#[Official] Sailor's Grief

1 messages · Page 5 of 1

lyric folio
#
  AS: -2044481265 vs DS: +626 with AvD: +22 + d100 roll: +4 = -2044481865
   A clean miss.```
Nearly.
upbeat stream
#

That's what happens when you leave the hive with all that stored up astral spark energy and go and fight lightning

lyric folio
#

Also, Auchand, in case you're checking, this is another bug:
The gem dealer in has received orders from multiple customers requesting a blue-veined volcanic obsidian. You have been tasked to retrieve 10 of them. You can SELL them to the gem dealer as you find them.

"The gem dealer in has received..." In where?

safe bobcat
#

what's the most relevant resistance for a ranger trinket for SG?

upbeat stream
#

I believe that would be lightning

lyric folio
#

Lightning for sure.

safe bobcat
#

Thanks!

light ruin
#

You cannot bearhug a brackish bilge mass.I have so much love to give!

spice dew
#

sounds like a great way to contract disease 😁

#

have you ever seen them pop?

jaunty hamlet
#

not sure if asking about mass or nidal. but yes?

flint kiln
#

I hope I remember how to do this

flint kiln
#
A scaly needle-toothed trenchling opens her jaws too wide, emitting a keening sound that cuts sharply through the air!
A scaly needle-toothed trenchling races in, eyes glowing fiercely!
A scaly needle-toothed trenchling lifts her head, cocking it as if hearing something in the distance.  She abruptly flees, eyes glowing fiercely!
A scaly needle-toothed trenchling races in, eyes glowing fiercely!
A scaly needle-toothed trenchling races in, eyes glowing fiercely!
A scaly needle-toothed trenchling races in, eyes glowing fiercely!
A scaly needle-toothed trenchling races in, eyes glowing fiercely!```  ah yes its all coming back 🥲
light ruin
#

Yeah I just left again. Trenchlings are legit OP. I'm not willing to deal with them, lol. Hey I'm in some RT. Oh there's 5 trenchlings now. Oh one hamstrung me and two kneebashed me. Oh I'm dead.

left quartz
#

I feel weird that those trenchling swarms were my favorite part of SG hunting.

light ruin
#

If I walk in and a swarm's already there, fun. If a swarm happens while I'm in RT and kills me and I legit couldn't take any actions, not so fun.

left quartz
#

I suppose if I wasn't a cool rogue I would also feel that way.

spice dew
#

it's mean out here in these streets
asc buffs when? 😈

jaunty hamlet
#

The most depressing leveling gains required. MDR ranks for squares and MoC for pures

spice dew
jaunty hamlet
#

yeah i already picked up like 20-25 or whatever on my actually post cap pures but, i might end up doing the full monte now

left quartz
#

I honestly don't know how people hunt pures in ascension. Like clearly y'all do it and do it well, but... me? Nope. I'd miss my bag of tricks too much.

spice dew
#

i got tricks! i'm cool too!

#

one day pures will have magical maneuvers! ::raise fist::

jaunty hamlet
#

yes if only i had some way to cast magic to do things

spice dew
jaunty hamlet
#

it is kinda interesting in that, i think people weirdly overvalue PSM stuff compared to pures cause it's new and shiny. Like the quickest way to explain PSM is like it gave squares muscle magic. The more i'm playing in asc with pures though the more i'm like, i dunno like side eyeing stuff like SMR formulas cause it seems weird to me how i can be like 170 ranks and all the stats, spell aim, etc. and barely have like an 80 margin on stuff (even with a pile of transdest). The PSM equivalent with some cman enhancives feels way more reliable

spice dew
#

for me it's more about variety and pushing the limits of the games design than a hunt for like equivalency with weapon techs. we could say clerics / whatever are a finished project and move on ... but then what do we do with ourselves for the next decade 😅

plush token
#

PSM = designed with ascension in mind

Everything else is adapted to work with ascension

jaunty hamlet
spice dew
flint kiln
#

lol oh yes the trenchling swarms are hilarious I remember why I hate it here now

flint kiln
#
You focus all your will into a berserker's rage that breaks the bindings holding you back!
The redness fades from the world and you begin to breathe harder.
I>warcry cry all  
You don't seem to be able to move to do that.``` all not sure what happened with berserk here, this was fun to discover
spice dew
flint kiln
#

berserk should break everything everywhere all at once

flint kiln
#

and not like should I wish it did, should like it does, so something was up here

stuck mural
#

was that the oracle terrify maneuver? i know it specifically doesn't break that.

viral heron
#

being terrified in battle is exactly what berserking should break lol

flint kiln
fast basalt
#

If you have that force of will gemstone it can do it though, but I would have thought berserk basically was force of will for warriors, heh.

twin pine
#

Can someone please help me work through what is the best way to deal with large boxes on SG? I guess this is much a quick travel question as anything else. What are reasonable ways to get to and from the Contempt? Ring the best?

hardy nymph
#

Ring is the best to get from Contempt to the hunting areas. Society ability (eg sigil of return) is best for getting you to the Contempt

twin pine
#

Thanks Idalias.

spice dew
#

if you have a multisetting ring, this is the perfect place for it. if you only have one ring, i would set it to ring to the "Sailor's Grief" section, aka the shipyard. it's easy enough to find Talon and the Seat while swimming

frail forum
#

1020 / 130 / fog brings you back to the contempt … I just ring / gate / swim to th other islands to get back

frail forum
#

All the tables belong to us now!

modest slate
frail forum
#

I mean, I love that you’re here, just not at the tables 24/7

modest slate
#

ok, i'll log my alts off when i get back

fast basalt
#

Stormwielder!

||You exclaim, "One more time, with feeling!"

sit throne
As you sit upon the cold, clammy glass of the throne, you feel the tremendous power of the storm trapped within joining with your flesh. With all of your power and presence, you focus on bending the raw elemental forces to your will!

[Result: 111 (d100: 36)]

Might not meant for mortal hands to wield is yours for the briefest of moments, but you can already feel the power slipping free from your grasp. In the space between heartbeats, you command the skies to heed you, peeling away the gloom and shaping the winds to your own design. At last, the otherworldly energies ebb away from your grasp, and you fall from the throne, spent.

Retreating with a last shriek of defiance, the black storm blotting out the sky begins to thin and attenuate, revealing patches of clear blue that mirrors the dazzling azure of the sea. A fair breeze whistles merrily by, chasing away some of the oppressive humidity blanketing the surroundings. Pure white light pulses from the stone of the colossal disc at even intervals, bathing the surroundings in a soft glow.
Roundtime: 10 sec.||

flint kiln
flint kiln
#

I already made a darth plageuis joke too recently

jaunty hamlet
#

Somehow, the Darth Plageuis joke has returned.

frail forum
#

Oooh teach me more. ,, what does this do ?

fast basalt
frail forum
#

I wonder what the skills isnecesssry for it to calm the storms … super cool

flint kiln
#

I honestly dont even know what the storm does other than dump an inscrutable paragraph of MONSTERBOLD at me.. I take 3 seconds to see if it is a script check, realize it isn't and continue on getting pummeled by tentacles

frail forum
#

Must be nice not to be effected by the storms..

