#Council of Wyrmhunters

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dark fog
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i'm hoping to get a chance to solo one again...one day. it's turning out to be harder to find a solo wyrm than to kill it

halcyon palm
#

Oh, I'm very confident in my ability to adjust on the fly as circumstances change, which obviously they would. But yeah, start with one plan and then adapt to fallback options as it fails.

magic wigeon
pallid salmon
#

summon one with an idol at 4am

late trench
#

I agree with Ralkean and Leafi - basic assignments at the beginning and if someone falls you can pick up their job or have backup assignments.

dark fog
#

will 515 stay up in Spell Burst?

pastel current
#

It is not spell sever friendly, no

#

It could be planned for, if the recipient is willing to drop a spell for it

pure moss
#

i've been on 30 successful hunts (and i think 3 or 4 fails) in the last month... and 90% of the time, it's the same 5 or 6 of us, in some shape or form. Everyone kind of knows their roles.
Occasionally, we'll get one or two new folks to join, and to your pointss, it would probably be good for us to double check group compositions and callout any helpful strategies.

I do think it's important everyone attempts it, learns, comes here for discussion and processes though.

If I was new to it, and joined a part and someone told me to just sit back and web it constantly, i'd be annoyed.

That being said, more communication and asking if anyone needs advice before pulling the ballista is probably wise. Especially if we can sanct the room and recombobulate before firing

weak lake
#

Also just webbing it won't cut muster if there's more than 5 people there, preference will be given to those who are doing damage for port to Wyrmreach (instead of currently, where it's just reverse room order, lol). That was the latest I could find from Auchand on it, anyway.

pure moss
#

but to your point there... when things go live - if we take stock of who's there and needs it completed. If more than 5 are present, someone that's just there to help can shift their focus to disablers, CC, support and not do any damage.

late trench
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btw I tested 709 this afternoon and can confirm it doesn't even consider the wyrm to be an eligible target - so not like it's just failing to grab, the arms don't even try to grab the wyrm even when not flying

acoustic crypt
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Yeah, I've started waiting after clearing the room and asking if everyone is ready before firing the ballista. It's an adjustment from when we had fewer people interested in hunting it, so a most of the time there were two (maybe three if we were lucky) and the drive was to fire it before more mobs got into the room preventing it to be fired and then having the wyrm fly off.

Ironically this happened to us just a few nights ago. Everyone had a late start getting to the wyrm and after clearing the ballista, I was spamming FIRE ballista and it literally crumbled in front of us. ๐Ÿ˜„

late trench
#

what's the timer on the ballista? is it static?

acoustic crypt
late trench
#

yeah definitely now we know we have at least 10 minutes so we can arrange for an organized start

acoustic crypt
#

If it's not in Angargreft/Sanguine Grove (because I hate disruption from desciples), I'll still pull it late night solo and engage it to get a few more minutes in case someone wants to join in. I struggle to cause enough ranged DPS so doubt I'll ever actually solo one again. So, technically, you can push that out to around 20 minutes.

pure moss
#

Better drop KS and get some spiderman action going with 118!
This has custom spell cert written all over it.
"With a quick flick of his wrist, Myharl shoots balls of webbing at a silver-scaled cold wyrm! THWIP THWIP"

acoustic crypt
#

I think it's more that the group of us who are frequenting them have sort of become familiar with what each other are doing. When there's a new tactic or idea it gets tried out, and when it's successful just sort of gets adopted. It's a chaotic battle, and with the binds and RT locks, it's difficult to "plan ahead" by much in real time.

pure moss
#

When i see red on my screen - i call out a cloud and try to use my rod
When i see blue - I call out airborne and try to web

Everyone else has 1 or 2 spells/manuevers/attacks they should be cycling.... that's about all the planning you can do

acoustic crypt
#

Sounds like with sanct you do. In the swarmier areas though constant recurring mobs can keep you from firing it. The room has to be clear to do so.

pure moss
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you can't really give people certain roles, like unstun/webbers/cloud, etc... everyone kind of needs to be accountable, because during most normal fights with it, at any given time, 2 or 3 people are immobilized in some fashion

Edit: If parties are being planned ahead of time, people could be given priorities....and advice. But we haven't really had "planned parties" for these hunts to this point.

acoustic crypt
dark fog
#

ah, that is good to know - i didn't want to step on any RP wyrm hunting toes ๐Ÿ˜„

pastel current
#

Considering trying aimed waylay to the back next go round. I know typically you don't want to aim waylay, but I think back should have a pretty high success and generally has the most damage considering the crits are mostly irrelevant anyway. That should even further reduce the risk of leg hits

pure moss
pastel current
#

Ahh..didn't consider that. Yeah, that would be a problem...especially for me ๐Ÿ˜†

acoustic crypt
pure moss
acoustic crypt
pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Fjallarhaart to stake out its territory before embarking on a hunt!

tough umbra
#

We got more than 5 tonight. ๐Ÿ˜‰

pure moss
#

She ran away from us at the river.

[SMR result: 167 (Open d100: 7, Bonus: 125)]
The winds assault a silver-scaled cold wyrm for 28 points of damage!
   ... 30 points of damage!
   Massive decompression causes head to erupt in an explosion of brain and bone! Messy!
PJ>
A silver-scaled cold wyrm clambers up from the ground, supporting her weight on massive scaled legs.
A silver-scaled cold wyrm lifts her great head and splays her limbs, erupting from the webbing holding her with alarming ease.
The webs dissolve from around a silver-scaled cold wyrm.
With astonishing grace for a creature of her size, a silver-scaled cold wyrm prowls out.```
fathom sierra
#

Can't be 710, it's capped in crits

pastel current
#

I mean, it is 710. That is the message for the vacuum cycle. And that's a rank 6, which is where 309/710 cap: #1292249636068786206 message & #1292249636068786206 message

fathom sierra
#

Maybe....wait didn't I cast 710? ๐Ÿ˜†

pastel current
#

You were the resident sorc at the time, yes ๐Ÿ˜

#

The behavior does mirror complains in #sorcerers about foes running away when targeted 710 is active - but in this case even worse because the wyrm can't really be CC'd to prevent it

fathom sierra
#

I also cast Blood burst and pestilence but I don't know how effective anything I do is. I make sure to cast web and 412 and 715 though

pastel current
#

but I don't know how effective anything I do is
You are not alone in this, haha

late trench
#

so last night she ran OUT and then poofed? seems like you could have just followed her but I suspect she was gone?

acoustic crypt
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Nah, she ran out, we chased and killed her. โš”๏ธ
Edit: However had the encounter timer expired, she would have flown off.

late trench
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I'm still frustrated by not having any ideas for keeping her from falling on people. Usually there are tactics to avoid that sort of thing. How bad does it hurt dps if all people who can aim are aiming for not legs? That means you couldn't even berserk ๐Ÿ˜ฆ

acoustic crypt
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Yeah, no DPS from berserk, I think you can set your default aim and that should work for waylay. I'm not sure you can target a focused mstrike. I've never tried. I'll try here in a few minutes.

pastel current
#

Vulnerable is my main thought, I just don't know if it can be reliabely kept up. But, it should massively reduce the number of limb hits from unaimed attacks

#

Combat Maneuver Sources

  • Bull Rush
  • Shield Bash
  • Shield Charge
  • Shield Trample
  • Sweep
  • Tackle
  • Trip
    Weapon Technique Sources
  • Twin Hammerfists
  • Charge
  • Radial Sweep
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I was planning on throwing some sweeps out next attempt, would be good if a warrior could weave in some tackles just to see

acoustic crypt
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Yeah, just checked, and the game engine won't even recognize the mstrike command when you try to aim. I figured there was a reason I had never done it before.

late trench
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right so no berserk and no mstrike LOL

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do those CMs actually knock her down? like can you tackle the wyrm effectively? I guess if that applies the vulnerable debuff and knocks her down (which means she can't fall)....you could like macro tackle or whatever before your attacks. If she's already down, you mstrike or whatever. If she's not down, you tackle. Repeat? Does that make sense at all? Goal is to keep her down so she can't fall while also applying vulnerable to reduce the chance of her getting up and getting legged before someone can knock her down again.

acoustic crypt
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I mean, it can be done, but it would be very slow and the party would need to be able to survive the slower offensive pace.... which probably defeats the purpose of taking it into consideration.

late trench
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well if she falls on someone that entirely negates their DPS for like 20 seconds (not to mention their defensive survival ability) - not sure exactly how long that lasts - so I'm not sure whether it's a net positive for the group DPS or not

pastel current
#

Tackle and similar were recently updated to apply effects even if the target is immune to knockdowns. The main goal would be to get the Vulnerable debuff on her

acoustic crypt
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I haven't tried to tackle the wyrm lately, it can be done, but in the past she's just shrugged it off like 2 seconds later. I'll give it a go next hunt.

late trench
#

vulnerable only lasts one attack, or did I read it wrong?

acoustic crypt
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I thought that was the case, but if that next attack is a waylay for 400 damage... might be worth it.
I wonder how well we can RT lock her once she's down. Feint maybe?

pastel current
#

Yeah, looks like that might be the case. I was under the impression it was a duration - not as helpful for just one

fathom sierra
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I don't think you can rt lock a wyrm or at least pain (711) isn't giving rt lock

late trench
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It's not clear to me that RT lock works much at all otherwise that would be the primary goal...but I've heard someone say it works in some phases but not others. Any tactics that increases the time she spends on the ground (prone) and with the vulnerable buff seems great to me (from a pure perspective, of course, since I can't possibly dodge the fall-on-me SMR).

pure moss
#

Sweep won't knock her down.
It will apply Vulnerable though.

late trench
#

I'm guessing the same for tackle? I mean if vulnerable is just one swing it's not nearly as helpful as knocking her down for a few seconds (in which multiple attacks can hit without risk of knocking her down).

pure moss
#
[SMR result: 149 (Open d100: 67, Bonus: 1)]
Your size greatly hinders your attack!
A silver-scaled cold wyrm lurches with the impact, but she remains upright!  You deftly regain your footing.
Your attack exposes a vulnerability in a silver-scaled cold wyrm's defenses!```
acoustic crypt
#
[SMR result: 141 (Open d100: 94, Penalty: 19)]
Your size considerably hinders your attack!
A silver-scaled cold wyrm lurches at the impact but refuses to go down!  Regaining your balance, you take a quick step back.
Your attack exposes a vulnerability in a silver-scaled cold wyrm's defenses!```
late trench
#

so I wonder if there's just NO way to get her on the ground other than to leg her and let her fall on someone lol

pallid salmon
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I'm assuming you can't unbalance it and if you could it would have the same consequence

late trench
#

yeah and the RT will do nothing afaik

pure moss
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I dont know what it's called, i'm no ranger.... but tangle vine or whatever was being used yesterday was keeping her entangled... I stare at the Room window 90% of the fight, watching her status and noticed it was impacting her most of the time. I'll see if I can dig it up in my logs

#

Moonbeam (is that Moonbeam?) seemed to work?

Ralkean draws down a shaft of dappled moonlight and bathes a silver-scaled cold wyrm in its muted glow.
[SMR result: 141 (Open d100: 93)]
A silver-scaled cold wyrm is caught fast, the light of Lornon arresting her movements.
A silver-scaled cold wyrm's form is entangled in an unseen force that restricts her movement.```
atomic mauve
#

ya that's moonbeam 611 applying immobilize

pure moss
#

it doesn't last long though:

Ralkean draws down a shaft of dappled moonlight and bathes a silver-scaled cold wyrm in its muted glow.
[SMR result: 180 (Open d100: 105, Bonus: 28)]
A silver-scaled cold wyrm is caught fast, the light of Lornon arresting her movements.
A silver-scaled cold wyrm's form is entangled in an unseen force that restricts her movement.
An earthy, sweet aroma clings to a silver-scaled cold wyrm in a murky haze, accompanied by soot brown specks of leaf mold.
A silver-scaled cold wyrm notices Ralkean botch an attempt at concealing himself.
The cold wyrm's wounded neck oozes fresh blood.
   ... 24 points of damage!
The cold wyrm's bleeding slows to a trickle and finally stops.
Attenuated droplets of the cold wyrm's blood are drawn into the sanguine lattice encircling Rolfard.
The sparking electricity surrounding Amphitryte slowly fades.
The restricting force enveloping Rolfard fades away.
J>pull am
You are unable to pull Amphitryte to her feet.
J>hide
A silver-scaled cold wyrm clambers up from the ground, supporting her weight on massive scaled legs.
With a colossal flap of her vast wings, a silver-scaled cold wyrm's muscles bunch and she launches herself into the air!  A mighty gust scours the area!```
weak lake
#

I don't think any status lasts longer than the wyrm's next action

fathom sierra
#

Doesn't web put them prone? Or they can still "fall" when webbed? Maybe I should try clumsy curse

pallid salmon
#

Be kind of hilarious if clumbsy curse just had it falling on people over and over

pure moss
quick kindle
#

so webbing doesn't necessarily prone them if they're already on the ground

pure moss
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Thanks for digging that up Missoni -- another one we can check off the list, heh ๐Ÿ™‚

autumn flame
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yeah web just immobilizes in place, so if it's "standing" it can still be proned later. flying being the exception to the rule.

atomic mauve
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so we're seeing that prone the wyrm can trigger the SMR fall attack - but we do we know more specifics about that? does it always occur when wyrm becomes prone?

pure moss
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I think it's safe when it's prone... Missoni was pointing out that webbing it, when on the ground (not in flight), doesn't make it prone.

quick kindle
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it just never stays prone long, because it breaks every status effect the next round, and can't be RT locked

pure moss
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Sitting at 8 hours right now.... so sometime in the next 45mins!

dark fog
quick kindle
#

i had the same thought about trying 708

dark fog
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Yeah, I'm looking forward to finally solo'ing one. Non-stop eye shots will give me a pretty minimal chance of accidentally grounding it

quick kindle
pastel current
dark fog
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I thought about that, too, but couldn't remember enough about GS mechanics

#

i can't remember - does the wyrm even take damage on its health show? Is there any risk of not being able to aim at a missing body part in between healing - if it even needs to physically heal a part?

pallid salmon
#
A gleaming spiked vaalorn aventail partially deflects the onslaught of the puncture attack.
  AS: +916 vs DS: +490 with AvD: +32 + d100 roll: +35 = +493
   ... and hits for 149 points of damage!
   Strike punctures throat and ruins vocal cords!
Your boosted confidence and fearlessness fade.
Like a faint wisp of a barely-remembered dream, your brief, enhanced comprehension of arcane mysteries slips away.
Your sense of faith and conviction wanes.
The air shivers about you, glistening faintly before stilling to normalcy.```
916 is just silly
quick kindle
#

my cloud wand made it run away ๐Ÿ˜ฆ

late trench
#

wyrm still hanging out at the tent

pallid salmon
#

oh i thought it was done

#
J>
Your skin is suffused with a subtle gold glow as you pray to your patron for assistance with Divine Fury.
Your spell is ready.
You channel at a silver-scaled cold wyrm.

[SMR result: 217 (Open d100: 157, Bonus: 8)]
 ** Tendrils of fiery orange energy lash out from your ghezyte walking stick toward a silver-scaled cold wyrm and cage her within bands of concentric geometry that constrict as one, shattering upon impact! **
   ... 25 points of damage!
   Flesh bubbles on the cold wyrm's left leg.

    ** Spiraling threads of misty green light extend from a smooth glowbark idol fringed with several raven feathers with a challenging wolf's howl, the motes encasing your arm in incandescence as a rush of power sinks into you to strengthen your attack. **
Particles of dust and soot rise from the ground at your feet as you release a pulsating, platinum ripple of energy toward a silver-scaled cold wyrm!
  CS: +620 - TD: +550 + CvA: +25 + 50 + d50: +7 == +152
  Warding failed!
  The cold wyrm is cloaked in a blinding platinum light and assailed for 93 points of damage!
   ... 20 points of damage!
   Skin blasted away leaving exposed and bloody muscle!
   ... 25 points of damage!
   Superheated energy causes the artery in the cold wyrm's leg to explode!
A silver-scaled cold wyrm struggles to stay upright, but her weakened limbs cannot support her prodigious mass.

[SMR result: 142 (Open d100: 39, Penalty: 28)]
You make a vain attempt to dodge the cold wyrm, but the fullness of her weight crashes into you as she falls!
   ... 5 points of damage!
   Blow raises a welt on your left arm.
An unseen force entangles you, restricting your movement!
   A silver-scaled cold wyrm falls to the ground grasping its mangled left leg!
   ... 10 points of damage!
   Nice shot to the head gouges the cold wyrm's cheek!
The divine power suffusing your actions wanes, leaving you bereft of Luukos' aid.
Cast Roundtime 3 Seconds.
Roundtime: 3 sec.```
I guess I deserved that
weak lake
#

Damn I been out CS'd by a cleric not named Brute

pallid salmon
late trench
#

looks like someone killed it though

Entire spans of the terrace have collapsed into the floors below, leaving only a fragile pathway to cling to the side of the great monument.  Cold, hard earth awaits at the end of a deadly drop to the ground below.  The treacherous thread bends toward the northwest, where immense stairs ascend to the zenith.  You also see a stale oatmeal tart and a silver-shot black stone wyrm.
Obvious paths: south, northwest```
pallid salmon
#

perigourd and kontii did

pure moss
#

after dying once.... shoutout to Tijay for giving me the 308 to get back in there

#

Group was Tsalinx, Trevic, Tijay, Perigourd, Missoni and me (Kontii)

late trench
#

I failed to test clumsy curse because I forgot the syntax to cast anything but hex lol
(curse target clumsy)

pallid salmon
#

I died x2 in that encounter both times when it was on steroids. I might go back to old cheat of unloading like 20 invoker pills into my backpack and just constantly pop new ones between rts and forget targeting 2 spells

weak lake
#

Has anyone cast 718 and just moved a room away since the sorc updates? Lol. No penalty for doing that now. Just can't miss the move to wyrmreach so have to be picky with timing

late trench
#

not a terrible idea since you can PEER to see when you need to run in and web/912 - but yeah missing wyrmreach would be bad and you would surely get caught in RT or fallen on at least once lol

weak lake
#

Sorc lands 718 and sym returns, goes to pipe den "I'm working from home"

atomic mauve
#

30002

acoustic crypt
#

Wyrm slain! Well done everyone!! โš”๏ธ

#

Did anyone take a melee hit from the wyrm? For all I could see it looked like my taunts pulled most of the mstrikes and melee attacks. I did get sympathied early on and took a few swipes at folks, though. :/

dark fog
#

looks like i only got hit in the hand from a cold wave

acoustic crypt
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Yeah, was just scrolling through the log (only about half way through), but looking like throwing out taunts between berserks kept it focused on Myharl.

dark fog
#

that is pretty handy!

acoustic crypt
#

Looks like 1-2 got through in the mix (all misses). But yeah, I noticed the shift in highlight colors of it attacking me. I'll keep doing that.

dark fog
#

i remembered to cast Core Tap this time. kept forgetting

You gesture.
Tapping into the elemental core of Elanthia, you seize part of its energy. Swirling ribbons of fiery red, deep blue, earthen brown, and airy white energy rise up from the ground and surround you. They linger for a brief moment, then explode into a shower of sparks!

