040/1032…
Then it hit 11:58 and I was like nahhh, we ain’t risking it and used a long term boost
Since the quests are randomly timed isn't there always a chance that it could end later on a Saturday and you wouldn't have enough time to absorb all of the captain exp in time to quest complete the weekly reward? or will all Saturday onslaughts end earlier? Not really a bug perse but a timing quirk if you wait until saturday to do the quests.
That was a pretty fun intro quest. Managed to avoid spoilers for the most part. Great stuff 10/10.
How many codex would someone need to put a +5 AS in every slot. So have 14/15 slots filled.
you can't have 15/15?
for 14 slots? 3500 codex charges equalling around 54 months.
17 years ?
uh, let me fix that. 53, well 53 and change so 54.
You can get more than 10 a week.
The ones from the Quests as well as from the Captain (not guaranteed) don't count. As of right now, the only ones that count towards the 10 a week are the ones you LOOT from Empyreans during Onslaughts.
Whats the difference of the 0/10 gemstone onslaught codices... and all the ones you get off of mobs that are in your inventory?
you got those in your inventory from captains or from turning in quests so those don’t count towards the 10 per week (It’s also a new week)
Both
Nothing. You can find 10 tier 1 codices off onslaught creatures per week. For the quests you turn in a quest at the artificer and he gives you a sack with codices. 2 for a weekly and 5 for a monthly
So 12 x 52 and 5x12. 684 a year
looting 10 each week also seems very hard, I’m curious if anyone has even found 10 in one week yet
There's two weekly and two monthly, so 14x52 + 10x12
I been giving him the codices I been finding but it hasn’t increased the 0/10 number
yea you are still at 0/10 because you haven’t found a codex from a normal loot of an empyrean, the captains loots and the quest rewards aren’t included in that 0/10
But why would you do that?
did we forget the engineers again?
Haven't seen any yet in 25 minutes.
definitely zero engineers here
Dear diary, 32 minutes in and still no engineers in sight.
@slender spoke engineers MIA
What location?
Hive
There are some, but not as many as outside.
This is why I should never stay up past bedtime! I've cursed us all.
space pirates broken?
You guys just aren't killing everything else fast enough.
(No, seriously.)
Engineers can't spawn because other things aren't dying.
Well I killed about 250 mobs in 30 minutes so if that’s not fast enough I don’t know what to say. None of the other onslaughts have been this way.
It's definitely the Hive.
Kiramon spawn too fast. Time to nerf them. 😛
I made a change that should give Empyreans a fighting chance now.
this is the, third(?) in the hive didn't have an issue before, maybe less people there as some of the new car smell wears off onslaughts + time of day.
lol. We have a guy with us that hasnt done the quest yet but is spawning rifts with almost every engineer he is searching.
Hmmm. That’s probably okay. He can’t go through them, can he?
nice, I see them. I'm lazy and don't feel like going a level down 😂
had the group movement flag on, but still had trouble keeping our group together; definitely had to have our rogue unstealth to get on lifts with us; and someone happened where 2 out of 4 of us went through the arch for the final captain fight - unclear what caused that (it was a fun jaunt up the airship of course! but figured I'd note that)
yea we kept picking up ralkeans cast offs, how rude of him to leave them behind
thank you Tijay!
also had Kontii and friends take me up a different lift, thanks to the 3 groups i got to tag along with to get to the top
but can we please fix the getting left behind on lift, and on captain fight.
also after all that I got stunned for entire captain fight and didn’t get the 5k exp for the finale
and I can’t hide with a codex at my feet any longer
I know it's RNG but having cleared all 3 floors and enough kills for the monthly and not a single codex found is rough. I'll try again tomorrow or whenever the next one is
just realized I could of use stunman attack to get a swing in before Tijay killed the captain 😞, live and learn
In hindsight I could have just unstunned you I just figured you made it inside so you'd get your credit at the end so I continued to just blitz the captain. Lesson learned
well I was also hidden so you’re off the hook 😜
I'm also having my doubts on gemstone find rates, especially as it relates to onslaughts/fixate/group loot. Went into last night's onslaught with >1100 personal searches for the week, and killed enough Empyreans to complete the monthly extermination and half of the ground clearance quests (so >750) and still no gem.