Can someone spoil what those mummified hearts are for ? I have a few now … just weird they are in monster bold

spice dew
jaunty hamlet
#

He said outright no to that.
#1393754345484320848 message

spice dew
spice dew
#

been hunting here almost exclusively since launch and haven't found one, so what i was truly assuming is that whatever they do do, they didn't do it yet lol 😅

fast basalt
# frail forum Must be nice not to be effected by the storms.. Can someone spoil what those mu...

I didn't really want to give everything away but since you guys are talking about it already. Don't read though if you enjoy figuring puzzles out for yourself.

||Retreating with a last shriek of defiance, the black storm blotting out the sky begins to thin and attenuate, revealing patches of clear blue that mirrors the dazzling azure of the sea. A fair breeze whistles merrily by, chasing away some of the oppressive humidity blanketing the surroundings. Pure white light pulses from the stone of the colossal disc at even intervals, bathing the surroundings in a soft glow.
Roundtime: 10 sec.

The shark heart sitting atop a carved stone altar vanishes in a burst of thunder and a whistle of wind, leaving behind only a scattering of salt crystals.||

fast basalt
spice dew
spice dew
fast basalt
flint kiln
#

oh a rare drop a la hw.. having never seen one I wouldnt have known heh, not even a puzzle so much as RNG

flint kiln
#
A scaly needle-toothed trenchling raises a drake greatsword in a clenched, webbed claw and swings it at you!
  AS: -671470411 vs DS: +261 with AvD: +29 + d100 roll: +49 = -671470594
   A clean miss.``` @idle gale they're not playing fair again 🙁 
(the DS is also this crazy number so he just gets to sit there and spam SMR and call a bazillion other trenchies)
willow ginkgo
#

can you BUG the creature? which is likely hard to do in the middle of combat

spice dew
flint kiln
#

I can do it now that I am very dead, and well 10% of my lootcap is sitting there in skins so this will be an interesting rescue lol

#

not interesting because Keruta saved me like a true hero 😎

left quartz
#

When Keruta saves people, does he just pick you up, toss you over the goat and trot back to the Contempt like a little hero?

spice dew
#

no i first start with getting beat down right in front of you and making you feel guilty for the rescue 😅

#

but then i chew through 20 spirit points to not die and it's all good in the hood 😂

left quartz
#

I kind of want to come out to SG.
I need to fix my ring anyway.

spice dew
#

A scaly needle-toothed trenchling positions himself to attack you.
The evanescent shield shrouding you flares to life and absorbs the oncoming blow.
A scaly needle-toothed trenchling positions himself to attack you.
The evanescent shield shrouding you flares to life and absorbs the oncoming blow.
The ghostly voice of Duffield says, "Oh noooo."

😁 Tentapepe

flint kiln
#

I gotta start logging so I can see why this happens

spice dew
#

you don't keep logs?! 😱

idle gale
spice dew
#

never seen that with their td, thankfully 😅

jaunty hamlet
#

I dunno it seems fair for trenchlings to have negative a couple billion AS. They are super annoying and are dumb fishpeople that seems reasonable. ship it.