You call upon the power of some dude to guide you as you mouth the words to Hurl Boulder...
You channel at a silver-scaled cold wyrm.
You hurl a large boulder at a silver-scaled cold wyrm!
AS: +628 vs DS: +258 with AvD: +22 + d100 roll: +37 = +429
... and hit for 290 points of damage!
Blow to chest frees a rib to spear a lung and heart!

You call upon the power of some dude to guide you as you mouth the words to Hurl Boulder...
You channel at a silver-scaled cold wyrm.
You hurl a large boulder at a silver-scaled cold wyrm!
AS: +628 vs DS: +258 with AvD: +22 + d100 roll: +4 = +396
... and hit for 200 points of damage!
Every bone in the left arm shattered and scattered about!

You call upon the power of some dude to guide you as you mouth the words to Hurl Boulder...
You channel at a silver-scaled cold wyrm.
You hurl a large boulder at a silver-scaled cold wyrm!
AS: +628 vs DS: +258 with AvD: +22 + d100 roll: +79 = +471
... and hit for 244 points of damage!
Massive blow removes the cold wyrm's right forearm at the elbow!

acoustic crypt
#

Nice! ๐Ÿ’ฅ

pure moss
dark fog
#

You call upon the power of some dude to guide you as you mouth the words to Hurl Boulder...
You channel at a silver-scaled cold wyrm.
You hurl a large boulder at a silver-scaled cold wyrm!
AS: +628 vs DS: +258 with AvD: +22 + d100 roll: +20 = +412
... and hit for 212 points of damage!
Massive blow removes the cold wyrm's left foot!

You call upon the power of some dude to guide you as you mouth the words to Hurl Boulder...
You channel at a silver-scaled cold wyrm.
You hurl a large boulder at a silver-scaled cold wyrm!
AS: +628 vs DS: +258 with AvD: +22 + d100 roll: +96 = +488
... and hit for 320 points of damage!
Massive blow to back separates vertebrae!

You call upon the power of some dude to guide you as you mouth the words to Hurl Boulder...
You channel at a silver-scaled cold wyrm.
You hurl a large boulder at a silver-scaled cold wyrm!
AS: +628 vs DS: +258 with AvD: +22 + d100 roll: +20 = +412
... and hit for 295 points of damage!
Strike to chest causes a large gaping hole!
Cast Roundtime 1 Second.

stupid slow mode lol

#

J>Slowly evaporating, a faint hint of brine is all that remains upon Ralkean.
J>After Ralkean strikes the wyrm, droplets of blood are sucked from it to his rusalkoren long bow, running up the bow to be absorbed by the vines wrapped around Ralkean's wrist.
J>fireYou nock a wooden arrow tipped with a bodkin point in your sephwir long bow.
You take aim and fire a wooden arrow at a silver-scaled cold wyrm!
AS: +667 vs DS: +258 with AvD: +25 + d100 roll: +74 = +508
... and hit for 110 points of damage!
Slashing blow to chest knocks the cold wyrm back a few paces!
The scintillating white light surrounding the arrows fades some.

** As a resonating song emanates from your sephwir long bow, it entwines you in night blue wisps of ephemera. Suddenly, a star-sparked rush of percussive pressure from the bow whips out at a silver-scaled cold wyrm! **
... 15 points of damage!
The cold wyrm's ribs warp and crack violently.
The arrow sticks in a silver-scaled cold wyrm's chest!
Roundtime: 3 sec.
Roundtime changed to 1 second.

acoustic crypt
#

I think if I keep pumping points into Influence that it will help to taunt it better. We'll find out!

hoary stratus
#

How do you know when you're ready to fight the wurm? I'm guessing fresh cap is too young?

pallid salmon
#

Depends, are you a warrior?

halcyon palm
#

Also depends how high of a success rate you want.

hoary stratus
peak ridge
#

You could probably survive with redux

late trench
#

worst thing that can happen is you die - give it a shot!

I've died more fighting the wyrm the last few weeks than I have total the last few years - it's good for me to get used to death, I think...lol

pallid salmon
#

Is it a xaz maul because Myharl will haunt your dreams

hoary stratus
#

nope, no script flare or transmute on the maul. going to get dispel and animal on it eventually

acoustic crypt
#

Yeah, really, the best way to find out if you're ready for the wyrm is to go after one with a group!

prime aurora
acoustic crypt
#

Influence a bit. Going to pump some more into it and see if that helps to draw it's attacks with the taunt. If I can do something more than guard to help keep those hits of pures, that's the best approach. I can keep my DPS with berserking, when that breaks from hits/stuns, I can pull up anyone prone there, clear a cloud if need, and refresh the taunt before berserking again. Also, pushed guard mastery up to its final rank 3 hoping that might help some as well.

brazen mauve
#

I think the higher influence helps some, but I've never been quite as successful with taunting as you are describing, @acoustic crypt , and I've spent fights throwing it out pretty nonstop. All qualitative, though, so it's hard to say

acoustic crypt
#

Ballista at #29934

acoustic crypt
#

Went after the wyrm with Oxhammer, and we were doin fairly well. Got her past the barrier and bleeding pretty hard. Went to heal down and then head back out for another pass, but then I had some sort of weird one way lag. Like, I could see everything happening real time, no delay, but none of my commands would go through. Ended up logging back in and that immediately resolved it, but the wyrm had flown off by then. Not sure what caused it. My connection was showing fine on my ISP ul/dl speed, no issues anywhere else (even in watching things happen in GS), just could not send commands in GS. Have never seen that happen before.

#

That feels like it might have been some sort of weird Wrayth bug from excessive scrolling. I know sometimes in heavy scroll the window just "vanishes" on me. (shrugs) We'll get her next time! โš”๏ธ

bright fiber
#

Was fun up until the dead part.. but learned a few things in the process. Myharl is fun to hunt with โ€ฆ appreciate your patience @acoustic crypt

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Berserk is useless when Wyrm is flying.. needed to use Shield throw till heโ€™s down. Tackle worked at one point for me alsoโ€ฆ need to look at the log to see more.

acoustic crypt
pure moss
vivid tree
#

Honestly just having someone able to keep cycling between weapon pindown and weapon volley is awesome. If they can 118 on top of it?chefkiss

weak lake
#

Can 118 (SMR) fire out of a blink weapon?

late trench
#

overnight wyrm again less than 8 hours?

pastel current
# weak lake Can 118 (SMR) fire out of a blink weapon?
Cloudy wisps swirl about a roiling crimson angargeist.

You hear the soft tinkle of rolling dice, followed by the sound of coins dropping!
  SMR SvD: +87 + Bonus: +14 + o100 roll: +52 == +153
The wisps solidify into thick strands of webbing that tighten about its body!
A roiling crimson angargeist becomes ensnared in thick strands of webbing```
weak lake
#

Nice. So maybe a blink web with a bard in the group running Toniโ€™s could help keep it tied up pretty much constantly

chilly hazel
#

Has there been a paladin that has attempted the wyrm and used 1608 to keep it focused on him/her?

#

Due to force on force the wyrm has some ds push down but a paladin with maxed moc and 1608 plus some blessing lore might be able to ignore most of it

green jetty
#

1608 won't focus the attacks, they're mostly AoE volleys

#

1608 will redirect focused attacks, not AoEs

late trench
#

that 906 AS attack that kills me frequently seems to usually be an open mstrike, afaik

brittle steeple
#

Iโ€™ve tried 1608 on the wyrm and it never worked for me* I can refocus attacks in ME and most in HW but the wyrm simply is too high levels for my smr, I can and have however smashed it with my shield which I enjoy picturing

#

Iโ€™d imagine with that ridiculously high cost Ascension thing I could redirect the wyrm manifest destiny or whatever itโ€™s called

pure moss
vivid tree
#

Well... dang. There goes my K/D:```A silver-scaled cold wyrm struggles to stay upright, but her weakened limbs cannot support her prodigious mass.

[SMR result: 117 (Open d100: 61, Penalty: 28)]
You stumble into visibility as you try to dodge the falling wyrm. You make a vain attempt to dodge the cold wyrm, but the fullness of her weight crashes into you as she falls!
... 5 points of damage!
Jarring blow to your back.
An unseen force entangles you, restricting your movement!
A silver-scaled cold wyrm falls to the ground grasping its mangled left leg!

** Your steel katana finds its mark, slicing deep into the cold wyrm's right leg! **
... 10 points of damage!
Banged the cold wyrm's right shin.
That'll raise a good welt.
You feel the unnatural surge of necrotic power wane away.
You try to return to the shadows, but find yourself unable to do so!
You feel your ambush opportunity slip away.
Roundtime: 4 sec.
Roundtime changed to 1 second.

stance offensive
feat silent waylay clear
You don't seem to be able to move to do that.

You don't seem to be able to move to do that.

A silver-scaled cold wyrm clambers up from the ground, supporting her weight on massive scaled legs.
With a colossal flap of her vast wings, a silver-scaled cold wyrm's muscles bunch and she launches herself into the air! A mighty gust scours the area!
[SMR result: 215 (Open d100: 60, Bonus: 73)]
You are tossed about like an ill-made kite by the gust of wind!
Roundtime: 15 sec.
Roundtime changed to 12 seconds.

incant 608
A silver-scaled cold wyrm convulses in horrified agony!
... 23 points of damage!
The cold wyrm appears to slowly regain her composure.

Blood weeps from the cold wyrm's open abdomen wound.
... 39 points of damage!

...wait 12 seconds.

Quicksilver veins twist through a silver-scaled cold wyrm's eyes as they narrow with agony. Her wounds knit rapidly, as if being tugged closed by the wyrm's sheer force of will.

Blood weeps from the cold wyrm's open abdomen wound.
... 23 points of damage!

Blood weeps from the cold wyrm's open abdomen wound.
... 53 points of damage!
The cold wyrm's bleeding slows to a trickle and finally stops.

mutter
You don't seem to be able to move to do that.
feat vanish
You don't seem to be able to move to do that.

A silver-scaled cold wyrm drops down from on high, her vast wings holding her at a hover. She draws in a deep breath as the venom glands to either side of her neck swell precipitously. Reptilian visage twisting with contempt, the cold wyrm opens her maw and sprays a frigid slurry of caustic sludge!
You take a quick half step back.
[SMR result: 228 (Open d100: 95, Bonus: 90)]
The slurry of icy acid consumes you!
A shrouded zelnorn buckler partially deflects the onslaught of the corrosive attack.
... 20 points of damage!
Acid spray dissolves flesh exposing the muscles over the ribs!
You are stunned for 3 rounds!
... 60 points of damage!
You drop in your tracks as the bitter cold freezes your lungs solid!
As life leaves your body, the platform around you seems to become insubstantial, spiraling away in a shimmering maelstrom of color. You find yourself lying on cold, hard ground.```

frail kindle
#

(sees thread ๐Ÿ‘€ )
Mister Myharl?? ๐Ÿ‘‹ ...sorry it's hard to hear you over that blizzard...did you say you're looking for inexperienced wyrm hunters enthusiasts? ๐Ÿ˜„
(Kyra seems ready to set a record for 'fastest death on entry' for the wyrm fight)

pallid salmon
#

You make myharl seem like a sadist, just show up if you want to try

frail kindle
pastel current
#

The Wyrm does not discriminate, nor do we! All are welcome to be wyrmfood!

atomic mauve
pure moss
#

If youโ€™d like to be alerted when the Wyrm shows. Join this server. No chatter, just Wyrm alerts. Come and go as your please.

https://discord.gg/SygJeEs8

undone tendon
#

I feel like I am going to last all of 5 seconds, but I'd love to try the wrym fight.

chilly hazel
atomic mauve
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Fjallarhaart to stake out its territory before embarking on a hunt!

#

30007

late trench
#

who's joining us? Tsalinx/Trevic/Ralkean so far - would like 1-2 more to shield the pures ๐Ÿ˜›

atomic mauve
#

decided to leave the river, heh

magic wigeon
#

Ouch!

late trench
#

haha - amazing to survive, at least

pallid salmon
#

same i was bleeding from every spot and had no arms and the rt stacks were crazy with just me and Ralkean

atomic mauve
#

just ran out of arms, but good fight! got to the river with me (ranger) and a cleric, couldn't finish from there, then I couldn't cast to chase it out with 615

magic wigeon
#

Hey, if it was easy, it wouldnโ€™t be fun ๐Ÿ™‚

late trench
#

I was trying to help run in and out while you were soloing it, Ralkean, but was too injured and afraid to stand there and let it kill me. All my short term buffs had dropped off by then lol

atomic mauve
#

ya was fun, I gotta add a check to make sure I don't barrage when slowed, I've stacked 60s RT too many times now doing that...

frail kindle
#

OMGGGGGGG THAT WAS SOOOOO FUN ๐Ÿคฃ
I died pretty quick but I managed to land a few hits and got the most hilarious "that should have 100% 1 shotted me" of my entire Gemstone IV LIFE ๐Ÿคฃ

  AS: +861 vs DS: +650 with AvD: +41 + d100 roll: +92 = +344
   A hit!

Your surroundings melt away as the air around you shivers with a large flux of mana.  Abruptly, time wrenches violently to give you a second chance.  This time, you're better prepared.