I wonder if fixate overwrites whatever "slot" the pity counter lives in
you were in a group of 5 right? I think Leafi’s observation seems on point so far, where group looting cycles through the group to determine who gets a chance at a gem, still early though, but one way to prove this wrong would be if 2 characters found a gem on the same search
and if that’s correct then the pity counter would really be 7500 for a group of 5
Group of 10 for most of it, but yeah I'm curious on that as well. Unfortunately there are a lot more variables compared to pre-onslaught gem finding so hard to pinpoint which one(s) are affecting it
I fixated and found mine in 176 hunting solo, for what it’s worth
Yeah - I've fixated on both my accounts and found both geodes in just a few hunts each (just to note - both accounts were not eligible for gemstones at the same time - one was eligible on Sunday and fixated/found it then the other account became eligible on Monday and fixated/found it). Did not touch Empyrean's at all on either account (nor have I done the quest on either)
You can't upgrade the codex once you add it to the gemstone? That doesn't make any sense.
Clearly, you should be able to amplify it or whatever. To do otherwise is not consistent or intuitive.
#1505233733559521430 message
You can't upgrade them ever currently. Only create ones of the tier you want
Currently only way to get the higher tiers is to write them
Thank you
I missed that one, good to see that. I'm expecting this stuff to be tweaked quite a bit over the next few months.
A battle-worn Empyrean captain's aura absorbs some of the damage!
AS: +880 vs DS: +506 with AvD: +47 + d100 roll: +64 = +485
... and hit for 32 points of damage!
Blow leaves an imprint on the Empyrean captain's chest!
You swing a gleaming rune-scribed maul at a battle-worn Empyrean captain!
A battle-worn Empyrean captain's aura absorbs some of the damage!
AS: +880 vs DS: +506 with AvD: +47 + d100 roll: +94 = +515
... and hit for 32 points of damage!
Blow leaves an imprint on the Empyrean captain's chest!
** Necrotic energy from your rune-scribed maul overflows into you! **
You feel energized!
You swing a gleaming rune-scribed maul at a battle-worn Empyrean captain!
You hear the soft tinkle of rolling dice, followed by the sound of coins dropping!
A battle-worn Empyrean captain's aura absorbs some of the damage!
AS: +880 vs DS: +506 with AvD: +47 + d100 roll: +70 = +491
... and hit for 31 points of damage!
Blow leaves an imprint on the Empyrean captain's chest!
** Cast in radiant outline, a massive silver fist closes tight around the Empyrean captain! **
A battle-worn Empyrean captain's aura absorbs some of the damage!
... 5 points of damage!
Blow leaves an imprint on the Empyrean captain's chest!``` Padding strong in this one
Do the necessary kill counts per archway depend on where you get the kills? Like to go through the second archway, do I need to kill mobs between the first and the second? Or can I just kill a bunch of stuff before the first?
I thought I heard something about the creatures and captain getting progressively "tougher" the higher up you go on the ship. The weakest variants being in the ascension area itself before you get on the ship. So would assume that means the creatures are gated by area and therefor you need those creatures to count for moving through the arch for each section of the ship.
Oh yeah, First section I can stand there in a swarm and not get hit. I can't survive the lift to the third section alone.
see a burly goliath engineer, a burly goliath engineer, a flailing clockwork vine and a burly goliath engineer. (So many engineers)
So if I am trying to do a hinterboar bounty and all these invaders roaming around.... will hinterboar spawns eventually stop until I kill these empyreans?
That your AS is like 300 higher than mine, just blows my mind.
Long period of time I was arguably the hardest hitter around. Probably Warclaidh or Fulmen now the past few years. It's kind of my jam
Looks like you need stronger runes on your maul
Just finished my first run through. It was fun! Is there any way to check your kill count progress toward being able to pass through the arch without actually attempting to pass through? I was a bit worried that one of my characters would have enough while the other wouldn't, and the other would be stranded outside.
Sounds like as long as the leader is the only one who attempts to go in they will get a notice re: who in the group needs how many kills
That's not what I noticed, but maybe until the leader has enough kills they only see their own requirements?
He's a hundred or more past mine, and I didn't sleep like Rumplestilrskin for years
Yeah, I was impressed with your AS when we were out in Hinterlands last year and his just has me gobsmacked, it just that impressive. Great point on the Rumplesrerollskin. lol
what's the threshold for Chapmions Apotheosis buff on critters? 3 of us in a group here and they seem to be getting it:
[Skyship, Core - ] (u12102125)
Iron chains hang from the ceiling, supporting an ever-widening walkway in the ship's core. A mix of clockwerke gear-lined machinery and glaesine cylindrical vats line the floor, rising alongside the elevated path before running into the ceiling, where massive metal pipes groan and gurgle as liquid passes through them. You also see a tawny armor-clad pegasus, a radiant-eyed goliath auramancer and obvious signs of someone hiding.