flint kiln
spice dew
flint kiln
#
[SMR result: 164 (Open d100: 63, Bonus: 67)]
One of the voltaic lashes twines around you in a flash, and pain wracks your body!
   ... 2 points of damage!
   Light shock to neck.  That stings!
[SMR result: 231 (Open d100: 95, Bonus: 56)]
One of the voltaic lashes twines around a scaly needle-toothed trenchling in a flash!
   ... 70 points of damage!
   Horrifying bolt of electricity crystalizes abdominal area.  Spiffy but unfortunately also quite deadly.
[SMR result: 190 (Open d100: 78, Bonus: 38)]
One of the voltaic lashes twines around a scaly needle-toothed trenchling in a flash!
   ... 70 points of damage!
   Massive shock totally burns out the nervous system.  Nothing works anymore.
``` @jaunty hamlet everything's coming up Millhouse
jaunty hamlet
#

waiting for the vaporized death message now

flint kiln
#

lol nah we have this "task failed successfully" gem which led to RT lock and 350HP plinko[SMR result: 171 (Open d100: 146, Penalty: 6)] The trenchling collides with you in a tangle of limbs, her spines ravaging your flesh! Your head rings like a struck bell as starlit darkness explodes across your field of vision. You find yourself moved several feet from your original position! Roundtime: 15 sec. I call it the Auchand ex Machina (insta-spawn and open roll in the same breath)

spice dew
#

it’s a gank or get ganked world out there

flint kiln
#
A scaly needle-toothed trenchling swims urgently in, eyes glowing fiercely!
Little muscles bunching with effort, a scaly needle-toothed trenchling hurls a barbed net at you!
You take a quick half step back.
[SMR result: 105 (Open d100: 89, Penalty: 3)]
As the net traps you in its lines, shards of shell stitched into it slice at your flesh!
In a flash, a translucent silvery grey shield springs into being between you and your attacker to temper the blow!
   ... 1 point of damage!
Trails of fiery scarlet race across your body armor as rage ignites within you!
   Deft slash across chest draws blood!
   You take a deep breath.
You are rooted in place!
>
A scaly needle-toothed trenchling kicks powerfully with his webbed feet, propelling himself through the water at terrifying speed as he hurtles at you!
[SMR result: 175 (Open d100: 126, Bonus: 27)]
The trenchling collides with you in a tangle of limbs, his spines ravaging your flesh!
   ... 10 points of damage!
Trails of fiery scarlet race across your body armor as the rage within surges anew!
   Strike to the chest breaks a rib!
Roundtime: 15 sec.``` Auchand ex machina, can I add this to the wiki
spice dew
#

the necro trenchling zerg rush is real, and it wants nothing more than to hamstring you

#

but it’s okay, because i have anti-hamstring technology Tentapepe

flint kiln
#

A scaly needle-toothed trenchling opens his jaws too wide, emitting a keening sound that cuts sharply through the air! A scaly needle-toothed trenchling races in, eyes glowing fiercely! A scaly needle-toothed trenchling races in, eyes glowing fiercely! A scaly needle-toothed trenchling lifts his head, cocking it as if hearing something in the distance. He abruptly flees, eyes glowing fiercely! A scaly needle-toothed trenchling races in, eyes glowing fiercely! With a quick lunge, a scaly needle-toothed trenchling tries to hamstring you with his ! [SMR result: 178 (Open d100: 126, Penalty: 4)] Your size considerably hinders your defense! With a vicious strike a scaly needle-toothed trenchling slashes at your right leg! ... 34 points of damage! Trails of fiery scarlet race across your body armor as the rage within surges anew! Quick, powerful slash to your left knee! You fall to the ground grasping your mangled right leg! You are stunned!⁩ 126 again, nice. I'll stop posting auchand-ex-machinas once I collect my pity stone and return to smarter hunting

light ruin
#

You need to get on board the "find gemstone in HW then slum it in SoS for loot" meta

sand prism
#

Besides for player boat and boat service, what other SG travel options have been added since I last visited? Can we use mount travel or chronomage orb?

amber anvil
#

Chronomage should allow teleport there at least. Just make the destination a random location in the area cause the storm interferes!

sand prism
#

Auchand doesn't even want the "weekend crowd" visiting. You got to be all in on the sailor lyfe.

plush token
#

Was a locksmith pool ever added?

spice dew
#

yup

sand prism
#

Does that weird artifact still warp you back to the mainland atleast or was that temp?

spice dew
#

the obelisk is still there. has a cooldown, which i haven't attempted to figure out. but so few people use it i rarely have issue with the cooldown

lyric folio
#

I really wish there was a gigas-fragment-like transport option to/from KF.

stuck mural
#

Seems like a good moment to ask for 740 to please be fixed as well. Not only for travel, but because we cannot SENSE a pattern, we cannot use the only professional ability we have to escape while incapacitated.

flint kiln
spice dew
#

i’m hoping for log ride part deux at some pount partyglasses

spice dew
lyric folio
hexed fable
#

i don't think i'll bother with SG again until i can horsey there

all of the high-level areas should have an intermediate horsey dropoff point like SoS

it's strange that such a high-cost travel method was implemented and then not used for almost anything

sand prism
#

Its just one of those things where you are only guarantted the item in its current condition. I assume all future places need the horse travel guru to add code which isnt always priority or expected. It would be nice though!

spice dew
#

mount travel to talon would be ChefsKiss
completely unbais opinion 😁 🐐

hexed fable
#

50,000,000 silver vs. 20,000 silver. that's 2,500 trips! Or almost 7 years if you travel there once a day!

sometimes i feel like they are not committed to selling horse upgrades

flint kiln
#

well it was fun getting open roll instakilled a half dozen times but time to go back to civilization to get my one HW gemstone and then to sanctum 🎉

round needle
#

I assume it's been tried but any chanceTemple Nelemar: Perfect Conduction works in SG water rooms?

twin pine
#

If only.

flint kiln
modest slate
#

the spell sever mechanic stripped all my extra spells while sitting at a table, has that always been a thing?

jaunty hamlet
#

100% of grief is flagged spell sever pretty sure. i know people asked about that before to maybe ease it up on the contempt for if you're doing like picking or whatever potentially but, nothing came of it.

lyric folio
#

Yeah it happens on the contempt and it's super annoying, especially when it strips an x/day.

plain bison
#

because there wasn't enough ways to die already? I needed this random LOL U R DEAD open roll crap at 2am? What even is this?

[MDR result: 253 (Open d100: 181)]
The unnatural luminescence crashes over you.  As it burrows into your flesh, you feel a foreign will stifling your thoughts!
   ... 70 points of damage!
   Your midsection swells painfully then bursts, splattering you all over.

It seems you have died, my friend.```
#

I seriously am so sick of open roll BS deaths. "one more hunt before bed, I'll be extra careful" NOPE here's a death caused by something I have ZERO CONTROL OVER just because!

neat grove
#

I can sell you some Bard Luck

light ruin
#

You do have control over it, you could simply not hunt in SG

lyric folio
#

This is a game where you try to kill monsters and they try to kill you. Sometimes they succeed.

fast basalt
# plain bison I seriously am so sick of open roll BS deaths. "one more hunt before bed, I'll b...

Believe it or not, they actually added a base magical redux to every character to help offset these kinds of deaths about a year or so ago due to ME and HW open roll crits killing pretty much everyone on a semi-regular basis. They're MUCH more survivable now than they used to be.

At the upper end, they expect people to have damage resistance gear, max redux, enhancives that up the individuals crit threshhold, ascension increases, padding of all types, flourishes, etc. so to some degree these creatures are designed to make it challenging for individuals rolling these types of loadouts.