Striking like lightning, a silver-scaled cold wyrm (NEB) snaps at you with a maw full of serrated fangs!
  AS: +861 vs DS: +850 with AvD: +39 + d100 roll: +12 = +62
   A clean miss.```
late trench
#
 ** The tip of the spiraled arrow suddenly shatters and bursts into a ball of flame! **
   ... 40 points of damage!
   The lower half of a silver-scaled cold wyrm's right leg is almost completely burned away.
A silver-scaled cold wyrm struggles to stay upright, but her weakened limbs cannot support her prodigious mass.
[SMR result: 147 (Open d100: 53, Penalty: 23)]
You make a vain attempt to dodge the cold wyrm, but the fullness of her weight crashes into you as she falls!
Without warning, the air immediately surrounding you grows thick with flickering silvery lines.  They swiftly surround you, tracing the shape of a warding sigil that flares brightly.
   ... 1 point of damage!
   Stomach shot lands with a hollow *thump*.
An unseen force entangles you, restricting your movement!
   A silver-scaled cold wyrm falls to the ground grasping its mangled right leg!```
```A silver-scaled cold wyrm clambers up from the ground, supporting her weight on massive scaled legs.
A silver-scaled cold wyrm plants her feet wide, her immense claws digging into the ground.  She draws in a deep breath as the venom glands to either side of her neck swell precipitously.  Reptilian visage twisting with contempt, the cold wyrm opens her maw and sprays a frigid slurry of caustic sludge!
[SMR result: 228 (Open d100: 61, Bonus: 88)]
The slurry of icy acid consumes you!
Without warning, the air immediately surrounding you grows thick with flickering silvery lines.  They swiftly surround you, tracing the shape of a warding sigil that flares brightly.
   ... 9 points of damage!
   Large swig of acid enters mouth.  Swelling cuts off essential breathing!```
This combo took out my sorc pretty early on. ๐Ÿ˜ฆ
pallid salmon
#

note to self... if your missing an arm be careful with eherb, amazed i lived as long as i did on the reach with my runestaff stowed trying to heal down inbetween stuns and rt before i finally left

frail kindle
#

I was shocked someone died before me, I think I had absurd luck for that run

late trench
#

good news is the only answer I have for getting fallen on is...lathonian armor...so DR is going to take my silvers for sure

frail kindle
#

I can't wait to tell boss (General Svardin) about this! screams and runs away nerding out ๐Ÿคฃ

pallid salmon
late trench
#

either on the falls or on the attacks after...I would hope...it's just an SMR resolution, no?

#
A silver-scaled cold wyrm swoops low and extends her sinewy neck so she can snap at you!
  AS: +736 vs DS: +509 with AvD: +24 + d100 roll: +1 = +252
   ... and hits for 77 points of damage!
   Your stomach is ripped open by a mighty blow!
   You are stunned for 2 rounds!
Diving down from above, a silver-scaled cold wyrm rakes at Ralkean with her scythe-like talons!
  AS: +736 vs DS: +814 with AvD: +27 + d100 roll: +61 = +10
   A clean miss.
[SMR result: 82 (Open d100: 73, Bonus: 2)]
  A dim glow trails from Ralkean's battle standard, but its divine power fails to kindle further.
The constricting bands surrounding a silver-scaled cold wyrm shatter into nothingness.
[SMR result: 69 (Open d100: 41, Bonus: 12)]
A stormy grey lynx slashes his claws at a silver-scaled cold wyrm, but they pass through nothing but air.
>l
[Fjallarhaart, Ruins]
Also here: the body of Deddalus who is lying down, a stunned Ralkean who is lying down
Obvious paths: northeast, southwest
>sigil my armor
You strain and reach for the energies coursing through your black-scaled armor, and they surge outward in a rippling wave of violet force to aid you!
[SMR result: 246 (Open d100: 80, Bonus: 44)]
A grim gigas skald is overwhelmed by the rippling shockwave and collapses in a swirl of dusty flakes!
[SMR result: 256 (Open d100: 75, Bonus: 66)]
A brawny gigas shield-maiden is overwhelmed by the rippling shockwave and collapses in a swirl of dusty flakes!
[SMR result: 132 (Open d100: 84, Bonus: 2)]
A silver-scaled cold wyrm is overwhelmed by the rippling shockwave and collapses in a swirl of dusty flakes!
Cast Roundtime 3 Seconds.```
pallid salmon
#

It just doesn't fall enough that I've seen the trigger but it certainly COULD help it does go off on the other wyrm stuff like the wind gusts so your probably right

late trench
#

well I'm gonna get it for both my guys so we can start to increase sample size lol

don't think I've had a wyrm fight where at least one, if not both of my guys gets fallen on

weak lake
#

Feel like you've been lucky it hasn't fallen on you, wyrm stays falling on me

pallid salmon
#

ha it's fallen on me i just haven't seen the lathonian trigger on it, i guess i should check my logs though because who knows what i see in the encounter

quick kindle
#

i've seen the lathonian trigger, but the effect got eaten by the wyrm shield (though i also avoided the maneuver). it was on a cold wave, though. i couldn't find it triggering on a fall.

pallid salmon
#
Raythiel swings a massive coraesine morning star at a silver-scaled cold wyrm!
  AS: +798 vs DS: +507 with AvD: +19 + d100 roll: +59 = +369
   ... and hits for 121 points of damage!
   Left leg ripped from socket at the knee!
A silver-scaled cold wyrm struggles to stay upright, but her weakened limbs cannot support her prodigious mass.
 ** As the cold wyrm strikes you, your lathonian aketon suddenly begins to glow with a polychromatic light! **
[SMR result: 135 (Open d100: 59, Bonus: 45)]
A small point of polychromatic light forms in midair near a silver-scaled cold wyrm before expanding to surround her, disrupting her attack!  A silver-scaled cold wyrm's form begins to quickly dissolve into twinkling motes of energy...
[SMR result: 0 (Open d100: 24, Penalty: 4)]
You leap to the side and avoid being flattened as the wyrm crashes to the ground!```
tough umbra
#

Her belly land has gotten me a bunch of times. Jaireds wing buffet to acid breath death was pretty movie classic. Nice job Wyrm..right?

acoustic crypt
pallid salmon
#

of course it was the last one in the log set i was looking at some other things lathonian has gone off on are: cold wave, tail whip, acid mist, acid spit, acid cloud, attack, wind gust, displaced earth

acoustic crypt
peak ridge
#

We need to start documenting safe ways to put her down and unsafe ways (critting the legs with attacks)

pastel current
acoustic crypt
# pallid salmon note to self... if your missing an arm be careful with eherb, amazed i lived as ...

Yeah, ;eherb can be really finicky in a wyrm fight. The combination of having so many wounds, RT lock, binding, sympathy, and the constant attacks makes it a gamble that you're not going to get caught in the moment you're stuffing your face. Also, anyone using it should remember to turn off auto-buying during the battle because nothing's worse than unintentionally dashing out of Wyrmreach to go to the herb shop.

acoustic crypt
# peak ridge We need to start documenting safe ways to put her down and unsafe ways (critting...

The only reason I haven't already created a wiki subpage just for this is that I've already heard there are some differences between the Test server wyrm and the wyrm currently live in Prime; and suspect there maybe tweaking going on before the final iteration is released for the quest. I invested some time and created the wyrm wiki page and updated it all... then everything about the wyrm changed. ๐Ÿ˜„ This absolutely will be something that we should do though!

late trench
#

do we even know of a single way to put the wyrm on the ground without triggering the fall mechanic? still planning to test the clumsy curse when I get a chance...

acoustic crypt
#

I'll have to check the logs. Does web pulling her from the sky trigger that mechanic? I've only noticed it when she's on the ground, and one of her limbs is injured, causing her to fall over.

late trench
#

prone - not out of the sky

acoustic crypt
#

That's what I thought, but wanted to make sure.

late trench
#

from what I'm seen it's mostly immune to knockdowns and the fall mechanic is just when a leg is severed - that's similar to the mechanic with other things like earth elementals, illoke, etc. where for example if I use 709 to knock them down, it never triggers the mechanic. Not sure about Rusalken or weapon pin though.

late trench
#

webbing gets it out of the sky but not prone afaik - am I wrong?

pure moss
#

Was gonig to clarify - webbing it, when in the air, will knock it down, it gets back up quickly.
Webbing it when it is on the ground (standing) does not knock it down.

I'll check Rusalkoren real quick, i'm sure I've hit it with my armor at some point.

late trench
#

you know funny enough...if we just let it stay in the sky it wouldn't fall on us, ya know? so there's an answer...but I think it ruins our dps

pallid salmon
late trench
#

we thought the warriors were protecting the pures but turns out they're killing them lol

is there any other flying mechanic that we need/want to avoid or is it just to help improve melee dps?

weak lake
#

Protect doesn't seem to work

acoustic crypt
#

That may actually may not be a terrible plan when it comes time for the quest. Have a warrior or two taunt/guard through the whole battle to keep the heat off casters while they rack up the DPS.

weak lake
#

It needs to be casters able to DPS tho, not all of them can really, depending on gear/do they have max possible CS

pallid salmon
pure moss
#

yeah... i haven't really seen casters do DPS, outside of Earthdiver. The longer the fight draws out,t he mroe likely anyone/everyone is to get hit with a manuever.

The divebombs when it comes down from flight can hit pretty hard
It also means more times for it to do it's supercharged +900AS

weak lake
#

It's really just wizards that can DPS. Other pures are lucky to hit most of the time. I think wyrm fights without warriors mstriking/berserking will last long enough that everyone dies of accumulated injury instead of dying from being fallen on. Six of one, half a dozen of the other. I think the wyrm dying as fast as possible is really helpful, pures do not have longevity (surviving the fight OR mana supply)

acoustic crypt
#

I mean true, except even if it still falls topples, if we can nudge the majority of her attacks towards some heavy squares it would have a similar effect.

pure moss
#

All it takes is a couple wounds and the casters are disabled too....

In the river - you're up against a clock.

weak lake
#

This fight highlights how absurdly stupid wound stacking mechanics are. I take two 4hp wounds and I can't cast, seems fine.

pure moss
weak lake
#

A bruise on my left arm and one on my right hand - oh wow I could never pull a bow string in this condition, better eat some herbs

pallid salmon
weak lake
#

Stacking wounds breaking casting/ranged is an absolute dogwater tier mechanic all around.

#

Also, acid cloud is the cause of me being unable to cast at least half the time it happens, probably more

pallid salmon
late trench
#

ok we have ONE way! everyone get rusky!

brittle steeple
#

Iโ€™m pretty sure shield bash will work

autumn flame
#

anyone with enough summoning tried web bolting it?

quick kindle
#

i'd rather just web it. no reason to go into offensive if i don't need to.

dark fog
#

i'll use survivalist kit herbs with 1-2 second round times with Haste - in between arrow shots. although the stacking minor thing is a complete non issue if I get Armor Blessing, or now that I've started using Call Wind frequently

pallid salmon
valid wagon
#

Does call lightning work against the wyrm?

pastel current
#

Clouds make her run

quick kindle
#

depending on location, you could probably pin her down by sancting the adjacent room(s) and then casting all the clouds, but you'd need someone to keep the sanct up

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Fjallarhaart to stake out its territory before embarking on a hunt!

acoustic crypt
#

Wyrm slain!

pastel current
#

Having slaked its thirst and eaten its fill, a cold wyrm streaks up into the sky before flying off.

Just missed her

pure moss
#

Dang, yeah - i was just out trying to find it.. i came a minute too late

acoustic crypt
#

Was exactly 8 hours this time. I was planning on being around, but by the time I checked back in had already missed it!

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over the Sanguine Grove to stake out its territory before embarking on a hunt!

late trench
#

we've got another sub 8 hour wyrm

#

30035

dark fog
#

A silver-scaled cold wyrm clambers up from the ground, supporting her weight on massive scaled legs.
A silver-scaled cold wyrm focuses her gaze upon you and lets out an ear-splitting roar that spans multiple octaves, the sound accompanied by a violent telepathic assault!
[SSR result: 216 (Open d100: 171)]
Unnatural terror buries itself in your chest like a frigid knife, and you find yourself unable to voice a scream that quavers pathetically in your throat.
Your body resists the disruptive damage and lessens the severity of the attack!
... 53 points of damage!
Your stomach rips through your flesh and explodes.
As life leaves your body, the platform around you seems to become insubstantial, spiraling away in a shimmering maelstrom of color. You find yourself lying on cold, hard ground.

ope

pure moss
#

I was wondering where you went... open rolls gonna open roll

weak lake
#

Got to wyrmreach and was alive for the wyrm kill, Kontii with several clutch 108's on me, Trevic pulling me up, Myharl guarding. That was an angry wyrm

late trench
#
SMR SvD: +93 + Bonus: +61 + o100 roll: +20 == +174
The slurry of icy acid consumes you!
   ... 8 points of damage!
   Acid gets on the left leg raising some large blisters.
Your black vine anklet pulses briefly, deflecting some of the freezing damage!
   ... 8 points of damage!
   Cold blast to the ears.  You should have worn a hat!
Reptilian cunning and rage glisten within a silver-scaled cold wyrm's swirling eyes!
A silver-scaled cold wyrm's eyes whirl with glints of furious amber and sullen crimson!
Venom sacs in a silver-scaled cold wyrm's throat swell precipitously before she unleashes a torrent of corrosive acid at you!
  AS: +714 vs DS: +510 with AvD: +52 + d100 roll: +11 = +267
   ... and hits for 114 points of damage!
   Acid eats into lungs.  Hemorrhaging fills your lungs with fluid!```
weak lake
#
Your fireleaf staff glows intensely with a verdant light!
Particles of dust and soot rise from the ground at your feet as you release a pulsating, platinum ripple of energy toward a silver-scaled cold wyrm!
  CS: +599 - TD: +498 + CvA: +25 + d100: +59 == +185
  Warding failed!
  The cold wyrm is cloaked in a blinding platinum light and assailed for 118 points of damage!
   ... 45 points of damage!
   Tremendous plasma discharge slices deep into the cold wyrm's chest!
   ... 25 points of damage!
   Muscle and blood explode from the cold wyrm's abdomen in a steaming spray!
   ... 10 points of damage!
   You snap the tendons in the cold wyrm's foot.  Looks painful.

 ** Falling like a hammer from the sky, a golden light strikes the cold wyrm with resounding force! **
   ... 15 points of damage!
   The cold wyrm's ribs warp and crack violently.
Cast Roundtime 3 Seconds.

Abruptly, you sense the attention of your spirit slayer focus upon a silver-scaled cold wyrm.  The pattern of your spell is wrested away from you as the mote of white light flares with blinding brilliance.

Particles of dust and soot rise from the ground under your spirit slayer as a pulsating, platinum ripple of energy spirals off of the mote toward a silver-scaled cold wyrm!
  CS: +608 - TD: +498 + CvA: +25 + d100: +57 == +192
  Warding failed!
  The cold wyrm is cloaked in a blinding platinum light and assailed for 123 points of damage!
   ... 50 points of damage!
   Whiplike blast of plasma creates a gaping hole in the cold wyrm's lower back!
   ... 30 points of damage!
   Hole drilled clean through the cold wyrm's forehead, instant ventilation!
   ... 10 points of damage!
   The cold wyrm's finger twitches, then explodes.```Was definitely doing good DPS this hunt too. About half my time doing that, the rest was 118 and 212
late trench
#

I was doing more DPS than usual myself...but for some reason that fight felt like it lasted a lot longer than normal.

dark fog
#

i had zero boosts on haha decayed earlier and had no artifacts and was already late to the party

late trench
#
SMR SvD: +99 + Bonus: +73 + o100 roll: +80 == +252
The slurry of icy acid consumes you!
   ... 35 points of damage!
   Acid splash isn't stopped by skull, fries brain!
As life leaves your body, the platform around you seems to become insubstantial, spiraling away in a shimmering maelstrom of color.  You find yourself lying on cold, hard ground.
[Hinterwilds, Runestone - 29884] (u7503103)```
weak lake
#
Kontii swings a wickedly sharp black tomahawk at a silver-scaled cold wyrm!
  AS: +739 vs DS: +405 with AvD: +26 + d100 roll: +65 = +425
   ... and hits for 127 points of damage!
   Shield arm mangled horribly.

Belching a toxic mix of acid and blood from her maw, the wyrm struggles for purchase on the disc, but her titanic musculature has no more strength within it.  The wyrm topples over the side, dissolving into motes of color as she plummets out of sight.  Her death throes manage to upend the platform, and you fall into the abyss, hurtling after the dying wyrm.
[Angargreft, Sanguine Grove]
You notice a silver-scaled cold wyrm (dead), a colossal boreal undansormr, a squamous reptilian mutant, a yellowed brittle bone cudgel and a leaf-embossed olive canvas tent with bronze-reinforced poles.
Also here: the body of Lord Trevic (prone)
Obvious paths: southwest, northwest
A smaller spill of glowing motes drifts to the ground, materializing into Kontii.
A smaller spill of glowing motes drifts to the ground, materializing into Myharl.
You sense Eonak's condemnation of a silver-scaled cold wyrm wane.
A silver-scaled cold wyrm seems less distracted.```Eonak like "that was all me, you all know that, right?"
late trench
#
Holding a silver-scaled cold wyrm in your gaze, you utter a foul curse upon her.
  CS: +574 - TD: +578 + CvA: +25 + d125: +90 == +111
  Warding failed!
A thread of pure black magic issues forth from you toward the cold wyrm.  It coils itself around it, whirling malevolently before disappearing within its body.
A silver-scaled cold wyrm begins to move erratically and looks extremely clumsy!
Cast Roundtime 2 Seconds.

later...

A silver-scaled cold wyrm suddenly trips and falls over!
A silver-scaled cold wyrm was injured in the fall!
   ... 2 points of damage!
   The cold wyrm's right leg jerks momentarily but snaps right back.```
Looks like clumsy curse works...but gonna be a pain since it's a CS/TD curse.
pure moss
#

I noticed she was laying down a few times when we hadn't webbed her. Was curious what caused that

pallid salmon
weak lake
#

Yeah that's just a function of how the warding system is built more than anything. AS/DS always easier to land hits with

pallid salmon
pure moss
#

Having 6 in this fight was pretty beneficial.... Wyrm ended up killing 3, i think. So without a larger crew, it could've been a tough river battle

All pretty high EXP, well geared, seasoned wyrm hunters in the group too. Good reminder of just how difficult the fight is.

Also makes me think that there will likely be a lot of frustration when it goes live and there are lots of fresh cap, or low post cap people without experience against the wyrm... Good chance it won't be a one and done carry through the battle

weak lake
#

I'm not as concerned with damage dealing as I was before, but I have max WIS, max ASC WIS and 5 trandest... so like you said it's a huge investment to be able to land damage with warding here. But debuffs (212, 309, any others cast like 413/715) plus FoF seem to get the TD Down to 500ish or under fairly quickly. Also I've decided I save 140 for late in the pre-wymreach phase. That way if I live to the river, I have +100 DS when I'm prone in offensive. Hard to time but I did it today I think

acoustic crypt
#

Well fought! Glad we took her down this afternoon! โš”๏ธ
I was there, but barely cogent. Heh, I left Myharl logged in this morning when I crashed, and forgot to turn down my volume. So I literally woke up to the sound of a wyrm roaring and my heart racing. I figured I had to get up to turn down the audio alerts before it triggered again anyway. So if I seemed short/distracted during the battle: I just wasn't awake yet. ๐Ÿคฃ

late trench
#

gosh it looks like the clumsy curse took it out of the sky too lol. It tripped and fell while flying.

weak lake
#

that's gotta be embarrasing

late trench
#

not sure how I can afford to give up hex curse (lowers TD) to do clumsy though - maybe if we had 2 sorcs...not sure how that works actually lol

pallid salmon
late trench
#

had 413 on the wyrm about 1 minute in and then after the clumsy curse wore off I put hex on it

pure moss
#

have we ever cast dispel on her?

pallid salmon
#

i mean everyones weapons have cast dispel on her theres no spells to remove

pure moss
#

Goooood point

pastel current
#

...hehe, yeah..what kind of lameo wouldn't have dispel flares...hehe ๐Ÿ˜ฌ

late trench
#
  CS: +574 - TD: +528 + CvA: +25 + d125: +81 == +152
  Warding failed!
A silver-scaled cold wyrm is engulfed in an eerie, dark haze!
She flinches in pain!
   ... 10 points of damage!
   Nice puncture to the back, just grazed the spine!```

```You feel a dark force lash out at a silver-scaled cold wyrm!
  CS: +574 - TD: +519 + CvA: +25 + d125: +109 == +189
  Warding failed!
A silver-scaled cold wyrm is engulfed in an eerie, dark haze!
She flinches in pain!
   ... 25 points of damage!
   Chest strike sprawls opponent flat on back.```
Torment is not looking strong against the wyrm ๐Ÿ˜ฆ Strong spell but that's garbage against it.
#
Nidal gestures at a silver-scaled cold wyrm.
[SMR result: 90 (Open d100: 25, Bonus: 8)]
 ** Tendrils of pale energy lash out from Nidal's fireleaf staff toward a silver-scaled cold wyrm and cage her within bands of concentric geometry that constrict as one,A silver-scaled cold wyrm appears distracted.
A fluffy white cat pads in.
A dark shadow passes away from a silver-scaled cold wyrm.
Sinuous smoke winds about the cold wyrm in intimate coils, inflicting 6 points of damage!
   ... 5 points of damage!
   Slight leg hold.```
Lol at the cat showing up for a peek
#
A silver-scaled cold wyrm tenses her vast musculatures and breaks free of the bounds that root her to the ground.
With effort, a silver-scaled cold wyrm lurches into motion, unfettered.
A silver-scaled cold wyrm focuses her gaze upon a fluffy white cat and lets out an ear-splitting roar that spans multiple octaves!
[SSR result: 367 (Open d100: 20)]
Unnatural terror descends upon a fluffy white cat!
You notice your companion Kontii slip away into hiding.```
Cat MVP? New strategy: all wizards send your familiar to watch!
pastel current
#

hah

late trench
#
Nidal gestures at a silver-scaled cold wyrm.
Particles of dust and soot rise from the ground at Nidal's feet as he releases a pulsating, platinum ripple of energy toward a silver-scaled cold wyrm!
  CS: +578 - TD: +479 + CvA: +25 + d100: +65 == +189
  Warding failed!
  The cold wyrm is cloaked in a blinding platinum light and assailed for 100 points of damage!
   ... 30 points of damage!
   Hole drilled clean through the cold wyrm's forehead, instant ventilation!
   ... 10 points of damage!
   The tendons in the cold wyrm's foot snap.  Looks painful.
The mote of white light swirling about Nidal suddenly flares with blinding brilliance.  Skeins of energy twine about the mote before lashing out toward a silver-scaled cold wyrm.```
TD not a problem with 212/309/413/715 all doing work imo (and this should get better with FoF changes on test, right?)
late trench
#
A silver-scaled cold wyrm focuses her gaze upon a fluffy white cat and lets out an ear-splitting roar that spans multiple octaves!
[SSR result: 388 (Open d100: 41)]
Unnatural terror descends upon a fluffy white cat!```
wow again
dark fog
#

that cat has seen unspeakable horrors over the years

late trench
#
[SMR result: 89 (Open d100: 76, Bonus: 6)]
Rising on an air current to hover before a silver-scaled cold wyrm, your weathered tome unleashes a dazzling arcane projectile!
The projectile flies wide, untangling into crackling threads of spent mana.
Having expended all of the arcane energy holding it aloft, the weathered tome begins sagging toward the ground before falling into your left hand.```
Wow this is probably why my sorc died...right before the kill shot my tome pops into my left hand, lowering my DS by 100 ๐Ÿ˜ฆ
brazen mauve
#

Did I see that right? Does clumsy cause it to fall without making it crush someone?

vivid tree
#

Pretty sure it only crushes someone when it falls due to damage to a leg

acoustic crypt
#

Yeah, dropping from the sky doesn't seem to do any damage anymore.
It used to do this divebomb thing when flying, slamming itself into a target on the ground sending debris flying at everyone.

dark fog
acoustic crypt
#

Ballista at #29893

late trench
#

7 hours, 10 minutes

acoustic crypt
#

Wyrm slain! โš”๏ธ Fantastic and challenging hunt!

pure moss
#

nicely done!