Also here: Krayton (hiding), High Legionnaire Aureliano
Obvious exits: east, southwest
J>stance o
>cman Eviscerate
You are now in an offensive stance.
J>
Bloodstained light spills down from the heavens in an undulating deluge, bathing a tawny armor-clad pegasus's form in a cascade of transcendent power!
For this to work, you'll need to take your target by surprise. Try hiding first.
J>
Aureliano swings a wyvern-hilted high steel warsword at a tawny armor-clad pegasus!
** Aureliano's high steel warsword glows brightly for a moment, consuming the magical energies around the armor-clad pegasus! **
[SMR result: 135 (Open d100: 55, Bonus: 25)]
A tawny armor-clad pegasus's aura absorbs some of the damage!
... 30 points of damage!
One lung bursts in the armor-clad pegasus's chest!
The armor-clad pegasus is stunned!
AS: +847 vs DS: +829 with AvD: +32 + d100 roll: +32 = +82```
Even a group of 2 will trigger it
These empyreans sure do flood a zone when they are around. Pits isn't usually this spicy.
Yeah. It kind of ruins the area for normal hunting.
I just kill them, so it's not a huge deal to me, but I can absolutely see it killing a zone for regular asc hunting. The lathonian doubles certainly have their moment to shine.
It entirely shuts down alts for 4 hours, at least my alts, lol.
I can totally see that. Which isn't.....ideal.
mystic impedence really needs some kind of warding check. the auto success is annoying
Trying to do a cull task when 80% of spawns are empyreans is... why bother.
Yeah, the 30 second insta shutdown is....annoying.
does mystic impedence block the various dispels? (417/119/1218)
Yeah.
SM MIU dispel items will be real hot next DR HESS!
It blocks spells based on spell level. All of those spells would require negligble ranks of MIU by the caster to be off the table. I guess I could switch back to 1106 and see if they are nullifying down that far.
I know. If I make my sorc KS, i won't be affected!
Ahhh. Cool. For some reason, i thought it was higher
Appreciate the reply on it!
Destrian can sustain 1000 now, i believe. Its pretty impressive.
I remember a billion years ago in GS3 Blades and Zeilden rocking 1k AS in an invasion, i want to say Fire Giant Emperors an the Glatoph
awe man... was mid fight with the 3rd captain when that ended
Warclaidh sustained like 1150-1200 during the 30 second wyrm fight last time we got him to engage on one. It was wild
Woh. That is absurd.
Why is the next onslaught not for another 31 hours? I thought they were running closer together than that
If i had to guess i bet it's random between 12 and 36 hours
https://tenor.com/bj2TP.gif <-- I want it now - Veruca Salt from Willy Wonka
haha when in doubt, just spam coup
** As the Empyrean captain strikes you, your lathonian leather suddenly begins to glow with a polychromatic light! **
[SMR result: 131 (Open d100: 70, Bonus: 1)]
The polychromatic light from your lathonian leather suddenly lashes out at a battle-worn Empyrean captain! Before he can react, an unstable vortex of energy surrounds a battle-worn Empyrean captain, disorienting him before quickly exploding in a chaotic spray of elemental energy!.
A battle-worn Empyrean captain's aura absorbs some of the damage!
... 3 points of damage!
The Empyrean captain winces at the cold blast to the left arm.
[SMR result: 40 (Open d100: 8, Bonus: 80)]
As a battle-worn Empyrean captain moves agressively towards you, his foot catches on something and he stumbles.
[Script]PS>You attempt to twist the the elements of time to your bidding, but are too exhausted for the task.
[Script]PS>A battle-worn Empyrean captain lunges towards you, most likely intending to finish you off!
[SMR result: 212 (Open d100: 58, Bonus: 80)]
A battle-worn Empyrean captain grabs you by the head and twists violently. You hear a loud *CRACK* as your neck bones snap and your body goes limp!```
I'm pretty sure the 1st 2 were closer to 8hrs, I kind of like the spread because it makes it feel less like I have to do each one but I can see why some people might not
were they that close? i can't remember. also wasn't one like, broke so they retriggered it? i dunno i just punch space dweebs in the face clocks are for nerds
1720 is your best bet for dealing with it. I hate, hate, hate Mystic Impedence. 😭
For those of us who like Onslaughts but aren't really interested in the current codices, it would be nice if we could turn in the codices for a dust or something, instead of charges for upgrades. Just a thought, Nyxus 😇
My theory is that there's one each server day and when it occurs is random. The timer only makes it look like there's a cool down.