I've only had one non-lightning base open roll crit death in SG to a sonic maneuver that the harpies do, and maybe 5 total deaths since it opened, mostly open roll lightning but the lightning nerve crit theshhold is pretty low compared to other crits which is why it tends to happen more.

The best way to avoid those deaths that I've found is immediately disable a creature that you know poses that kind of threat, or if you can't do that, retreat and re-engage it when you can. That being said, some of the SG creatures throw SMR based attacks on entry (kelpies can sleep you on gen) so to some degree it's about general survivablity.

left quartz
frail forum
plush token
#

Spend money until you only die when 14+ mobs pile up and you're RT locked.

plain bison
light ruin
#

It was an MDR attack

fast basalt
stuck mural
#

it's basically a magical maneuver

left quartz
plain bison
left quartz
#

We do not always choose the method of our demise.
(also why does this channel have slowmode!?)

plain bison
#

also it was disabled at the time so that doesnt appear to prevent it

(also yes slowmode here is odd)

#

ALSO. while I'm venting. can we talk about HOW MUCH PRIMORDIALS MOVE ROOMS?!

why the heck I gotta divert the same primordial 187 TIMES while killing one other thing because it keeps coming back in the room?! 😭

stuck mural
#

They just wanna be your friend

left quartz
#

Ma'am... I gotta ask the obvious question.

Why were you out in the open where it could see you!?

DOST THOU EVEN VANISH?

plain bison
#

a girl's only got so much stamina... ibukilewd

left quartz
#

I hear they make pots for that.

plain bison
#

pots? like for cooking?

left quartz
#

Um... no?

fast basalt
plain bison
fast basalt
plain bison
#

I tried a wooden weapon but couldnt hit them with it. I think I need it enchanted or something. so I just divert and avoid them. (edit because stupid slow mode)

fast basalt
#

Yeah, I have a vampire-wood seax but it's also not high enough of an enchant to hit them regularly, and that's rolling all my standard AS boosts, but the seax is only +15, once I get it to 7x I should be able to hit them fairly decent.

light ruin
#

Needs the +Magic tag applied to it which you could accomplish with even a +1 enchant. (+Magic is a stupid, dated mechanic they won't dump for some reason)

plain bison
light ruin
#

I'm not sure it needs to have a +1 bonus, just have any enchanting done to it. It should have a super low gear difficulty and you could get the cheapest baby wizard enchant essence to try it.

plain bison
#

oh hmm

fathom tusk
#

Type Combat

fast basalt
light ruin
#

The HESS cert is really only worth considering for things that can't be enchanted like greaves. Definitely don't use one on a weapon. Pay a level 25 wizard like eleven silvers to channel 925 at it once.

fast basalt
#

I run into this problem when I try to UCS every now and then but I don't wear magical boots/gloves. I just watch my swing wiff and remember why I hate UCS

left quartz
#

I recently enchanted both of Jaired's modwir daggers to +1 to handle that

#

Took like two pours of green wizard guild pots

flint kiln
#

if I can ever manage to isolate a primordial, I find theyre super easy to UCS ambush down.. they spend half the time searching/pointing me out and never get a hit off until 30 trenchlords show up

left quartz
#

Hey, hey guys, I know it's the 15th so no one's finding loot but I need some indigo seaglass if you happen to get lucky. ❤️
Gems found because Keruta is a hero ❤️

spice dew
#

i’ll keep an eye out

plain bison
#
A precarious ledge juts out from the middle of the stone wall just over an arm's breadth away from deep niches in the black stone.  Winks of gold and other precious metals flash from the darkness of several of the crevices.  A single such recess might be the work of nature, but the even procession of them suggests the use of tools.  Above, the cliff face is smooth, offering little purchase for climbing beyond a few slick handholds.  In some places it appears smooth as volcanic glass.  You also see a scaly needle-toothed trenchling, a scaly needle-toothed trenchling, a scaly needle-toothed trenchling, a scaly needle-toothed trenchling, a fulminating stormborn primordial, a cats-eye moonstone, some silver coins, a dark brown triton shell, a dark brown triton shell, a cats-eye moonstone and a kelp-tangled coral golem.
Obvious paths: none```

Okay but how come they get stuck in this room if there's no players in there. They NEVER LEAVE THAT ROOM. But if I'm IN the room? No matter how many times I send them out of the room, they move in and out constantly.
#

sigh I give up, it's so STUPID trying to trenchlings in that freaking part of the island

Even if I can safely get in and start diverting to thin the numbers so I can start killing?

A scaly needle-toothed trenchling races in, eyes glowing fiercely!
A scaly needle-toothed trenchling races in, eyes glowing fiercely!
A scaly needle-toothed trenchling races in, eyes glowing fiercely!
A scaly needle-toothed trenchling lifts her head, cocking it as if hearing something in the distance.  She abruptly flees, eyes glowing fiercely!
A scaly needle-toothed trenchling races in, eyes glowing fiercely!```

They just do that stupid crap that they can do even when bound/stunned so what does it even matter.  I'll burn my entire stamina bar sending them out of the room just for one to call them all back.
#
You take aim and swing an ornate rose-hilted backslasher at a scaly needle-toothed trenchling!
  AS: +634 vs DS: +398920397 with AvD: +21 + d100 roll: +99 = -398919643
   A clean miss.```

UMMMMM
left quartz
#

There’s only 5 there? Don’t divert. Eviscerate will CC them, then go into your combo. I can’t remember if you’re twc or sword/board still…

wraith rivet
#

Sometimes we get "lucky" with a quicker death:

>
A fulminating stormborn primordial streaks forward faster than the eye can see, leaving smoking plumes behind as its jagged tendrils propel it aggressively into the fray.
Jagged tendrils of electricity unfurl from a fulminating stormborn primordial.  It spins violently, sending them whipping outward in a fizzling spiral!
You take a quick half step back.
You hear the soft tinkle of rolling dice, followed by a faint lucky feeling.
[SMR result: 160 (Open d100: 153, Penalty: 3)]
One of the voltaic lashes twines around you in a flash, and pain wracks your body!
   ... 24 points of damage!
   Electric blast goes right to the heart!  You'll miss that steady beat.```

Not exactly sure if that faint lucky feeling was mine or the primordial's, haha.
flint kiln
marsh bane
#

Are corsairs only in Singing Crags?

spice dew
#

they come down from the crags, but they’re only on talon. not in the seat or shipyard

marsh bane
#

I'm finding them exceedingly uncommon based on where I'm hunting them.

spice dew
#

their numbers tend to be lower compared to other stuff, but i still find them reliably in the crags and lower talon

marsh bane
#

Looking at my bounty analytics, it took me 164 minutes to spawn a danagerous one. A cull took 85 minutes. Another 80 minute cull. Currently about 50 minutes into a current dangerous bounty as well. Which is absolutely insane compared to my normal bounty completion time.

frail forum
#

Yeah bounties definitely take some time and effort to complete here

marsh bane
#

I think maybe I understand why now they were not included originally in culls or dangerous bounties.

#

They really don't.

| TOP TYPE + CREATURE COMBINATIONS (By Count)                                  |
+----------+----------------------+-------+----------+----------+----------+----------+
| Type     | Creature             | Count |  Silver  |   Exp    |    BP    | Avg Time |
+----------+----------------------+-------+----------+----------+----------+----------+
| skin     | grey-plumed steelwin |     6 |    9,530 |      715 |    4,262 | 13.4 min |
| cull     | pallid fog-cloaked k |     3 |   11,363 |    1,100 |    1,136 | 14.3 min |
| cull     | brackish bilge mass  |     2 |   10,571 |    1,100 |    1,057 | 18.1 min |
| cull     | grey-plumed steelwin |     2 |   11,264 |    1,100 |    1,126 |  8.2 min |
| skin     | gigantic lightning w |     2 |    6,641 |      687 |    4,399 | 17.5 min |
| skin     | scaly needle-toothed |     2 |    6,325 |      715 |    4,257 | 10.7 min |