7hr 10 mins.... that was a quick one

pastel current
#

RT, web, mist, RT, RT, knocked down, web, mist, RT, knocked down

atomic mauve
#

that's an authentic wyrm-fighting experience right there

pastel current
#

Tag teamed a few run-backs for healing too, ran out of space for new wounds - didn't want to disappoint the wyrm! ๐Ÿ˜†

acoustic crypt
#

Yeah, it's really hard to get the timing right with two engaging her, that went well in that regard for sure!

pastel current
#

Not going to lie, I was sweating a bit when Myharl had to go heal up. Staring a wyrm down solo is ... suboptimal. Was rocking 102 most of the time too. All in all, pleased with the result - thanks again! โš”๏ธ

undone tendon
#

So... what chances does a 2x cap rogue have at not getting immediately merced in a wyrm fight?

acoustic crypt
undone tendon
#

So, what you're saying is stalk a Myharl and stand directly behind him at range.

acoustic crypt
#

I'm always glad to join in on a wyrm hunt! But really, having a square to taunt and guard, and a caster to web makes it an obtainable goal for a 2x capped party member, I think. I mean, we all get smooshed sometimes, but I don't think it's a no-go.

undone tendon
#

I expect to get roflstomped pretty hard

acoustic crypt
undone tendon
#

That's a funny way of saying "stupidity and suicidal tendencies" but ok! o7

pallid salmon
acoustic crypt
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over the Sanguine Grove to stake out its territory before embarking on a hunt!
For wyrm details: ESP TUNE Wyrmwatch

dark fog
#

headed over

weak lake
#

We got the kill but not at wymreach, we were back in the grove for some reason. My monk acquitted himself well

acoustic crypt
#

Well done! โš”๏ธ

brazen mauve
#

Fast but chaotic fight there! Nice work everyone.

dark fog
#

starsong is great crowd control for the wyrm!

J>You nock a wooden arrow tipped with a bodkin point in your sephwir long bow.
You take aim and fire a wooden arrow at a silver-scaled cold wyrm!
AS: +692 vs DS: +330 with AvD: +25 + d100 roll: +79 = +466
... and hit for 75 points of damage!
Grazing slash to the cold wyrm's face!
Scratches her left eye.
Ouch!

** As a resonating song emanates from your sephwir long bow, it entwines you in night blue wisps of ephemera. Suddenly, a star-sparked rush of percussive pressure from the bow whips out at a silver-scaled cold wyrm! **
... 25 points of damage!
Flesh and muscle stripped from the cold wyrm's stomach.

** As a resonating song emanates from your sephwir long bow, it entwines you in night blue wisps of ephemera. Suddenly, a star-sparked rush of percussive pressure from the bow whips out at a quivering sanguine ooze! **
... 25 points of damage!

** As a resonating song emanates from your sephwir long bow, it entwines you in night blue wisps of ephemera. Suddenly, a star-sparked rush of percussive pressure from the bow whips out at a flayed gigas disciple! **
... 30 points of damage!
One lung bursts in the gigas disciple's chest!
The gigas disciple is stunned!
You feel the unnatural surge of necrotic power wane away.

** As you hit, your arrow sucks away the air! **

acoustic crypt
#

That's pretty epic for one hit. Nicely done!

dark fog
#

You feel the unnatural surge of necrotic power wane away.

** As you hit, your arrow sucks away the air! **

... 15 points of damage!
Veins in hand burst!
The scintillating white light surrounding the arrows fades some.
Riotous black energy races along the surface of the bow, slender tendrils rising up to coalesce into the ethereal form of a gaunt crow.

** Wings spread and intelligent eyes agleam, a gaunt ethereal crow circles in the air before diving with an ear-piercing caw as a murder of distorted black crows lurch around it on a wave of disruption! **

... 25 points of damage!
Pressure on the cold wyrm's organs causes internal bleeding.
A turbulent cloud of black light lashes out from a silvery sephwir long bow with an echoing caw!
Rage fills the wyrm's eyes as her body tenses up.
The arrow sticks in a silver-scaled cold wyrm's left eye!
Roundtime: 3 sec.
Roundtime changed to 1 second.

#

Ahh I like that Yndrael also had an animal spirit crow diving on it

** Wings spread and intelligent eyes agleam, a harrowed ethereal crow circles in the air before diving with an ear-piercing shriek as a murder of wispy stygian black crows whirl violently around it in a deadly vortex! **

... 45 points of damage!
Decompression causes eyes to explode, unfortunately it takes most of the cold wyrm's face with it too!

spiral knot
#

My first wyrm. Strongest foe vanquished: a silver-scaled cold wyrm (level 120)

acoustic crypt
#

The "reverse room order with leader at the end" got me this time. Everyone vanished to Wyrmreach, and Myharl went off berserking on a trio of disciples in the adjacent room. ๐Ÿ˜†

dark fog
#

i saw that with my cat :/

acoustic crypt
weak lake
brazen mauve
pastel current
pure moss
#

You can also use a single back tick to make text appear like this mid sentence too.

late trench
#

I can definitely test Blind/311 to see if the kneel effect works. It's only a 50% chance for me though...and I'm not sure if kneeling makes it unable to fall after a leg wound.

pallid salmon
pallid salmon
late trench
pure moss
dark fog
#

Pawing angrily at the air, a white ethereal cow charges forward with its hornless head lowered as a herd of raging white cows barrel around it with a cacophony of rumbles! I think you could do this

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over the Boreal Forest to stake out its territory before embarking on a hunt!

#

Wyrm Slain

vivid tree
weak lake
#
Brave Adventurer Questing:
 
Jaired```๐Ÿ‘€
pure moss
#

Also here: High Lord Tijay, Lady Qiana, High Legionnaire Aureliano, Destrian, Jaired, Mugged

Very well managed fight. Poor mugged got wiped from one of the falls (he had been knocked down and immobilized right before it, just unlucky)... Wyrm legged from an attack.

Mugged makes a vain attempt to dodge the cold wyrm, but the fullness of her weight crashes into him as the wyrm falls!
   ... 52 points of damage!
   Body pulped to a gooey mass.
  Watch where you step!

 * Mugged drops dead at your feet!```
vivid tree
#

That was fun finally being able to tag along with y'all.

weak lake
#

I think it was Mugged (just guessing) earlier who said this morning was their first wyrm fight. Getting crushed is a rite of passage

pure moss
#

She actually fell on him twice, almost in succession.

spiral knot
#

yeah that was me

pallid salmon
#

Kontii dropped the wyrm on me also, I think its because I said I won't buy his wares

pure moss
#

Updating my macro right now on my waylays...
was aim clear/ waylay ---- will flip it to aim chest / waylay
meant to do that yesterday

weak lake
#

HW is awash in mage rogues

vivid tree
#

It's not too tall for chest?

pallid salmon
#

abdomen? back?

pure moss
# vivid tree It's not too tall for chest?

I think it was, and that was why i switched to clearing my aim...Maybe abdomen will be the play.

I'll just check my waylays from that fight and see what locations I hit. assuming anything i did hit should be in play

vivid tree
#

If it's aim clear, you can hit anywhere... cus GS is weird.

pure moss
#

I was going to say, quick checks showed me hitting head/neck consistently, lol.

I'll try abdomen, that feels like it should be within reach on anything

vivid tree
#

If it works that'll be the play for waylay

pallid salmon
#

@weak lake @late trench Have either of you tried just throwing up 335 over and over, I know damage would be lower than 317 but you'd get attacks in RT stacks and it give you some rounds to just focus on debuffs. Just another thing to toss out there that I haven't tried but I'm considering

weak lake
#

I haven't, I put 335 up when I notice adds but otherwise haven't cast it. It's not an awful idea and is worth trying

vivid tree
#

Abdomen is out of reach on Undansormrs, but still worth a shot on a wyrm for testing's sake.

brazen mauve
#

Welcome to prime, @vivid tree ! Good to have you joining the wyrm extermination force here! Great round, everyone.

late trench
#

Hardest part is knowing when 335 drops to cast it again. Even highlights are easy to miss...and I have a bunch already so I need to do like a pre-fight-highlight-study at this point.

weak lake
#

It's in your cooldowns, you can cast it again as soon as it's no longer on cooldown

late trench
#

guess I can highlight that too - on the wyrm fight the buffs and cooldowns lists get crazy lol

weak lake
#

;alias add 335=;e Spell[335].force_incant if !Effects::Cooldowns.active?("Divine Wrath")

#

Or something like Ruby loop { wait while Effects::Cooldowns.active?("Divine Wrath") fput "release" if checkprep != "None" Spell[335].force_incant if Spell[335].affordable? sleep(0.5) }If you just want it to keep going whenever it's available

pallid salmon
#

haha i just wrote the same alias

weak lake
#

my alias for 335 also includes using my 340 symbol. i can paste it when i log nidal on but it's not rocket surgery

pallid salmon
#

;alias add dw = ;eq if Effects::Cooldowns.active?(335);_respond("Divine Wrath not availalble.");else;Spell[335].cast;end
Well basically the same

pure moss
#

can you do an alias with a variable?

weak lake
#
wear => ;e fput "wear \?";waitrt?;fput "sort auto head"```As an example. The `\?` is your variable. So any time I wear something, it then hits a sort auto head afterwards
pure moss
#

oh, hmm... i'm thinking more like:
unstun (X) => ;e fput "store weapon", "get my oak wand", "wave wand at (X)", "pull (X)", "put wand in my sash", "ready weapon"
is that possible?

weak lake
#

alias add unstun=;e multifput "store weapon", "get oak wand", "wave wand at \?", "pull \?", "put wand in my sash", "ready weapon"I thiiiiink that would then work if you typed unstun nidal but I saw Kaetel typing and he's smarter than me phew

pastel current
pastel current
pallid salmon
#

so much work to avoid waving wands at myharl

tough umbra
#

I keep missing these by like 15 minutes

fathom sierra
#

Has anyone tried to MUG the wyrm?

vivid tree
#

It works. You just don't ever find anything

weak lake
#

Should be able to mug a scale off her

autumn flame
#

those scales are bigger than some of the muggers ๐Ÿ˜‚

vivid tree
#

Maybe after it gets the final update to have scales and loot.

#

I still have 3 wyrm scales from when the Mutants were dropping them before they changed them to draconic idols. I've tried to use them in alters and it was a big no-go.

acoustic crypt
# vivid tree

Oh, nice!! Welcome! โš”๏ธ Stoked to hear you're among us now!

acoustic crypt
dark fog
acoustic crypt
atomic mauve
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Ojandhaart to stake out its territory before embarking on a hunt!

acoustic crypt
#

Ballista at #29908

weak lake
#

Wyrm dead

acoustic crypt
#

Got left behind again. Take her down!! โš”๏ธ
Well done!

chilly hazel
#

That was fast

vivid tree
#

@acoustic crypt I probably bumped you from getting to Wyrmreach, my b.

prime aurora
#

Gah! Missed it

weak lake
#

Myharl gets his mail forwarded to Wymreach

acoustic crypt
valid wagon
#

Wow

pastel current
#

1035 so gud

pallid salmon
#

So 335 isn't really worth it, since it seems to trigger once and then the benefit fades and I didn't get the other 2 casts, maybe if I had more tdestiny. Digging deeper into the log I did get multiple arounds they just aren't anywhere near each other because of all the spam

    ** Spiraling threads of misty green light extend from a smooth glowbark idol fringed with several raven feathers with a challenging wolf's howl, the motes encasing your arm in incandescence as a rush of power sinks into you to strengthen your attack. **
As you pour your soul into an appeal to Luukos, you know that you are heard.  Your skin prickles slightly all over your body, and a deep, resonant hiss echoes through your skull.
An agonized, bitter moan echoes through the area from an unseen source, and a dark emerald radiance ripples through the air around you.  The power of Luukos has answered your prayer.
Long, spectral talons materialize from midair to tear viciously at the body of a silver-scaled cold wyrm!
  CS: +620 - TD: +495 + CvA: +25 + 50 + d50: +21 == +221
  Warding failed!
   ... and hits for 44 points of damage!
   ... 40 points of damage!
   Beautiful shot pierces both lungs, the cold wyrm makes a wheezing noise, and drops dead!
The divine power suffusing your actions wanes, leaving you bereft of Luukos' aid.
Cast Roundtime 3 Seconds.```
All that religion lore for the crit tier ups for it to not actually matter  ๐Ÿ˜†
autumn flame
#

maybe summoning secretly is king

pastel current
#

It still kinda matters, higher crit ranks = more damage

pallid salmon
pastel current
#

Very strange that you didn't get additional cycles

pure moss
#

Oh shoot. I forgot to reset the Wyrmwatcher ๐Ÿคฆโ€โ™‚๏ธ my bad

pallid salmon
acoustic crypt
late trench
#

really only 1 tick from 335? are you sure? isn't that ending message in your clip the 340 effect fading?

pallid salmon
acoustic crypt
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Angargreft to stake out its territory before embarking on a hunt!

