#Empath Saturated Healing Experience

1 messages · Page 1 of 1 (latest)

devout mural
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Empaths should receive saturated experience for healing, just as clerics get it for raising. This would help encourage player interaction (and help offset the damage done to that by Survivalist Kits)!

cinder vortex
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I'm still probably not gonna heal anyone, but I support it either way.

unreal valley
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If empaths were removed from the game only the multi accounters would notice =p

cinder vortex
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I mean, I'd notice, since it's my main.

devout mural
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i love healing and i think people request, and receive, it more than the channels for complaints would lead one to believe -- but it would still be nice to have this additional encouragement!

unreal valley
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If they add it great, but they need to fix healing first.

devout mural
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fix how?

unreal valley
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High rt, high mana cost, high lore requirements, having to transfer wounds to begin with

cinder vortex
unreal valley
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I think there should be a new addition.

An empath can always transfer the wounds as it exists now, but I'd update the system to allow empaths to just heal the wound on the target as well.

Transfer would cost nothing and be instanst. Healing the wound on the target would have a cost and roundtime.

Transferring the wounds to yourself first could have reduced mana and roundtimes as incentives to do so.

brazen crypt
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A thousand times yes! Please let us eat the crumbs falling off the clerics' cornucopian table.