| dangerou | bilge mass           |     2 |   10,571 |      880 |    1,057 |  4.4 min |
| dangerou | charmed corsair      |     1 |   10,670 |      880 |    1,067 | 163.8 min |
| dangerou | merrow oracle        |     1 |   11,660 |      880 |    1,166 | 13.1 min |
| dangerou | fog-cloaked kelpie   |     1 |   11,363 |      880 |    1,136 | 25.1 min |
| dangerou | drowned mariner      |     1 |   10,769 |      880 |    1,076 |  6.7 min |
| cull     | gigantic lightning w |     1 |   10,868 |    1,100 |    1,086 |  5.7 min |
| cull     | blubbery humpbacked  |     1 |   11,264 |    1,100 |    1,126 |  7.3 min |
| heirloom | scaly needle-toothed |     1 |    8,404 |      880 |      840 |  6.4 min |
| heirloom | milky-eyed drowned m |     1 |    8,327 |      880 |      832 |  7.2 min |
| dangerou | coral golem          |     1 |   11,066 |      880 |    1,106 |  4.4 min |
| dangerou | needle-toothed trenc |     1 |   10,868 |      880 |    1,086 |  9.3 min |
| cull     | milky-eyed drowned m |     1 |   10,769 |    1,100 |    1,076 |  8.2 min |
spice dew
#

plenty of whelks to go around. the corsairs have a very rare drop, so that may be why their numbers are lower. that being said i typically run necro and hardly ever get that bounty so it hasn’t been an issue for me

marsh bane
#

I"m about to drop corsair from accepted bounties. That's an insane time investment compared to everything else, on average of 6x-10x for some of the culls. Unless of course I'm just not in the right area, but I'm all over the crags.

spice dew
#

again they can spawn on all of talon, so if there isn’t one in the crags come down and check the beach

#

not every bounty can be good though, eh. i don’t accept golem bounties myself for much the same reason

marsh bane
#

Yeah, I think that they are too rare to make sense to accept. I just ran the beach and no luck there either.

spice dew
#

i love me a trenchling bounty though. with a necro ring it can sometimes be accomplished with one good 335 Tentapepe

marsh bane
#

We made a mistake homie! Check your times on corsairs.

#

Appreciate the chat, Keruta. Helps me sanity check that I'm scanning the right area.

round needle
# marsh bane We made a mistake homie! Check your times on corsairs.

Bad day to to check, had some hangup issues.... I've killed 66 in 22 hours though!

| Creatures (unique: 14, total kills w/creature: 4477) |
+---------------------------+-------------+------------+
| Creature                  | Kills       | % of Kills |
+---------------------------+-------------+------------+
| steelwing harpy           | 1263        | 28.2%      |
| lightning whelk           | 1168        | 26.1%      |
| stormborn primordial      | 386         | 8.6%       |
| drowned mariner           | 227         | 5.1%       |
| humpbacked merrow         | 222         | 5.0%       |
| wraith shark              | 220         | 4.9%       |
| bilge mass                | 207         | 4.6%       |
| revenant buccaneer        | 203         | 4.5%       |
| fog-cloaked kelpie        | 178         | 4.0%       |
| needle-toothed trenchling | 110         | 2.5%       |
| kraken tentacle           | 108         | 2.4%       |
| coral golem               | 84          | 1.9%       |
| corsair                   | 66          | 1.5%       |
| merrow oracle             | 35          | 0.8%       |
+---------------------------+-------------+------------+```
marsh bane
#

Super tiny numbers considering they're mixed in with the things you killed 1k+ of.

spice dew
#

not a lover of oracles? 😁

round needle
#

Apparently not, hah!

marsh bane
#

For perspective:

+----------------------------------------------------------------------------------------------------------------------------------------------+
|                                                Profiles (bounties & silver by profile) - Day                                                 |
+----------------------+-------------+---------------+--------------+-----------------+-------------------+---------------+-------+------------+
| Profile              | Hunt cycles | Bounties Done | Total Silver | Avg Silver/Hunt | Hunt Time (Total) | Avg Hunt Time | Kills | Kills/Hunt |
+----------------------+-------------+---------------+--------------+-----------------+-------------------+---------------+-------+------------+
| Ashur_singing_crags  | 138         | 23            | Nope!        | Nope!            | 10:25:52          | 0:04:32       | 2829  | 20.5       |
| Ashur_mageborn       | 115         | 18            | Nope!        | Nope!            | 3:14:10           | 0:01:41       | 2184  | 18.99      |
| Ashur_moghreb_jungle | 39          | 10            | Nope!        | Nope!            | 1:17:56           | 0:01:60       | 937   | 24.03      |
| Ashur_seat_of_storms | 23          | 4             | Nope!        | Nope!            | 0:45:41           | 0:01:59       | 487   | 21.17      |
+----------------------+-------------+---------------+--------------+-----------------+-------```

138 hunts, over 10 hours of hunting time
#
+------------------------------------------------------+
| Creatures (unique: 14, total kills w/creature: 6484) |
+---------------------------+-------------+------------+
| Creature                  | Kills       | % of Kills |
+---------------------------+-------------+------------+
| lightning whelk           | 1477        | 22.8%      |
| steelwing harpy           | 1162        | 17.9%      |
| stormborn primordial      | 607         | 9.4%       |
| humpbacked merrow         | 446         | 6.9%       |
| revenant buccaneer        | 362         | 5.6%       |
| drowned mariner           | 355         | 5.5%       |
| needle-toothed trenchling | 355         | 5.5%       |
| coral golem               | 338         | 5.2%       |
| wraith shark              | 332         | 5.1%       |
| bilge mass                | 299         | 4.6%       |
| fog-cloaked kelpie        | 292         | 4.5%       |
| kraken tentacle           | 237         | 3.7%       |
| merrow oracle             | 112         | 1.7%       |
| corsair                   | 110         | 1.7%       |
+---------------------------+-------------+------------+```

Only 110 kills of a corsair.  About 1 per hunt, with an average hunt time of 4.5 minutes
marsh bane
#

@idle gale , I think we made a mistake requesting that corsair were part of the bounty system. Can you take pity on us and either remove them/reset back to the original factory settings for corsair bounties or increase their spawn rate?

idle gale
#

Hrm.

marsh bane
#

I can also decline those bounties too, so it's got an easy solution that way if you don't think that removing the bounties makes sense.

fast basalt
#

I find corsairs all the time in the singing crags.

round needle
#

Seems a bit crazy I've killed more tentacles than corsairs or oracles:

| corsair                   |  2805 |
| merrow oracle             |  2163 |
+---------------------------+-------+```
marsh bane
#

Anecdotal, anecdata, or the real deal? 1.7% is incredibly low considering that I hunted there for over 10 hours today.

frail forum
#

I also kill a lot of Corsair’s

fast basalt
#

But I also don't specifically target just them, I tend to clear most things in my way.

marsh bane
#

Nothing is off limits, I kill everything there.

round needle
#

I kill everything that's in whatever zone I'm in for my bounty. Except for Ashur, he's off limits.

fast basalt
#

For me, if I'm hunting corsairs,, whelks, or harpies, I stay in the singing crags and cruise the trees and below. Seem to find quite a few of all of that with some primordials mixed in. I've gotten a lot more shark hearts off of the corsairs lately too.

stuck mural
#

same. if i stay up in the singing crags i find plenty of them in my experience.

fast basalt
#

If I want trenchlings I'll drop below or go out to the seat of storms, golems at the seat as well. Primordials I don't tend to chase yet though I've been working on a weapon for them.

marsh bane
#

I wonder what the delta is then.

fast basalt
#

I find bounties hardest on the Mageborn and co. section simply because of the room breaks and having so wide a diversity of creatures.

stuck mural