You also see a flayed gigas disciple, a tattooed gigas berserker, a flayed gigas disciple, a brawny gigas shield-maiden, a tattooed gigas berserker, a brawny gigas shield-maiden, a flayed gigas disciple, a brawny gigas shield-maiden, a brawny gigas shield-maiden, a flayed gigas disciple and a colossal gigas ballista.```
```For wyrm details: ESP TUNE Wyrmwatch```
#

Anyone awake and wanting to join the hunt? Don't plan on going solo to bring the wyrm out of the sky with all those disciples ready to blow my limbs off. ๐Ÿ˜„

#

Wyrm slain! โš”๏ธ Destrian and I were able to take her down. Was a rough battle though!

chilly hazel
#

I need to tune still

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over the Sanguine Grove to stake out its territory before embarking on a hunt!

brazen mauve
#

#29959

pure moss
#

and down she goes....
Destrian, Ralkean, Aureliano, Kontii, Fortunus

atomic mauve
#

it seems Aureliano just disintegrated that wyrm with like the biggest single mstrike I've ever seen

pure moss
atomic mauve
#

new macro saved me from stacking 45 seconds of RT during slow\x;eq if Lich::Util.normalize_lookup('Debuffs', 'Slowed') then echo "Slowed" else if (checkstamina < 15) then echo "Not enough stamina" else put "stance off"; put "weapon barrage" end end\rstance def\r

pure moss
#

how do you guys offset the slow? is there anything we can do?
i hate doing something and realizing... wow, there's 15 seconds of RT

brazen mauve
#

That's clever, Ralkean. Thanks for the macro.

pallid salmon
pure moss
#

Prior to the river, i guess that works

atomic mauve
#
  CS: +473 - TD: +315 + CvA: -6 + d100: +61 - -5 == +218
  Warding failed!
Your movements slow to a crawl!
Roundtime: 3 sec.
R>prep 417
You trace a simple rune while intoning the mystical phrase for Elemental Dispel...
Your spell is ready.
>cast kabrog
You gesture.
Nothing happens.
Cast Roundtime 2 Seconds.
>prep 119
You utter a light chant and raise your hands, beckoning the lesser spirits to aid you with the Spirit Dispel spell...
Your spell is ready.
>cast kabrog
You gesture.
Nothing happens.
Cast Roundtime 2 Seconds.```dispel doesn't work?
pallid salmon
#

Hmm I guess I'm wrong I thought you used to be able to remove it

Roundtime: 3 sec.
>prep 119
Your skin is suffused with a subtle gold glow as you pray to your patron for assistance with Spirit Dispel.
Your spell is ready.
>channel
You channel.
You momentarily drop your defenses as you focus your dispel to purge any negative effects.
Nothing happens.
Cast Roundtime 2 Seconds.
Roundtime: 5 sec.
Roundtime changed to 15 seconds.```
#

I guess it came up during the disabler review that you can't dispel the slow debuff
#1191064189981163611 message

dark fog
#

Haste used to counteract it but not sure if it still works

#

I can't even cast Slow (504) at myself anymore, so I don't know what broke/changed

pure moss
#

FYI - @vivid tree aiming for the abdomen, i got the "You cannot aim that high" quite frequently through the last engagement.

Sadly, I think i gotta just go unaimed

vivid tree
#

Thanks for the follow up. Good to know.

pure moss
#

That being said, when it was knocked down, and i did hit the belly, i got some 550 to 620โ€™ish damage hits in

acoustic crypt
pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over the Boreal Forest to stake out its territory before embarking on a hunt!

vivid tree
#

29894

acoustic crypt
#

Good luck with the hunt! โš”๏ธ I'm at a Regulators event.

pure moss
#

Wyrm Slain
Jaired, Daenamaryllis, Kontii

tough umbra
#

Just got out the car!

pure moss
#

Might be the best kill shot we've had yet...

[SMR result: 175 (Open d100: 43, Bonus: 125)]
   ... 10 points of damage!
   Burst of flames to chest toasts skin nicely.

Belching a toxic mix of acid and blood from her maw, the wyrm struggles for purchase on the disc, but her titanic musculature has no more strength within it.  The wyrm topples over the side, dissolving into motes of color as she plummets out of sight.  Her death throes manage to upend the platform, and you fall into the abyss, hurtling after the dying wyrm.```
chilly hazel
#

Oh nice
I was stuck in scroll in rt

pastel current
#

Platibros already showing off. Love it ๐Ÿ™‚

vivid tree
#

I got absolutely stacked on during the second phase. Had slow, bind, and like... fort-five minutes of RT.

pure moss
#

It felt like her shielded phase lasted an eternity

fathom sierra
dark fog
#

Not much to do about this I guess!

A silver-scaled cold wyrm focuses her gaze upon you and lets out an ear-splitting roar that spans multiple octaves, the sound accompanied by a violent telepathic assault!
[SSR result: 186 (Open d100: 141)]
Unnatural terror buries itself in your chest like a frigid knife, and you find yourself unable to voice a scream that quavers pathetically in your throat.
Your body resists the disruptive damage and lessens the severity of the attack!
... 53 points of damage!
Your stomach rips through your flesh and explodes.

acoustic crypt
#

Wyrm slain! โš”๏ธ Well fought!

acoustic crypt
dark fog
#

That was through a Boost Super and 10% disruption resists. Not even sure how many CER crit padding I had up, but it doesn't seem to matter

#

Looks like she screamed at me about six times during that fight and the rest either missed or did minors...so a little unlucky with that open roll.

hoary stratus
#

The wyrm is mechanical?

pure moss
hoary stratus
#

Glad I didn't attack it then.

vivid tree
#

I mean... it would have been pretty epic

acoustic crypt
#

You know, if the White Wyrm makes a return flight over the Hinterwilds, they should be careful to do it in clear skies. A large mass moving through the sky during a blizzard could get them a few gigas ballista bolts fired at them. ๐ŸŽฏ

vivid tree
#

Should be able to fight a wyrm while on the White Wyrm

prime aurora
#

Waiting for the white wyrm vs actual wyrm gameplay experience. Iโ€™m in for airship combat gandalf24

acoustic crypt
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Angargreft to stake out its territory before embarking on a hunt!

weak lake
#

Got the ballista room?

acoustic crypt
#

#30059

late trench
#

can't login - good luck!
well I could play without lich but may as well feed me to the wyrm ๐Ÿ˜›

acoustic crypt
#

Lame. Was a full health too.

A silver-scaled cold wyrm focuses her gaze upon you and lets out an ear-splitting roar that spans multiple octaves, the sound accompanied by a violent telepathic assault!
[SSR result: 222 (Open d100: 150)]
Unnatural terror buries itself in your chest like a frigid knife, and you find yourself unable to voice a scream that quavers pathetically in your throat.
   ... 23 points of damage!
   Your head explodes like an overripe melon.
As life leaves your body, the platform around you seems to become insubstantial, spiraling away in a shimmering maelstrom of color.  You find yourself lying on cold, hard ground.```
weak lake
#
** Branching filaments of power snap outward from your tan leather duster in a lambent silver corona! **
[SMR result: 230 (Open d100: 188, Penalty: 36)]
The slurry of icy acid consumes you!
A nebulous steel grey latticework springs up from the surface of your kelyn-banded armor and shields you from some of the damage!
   ... 22 points of damage!
   Acid hits you full in the left eye!  Nothing left but a smoking socket!
As life leaves your body, the platform around you seems to become insubstantial, spiraling away in a shimmering maelstrom of color.  You find yourself lying on cold, hard ground.```Kontii and I were slowly working her down at the River but then this happened. Getting one shot is a lame way to end things.
pallid salmon
weak lake
#

They need to deep six Steam off the 620 trinkets and replace it with Acid

#

Or let us put more than 3 DR resists on our armor and I'll start adding Acid

autumn flame
#

the fact they took the service limit off makes me want to slap 40% acid on mine this dr

weak lake
#
It has been infused with a grappling force.
It is moderately resistant (15%) to crushing attacks.
It is incredibly resistant (40%) to puncturing attacks.
It is moderately resistant (15%) to impact attacks.
It appears to weigh about 8 pounds.
It is estimated to be worth about 746,650,000 silvers.
It is somewhat padded to lessen the damage the wearer takes.
It is masterfully padded against critical blows.
It is predominantly crafted of leather.
It has been ensorcelled 5 times.
It has been sanctified 5 times.
It may be enchanted up to a bonus of 40 by a wizard and was last enchanted by Wizdal.
It is an overwhelming project (1,261 difficulty) for an adventurer to modify.
It is tier 5 Mana-Infused Armor.
It has a permanently unlocked loresong by Bardal.```No room for acid ๐Ÿ˜ญ
autumn flame
#

man that reminds me, still haven't put any cat b flares on mine. all cat b armor flares flare defensively right? haven't had them in a while.

pallid salmon
weak lake
#

Rather keep on with TranDest tbh but eventually yeah

pure moss
weak lake
#

Resistances can't go on any type of weapon

acoustic crypt
#

Nor shields, I believe. Has to cover a specific body part or parts.

pure moss
pure moss
acoustic crypt
#

Hmmm... really? Do they provide full body coverage or something like plate?
COMBAT RESISTANCE Because armor only applies it to the parts of the body the armor is covering. Trinkets being the one exception (I thought).

dark fog
#

You can add resists to shields and they cover everything, iirc

acoustic crypt
#

Oh, well, there's the route to go then. I didn't realize that. I have three open full body slots then.

late trench
#

rangers do need a T6 - maybe like the next non-physical damage you take becomes your 6th resist tier for the next 24 hours, with Tier * 5% resistance

pallid salmon
#

a year + 10 more weeks

dark fog
#

need a Helm of Disruption protection. or 150 ATPs to drop into 40% disruption resist. it might be worth the experiment, at least

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over the Sanguine Grove to stake out its territory before embarking on a hunt!

atomic mauve
#

29953

pure moss
#

Wyrm Slain:
Tijay, Jaired, Ralkean, Kontii, Daenamaryllis

vivid tree
#

No casaulties, good job team.

pallid salmon
#

Jaired just said cleric's don't count because I definitely died

chilly hazel
#

I have no idea how ya'll keep track of anything in that scroll
I have a separate speech window so at least I can see speech, but good lord

pure moss
vivid tree
#

I didn't even see it, my bad.

pallid salmon
#

no i died on the reach it just kicked me down and i beseeched teleported back

pure moss
vivid tree
#

I just watch the room window. The scroll all turns to gibberish.

dark fog
#

i have highlights and recognize patterns in text and colors - so i know what acid falling looks like by sight and don't have to read anything to know to cast Call Wind

pure moss
pure moss
#

I think we all underestimate the FoF factor against us all too[Angargreft, Sanguine Grove - 29953] (u7503405) You also see a roiling crimson angargeist that is lying down, a roiling crimson angargeist that is lying down, a withered shadow-cloaked draugr that appears immobilized, an eyeless black valravn that is flying around, a quivering sanguine oozeling that appears immobilized, a quivering sanguine oozeling that appears immobilized, a withered shadow-cloaked draugr that appears stunned, a quivering sanguine oozeling that appears dead, a quivering sanguine ooze, a roiling crimson angargeist, a quivering sanguine ooze that appears dead, a flayed gigas disciple that appears dead, a silver-scaled cold wyrm that is lying down

pallid salmon
#

like i said before we start i hate the grove for this

#

has anyone else noticed the wind gust stancing them (like 912 does)? Trying to figure out how I ended up in offensive

weak lake
#

Yes, always stances me I think

dark fog
#

i did not know that...b/c i don't leave offensive ope

pallid salmon
#

Honestly so much scrolling I missed us getting sent to the reach I usually pop WoF

pure moss
#

that was legitimately one of the scrolliest wyrm fights we've had

atomic mauve
#

tonis > wyrm

acoustic crypt
#

Well done! โš”๏ธ Another wyrm bites the dust!

For the scroll, I have some pretty garish highlights (text + background) for important messaging, so it's pretty much just a color matching game there. The story and speech windows are a huge help to keep up with what's happening with your party (and spotting the acid mist).
Also, created an alias for sending thoughts on the Wyrmwatch ESP channel, which are also highlighted and those have an audio alert.

pallid salmon
#

Yea I'm rethinking some of my highlights and thinking I"ll make them more precise

pure moss
#

Do we know what time the overnight wyrm came? Not sure how things played out with the reset

acoustic crypt
#

Haven't seen it since the reset. But was out of pocket for about an hour. The warg packmother showed up about 8 AM EST.

#

It definitely didn't show up when it was supposed to (sans the reset). So, could be anytime in the next hour or so, I assume.

acoustic crypt
#
The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus.  Trumpeting a challenge, the cold wyrm circles over the Sanguine Grove to stake out its territory before embarking on a hunt!```
#

#30032

undone tendon
#

I could come up but I am scared LOL

acoustic crypt
#

In village center if you'd like to join up!

undone tendon
#

Give me a minute (I am so going to die)

acoustic crypt
#
Glacial hues course down a silver-scaled cold wyrm's scales and she throws her head back, releasing a wave of frigid energy that races outward in a crackling torrent!
[SMR result: 228 (Open d100: 58, Bonus: 106)]
Cold leaches the strength from your limbs, discomfort rapidly erupting into burning agony as fingers of rime spread across your skin!
   ... 18 points of damage!
   Icy blast to neck freezes your words in mid-speech and leaves you speechless...permanently!```
Yeah, this garbage never used to happen, now it's happening every few encounters. This has to be related to some recent changes with spells. We're talking hundreds of encounters where it never happened, now it's happening constantly.
late trench
#

Bonus 106 tells me you were incapacitated pretty badly - did the wyrm fall on you before that or something?

acoustic crypt
late trench
#

whatever caused that 106 bonus is what killed you b/c there's no way you die without that extra 106....even being knocked down and stunned would only give like a 40-50 bonus or something and you probably live.

pure moss
dark fog
#

Can't say I've even noticed resiliance. It would be nice if there was a flag to turn messaging for it on and off

pure moss
#

Wyrm Slain:
Earthdiver, Riend, Kontii, and Myharl (until he got cheap shotted)

acoustic crypt
#

Yeah, I dunno. I had zero injuries, and had taken 2 points of damage, was maybe 10 seconds into the battle. I attacked it (so wasn't restricted), then Kontii attacked it, then I got SMR insta-killed. That's with VHC/VHD full plate, Rank 5 armor reinforcement, symbol of transcendence running, 48.34% Redux, 42.61% magic Redux, running a stat booster, supercharger, and luck boost.

The fact it has never been happening, and suddenly has started happening regularly with nothing changing about the dynamics of the battle tells me something underlying has changed that's causing it.

undone tendon
#

I wouldn't have survived without my empath tattoo and I felt like I was throwing pebbles while Kontii and Earthdiver did all the heavy lifting, but it was fun

weak lake
acoustic crypt
# weak lake Itโ€™s the KS bug fix/nerf I would bet.

I'm thinking that's about when it started. I'm going to dig into it. I really don't mind geting whooped, I love the challenge. But this isn't a challenge, it's just repeated lame oneshots that seem to ignore everything (I might as well be 1x capped and wearing no armor) with eight hour waits in between. I'm just incredibly frustrated about it at the moment. I'll chill later. ๐Ÿ˜„

dark fog
#

the AI is extremely, extremely reluctant to add more arrows than that

acoustic crypt
#

I mean (just as a sidenote) I thought transcendence was supposed to stop crit deaths now... guess that doesn't apply to SMR?

undone tendon
#

I feel like the missed arrows on the ground and the one in the butt are mine. The rest were yours.

weak lake
#

Transcendence is always supposed to stop death crits. If it isnโ€™t then itโ€™s worth a ping to Nyxus to look at again

dark fog
#

we just need everyone with rusalkoren armor

Kontii evades the attack by inches!
As Kontii dodges aside, a silver-scaled cold wyrm suddenly finds a flayed gigas disciple in the path of her attack, much to their mutual surprise!
  AS: +681 vs DS: +633 with AvD: +37 + d100 roll: +37 = +122
   ... and hits for 4 points of damage!
   Hit glances off the gigas disciple's hip.
A dark shadowy tendril rises up from a flayed gigas disciple, writhes its way up a wooden arrow tipped with a bodkin point towards a silver-scaled cold wyrm and lashes out malevolently...

 ** Exploding in a tumbling current of frothy foam, a wave of sea water suddenly materializes at the call of Kontii's
 rusalkoren cuirass and courses through the area. **

Strong currents tug at a silver-scaled cold wyrm, pulling her about in an attempt to roll over her.
[SMR result: 117 (Open d100: 82, Bonus: 21)]
Succumbing to the force of the tidal wave, a silver-scaled cold wyrm is thrown to the ground.

Strong currents tug at a squamous reptilian mutant, pulling her about in an attempt to roll over her.
[SMR result: 114 (Open d100: 57)]
Succumbing to the force of the tidal wave, a squamous reptilian mutant is thrown to the ground.

Strong currents tug at a flayed gigas disciple, pulling him about in an attempt to roll over him.
[SMR result: 256 (Open d100: 144, Bonus: 67)]
A flayed gigas disciple is buffeted by the force of the tidal wave and is pinned to the ground.

Beads of saltwater cling to Kontii, bolstering him with their briny presence.```
pastel current
#

Are you funding this plan? ๐Ÿ˜†

#

Rusalkan is awesome though, I have two weapons. Was considering armor eventually

dark fog
#

it jumps right back up, of course, but it is funny

acoustic crypt
#

Cut out the section of the battle I experienced. I did NOT have transcendence going, so need to make sure that's up before I pull in case that helps, but regardless, I still don't see how this makes any sense or why it's suddenly happening regularly now.

pure moss
tough umbra
#

Ill be there for hopefully the 7pm wyrm

dark fog
#

RIP Lilly

A silver-scaled cold wyrm clambers up from the ground, supporting her weight on massive scaled legs.
A silver-scaled cold wyrm plants her feet wide, her immense claws digging into the ground. She draws in a deep breath as the venom glands to either side of her neck swell precipitously. Reptilian visage twisting with contempt, the cold wyrm opens her maw and sprays a frigid slurry of caustic sludge!
[SMR result: 432 (Open d100: 50, Penalty: 9)]
The slurry of icy acid consumes a fluffy white cat!

pallid salmon
#

free werecat

late trench
#

praise that cat for taking those hits for us

late trench
# acoustic crypt Cut out the section of the battle I experienced. I did NOT have transcendence go...
  AS: +772 vs DS: +418 with AvD: +16 + d100 roll: +81 = +451
   ... and hit for 96 points of damage!
   Deft slash to the cold wyrm's left leg digs deep!
   Bone is chipped!
A silver-scaled cold wyrm struggles to stay upright, but her weakened limbs cannot support her prodigious mass.

[SMR result: 202 (Open d100: 91, Penalty: 13)]
You make a vain attempt to dodge the cold wyrm, but the fullness of her weight crashes into you as she falls!
   ... 1 point of damage!
   Broken finger on your left hand!
An unseen force entangles you, restricting your movement!
   A silver-scaled cold wyrm falls to the ground grasping its mangled left leg!```
You got fallen on right before you got SMR killed - that's why it had that big bonus against you.
dark fog
#

that Bind is no joke - I got hit with it for 30 seconds early in the fight

pure moss
#

yeah, more often than not, I feel like the deaths come after she falls on someone.

Does 1040 help pop people up who are bound? Or is that bind completely unavoidable/uncurable? -- Trying to think of what could help people. Maybe 1107?

acoustic crypt
pallid salmon
#

yea its weird where it's inserted sometimes

acoustic crypt
#

I just have to make a point to keep transcendence up now assuming it works properly. I still think there's a reason the flurry of SMR/SSR deaths are happening now that were not not before a few weeks ago, but if that was due to a nerf then I'll just have to deal with it. Feels very much like "Oh! I got a paper cut.... (dies!)" though.

late trench
pure moss
#

3rd person messaging to highlight - if anyone wants to watch for it on someone during the fight:
form is entangled in an unseen force that restricts

late trench
#

I wonder if berserk will break it.

acoustic crypt
#

Nope. Will break any stun, but not that bind.
Just spams something like "You can't seem to move to do that" (or whatever the messaging is) when berserk tries to do anything.

pallid salmon
acoustic crypt
#

Oh, I just realized something. I can toggle the transcendence for the emergency effect, and write a trigger to activate that anytime Myharl gets bound. That would prevent those death crits.
Edit: especially with the cooldown after use.

late trench
#

Not all creatures will be affected by Bind, and certain skills allow player characters to break free from Bind's effects, such as Berserk.
guess that applies to 214 but not to whatever the wyrm puts on you?

#

so if berserk doesn't work it's questionable which of these actually work

acoustic crypt
#

Hmm... let me go double check my logs to confirm. I'm already off-kilter today, so don't trust myself.

late trench
#

TIL how awesome 1635 is

acoustic crypt
#
>roar
You don't seem to be able to move to do that.
>snarl
You don't seem to be able to move to do that.
You exert your will against the forces holding you motionless but cannot seem to break them!```
I found a couple instances in the log where it looked like I might have eventually berserked out of it, so you probably **can**.
magic wigeon
#

@acoustic crypt do you have a ranger trinket? I didnโ€™t see the resistance messaging in the insta-death snippet you posted earlier

#

Iโ€™m not super good with crit mechanics, but I think 25% resistance would have saved you there based on the crit tables

acoustic crypt
magic wigeon
#

Since youโ€™re so wyrm focused it might be worth thinking about. If you make cold the first resist you get, you can probably get all the way up to the R1T5 for like 1-1.25mil per week. Pretty cost effective

acoustic crypt
#

Yeah, I'll see if I can snag one somewhere already done for cold. I know Kontii was selling a few awhile back, but I was too low on coin at the time. ๐Ÿ˜„

magic wigeon
#

Although you could do cold resist with Ascension, since itโ€™s so cheap to add via trinket, and probably way more effective at 25% vs whatever youโ€™d grind out with ATPs, Iโ€™d recommend the trinket

chilly hazel
#

I have water armor full plate and see it work quite a bit

atomic mauve
weak lake
#

Yeah I have thought that must be it since Myharlโ€™s first mention of it

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Angargreft to stake out its territory before embarking on a hunt! @tough umbra

atomic mauve
#

30057

tough umbra
#

Shes early! Arg

pure moss
#

Wyrm Slain
Ralkean, Planeswalker Jaired, Earthdiver, Monster Yakushi, Kontii

atomic mauve
#

Kinda felt bad for that wyrm

acoustic crypt
# atomic mauve I still suspect you're feeling the effects of changes that went in with resilien...

Yeah, I think you're probably right. The timing of when I started experiencing it lines up too well for it not to be the case, I think. I'll just have to adjust and adapt to work around it. I probably got a lot more irritated at it this morning than I should have. lol. I was way past time to tap out and had been struggling to stay awake to catch it (since the server reset last night shorted us a wyrm)... then that cheap shot. I think I was far more irate than Myharl would have been. ๐Ÿ˜„

acoustic crypt
undone tendon
#

I still need to be there for a Myharl kill to get the full experience.

#

Though I do get to boast that I lived through a wyrm kill Myharl didn't soo..... ๐Ÿ’ช

acoustic crypt
undone tendon
#

\o/ I was pretty useless but I'll take it ๐Ÿ™‚

acoustic crypt
#

Not at all! Felling a wyrm is a team effort! Every contribution is important.

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Ojandhaart to stake out its territory before embarking on a hunt!

Dont think i'll be able to hit this one. Good luck all!

atomic mauve
#

29915

weak lake
#

I got there super late but did that fight skip the wymreach phase entirely?

atomic mauve
#

nope, we were in river for quite a while

pallid salmon
#

yea you pretty much got there at the reach

atomic mauve
#

I lived!Some glowing mithril double chain lined with thick grizzly bear fur partially deflects the onslaught of the crushing attack. AS: +886 vs DS: +675 with AvD: +46 + d100 roll: +83 = +340 ... and hits for 92 points of damage! Blow ruptures the stomach!

bright fiber
#

First Wyrm kill..great job all. Fun to be a part of.

pure moss
#

Well done, congrats all

pallid salmon
#

Oof reading back over the log and it looks like 616 keeps dropping the wyrm on ralkean

atomic mauve
#

you know, I used to have much more trouble surviving when I was making heavy use of 616 myself, so I think there's something to that

#

I got down to 20 health and locked up for well over a minute in RT and immobilization

pallid salmon
#

Yea I think I spent the entire wyrmreach healing down.. or trying to between RT locks, I couldn't shoot or cast.

But yea 616 does a ton of damage to the wyrm but looking back it just keeps knocking it down on people which makes it group unfriendly.

autumn flame
#

it's funny that the most dangerous thing the wyrm does is fall down

atomic mauve
#

I wonder if 610 vine also causes the knockdown SMR

pallid salmon
atomic mauve
#

I always have a vine up

dark fog
#

i (uselessly) tried a half-dozen strengthened cast of Sandstorm at it and it didn't run

dark fog
#

i'm watching Reign of Fire because people keep posting gifs from it. all of the GS wyrms are female, right? the movie characters have clearly never heard of a bluehead wrasse fish

acoustic crypt
late trench
atomic mauve
#

I was scanning some logs, and I don't see any obvious instances of the vine causing the knockdown SMR attack; maybe it doesn't generate a high enough crit or something like that, but spikethorn definitely does it repeatedly; and spikethorn hits the legs repeatedly until the target is prone, so it makes sense that it's very good at generating that knockdown SMR

late trench
#

Usually things that knock/pull enemies down directly don't trigger a fall attack. Those are usually only triggered by damage to the legs. No surprise that spike thorn does that.

But I just wanted to confirm that a vine does actually pull it to the ground. We're quite short on things that knock it down...and we need more because it can't fall on anyone if it's on the ground already!\

pallid salmon
atomic mauve
#

I think so... suppose I'll watch the room window to verifyA writhing greenbrier vine protected with spines of all sizes suddenly sprouts from the ground and begins to thrash about violently! SMR SvD: +46 + Bonus: +12 + o100 roll: +48 == +106 The greenbrier vine lashes out violently at a silver-scaled cold wyrm, dragging her to the ground! The murky haze surrounding a silver-scaled cold wyrm seems to draw the attention of the vine! ... 5 points of damage! Slight leg hold. You notice a number of the vine's nettles scrape into a silver-scaled cold wyrm's skin. She suddenly looks very weak!should be noted that this "dragging her to the ground!" doesn't take the wyrm out of flying, just part of the messaging

late trench
#

amazing - we need lots of ranger vines lol - and hopefully we can get a bard to test if 1040 can get people out of the fallen-on-immobilize state

hmm I would assume the vine can't actually do anything when the wyrm is flying but maybe not?

atomic mauve
#

it definitely still attacks during flight

atomic mauve
#

vine is very long ๐Ÿคทโ€โ™‚๏ธ

acoustic crypt
#

When the wyrm is flying, she's still low enough to bite at us, so I imagine she's airborne, but hovering just out of reach, or making very low passes as she flies by. In either case, it makes sense she could get tangled in animated vines reaching up for her.

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Angargreft to stake out its territory before embarking on a hunt!

acoustic crypt
#

Ballista at #30059

#

Wyrm slain! Well done all! โš”๏ธ

tranquil dew
#

I totally wanna subscribe to yer newsleter!

acoustic crypt
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Fjallarhaart to stake out its territory before embarking on a hunt!

#

Healing down in the well. I was hunting Fjallarhaart when it showed up!

#

Wyrm slain! Amazing job! โš”๏ธ

pure moss
#

Myharl, Destrian, Jaired, Fortunus, Kontii

vivid tree
#

Did we skip Wyrmreach on that one?

acoustic crypt
#

Nope! Just went fairly quickly once it was downed in there.

pallid salmon
#

wyrmreach came pretty fast after it ran

pure moss