Has there been a midnight or 3am onslaught yet?
I don’t think they are random at all, you don’t have Friday at 8pm, Saturday at 8pm, and Sunday at noon in any kind of random simulation, last night was 11pm so west coasters could do it when they got off work, today was afternoon for people that play during the day
I guess we will see what times this Friday/Saturday look like
Probably be at SG again anyway
nope, ME next, book it
What was in your geode
stamina prism/gtk and other side was single prop consummate professional
cool rogue gem or quick silver from dreaven. the struggle
Captains only give codexes right?
Ha the one that ran during the quest release ended around 22:48 est on 5/24 and the next one was 8h15m from then. I fear for the dweeb that will feel your wrath
I found a gemstone from one 🤷♂️
can also drop gemstones (if you’re eligible)
My geode was a double Hive regional drop from the HW onslaught. Perfection...
first captain 1000% bonus chance to find a gemstone. (if you're eligible)
2nd / 3rd captain 2000% bonus chance to find a gemstone. (if you're eligible)
Eligibility meaning you haven't found one this week and are not at your monthly cap (3)
which is still a laughably small percentage chance.
Yeah… but the exp is guaranteed if you don’t die
I was only commenting on the gemstone increase, because it sounds awesome, then you do some math and you're like, whomp-whomp.
Anecdotal, but I popped Gemstone Fixate on 2nd gem last month and 1st gem this month. I think I had bounty kills in the 400s and I got the Geode each week on probably 2nd level of the airship. I think the boost is 25% with fixate around 12-16% and the drop increases on each airship level at like 4/5/6%
do you get codices from skyship forces that are on the ground?
The exp is JUICY
i did this morning.
yes, indeed you can.
i didn't have time to do a run so i just ran out to fry basically real quick and my geode + a codex dropped for that guy.
so it's looking like the skyship reward is largely in gemstone probability increase, and some instant experience
i think the codex chance is still noticably higher, just cause they can doesn't mean it's super reliable. i've only found 1 outside with whatever, a thousand kills.
I got like 5 codex drops in 2 full airship runs. I converted 10 and kept 3 so far since the Captain drops the sack each time.
I've never found a codex from a boss. Found maybe 4 on the ground or on the ship, as well as 1 vodka.
All I have ever found was admiration and awe that I’ve been able to group with some amazing, legendary adventurers since the start of onslaughts. 🥺
We don't have a REIM feature to track stats on these, worth adding along with the GAZE arch ask from I think it was Kontii.
I agree
We should change that
100% - same sentiment. I've grouped with someone different for almost every single run at them that i've done.
Yeah … it has been really nice to group with other people and save myself carpel tunnel from trying to brute force it myself ..
Has been a joy to reconnect back with familiar names … especially those that you have always admired and looked up to
you still get the exp if you die while fighting the captain as long as you hit the captain first, which was a nice surprise when that happened to me today (didn’t know you could still get exp while dead). unlike yesterday where I stayed alive but stunned the entire captain fight and got no exp from it.
I keep just following a group of rogues around blasting things, it’s quite nice
It is funny how many of those same rogues have their own self cast haste as well, 🤯
The bards have been replaced
It would be really cool if you could amplify like you do with normal stone properties, it just takes dust, silver and codex-juice.
Roguestone.
Ultimate party … 3 rogues, a healer, and a paladin all with self haste . 🤯
If you have 3 rogues no one should need a healer!
(though I kinda want one just to give me non-stop adrenal surge because I am very bad at my profession.)
They can also transfer the popped muscles to themselves and forgo one round of adrenaline CD on you as well
so now in addition to not being able to hide, we can't even move with a geode alongside?
Pretty sure it was happening again last night.
Along with lifts leaving people (me) behind.
...that last part may have been intentional.
The fun of forwarding a message in a 1 minute delayed forum 😂 It looks like it got reverted. codices and vodka were stopping me from hiding yesterday
We had someone get left behind on a lift this morning also
You find yourself unable to hide with the crystalline geode still placed alongside you.
...
>southwest
As you prepare to move away, you remember the crystalline geode still placed alongside you.```
this isn’t working any longer, but it was after it was announced, I think it got reverted (reversion seemed to coincide when the sailors grief rift bug was fixed)
oh yeah, that reminds me. i saw that yesterday also w/ a geode i think. almost got me killed. Nyxussssssssss. Forgot to report it
Having a great time on the Airship so far, LFG is interesting, but groups are engaging and largely necessary for 3+.