#

are you in shattered? is it possible shattered would have a different spawn rate? i also realize i have no way to get actual data and i'm sure i do fewer bounties overall.

#

(but i know corsair bounties don't take me 80 min)

round needle
marsh bane
#

Yeah, Pandin and I are Shattered.

fast basalt
round needle
#

@marsh bane do you have a total kill count on corsairs for 2026?

marsh bane
#

mobs_2026: {"all_mobs" => ["humpbacked merrow", "revenant buccaneer", "wraith shark", "bilge mass", "fog-cloaked kelpie", "kraken tentacle", "drowned mariner", "needle-toothed trenchling", "merrow oracle", "coral golem", "stormborn primordial", "corsair", "lightning whelk", "steelwing harpy"], "total count" => 383028, "humpbacked merrow" => 31673, "revenant buccaneer" => 16473, "wraith shark" => 16479, "bilge mass" => 15826, "fog-cloaked kelpie" => 16717, "kraken tentacle" => 11089, "drowned mariner" => 17375, "needle-toothed trenchling" => 33532, "merrow oracle" => 13088, "coral golem" => 31714, "stormborn primordial" => 30539, "corsair" => 18000, "lightning whelk" => 74400, "steelwing harpy" => 56123}

So 4.7% on the year. Wonder why they're so reduced currently?

round needle
#

Yeah mine are 2.65% after losing my data

frail forum
#

[MDR result: 192 (Open d100: 158)]
Shimmering air engulfs you in a disruptive vortex that tears at you from all sides!
... 35 points of damage!
Your head explodes like an overripe melon.
The dim aura fades from around you.
You feel less confident.
The deep blue glow leaves you.
Deep blue motes swirl away from you and fade.
Your ethereal censer fades away, leaving only a faint lingering scent of incense.
The brilliant aura fades away from you.
You become solid again.
You feel your extra strength departing.
You suddenly feel less protected.
The powerful look leaves you.
An ethereal golden collection bowl drifts out of your body, then vanishes.
Your sense of faith and conviction wanes.
You notice your blood flow go back to normal.
You lose your extra internal fortitude.
The air calms down around you.
You feel less secure.
The air about you shimmers momentarily before the evanescent shield surrounding you collapses.
You feel the protection of your deity's influence fade.
Your breathing becomes more shallow.
The opalescent aura fades from around you.
The light blue glow leaves you.
A white glow rushes away from you.

It seems you have died, my friend. Although you cannot do anything, you are keenly aware of what is going on around you...

#

2x survival and that wind just open roll me ... even the weather effects is no joke here

upbeat stream
#

MDR is magic mystic defenses though, got get those skills up!

vague goblet
#

Survival doesn't help MDR~~ I don't think~~.

frail forum
#

This is the wind... weather effect

spice dew
#

For Elemental attacks, defenses are boosted by Aura bonus, EMC ranks, Elemental Lore ranks, and some spells.

#

honestly not even sure if that MDR counts as elemental, heh. the system is really too new

stuck mural
#

it's disruption damage

spice dew
#

true, but it's also air? 😅 maybe mental?

For Mental attacks, defenses are boosted by Discipline bonus, MMC ranks, Mental Lore ranks, and some spells.
i don't worry about defending against them specifically though

worldly turtle
frail forum
#

Can’t afford one with loot cap

fast basalt
#

Ranger trinket's don't protect from disruption criticals anyway.

wraith rivet
#

Disruption Resistanc resistdisruptio 10/40 Passive

frail forum
#

[SMR result: 227 (Open d100: 171)]
One of the voltaic lashes twines around you in a flash, and pain wracks your body!
Your body resists the electrical damage and lessens the severity of the attack!
... 30 points of damage!
Terrible shock to neck fuses larynx shut. A painful death follows.

light ruin
#

If you had a ranger trinket you'd still have died but it would have done less damage, at least

jaunty hamlet
#

Depends how much resist that tight bod has. That wasn't a nerve kill just a regular ole lightning one and the lowest possible fatal threshold.

wraith rivet
#

According to the electric crit table, he should of had the rank 8 messaging for a 30 point damage instead of just the rank 6 messaging.. does that mean it he actually mitigated a couple crit rank damage levels (2)?

jaunty hamlet
#

afaik all the damage indicators in crit tables are how much damage they add from regular attacks / bolts, basically. And other attacks from SMR, spells, etc. use different numbers that is (almost?) always more like 5 * crit rank. Casting 409/415 for instance you don't get all those weird numbers that are on the lower ranks for instance it's 5/10/15/etc up to 45 or maybe 50 if it's a rank 9 (rank 1's might be 3 or something i forget)

frail forum
#

It’s crazy how quick you get use to the random open rolls…

Dying to a mob open roll feels way better than the environment for reals

jaunty hamlet
#
... 40 points of damage! 
Blow shatters bones in the enormous mosquito's neck leaving its head hanging loosely!```
Like random one there from an impact crit from 409. That's listed as a 30 damage crit but it's a rank 8 from a cs attack and does 40. I bet if i double checked logs from casting 510 i have that crit and it would be a 30 damage crit if i backed out the pre-crit bolt damage to match the crit table
idle gale
#

I want to know why the mosquito has bones.

neat grove
jaunty hamlet
vague goblet
#

Buuut, throw a little Gyres magic at it and suddenly we are all excited for 1106 working on other exoskeletal beings (hint hint) 🎉

hexed fable
stuck mural
#

Loot cap

shut compass
#

You'll know for sure if your loot improves massively in eight hours.

flint kiln
#

my pointless rant removed

viral heron
#

the cats can stay

left quartz
#

That porcupine looks shifty tho.

willow ginkgo
#

Something change with gem tasks? Looks like getting a double comma in the message text output for BOUNTY when getting a gem assignment.

The taskmaster told you:  "All right.  I've a mission for you.  Our guest,, the trader Galeb, has an order to fill and wants our help.  Head over there and see what you can do.  Be sure to ASK about BOUNTIES."
round needle
#
A stand of massive trumpet trees flourishes, immensely tall and old, sheltered by the embrace of a towering ridge line that shades the area along its perimeter to the south and west.  Flowers, from canary yellow to flamingo pink in color, bloom brazenly amid the foliage, making the colossal trees look like puffs of vibrantly dyed cotton.  A few boards are haphazardly nailed into the trunk of one tree to serve as handholds, and droplets of dried golden sap trail down the bole from the punctures.  You also see a mummified shark heart.
Obvious paths: northeast, south, west
>
[go2: travel time: 0:00:00.655]
--- Lich: go2 has exited.
;eloot
--- Lich: eloot active.
>--- Lich: eloot has exited.
>
With a dissonant shiver, your aranthium wand crumbles to dust.
>
Your disk arrives, following you dutifully.
>loot room
There is no loot.```

Shouldn't `loot room` be grabbing the mummified shark hearts?
willow ginkgo
jaunty hamlet
#

I kinda remember a mention that bug reports on test get yeeted into the void but I’m not 100% sure. I hope it’s true cause it’s hilariously silly if so.

willow ginkgo
#

I know that the bug reports go into the same system, at least from Prime/Shattered/Plat. I'd expect Test would as well.

#

not about to take my Prime or Shattered character there... to much of a hassle.

light ruin
#

Shattered should have the DEMO TELEPORT comamnd from Test. Like, why not, lol.

plain bison
#

before I simply spiral into a string of profanity that gets me an official warning, can I politely ask for it to be made impossible to keep characters INDEFINITELY LOCKED IN A ROOTED STATUS FOREVER?!

#

seriously, how freaking stupid can the design for this stuff possibly be

sand prism
#

Need to get that covert arts training

lyric folio
#

Covert arts, there are gemstones that help, and the biggest one is that in ascension areas the expectation is that you're grouped ¯_(ツ)_/¯

frail forum
spice dew
#

think of RT like an extended hug from the game. it’s how the game shows you it cares hugbears

hexed fable
#

force of will gemstone is 1 hour cooldown at T5. breaks anything!

of course, if it happens over and over, then you're kind of up a creek without a professional fix