#

You were there - Wyrmreach didn't last long though. I got one hit in. Unstunned Fortunus. Then it was dead, lol. You guys are animals.

vivid tree
#

There we are, had to scroll back the log. Didn't even see the bright yellow paragraph roll by.

pure moss
#

The wyrm is going to start running away when it sees you Jaired. Holy hell.

A shadowy figure steps from hiding to waylay!
The figure swings a glowing veil iron katana at a silver-scaled cold wyrm!
  AS: +817 vs DS: +279 with AvD: +17 + d100 roll: +95 = +650
   ... and hits for 346 points of damage!
   Quick, powerful slash!
   The cold wyrm's chest is ripped open!
The figure swings a radiant steel katana at a silver-scaled cold wyrm!
  AS: +810 vs DS: +279 with AvD: +21 + d100 roll: +86 = +638
   ... and hits for 155 points of damage!
   Quick, hard slash to the cold wyrm's right arm!
   *CRACK*
 ** Afflicted by Jaired's steel katana, a silver-scaled cold wyrm reels as the crimson-swirled poison does its work! **
Bilious poison seeps into the cold wyrm's flesh, sending her into paroxysms of agony!
A silver-scaled cold wyrm wavers with infirmity and pales slightly.
   ... 17 points of damage!

 ** Necrotic energy from the figure's steel katana flares up momentarily! **

   The figure appears to gain succour from the unnatural energy!
The figure quickly disappears from view.
>
Blood continues to stream from the cold wyrm's wounded abdomen.
   ... 102 points of damage!
>
Destrian's muscles seem to strain for an instant.  A sense of loss can be seen in his eyes.
>
You feel your muscles begin to strain for an instant.  The sense of body control has left you.
>
A shadowy figure steps from hiding to waylay!
The figure swings a glowing veil iron katana at a silver-scaled cold wyrm!
[SMR result: 244 (Open d100: 52, Bonus: 165)]
   ... 25 points of damage!
   Pressure on the cold wyrm's organs causes internal bleeding.

  AS: +827 vs DS: +279 with AvD: +17 + d100 roll: +51 = +616
   ... and hits for 425 points of damage!
   Quick, powerful slash!
   The cold wyrm's chest is ripped open!

 ** Jaired's veil iron katana finds its mark, slicing deep into the cold wyrm's chest! **
   ... 5 points of damage!
   Deft slash across chest draws blood!
   The cold wyrm takes a deep breath.
The figure swings a radiant steel katana at a silver-scaled cold wyrm!
  AS: +810 vs DS: +279 with AvD: +21 + d100 roll: +94 = +646
   ... and hits for 199 points of damage!
   Massive blow smashes through ribs and drives the cold wyrm's heart out the back.
The figure quickly disappears from view.
>pull for
You are unable to pull Fortunus to his feet.
>
A shadowy figure steps from hiding to waylay!
The figure swings a glowing veil iron katana at a silver-scaled cold wyrm!
  AS: +802 vs DS: +279 with AvD: +17 + d100 roll: +90 = +630
   ... and hits for 405 points of damage!
   Wicked slash slices open the cold wyrm's chest!
   Heart and lungs pureed!
   Sickening!

Belching a toxic mix of acid and blood from her maw, the wyrm struggles for purchase on the disc, but her titanic musculature has no more strength within it.  The wyrm topples over the side, dissolving into motes of color as she plummets out of sight.  Her death throes manage to upend the platform, and you fall into the abyss, hurtling after the dying wyrm.```
vivid tree
#

Kek

late trench
#

y'all turning into the ideal pure-carrying group lol - just need a ranger

pallid salmon
late trench
#

ranger with the vine dragging it down, breeze, can help web, evoke barkskin on the pures - super helpful even if you aren't doing a million damage

pallid salmon
weak lake
#

Starting to understand why Jaired has been able to solo the wyrm ๐Ÿ‘€

atomic mauve
pallid salmon
atomic mauve
#

ya I oscillate between the two as well

late trench
#

I feel like it breaks out of binds pretty quickly though - often I 118 before 309 and the 309 fails b/c the web is already busted.

weak lake
#

Yeah same. I am basically rotating 212 309 118 317 throughout the encounter

pallid salmon
pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Fjallarhaart to stake out its territory before embarking on a hunt!

#

29998

vivid tree
#

Shoooot, been sorting inventory

pure moss
#

Wyrm ded

#

Ralkean, Aureliano, Kontii -- Trevic/Tsalnix were you guys there at the end?

It insta -died at the river...

atomic mauve
#

I think it didn't? after the fact, I realized that I didn't notice the river transition because it was buried in an Aureliano mstrike

late trench
#

nope I showed up at 29998 and the room was empty except for a ranger breeze that was left behind - about 30 seconds later y'all popped outta the sky

yeah I don't think it insta died b/c I was there for at least 30 seconds in an empty room before you showed up - must have been at wyrmreach fighting during that time?

was walking the dog when I got the alert or I wouldda been there since I was resting at the Pipe Den ๐Ÿ˜ฆ

pure moss
#

The whole fight was super well managed. Was solid work by everyone

acoustic crypt
#

Well done! Sounds like it was another epic battle! โš”๏ธ

pallid salmon
#

Sounds like another epic mstrike/relic

acoustic crypt
acoustic crypt
#

Wyrm seems to be late again this morning. 15 minutes until 9 hours since last spawn.

weak lake
#

Maybe someone idol'd one

acoustic crypt
#

Yeah, that could be! It's a pain that resets the spawn timer. I'll hang around another 15, but figure once it hits 9 hours, it's a no-go.

atomic mauve
#

last wyrm was 7 hours 45 minutes ago

acoustic crypt
#

Oh! Yep! Got my time zones mixed up. Was out sailing when the one came last night, and glanced at my clock to make a mental note rather than EST.

#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over the Boreal Forest to stake out its territory before embarking on a hunt!

weak lake
#

alright if wyrms are getting dropped in a matter of minutes now it's gonna be hard to show up for the fight without a tip on room number

pure moss
#

We're usually good about posting it. I was in a rush (between meetings) so didn't get anything up.
It was also called out in game in the Wyrmwatch channel

acoustic crypt
#

I sent the thought out on Wyrmwatch ESP. Try to always share info on location there.

weak lake
#

Ah I'm not on there. I'll tune now.

#

It does seem like the wyrm is cooked now though, lol. But the final version will probably be harder/different.

pure moss
#

well.... also keep in mind this won't be the team composition for most fights:
Monster Yakushi, High Legionnaire Aureliano, Destrian, Idalias, Ralkean, Kontii

magic wigeon
#

I donโ€™t think the group this morning was a representative sample set of 5 random adventurers

(Nice job guys, btw!)

weak lake
#

I don't think any random adventurers are going to be able to access gemstones, heh. That fight is aimed at that group. Wouldn't have 900 AS if it wasn't

pure moss
#

No, but 2 to 3 less geared, less experienced adventuerers sprinkled in with 2 or 3 from that group will be able to get through it. Which I think we'lls ee a lot of

acoustic crypt
#
  • and Myharl
    Yes, well done! That was a fantastic run. โš”๏ธ
pallid salmon
#

That's a pretty crazy group I'm not suprised it was instant wyrm death

vivid tree
#

At risk of sounding like a cork sniffing gear snob, I'm a little worried we might need to pump the brakes a little or Auchand gonna give them a 1000 AS and an extra phase or 2.

#

Or an extra head for double acid breath.

weak lake
#

I think the test version with MDR and Sunder Defense will smoke some people's boots, and I also think 118 is going to get nerfed to not stop it flying anymore... just a hunch.

vivid tree
#

True true

pure moss
#

Yeah, I'd be surprised if there area ny other major tweaks (besides fixing/investigating glitches, like insta-dying in the river) before it goes live. Maybe the web adjustment, since that has nullified it completely from the air phases, probably making it all too easy.

Once it goes live and a broader cross section of the population is doing it, we may see a LOT more frustration with the MDR/Sunder Defense, mixed with more diversified player pools participating

late trench
#

I don't know I still wonder if webbing it and taking it out of the area is killing all the pures because it keeps falling on them...if it were flying, it wouldn't be falling on us!

pure moss
#

Very true - selfish melee'ers!

pallid salmon
#

dust off your bandoliers

pure moss
#

Ethereal String time!
(Credit: Dall-E)

vivid tree
#

TWC hand crossbows go brrrrrrrrr

pure moss
#

Couldn't get it to remove the scope:

prime aurora
# acoustic crypt Yeah, I don't think it will go as smoothly once the additional interference for ...

Your second point here is one of my concerns around balancing the encounter. Focus seems to be on based on feedback from this thread. I expect the typical player experience to be wildly different, but, we'll see who engages with it once it is live. To @pure moss point, when the gear and XP, and encounter familiarity isn't on the same level, I'm expecting vastly different results.

I really popped in the thread to request Auchand to add a Wyrm encounter to DR though.

acoustic crypt
# prime aurora Your second point here is one of my concerns around balancing the encounter. Foc...

I suppose it's all relative to perspective, but yeah, since even the earliest wyrm revamps, I've been voicing my concerns about the wyrm being geared towards the top 1% of the game. Right now the group fighting it varies from 4x capped to 13x capped, and gear values (estimated just based on known factors) ranges between 500mil and 5bil+. Auchand is aware of that though, I think. I spent over two years and have gone through probably 500 deeds in hunting the wyrm. It's changed a ton over that time. Some too weak, some way too powerful. This iteration feels much closer to "a challenge for most, but not impossible".

undone tendon
#

I was 2.25x capped! ๐Ÿ’ช

late trench
#

We should try some ranged attempts of the Wyrm - let it fly - and see how it goes. Will just need more ranged/caster DPS in the group. Basically we required Earthdiver.

weak lake
#

I can pull up with the monk and his twin hand crossbows. Until he gets a booboo or two and can't operate them anymore, lol

acoustic crypt
# late trench We should try some ranged attempts of the Wyrm - let it fly - and see how it goe...

Well, the wyrm does land on it's own, and if left flying still does the divebomb thing (which I think we're mostly avoiding due to pulling it down with web). Earthdiver and I did double team one and brought it down a week or two back. Really, I think opting not to web it is a viable option if you have some good ranged DPS going on. Melee will still be able to contribute, just not as much. The main push to "keep it out of the sky" has been based on those of us who are bringing melee DPS to the table far outnumbered the ranged options; they dynamic might be shifting?

pure moss
#

i'm not sure anything matches waylay/mstrikes though, in terms of outright DPS

acoustic crypt
#

When it's left flying and we're not engaging with landing it as a focus, I just hurl my warsword at it over and over. The issue I ran into was that drops my DPS to about 1/10th of what it would be with berserk/mstrike.

weak lake
#

My guess (and that is all we have here) is Auchand is not really a fan of players being able to thwart the flying phases, didn't consider 118 during design, and we may see that changed come quest time. Who knows

late trench
#

maybe there's a better group for pures to survive compared to the best group for melee...

question is...is what it does in the air more dangerous than when it's on the ground? including the risk or no risk of being fallen on.

dark fog
#

Are there any programs to tally up damage-per-character?

weak lake
#

If 118 goes away in the fight, it makes spiritualist pures pretty close to useless, which would be a shame. Cuz we can't really DPS in a way that matters.

acoustic crypt
dark fog
#

ah ok. was thinking about some ways to approach it but haven't tried yet

acoustic crypt
#

It would be incredibly helpful, even given it can't track the shield phase. But being able to decipher DPS source/method, flare types, DOT, etc. from that chaotic mess would make for some really detailed analysis. Right now that data can take hours to extract for what was a 3-5 minute battle. ๐Ÿ˜›

weak lake
#

I'm spending 17 mana and 3 seconds to do 135 damage. a square is mstriking for 2000 damage. we are not the same

acoustic crypt
# weak lake I'm spending 17 mana and 3 seconds to do 135 damage. a square is mstriking for 2...

Pures can carry a support role in ways that squares can't as well, and I think that's important in the group dynamic. Like.... I can guard with guard mastery, taunt it, and be a meat shield, but there's not a lot more than that I can contribute to the battle other than DPS (when it's on the ground). The embeds help with clearing the acid mist, so there's that between berserks as well, but only if a caster makes them for me.

weak lake
#

I agree. As long as web remains an important piece of the fight, empaths and clerics will still have a useful role, even though it will vary person to person whether they enjoy the support role model or not. Auchand made a comment in the Ascension Boss thread (paraphrasing) "how are you keeping it from attacking completely", and I think he's getting at the web thing, and I would not be shocked to see web nerfed (in this fight). And if that happens, empaths still have healing, but clerics will be filed as "just happy to be here"

pure moss
acoustic crypt
#

I hope that's not what he meant, because web doesn't do much at all the thwart it's attacks. There maybe a bit of impact, but "not attacking" would be like saying a semi-truck stopped after running halfway over a compact car.

weak lake
#

Good analogy

pallid salmon
#

You do still need to be able to damage it to move through the quest (or so we've been led to believe). Nidal, Tsalin, (i assume Kaetel), myself all have around/over 30m exp and have to debuff it a bunch to get in those random 317 shots.

My issue has always been balance. A fresh cap clerics 118 and a 50m clerics 118 aren't really radically different but your ability to ward the wyrm likely is. So a younger cleric its either pray that a 309 lands or bolt it which isn't really meaningful. But we've been down this road and I don't expect the wyrm to change in anyway I just think its unfortunate at this point because I don't enjoy the back of the line support role. But some people love that support role so for them they should feel fulfilled. Like people generally point out I only have to do it once.

weak lake
#

Agreed. I have zero doubt I can get Nidal through the quest. I know I'll manage it. I don't like being a webber so the real characters can do the damage. But that's the design, so it is what it is.

acoustic crypt
pallid salmon
weak lake
#

Deddalus checked out the sybil and it has nearly 600 TD. I am not expecting pures to be the key to that fight

acoustic crypt
#

Ah! Wasn't sure. I know I struggle to solo the ||sybil|| in it's current form, and had heard that it was more difficult for squares with the redsign. So, I wasn't sure. But was hopeful maybe the "contributing focus" might shift with other aspects of the quest.

weak lake
#

We'll see after DR. I don't view the wyrm as insurmountable (with enough exp, and gear, and experience with the encounter), and I am sure the sybil isn't either. But I empathize with anyone else who plays a pure and feels that at least the wyrm fight experience is absolutely not balanced between different professions

halcyon palm
#

I'm confident I can get any character through the wyrm. I'm not at all confident I can get an empath through the sybil. No SMR spells is a real bad place to be in modern GS. ๐Ÿ˜ฌ

Edit: Possibly not a bard either, but it depends on how high its bard TD is and/or how safe it is to go offensive against the sybil. Wouldn't risk trying to Hamstring it if its AS attacks hit even close to as hard as the wyrm. Historically they haven't, but we'll see what the final version is like...

atomic mauve
# pure moss I tried to use ChatGPT and it was terrible.

I was playing around with that just today, and, with instructions to recognize flare effects following **, it did kinda OK:```Yakushi's Throws:

Throwing Axe Attack: 44 + 20 + 10 + 15 = 89 damage
Vicious-Tipped Spear: 75 + 5 + 25 = 105 damage
Throwing Axe (Later Attack): 95 + 10 + 30 = 135 damage
Vicious-Tipped Spear (Later Attack): 88 + 30 = 118 damage
Throwing Axe (Even Later Attack): 86 + 30 = 116 damage
Vicious-Tipped Spear (Final Attack): 115 + 50 + 45 = 210 damage

Idalias's Magic Attacks:

Steam Blast: 80 + 15 + 36 = 131 damage
Magic Spear Attack: 99 damage
Magic Spear (Final Attacks): 193 + 25 + 233 + 50 = 501 damage
Magic Spear (Last Combo Attack): 222 + 30 + 168 = 420 damage

Destrian's Melee Attacks:

Claidhmore Strike: 168 + 25 = 193 damage
Claidhmore (Later Attack): 223 + 60 = 283 damage
Final Strike: 271 + 70 = 341 damage

Myharlโ€™s Sacred Warsword:

Initial Attacks: 64 + 105 + 75 + 113 + 10 + 73 + 78 + 60 = 478 damage
Second Flurry: 189 + 159 + 135 + 144 + 5 + 137 + 25 + 10 = 804 damage
Final Strike: 184 + 70 = 254 damage

Aureliano's Attacks:

Warsword Strike: 185 + 40 = 225 damage
Warsword (Follow-up): 212 damage
Final Slash: 261 + 229 = 490 damage

Additional Attacks:

Bows and Arrows: Ranged shots landed for 114, 79, 20, 10, 25 damage across multiple hits.
Entanglements: Various spells and vines restricted movement, enabling more effective attacks.```it definitely would take a lot of massaging, probably to give chatgpt the necessary instructions - which may or may not be better than just having someone code up a proper parsing script
pallid salmon
weak lake
#

When I first moved Nidal from Empath to Cleric, at about 35m exp, I was doing it with the expectation that I'd go back when the Empath service came out. Nope. The cleric kit is just better suited for GS4. And, unfortunately, staff have not indicated there's any intention at all to modernize the Empath kit. They are not in a great place. They have a handful of very good spells, but if you don't lean all the way into those, you are hosed. And nothing makes up for a lack of an SMR attack.

pastel current
#

Defeat Sybil 5-25 damage at a time!

weak lake
halcyon palm
#

Yeahhhhh... no. Even if I wanted to 110 the sybil, it being a minor circle spell would really hurt success rates due to lower spell ranks.

pure moss
atomic mauve
#

Produce a summary table showing the total damage that each player has delivered to the cold wyrm.

The remaining text in this message is the game text to parse:```
#

I'd have to manually parse to verify accuracy, but that might be correct...?

weak lake
#

The list not being sorted by the Total Damage column is wrinking my brain

pastel current
#

Itโ€™s not sorted by anything

atomic mauve
#

I did notice Kontii ended up with an open hand that wasn't delivering any damage, so that 226 is probably correct, and I was mostly disabling, so that could be correct

magic wigeon
#

FWIW - I didn't get selected for the wyrmreach phase, and I unloaded two core taps during the shield phase. Just saying! ๐Ÿ˜‰

weak lake
atomic mauve
#

slightly different instructions, slightly different numbers - I am a chatgpt noob though

magic wigeon
atomic mauve
#

the Yakushi number looks reasonable too, given there were huge bursts from mstrike and core tap; chatgpt probably isn't far off here (also note I wasn't ported to wyrmreach, so that's a subset of the whole fight)

weak lake
late trench
#

except if you were in a group that used an idol - then priority to the group!

pure moss
#

My thought process was "wow, lots of great DPS here, i'm gonna put my shield away and go TWC to add to it!"
promptly put my hatchet away (instead of my shield) and started trying to punch the wyrm ((facepalm))

pallid salmon
#

Kontii over here trying to justify putting up cleric numbers, shame on you sir

atomic mauve
#

can't really trust chatgpt yet, after a little more playing around, I note that it clearly gives different answers when fed the same prompt and log

weak lake
#

I nearly immediately couldn't cast and then it instant-died at wyrmreach. Two thumbs down hunt experience

#

feeling like spare parts while the DPS train happens is really such a bad time, lol

chilly hazel
#

Hey fellas, Tysong and Chatgpt helped me put together this room window filter. Cut out the room desc and you can toggle waytos on and off. Might make it a little easier to see stuff during the wyrm fight.
;repo download roomwindow_mod_nodesc

acoustic crypt
# atomic mauve can't really trust chatgpt yet, after a little more playing around, I note that ...

Really, I think it's more about generative AI and how ChatGPT lacks the functional logic do what it's being asked to do here. The platform would likely need a specialized framework designed for the purpose rather than a general LLM. ChatGPT often fails the most basic logical reasoning tests. Its pattern recognition is fantastic for making the interaction "feel" human, not so much on "being" human. ๐Ÿ˜„

Basically, what we need is a parser, with filters designed for GS.

chilly hazel
#

I'm trying to get this working, basically take all the targets in room window and format them vertically

acoustic crypt
#

Another good and easily testable example of how generative AI frameworks not designed for specific logic, struggle when asked to do so, is the "10:10 scenario". Ask generative AI to create a picture of a clock, and it will almost always create that clock showing 10:10 because the aesthetic balance of the hands at that time are a common theme across the data those libraries were created using. You can eventually nudge it it the right direction, but not consistently.

pure moss
#

WYrm should be around any minute now, right? (more than 8.5 hours since the last)
Anyone planning on joining?

brazen mauve
#

Im trying to but may need to leave.

vivid tree
#

I'm blitzing arena runs because I have no self-control or sense of worth

acoustic crypt
#

I'm in Village Center with Aureliano waiting for it to take to wing.

vivid tree
#

I do want to try something, tho... might have to take a break from this and join.

pure moss
#

She still hasn't shown... hitting 8hr 45mins now

vivid tree
#

I've been hunching that the spawn timer does a hard reset on Saturdays

acoustic crypt
#

There she is
The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Fjallarhaart to stake out its territory before embarking on a hunt!

vivid tree
#

There goes that theory, kek. I'll be over after this arena run, shouldn't be too long

acoustic crypt
#

Well done all! That was brutal! โš”๏ธ

pure moss
#

Myharl, Aureliano, Tijay, Yakushi, Jaired, Kontii

vivid tree
#

That went super smooth.

weak lake
#

tijay must have done two, three hundred damage, if i had to guess

acoustic crypt
pallid salmon
pure moss
#

still beat me trying to tickle the wyrm!

vivid tree
#

Jury is still out for me if it's better to just hammer it with waylays or rotate through the focused weapon assaults from the open with a katana (flurry right into thrash back to back).

weak lake
#

My monk goes UCS fury -> katars flurry -> hand crossbows barrage, repeat. Works well enough. But he doesn't have a waylay option lol

#

until he gets a papercut and can't use the crossbows, anyway

vivid tree
#

Being in a group really opens up options. I was a lot more limited in my approach when I was forced to solo it in Plat.

acoustic crypt
#

Yeah, it used to be so rare to have someone to hunt them with. It's so exciting to see everyone enjoying the hunt now!

chilly hazel
#

Uploaded a creaturewindow and hazardwindow mod for wrayth

vivid tree
#

So cleeeeeean

pure moss
#

hmmm, might need to explore these

chilly hazel
#

creaturewindow
hazardwindow
playerwindow

exit one is not on repo yet
These are all independent so you can mix and match and run what you like

vivid tree
#

Game changers.

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Ojandhaart to stake out its territory before embarking on a hunt!

chilly hazel
vivid tree
#

All the most crucial information displayed in real time within one field of focus? Someone cooked here.

#

These are four scripts everyone should be using.

undone tendon
#

I need to be able to swap between UIs for hunting and rping. ๐Ÿ˜ฆ

#

Though, this is gonna sound dumb, Jaired how did you swap your bottom bar to have the status window on the left?!

vivid tree
#

It's NishiFront. It's a skin for Wrayth

undone tendon
#

Hmmm... I may need to look into that. The placement of that has annoyed me forever.

vivid tree
#

Hah, it annoyed Nishi, too

undone tendon
#

It's so out of the field of focus it's useless. I'll look at this, thank you so much! โค๏ธ

vivid tree
undone tendon
#

Haha it keeps crashing but when it loads it's pretty

vivid tree
#

D'oh

undone tendon
#

No, this is really great. I think my only critique is I wish the input bar was a little taller.

vivid tree
#

You can right click on it to adjust the font size, if text isn't fitting.

hoary stratus
vivid tree
#

It's new. You download it from the repo

#

There are currently four. creaturewindow, playerwindow, hazardwindow, exitwindow. Download them from the repo, turn them on, size them and move them to where you want. Add them to autostart. They're great.

#

It's like a parsed out room window.

acoustic crypt
pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over the Sanguine Grove to stake out its territory before embarking on a hunt!
Have to miss this one! Good luck!

acoustic crypt
#

#29952 for the ballista

#

Wyrm slain! Well done!! โš”๏ธ
After the wyrm fell I berserked into a room full of Disciples, who immediately disrupted me to oblivion. Died, departed, and nearly died again while laying in the shrine because apparently disciple leeches follow you when you depart. I hate those damned disciples so much.

acoustic crypt
brazen mauve
#

Impressive damange reduction, though!

vivid tree
#

They were waiting in ambush

autumn flame
acoustic crypt
#

That maybe the first time they ever actually killed me with that setup. Typically it just takes me out of commission (it's always the right arm!) and I have to go heal down. However, coming directly out of Wyrmreach, I was already pretty tore up. ๐Ÿคฃ

late trench
#

I wonder if the disoriented effect from 720 is guaranteed or if it follows the auto-success rules. If the former, would be good for sorcs to cast 720 on cooldown to add a penalty to all the wyrm's maneuvers...even though I believe disoriented is only a 20 penalty.

pure moss
#

purely FYI for the group... I'm traveling this week for work, so the Wyrmwatcher will be have limited availability the next 4 days

acoustic crypt
#

Have a safe trip! I wont be around until late tonight or maybe tomorrow (time for some sleep here) but I will try to keep an eye out and post here as well when I am around.

acoustic crypt
#

A silvery streak on membranous wings darts down from the sky over Angargreft. Moments later, it swoops back up into the sky, a colossal humanoid figure flailing between its snapping jaws.
Must have landed while I was resting in the River of Color.
Gigas ballista at #30039

#

Wyrm slain!! Ralkean and I. Wyrm did the insta-death thin again, right before going to Wyrmreach (or rather as soon we teleported).

pallid salmon
#

Myharls banned list will soon be Xaz owners and Ralkean

acoustic crypt
#

Nah! A dead wyrm is a dead wyrm. โš”๏ธ
Xaz is a detriment to everyone there. Watched one sympathy on a Xaz-wielder take out three folks in one battle (I was one of them). Stuff is a menace!

chilly hazel
#

Tysong helped me out with the code to scan inventory and use an oak wand to unstun folks with a click

late trench
#

did you say a click ?

pastel current
#

Mouse users scare me

late trench
#

I turn on links to click things from time to time...but certainly not in combat! ๐Ÿ˜›

May as well leave them off and just ALT+L to turn them on for a few seconds when needed. I believe they can add some lag.

You can then fix the visual loss of the links with ;linktothefast

acoustic crypt
#

I leave links turned on for the convenience of having most interactive object highlighted, but I think the only time I typically use the mouse is just to click on an NPC to see what predefined questions exist... and then promptly type in the question. ๐Ÿ˜†

weak lake
acoustic crypt
#

Oooh... that's useful to know! Thank you!

acoustic crypt
#
>
A snowy warg packmother paws at her snout and struggles back to awareness.``` ๐Ÿคฃ  Wyrm incoming!
Ballista at #29953
```You also see a colossal boreal undansormr, a flayed gigas disciple, a flayed gigas disciple, a flayed gigas disciple, a brawny gigas shield-maiden, a flayed gigas disciple, a flayed gigas disciple, a flayed gigas disciple, a grim gigas skald, a tattooed gigas berserker, a tattooed gigas berserker, a tattooed gigas berserker and a colossal gigas ballista.``` -- Uh, no.
acoustic crypt
#
The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus.  Trumpeting a challenge, the cold wyrm circles over Angargreft to stake out its territory before embarking on a hunt!
>
Shaking ground and the creak of wheels hints that a troop of gigas have set up a ballista in Angargreft in hopes of fending off the wyrm!```
Wyrm ballista at Hanging Gardens - #30037
Anyone wantin to join the hunt?
atomic mauve
#