I'm super affirmed that ya'll are enjoying this so much. Thank you for the consistent feedback and notes!
I'll have to catch a group this weekend and see if I can make it through the end of it. Can you go through the tiers/captain multiple times in one onslaught or is it a once per?
Just once. After you complete a lift the second trip through it is instant, and you're forbidden from re-entering arches after you kill that captain instance
Unrelated, and I'm not sure how viable it would be, but if there's any way to itemize the EXP from captains rather than dumping it straight into field exp I think that would be a big gain. Perhaps they drop a flat exp orb at your feet instead. As it stands right now, 1640 paladin resurrection, aka "battle rez", is extraordinarily punitive to use once your group passes the first captain because the spell empties your field exp bucket. In normal hunting this is acceptable because it comes with the expectation that you'll be able to refill it within the timeframe of the buffer it provides you. But in this time-gated, single loop experience anything in excess of your field exp bucket is unrecoverable.
FYI, I lost some of my group getting on the lifts - might want to double check whether the groupo flag works with those
It does not if you’re in RT
However… I just learned today that 213 Sanct (not 1011) is effective enough to stop the swarms… so my future goal is to have a cleric/empath in the group sanct right before a lift to recover which will also help with separation during the lifts.
Pfft. Needs at least one warrior. With self haste.
I feel like there is a common pattern here…
Geodes messing with me here....
Rough and unassuming on the outside, the geode's fractured interior reveals a glittering cavity housing several gemstones whose facets catch the light in mesmerizing patterns.
Within the cavity you see a prism-cut vermillion jewel haloed by alum inclusions and a pear-cut aureate jewel aswirl with warm gradients.
A pear-cut aureate jewel aswirl with warm gradients glows with a radiant inner light, far outshining its companions.
A mirage-like haze of arcane influence clings to the jewel, alight with half-glimpsed glyphs refracting across its facets from within. The effect is dizzying and makes further visual inspection difficult.
The jewel appears to be a powerful relic that can convey wondrous abilities on its wielder. It has the following property:
Property: Moonsedge: Organ Enthusiast (Rank 1 of 5)
Rarity: Regional
Mnemonic: moonsorgan
Description: You gain 3/6/9/12/15 additional AS and 2/4/6/8/10 additional CS while the Sword Hymn is active in Moonsedge.
You note the telltale filaments of a lesser binding shimmering around the aureate jewel. You can sense that the jewel is bound to you, but a sufficiently skilled artificer should be able to dispel the binding.
[TURN the geode to shift the radiance. BREAK it to extract the radiant gemstone.]
J>turn geo
You turn the geode in your hands. A prism-cut vermillion jewel haloed by alum inclusions begins to glow more radiantly than its companions.
J>look geo
You feel the unnatural surge of necrotic power wane away.
J>
Rough and unassuming on the outside, the geode's fractured interior reveals a glittering cavity housing several gemstones whose facets catch the light in mesmerizing patterns.
Within the cavity you see a prism-cut vermillion jewel haloed by alum inclusions and a pear-cut aureate jewel aswirl with warm gradients.
A prism-cut vermillion jewel haloed by alum inclusions glows with a radiant inner light, far outshining its companions.
A mirage-like haze of arcane influence clings to the jewel, alight with half-glimpsed glyphs refracting across its facets from within. The effect is dizzying and makes further visual inspection difficult.
The jewel appears to be a powerful relic that can convey wondrous abilities on its wielder. It has the following property:
Property: Moonsedge: Organ Enthusiast (Rank 1 of 5)
Rarity: Regional
Mnemonic: moonsorgan
Description: You gain 3/6/9/12/15 additional AS and 2/4/6/8/10 additional CS while the Sword Hymn is active in Moonsedge.
You note the telltale filaments of a lesser binding shimmering around the vermillion jewel. You can sense that the jewel is bound to you, but a sufficiently skilled artificer should be able to dispel the binding.
[TURN the geode to shift the radiance. BREAK it to extract the radiant gemstone.]```
That's pretty annoying
Last week he had two legendaries in one geode.
I mean, it is posted on the server, soooo i guess it's not really a secret, lol
Streaky RNG gonna streak
In hindisght - if the double legendary on one geode was really insane RNG.... i'm actually kind of sad about it.
It basically wasted really good luck and i'm now FORCED to throw one of the two legendary rolls.
I would much much prefer to have the legendaries rolled on separate stones
And yes,....I know.... WOE is Me. But i really would much rather have had that on two separate stones
if it's any consolation... RNG events are independent from one other