oh, and it doesn't work in RT. but it's great for wizards, at any rate

shut compass
# frail forum Is that the expectations? I thought groups made it too easy and that’s why they ...

Not sure about Sailor's Grief, but those were indeed the expectations for the Hinterwilds.

#892754010925305876 message

It's an Ascension hunting ground, and we're still not done tuning everything.  But overall, you should be well past cap.  With enough skills (normal and Ascension), you can solo some of the content, but grouping is still encouraged and going to be required for significantly underexperienced characters.```
#870437349388071012 message
```[...]if you're grouping, as intended for the top level content in the game[...]```
#893166883568775268 message
```Ashraam — 5/13/2022 6:44 AM
No one said it was designed to not be solo'd, they did say it was meant to encourage grouping.

Estild [GS4], Role icon, Product Manager — 5/13/2022 6:45 AM
It's designed for groups.```
frozen cipher
#

A lot of things get tossed around as expectations, and they evolve as the process moves along. Solo hunting is expected in ascension areas. Ascension areas are for elite hunting no matter how many of you there are.

idle gale
#

I'd expect Ascension hunting to diverge even more from regular hunting over time.

spice dew
#

but hopefully it doesn’t Diverge

frozen cipher
#

What is regular hunting?

lyric folio
#

Non-ascension hunting.

plush token
plain bison
#

With an abrupt rumble of thunder, threads of buzzing enery streak in to form a fulminating stormborn primordial.

Silently, you inhale and prepare your diversion.
[SMR result: 144 (Open d100: 37, Bonus: 11)]
You throw your voice behind a fulminating stormborn primordial and the primordial's attention is diverted by the noise!
A fulminating stormborn primordial parts into threads of buzzing energy that streak northeast.
Roundtime: 2 sec.

Silently, you inhale and prepare your diversion.
[SMR result: 126 (Open d100: 15, Bonus: 11)]
You throw your voice behind a fulminating stormborn primordial and the primordial's attention is diverted by the noise!
A fulminating stormborn primordial parts into threads of buzzing energy that streak southwest.
You come to a halt as your momentum stops.
Roundtime: 2 sec.

With an abrupt rumble of thunder, threads of buzzing enery streak in to form a fulminating stormborn primordial.

With an abrupt rumble of thunder, threads of buzzing enery streak in to form a fulminating stormborn primordial.```

that continued 2 more times.

this is the kind of thing that makes me want to cuss. a lot.

the movement rate is so just...like....WHY
#

like at least give them a couple seconds of rt so I can finish off the disabled thing that's in the room with me? or something?! do they SEEK players? UGH sus

worldly turtle
#

I am experiencing the same type movement above with grotesques in Moonsedge. I complained on Help channel and someone mentioned this was happening in other ascension areas, too.

I hope an Ascension dev has been made aware! It's hilarious to watch grotesques and primordials turn tail and run, but also irritating.

fast basalt
#

Some creatures will follow you. Primordials seem to do so unless you move one or two rooms off from what I've experienced.

plain bison
#
[MDR result: 237 (Open d100: 165, Penalty: 12)]
Grasping jaws and lightless eyes materialize from the shadows as the shark coalesces to deliver a violent bite!
   ... 30 points of damage!
   Incredible shot to the eye penetrates deep into skull!```
plain bison
night thicket
#

“How about this… instead of walking into the zone… they have to swim with RT and a mini-maze. LOL!”

lyric folio
#

Some players hunting in ascension areas:

"I expect to never die."

"Arrrgh, how did I die?! What shall I do? I know, I'll complain on discord!"

plain bison
spice dew
#

sometimes you just walk into a room and die 😅
||says the guy with 4 self rezzes and 319 lol||

fast basalt
#

Puncture Resistance resistpuncture

night thicket
#

I have 40% puncture resist and that shark bite is fatal if it lands an eye shot.

It’s not about never dying, it’s just that open rolls feel cheap.

plain bison
lyric folio
#

Yeah the game's hard. Open rolls happen.

fast basalt
stuck mural
#

ya'll die? confused

plain bison
spice dew
plain bison
fast basalt
stuck mural
#

that wasn't a death, it was a statement

spice dew
#

still found no hearts. the corsairs kills are racking up

fast basalt
night thicket
#

Open rolls feel cheap because they’re random, no skill involved, and steps you can take to mitigate or prevent the risk is minimal. That’s all.

It’s not about being hard, or never dying. It’s something you accept with playing the game but that doesn’t make it a well designed, thoughtful, or engaging experience when it happens.

fast basalt
#

It was worse before they gave everyone automatic magical dux.

spice dew
#

they don’t personally bother me much; the creatures need a chance to win 😈 Tentapepe

#

and as far as flavor goes, SG has some of the best ways to die. sharknado to the eye? a good death is its own reward

stuck mural
#

why are you like this

spice dew
#

so when are we sharking the waters? people are saying the swim is boring

fast basalt
# stuck mural why are you like this

If it's good enough for players! besides, it's only reasonable to assume that if they've killed players who own those weapons, some of them at some point or another would have fallen into the hands of the creatures.

spice dew
#

merrow should pop on spells again, i don’t have any spines flying my way since test 😈

fast basalt
#

I'm still waiting for them to come out with a creautre that absorbs 506 and or Tonis from those using it and it increases their attack round.

spice dew
fast basalt
spice dew
#

gave me a good scare, but i lived

fast basalt
frail forum
#

You kinda just get use to the open rolls and accept them after … like the 40th time … it just happens and literally the price to pay for “hard” content

#

My only beef with SG is that … some of the “fun” of risk vs rewards starts to have diminishing returns the longer you hunt there.

I.E. more fun in the beginning of the month before you get into soft cap

stuck mural
#

yeah, the 20k transport eats into profits pretty badly by the end of the month

keen briar
frozen cipher
spice dew
#

maybe we teach the trenchlings spell thieve

night thicket
vague goblet
#

I died more times in one night of WoW raiding than I’ve died in my entire GS career.

jaunty hamlet
#

Stop standing in the happy green fun gas in raids!

plain bison
light ruin
#

I think we'd all agree Gemstone is kind of its own thing, and that's part of why most of us love it. For better of for worse, the state of GS combat is such that without SMR and open rolls, a huge number of people would just never, ever die

vague goblet
frail forum
jaunty hamlet
#

Plenty of games have essentially the same mechanic.

Pretty much any strategy type game (xcom) you can can lose that 99% to hit roll, the enemy unit passes their 10% to hit roll now you're out of position that unit dies the whole encounter crumbles

any deck building game, you just get the only losing draw order. looking at you asdlkjasdlkjasdlkjs slay the spire.

any action game that have bosses with RNG attack patterns you can just get the absolute hardest combination to dodge for the situation. Like sure it's marginally better if you're legitimately great at the game you could overcome it but, that just doesn't apply for 95% of the players so it doesn't matter. This legitimately comes up all the time in speedrunning (and obviously exacerbated by them playing said games with much thinner margins of survival to eek out seconds)

Unfortunately timed crits/debuffs/etc. from bosses in an MMO, or really unfortunate randomly applied mechanics (like oh, every healer on the main tank got randomly picked for the teleport to the negarealm)

frail forum
#

I’m going to be honest about the open rolls on their side … one of the reason why I like hunting SG is because of that one element.

You have to maximize and have risk in every engagement because the mobs are able to open roll you.

Was just saying you get use to it when the environment takes you out a few dozen times. Or when you get an environment buff that activates spell severance.