good shot by wyrm```A silver-scaled cold wyrm's eyes whirl with glints of furious amber and sullen crimson!
Cold rage blossoms in a silver-scaled cold wyrm's slit-pupiled eyes as she focuses her fury on you in a flurry of vicious attacks!
Diving down from above, a silver-scaled cold wyrm rakes at you with her scythe-like talons!
AS: +876 vs DS: +602 with AvD: +27 + d100 roll: +49 = +350
... and hits for 45 points of damage!
Well aimed shot, punctures upper arm!
You are stunned for 1 rounds!

Diving down from above, a silver-scaled cold wyrm rakes at you with her scythe-like talons!

You hear the soft tinkle of rolling dice, followed by the sound of coins dropping!
Some glowing mithril double chain lined with thick grizzly bear fur partially deflects the onslaught of the crushing attack.
AS: +876 vs DS: +590 with AvD: +27 + d100 roll: +18 = +331
... and hits for 44 points of damage!
Internal organs bruised.

Diving down from above, a silver-scaled cold wyrm rakes at you with her scythe-like talons!
In a flash, a translucent silver shield springs into being between you and your attacker to temper the blow!
AS: +876 vs DS: +579 with AvD: +27 + d100 roll: +18 = +342
... and hits for 41 points of damage!
Minor puncture to the left leg.

SMR SvD: +7 + Bonus: +3 + o100 roll: +47 == +57
A dim glow trails from your battle standard, but its divine power fails to kindle further.

A silver-scaled cold wyrm swoops low and extends her sinewy neck so she can snap at you!

You hear the soft tinkle of rolling dice, followed by the sound of coins dropping!
AS: +876 vs DS: +567 with AvD: +28 + d100 roll: +50 = +387
... and hits for 112 points of damage!
Hard slash to your side!
Left arm no longer available for use.
As life leaves your body, the platform around you seems to become insubstantial, spiraling away in a shimmering maelstrom of color. You find yourself lying on cold, hard ground.```

weak lake
#

Guess I missed a trip to wyrmreach while I went to heal up for the 3rd time lol. Wound stacking is the least fun mechanic in GS realtalk. I get attacked once I can't fire a bow anymore. Cool.

atomic mauve
#

no death crit there; just need that empath service to live!

acoustic crypt
#

My timing was spot on this run, and I think I almost had her in Wyrmreach, then this garbage happened again. Either way, well fought! We'll get her next time.

