Casts all 3 at once, holds up to 40 charges and recharges 1 charge per 36 minutes - 702, 705, 710.
Pretty cool.
A twisted witchwood baton
CB 40m Dissonance
BO 50m
Your spell is ready.
J>cast baton
You gesture at a twisted witchwood baton.
You sense that the witchwood baton is a magic item that contains the "Mana Disruption", "Disintegrate", and "Energy Maelstrom" spells with 2 charges out of total of 40 when fully charged. It recharges a single use roughly every 36 minutes.
Cast Roundtime 3 Seconds.```
```>wave baton at giant
You wave your witchwood baton at a frost giant.
1d100: 64 + Modifiers: 218 == 282
You hear the soft tinkle of rolling dice, followed by the sound of coins dropping!
CS: +427 - TD: +141 + CvA: +25 + d100: +47 == +358
Warding failed!
Massive internal disruption for 95 points of damage!
... 35 points of damage!
The frost giant's elbow explodes sending bone fragments flying.
The frost giant is stunned!
CS: +427 - TD: +141 + CvA: +25 + d100: +81 == +392
Warding failed!
A dull grey beam snakes out toward the frost giant!
... 155 points of damage!
... 25 points of damage!
Left hand quakes as several fingers disappear one by one.
Various bits of the frost giant melt away!
... 34 points of damage!
... 30 points of damage!
The winds form into a sinister vortex surrounding a frost giant.
Cast Roundtime 3 Seconds.
>
Violent winds tighten around a frost giant.
[SMR result: 325 (Open d100: 14, Bonus: 60)]
The winds assault a frost giant for 36 points of damage!
The frost giant falls to the ground motionless.
The deep blue glow leaves a frost giant.
The light blue glow leaves a frost giant.
The powerful look leaves a frost giant.
>
The storm subsides and the air is around a frost giant is calm again.```