spice dew
#

se
[The Mageborn, Upper Deck - 35612] (u7150505)
Amidships, the Mageborn is cracked open, what remains of its aft sagging, defeated, into the waves. Pools of seawater collect in depressions along the warped deck, reflecting scavenging seabirds as they soar across the sky. Rusted equipment and cargo debris lie scattered across the broken deck, the latter comprising waterlogged footlockers, crates still tied down to rusting hooks, and a few barrels of wine long since gone sour.
Obvious paths: northwest
nw
Bolts of forking green-white lightning rain down from the heavens in a devastating chain of blinding thunderstrokes!
[SMR result: 227 (Open d100: 170, Penalty: 3)]
Electricity blazes through your body, illuminating you from within in a blinding flash!
Your wiregrass anklet pulses briefly, deflecting some of the electrical damage!
... 22 points of damage!
Terrible shock to neck fuses larynx shut. A painful death follows.
walked into a room and died Tentapepe
live by the open roll, die by the open roll 😁

idle gale
#

Open rolls are kind of silly, but I have to admit that I enjoy them.

spice dew
upbeat stream
spice dew
idle gale
#

Because we have such linear combat resolutions in some areas, I think open rolls may be necessary just to provide any variety to the experience.

#

I do wish they didn't so frequently result in an auto-kill, though.

spice dew
#

i don't envy trying to stay ahead of our power curves 😁

crude brook
#

Every combat system should get open rolls or none of them should.

light ruin
#

Every combat system should get open rolls Let's do it

neat grove
#

Gross

fathom tusk
#

Primordials DS remains too high

hexed fable
fast basalt
hardy nymph
#

Having reached close to hard cap plus 3 gemstones for the month already, I’ve taken myself back to Sailor’s Grief over the past several days. I really enjoy the challenge.

For context, year to date hunting HW nonstop I had zero legitimate deaths excluding the wyrm (1 or 2 disconnects but those don’t count). I’ve already had one death and several very close calls in Sailor’s Grief just since I’ve been here most recently. The seat area is particularly challenging and really requires some focus to play well.

Please keep making harder content like this - it’s so much better than mindless buzzsaw killing (I actually think HW is a fantastic area… it’s just gotten way too easy for me now).

light ruin
#

I like SG I just hate the swimming, and I’m not interested in tying my hunting to a consumable or spending big bucks on a multi ring so I bailed months ago. If the swimming ever becomes less terrible I’ll be back

hardy nymph
#

I use gold rings. You can buy them in the pawnshop for 2k each. It’s really a minimal amount of upkeep!

stuck mural
#

I bugged the fact that 740 doesn’t work. I’m still hoping it’ll be fixed because the swim is a bit annoying.

frail forum
#

SG is incredibly fun and challenging.

light ruin
spice dew
#

SG wasn’t the only reason i bought a multiring, but it really shines here 😁

hardy nymph
light ruin
#

Back at it in SG the last couple days. The swimming's still annoying, but the area is a lot of fun and I am glad that it exists

sick folio
light ruin
#

Correct

sick folio
#

Basic subs must love that 😂

modest slate
#

who needs herbs anyway

spice dew
frail forum
#

Don’t need herbs when you get one shot open roll

warm summit
#

Any chance SG can be added back to the TEST server?

spice dew
#

as a demo location, to be clear

jaunty hamlet
#

7150-608

Should be the segment / room id for the resting room in the area if that makes it easier.

white shale
#

Where is SG on the OSA map?

spice dew
#

in the lucky seaway

light ruin
#

Cool looking map. Is that a Simu Joint, or player created?

white shale
#

Thanks. Any advise for a sorcerer to hunt hunt there?

jaunty hamlet
#

Seeing the explorable world like this and realizing we’re basically the Florida of Elanthia seems so appropriate.

fathom tusk
idle gale
#

I've seen a bug come up where a player claimed that they only get bilge bounties in Sailor's Grief. Is this still the case or can people vouch that they're getting other creatures?

stuck mural
#

i get all sorts of bounties.

fast basalt
#

I've gotten mariners, trenchlings, skins, etc. for a full mix the last few days

idle gale
#

Kk.

white shale
#

I get a bunch of corsairs and bilge.

modest slate
#

i get all different ones

fast basalt
#

For everyone coming to SG for the onslaught who hasn't been..

queen ermine
#

so um, how do I get to Sailors Grief?

vague goblet
#

By boat. Or buy boat.

fast basalt
queen ermine
#

damn, I ported to sleeping drake harbor

fast basalt
#

Once you get there, you'll land on Talon isle, which IS a combat zone area so if you want to get to the town area, you'll have to fog or port, or swim spicer's sea on the western shore. That will take you to the Contempt which is a ship that acts as home base for the hunting ground.

From there you'll have to swim or teleport by some kind of anchor(familiar gate, gold ring, etc. ) to one of the other hunting zones.

queen ermine
#

this onslaught stuff better be worth it

vague goblet
#

Probably not, unless you find a group.

light ruin
queen ermine
#

I did, thank you

#

is there a specific type of damage that is mostly used in SG?

queen ermine
#

I made it to the contempt

fast basalt
viral heron
#

someone should petition the Artificer's to like open a portal or something to the area that the onslaughts are happening...more defenders means less likely we are all unpaid workers for the Empyreans at the end of the day

white shale
#

Learning lots of lessons here over the past day.

  1. wind can take my head off and there's nothing I can do about it.
  2. tentacles hit really hard, also taking my head off
  3. there's a friendly Skeletal albatross that will bring my body back to the Comtempt.
fast basalt
queen ermine
#

how do I get from the Contempt to a place I can get back to the mainland?

upbeat stream
#

you swim to talon isle, you jump off the se corner of the main deck

queen ermine
#

is it mapped out, so that once I land in the water, I can see where I'm supposed to go to get to Talon Island? and will 101 ranks in swimming be enoough?

upbeat stream
#

no because the contempt moves, you use sense and then swim the opposite direction. 101 ranks should be fine watch your stamina though.

fathom tusk
#

60 ranks of swimming is enough really.

twin pine
#

Confused by this: ```>l
[The Contempt, Main Deck - 35595] (u7150605)
Near a driftwood trestle table erected on the ship's grey-green deck, the railing has given way to permit a dangerous but thorough view of the ocean and the ship's starboard hull. Despite the great age of the vessel and its considerable disrepair, there are the bones of a sleek and predatory ship beneath the decay. The timbers around her portholes are painted in silver gilt and emerald lacquer to form radiating streamers of kelp. You also see a tiny resolute elf-owl (flying) and a dead halfling pirate.
Obvious paths: south, west

loot pirate
Geez! It's still alive! Not a good time for that.```

#

Also, any possibility of a town cleric at this location: [The Contempt, Fo'c'sle - 35599] (u7150603) A stately figurehead of algae-spotted oak juts from the prow, its carved figure that of a nixie with proudly imperious features. Salt-encrusted rigging drapes across weathered rails, where paint flakes off in ragged hanks like peeling flesh to reveal rusted metal underneath. Obvious paths: northeast, southeast?

idle gale
twin pine
#

So undead?

#

Oh Bert Bloodbuck.

idle gale
#

Halfling names are the best names.

night thicket
#

This is a dumb question because I've been here so long. How do you leave? The Obelisk is one option, is the other only using your boat with the dock handler? Is there a non-OSA way aside from the Obelisk?

fathom tusk
#

I posted that on the wiki yesterday. NPC dock, 20,000 silver, north of the Obelisk at the docks

jaunty hamlet
frail forum
#

The NPC dock master returns only works if you took a ship that way to Talon to begin with … if you arrived by OSA.. it won’t allow you to return back

fathom tusk
#

I'll add that bit to the wiki