[SSR result: 251 (Open d100: 174)]
Unnatural terror buries itself in your chest like a frigid knife, and you find yourself unable to voice a scream that quavers pathetically in your throat.
   ... 42 points of damage!
   Your head vibrates violently, before melting away in a rush of heat.
As life leaves your body, the platform around you seems to become insubstantial, spiraling away in a shimmering maelstrom of color.  You find yourself lying on cold, hard ground.
[Hinterwilds, Runestone - 29884] (u7503103) (7503103)
The wavering path bends away from a silver-shot ancient black runestone, giving the ancient monolith a wide berth.  The black stone is shot through with veins of rich silver, and there is strange writing adorning each of the four faces.  Much of the base of the obelisk is buried beneath the impenetrable, hard-frozen dirt.  You also see a stunted halfling bloodspeaker, a stunted halfling bloodspeaker and a stormy grey lynx.
Also here: the body of Ralkean who is lying down
Obvious paths: southeast, west```
atomic mauve
#

aaah, there's that SSR again - I suppose that'll be your bane now

acoustic crypt
#

Yeah, transcendence makes it doable, but still going to get caught in between cooldowns.

devout jetty
#

Anyone heading out?

acoustic crypt
#

Wyrm ballista in 29910

weak lake
#

my monk is legit worse than my cleric at this fight. the only value i add is my crossbows and i get too injured to fire them every 7 seconds

#

yeah the wound stacking is just too oppressive and rapid. wound stacking as a mechanic really needs to be modernized

atomic mauve
#

I know itโ€™s not the solution youโ€™re seeking, but GoS got that covered

weak lake
#

Literal only thing it offers tho lol

#
You have excellent positioning against a silver-scaled cold wyrm.
  UAF: 826 vs UDF: 641 = 1.288 * MM: 105 + d100: 97 = 232
  ... and hit for 76 points of damage!
  Low reverse roundhouse sends left leg flying faster than the rest of her!
A silver-scaled cold wyrm struggles to stay upright, but her weakened limbs cannot support her prodigious mass.

[SMR result: 141 (Open d100: 40, Penalty: 2)]
You make a vain attempt to dodge the cold wyrm, but the fullness of her weight crashes into you as she falls!
   ... 1 point of damage!
   Stomach shot lands with a hollow *thump*.
An unseen force entangles you, restricting your movement!
   A silver-scaled cold wyrm falls to the ground grasping its mangled left leg!
Pained spasms wrack the battered form of the great cold wyrm.  The vanquished wyrm gasps futilely for breath, the gelid, caustic spittle bubbling up from her mouth shot through with silver-sheened crimson blood.  With a last, terrible convulsion, the wyrm crashes to the ground and lies still.```Myharl and I got it, with help from Leff earlier. That felt like it took 30 minutes. I had to leave to heal a half dozen times. Once we got to the river it was no more crossbows for me so I had to wait until it felt like landing to do anything at all. Having no way to attack while it's flying (because of wound stack mechanics) feels so useless.
pallid salmon
weak lake
#

Also if 118 takes it ouf of flying 1207 should too.

acoustic crypt
#

Well done on slaying the wyrm! That was a rough bout!! But, one less wyrm in the wilds! โš”๏ธ

#

Okay, so I knew something felt really tough about that one, and I thought I saw us back at Riverwalk during the chaos of battle. So, I dug back through the logs. Looks like we had to kill her twice, and she hit us with 35 seconds of RT immediately after that fall from Wyrmreach.

Belching a toxic mix of acid and blood from her maw, the wyrm struggles for purchase on the disc, but her titanic musculature has no more strength within it.  The wyrm topples over the side, dissolving into motes of color as she plummets out of sight.  Her death throes manage to upend the platform, and you fall into the abyss, hurtling after the dying wyrm.

[Ojandhaart, Riverwalk] (7503309)
The river swirls and eddies past the limb of icy land.  Huts congregating along its length find their reflections in the icy, slow-moving waters, which also twins the wildly dancing aurora above.  An abandoned fishing net is draped over the shore, empty of its catch.  You also see a silver-scaled cold wyrm that is lying down, a grim gigas skald and a riveted golden targe.
Obvious paths: northeast, southwest

.... 35 seconds RT + a whole lot more fighting ....

   A silver-scaled cold wyrm falls to the ground grasping its mangled left leg!
Pained spasms wrack the battered form of the great cold wyrm.  The vanquished wyrm gasps futilely for breath, the gelid, caustic spittle bubbling up from her mouth shot through with silver-sheened crimson blood.  With a last, terrible convulsion, the wyrm crashes to the ground and lies still.```
weak lake
#

I knew we fell down from the reach and was surprised it didn't die but didn't have time in the scroll to read and see if it gave death messaging or not

acoustic crypt
#

Yeah, that's when she should have died, I think. We were wailing in there on her for a good while. Thankfully I could manage to get rid of the acid mist.

weak lake
#

It really did feel like close to 30 minutes lol. So we killed it twice. I'll take it

acoustic crypt
#

Yeah, it was a strangely long battle. Not sure what happened there. And looking at my broadcasts on the Wyrmwatch ESP channel the battle lasted 20 minutes... which for that chaos is incredibly long.

weak lake
#

I spent 50% of it eating herbs which doesn't help. We had no tonis or SK506 havers

acoustic crypt
#

I need to get some web embeds. I bet I could use them. Spent a few weeks switching off ascension to pump points into MIU for the call wind to dispurse the acid mist. Might as well use them for web too. Just not sure if they would land or not.

chilly hazel
#

Still need to check if spell cleave works on that mist

atomic mauve
#
>```
weak lake
#

I'll come through. Gotta finish this arena run (I'm coming on monk) and make sure I have herbs

atomic mauve
#

29908

weak lake
#

There in a minute

#
[SMR result: 263 (Open d100: 87, Bonus: 112)]
With fluid motion, you guide your flashing blades, slicing toward the cold wyrm at the apex of their deadly arc!
  AS: +619 vs DS: +321 with AvD: +22 + d100 roll: +4 = +324
   ... and hit for 57 points of damage!
   Strike pierces thigh!
Pained spasms wrack the battered form of the great cold wyrm.  The vanquished wyrm gasps futilely for breath, the gelid, caustic spittle bubbling up from her mouth shot through with silver-sheened crimson blood.  With a last, terrible convulsion, the wyrm crashes to the ground and lies still.
A silver-scaled cold wyrm's movements no longer appear hampered as the lunar light encircling her fades away.
The mesmerizing sway of body and blade glides to its inevitable end with one final twirl of your talon-bladed slasher.
You watch for openings, eager to slash your enemy.
Roundtime: 1 sec.```Eyyyyyy. The wyrm so nice we killed it twice. Me, Ralkaen, and Leff came by at the end after we killed it out of wyrmreach. Not sure why it's getting second lives now, lol.
atomic mauve
#

good fight! proper aftermath

weak lake
#

I looked just about the same, the crossbows were out of the cards for most of wyrmreach onward, lol

acoustic crypt
#

Oh! Another one survived the fall. Congrats on the successful hunt! โš”๏ธ

weak lake
#
Wyrmwatcher
APP
 โ€” Today at 7:01 PM
Wyrm Landing in Hinterwilds
The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus.  Trumpeting a challenge, the cold wyrm circles over Fjallarhaart to stake out its territory before embarking on a hunt!```Anyone pulling up?
tough umbra
#

I can get there

pallid salmon
#

i can head that way

weak lake
#

30010 ballista

tough umbra
#

60 seconds I think for me

weak lake
#

We just lost Tijay, I fogged us back

tough umbra
#

She's still here

weak lake
#

Heading back

#

I am in like 45 seconds of RT I'm gonna die lol

tough umbra
#

Down also.

weak lake
#

i somehow lived and fogged back to heal, we can grab you to town in a sec

tough umbra
#

I'll meet you in Cold River shortly

weak lake
#

we are back at the wyrm
E: tijay down again, this one's probably not happening

#

DR just makes it hard to get enough people to do this

pallid salmon
#
 ** Yndrael's hand crossbow glows brightly for a moment, consuming the magical energies around the cold wyrm! **
[SMR result: 67 (Open d100: 41, Bonus: 16)]
  A silver-scaled cold wyrm is unaffected.

  AS: +634 vs DS: +587 with AvD: +9 + d100 roll: +49 = +105
   ... and hits for 1 point of damage!
   Weak slash across chest!
   Slightly less painful than heartburn.
Strands of muted ebon energy lash onto the cold wyrm from the hand crossbow!
** Tendrils of brilliant silver and muted ebon energy lash from the end of Yndrael's hand crossbow, hitting a silver-scaled cold wyrm's left arm! **

   ... 15 points of damage!
   Plasma scorches a hole in the cold wyrm's shield arm!
The bolt breaks into tiny fragments.

 ** Yndrael's ivory hand crossbow glows brightly for a moment, consuming the magical energies around the cold wyrm! **
[SMR result: 95 (Open d100: 70, Bonus: 16)]
  A silver-scaled cold wyrm is unaffected.

  AS: +612 vs DS: +587 with AvD: +9 + d100 roll: +72 = +106
   ... and hits for 1 point of damage!
   Thrust glances off the cold wyrm's knee.
Strands of muted ebon energy lash onto the cold wyrm from the ivory hand crossbow!
The bolt breaks into tiny fragments.```
I feel better about my damage output now
chilly hazel
#

Ya'll still at it?

weak lake
#

Without a group beating on it to get its DS down my bows aren't doing much

pallid salmon
#

yea we never really got down a group dynamic anytime i felt momentum was starting to shift in our favor something would happen. Once it fell on me/killed me, a valravn moved me, third attempt a valravn moved yndrael and i got hit by the displaced earth and acid deathed. Definitely not the best 2 man team (+geijon somewhere in there too)

tough umbra
#

I'm closer for the next one when it pops next time so we can get 3-5 out quicker

acoustic crypt
acoustic crypt
#

Shaking ground and the creak of wheels hints that a troop of gigas have set up a ballista in Ojandhaart in hopes of fending off the wyrm!```

Wyrm ballista in Ojandhaart at #29917
weak lake
#

Coming in a pulse

#
A nebulous steel grey latticework springs up from the surface of your kelyn-banded armor and shields you from some of the damage!
  AS: +876 vs DS: +633 with AvD: +35 + d100 roll: +99 = +377
   ... and hits for 50 points of damage!
   Fast slash to your neck exposes your windpipe.
   You are stunned for 5 rounds!

 ** Your kelyn-banded armor releases a twisted tendril of force at the cold wyrm! **
   ... 10 points of damage!
   Chest grapple, decent grip.```Awww my grapple flares trying their best โค๏ธ
acoustic crypt
#

Wyrm slain! Well done everyone!! โš”๏ธ

pallid salmon
# weak lake ```A silver-scaled cold wyrm lashes out with a scythe-like talon at you! A nebul...

It did a better job than my crush resistance

A shirt of vultite chainmail with mismatched links partially deflects the onslaught of the crushing attack.
  AS: +746 vs DS: +558 with AvD: +50 + d100 roll: +62 = +300
   ... and hits for 84 points of damage!
   Solid strike caves your skull in, resulting in instant death!
As life leaves your body, the platform around you seems to become insubstantial, spiraling away in a shimmering maelstrom of color.  You find yourself lying on cold, hard ground.```
magic wigeon
pallid salmon
magic wigeon
#

Hehe makes sense. Iโ€™m gonna work up to 40% on my armor (possibly this run since they got rid of the 5 HESS per item limit). Just trying to get a sense of how helpful itโ€™ll end up being against crazy stuff like this

atomic mauve
#

30047

acoustic crypt
#

Well fought!! But, was really annoying how much of that battle I was stuck in sympathy.

atomic mauve
#

Myharl shifts his focus to you...eeek

brazen mauve
#

You were sympathetic to the wyrm, but not with your whole heart:
Myharl shifts his focus to you...
Myharl swings a glowing white sacred warsword at you!
AS: +694 vs DS: +721 with AvD: +16 + d100 roll: +68 = +57
A clean miss.

atomic mauve
#

oooo flare-tastic```You take aim and fire a spiraled arrow at a silver-scaled cold wyrm!

** Your rusalkoren long bow glows brightly for a moment, consuming the magical energies around the cold wyrm! **
SMR SvD: +7 + Bonus: +29 + o100 roll: +157 == +193
... 25 points of damage!
Flesh flayed from the cold wyrm's left hand.

AS: +643 vs DS: +458 with AvD: +20 + d100 roll: +44 = +249
... and hit for 35 points of damage!
Minor strike under the right eye, that was close!

** With a sonorous knell, a frigid wind overtakes the cold wyrm! **
Fingers of frost spread along a silver-scaled cold wyrm's scales hide, but she seems to revel in the rime!

** Your spiraled arrow flares with a burst of flame! **
... 15 points of damage!
Burst of flames char chest a crispy black.
Vines of vicious briars whip out from your rusalkoren long bow, raking the wyrm with its thorns. The wyrm looks slightly ill as the glistening emerald coating from each briar works itself under its skin.
... 30 points of damage!
Something gives in the cold wyrm's neck!

** The tip of the spiraled arrow suddenly shatters and bursts into a ball of flame! **
... 15 points of damage!
Burst of flames to left leg blackens kneecap.```

acoustic crypt
atomic mauve
#

ya that's true, that was especially heavy on the sympathy

brazen mauve
#

No joke. Good battle, though. Its been a while since Ive been a part of a smaller team. Reminds me of ye olde days.

brazen mauve
#

#29885

acoustic crypt
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Angargreft to stake out its territory before embarking on a hunt!
Hanging Gardens - 30043] (u7503472)

weak lake
#

i'll roll

#

it's at 30038

acoustic crypt
#
[SSR result: 205 (Open d100: 133)]
Unnatural terror buries itself in your chest like a frigid knife, and you find yourself unable to voice a scream that quavers pathetically in your throat.
   ... 57 points of damage!
   Your midsection swells painfully then bursts, splattering you all over.```
Will try to rejoin the fight after recovering spirit. Stupid SSR garbage took me out with an instadeath.
weak lake
#

tijay died i fogged us out. pures are just not built for this lol. squares don't need pures but pures can't do this without squares.

acoustic crypt
#

back at the wyrm if anyone wants to join 30038

weak lake
#

i'll come offer moral support after i finish eating herbs.

#

wound stacking is such garbage

undone tendon
#

It's even worse as ranged when any arm/head bleeders mean you can't even use a bow anymore.

weak lake
#

Oh I know. My monk deals with that in the wyrm fight. He gets a papercut and he can't use his crossbows. The whole mechanic needs redone.

atomic mauve
#

en route if it's still alive

weak lake
#

It went to the river.

pallid salmon
#

I mean we did our damage but the RT locks were just ridiculous today

weak lake
#

I had to leave to eat herbs 3 times to be able to cast again and missed the river because of it. I legitimately hate the wound stack mechanics. Empaths are not a popular class at Ascension levels, we aren't likely to ever have reliable empath presence in these groups. The wound stack is just going to foce people to run away to eat salad, lol.

acoustic crypt
#

Tussled with it a long while at Wyrmreach, but eventually between sympathies, RT lock, and just bad timing with it's flight, it finally took me out.
Well fought everyone! We'll get the next one! โš”๏ธ
At least she actually beat me down in Wyrmreach and it wasn't a cheap gimmick like the SSR garbage.

weak lake
#

The imbalance is never not going to feel bad. Pures are stuck on a "happy to be here"/carried status because our damage is garbage. That's all it comes down to. Non-pures can do way more damage and as a result contribute way more to the fight. I'm spending 17 mana to get lucky to do 150 damage. An mstrike is doing like 1000. You could take 100 off the TD and pures would die just as much but we could at least feel like we're doing something.

pallid salmon
#

yea I got the reach and never got to even stand up ... reach RT, wind gust to stance off, bite to the neck stun, ice acid spray, and ice acid spray again to death

acoustic crypt
pallid salmon
acoustic crypt
#

Assuming something weird doesn't happen at mania that causes me to blow my bloodscrip, we'll have a tent on any hunts I'm a part of after (next week?) I think.

undone tendon
#

The secret is to blow all your BS before Mania happens.

pallid salmon
#

I'm converting all my BS to ghoul nails

acoustic crypt
#

Was my mode of operation to buy things in Bloodriven as soon as I could afford them, but then I kept beeing bummed about missing out on those discount wps bundles dropped at the events. Then when I finally changed my habit, mania stopped. ๐Ÿ˜› Now that it's coming back, I'm not sure what to expect.

#

That's all a player budget limitation and not a character limitation, so have to do what I can to not miss out when about 100-200k bs is going to be my typical max at any DR.

undone tendon
#

Honestly, I don't expect to be able to afford anything, so I made happy things for myself and will just fomo the heck out of it ๐Ÿ™‚

late trench
#

having a tent with an empath in it will be a huge boon when gemstones go live

weak lake
#

Need an empath review so we actually have empaths who hunt HW

late trench
#

no level restriction on HW right? so feasible to have a non-capped empath take the wagon? then we clear the ballista room, cast sanctuary, set up the tent, empath fogs in and enters tent...spam heals anyone who enters the tent with them. My tent can hold 5 so should be solid.

acoustic crypt
#

Correct, there is no level restriction.

undone tendon
acoustic crypt
#

We do have a few empaths for sure! I also think it's fair read that not many frequent ascension hunting grounds. There are many times outside of prime time that I can't track a single empath down anywhere. Even making a call across Cold River, Pinefar, Icemule, Landing, Solhaven, River's Rest, and Mist Harbor. I get the feeling a substantial number of empaths online at any given time are pocket empaths parked somewhere while a primary character is doing their thing.

undone tendon
#

100%, the empath review is desperately needed and that's coming from someone who rarely needs them

undone tendon
#

literally has a pocket empath

pallid salmon
weak lake
#

We have recent joiner Ruse and I can think ofโ€ฆ 2, 3 total sometimes around HW hunting empaths. It ainโ€™t a big population thatโ€™s for sure

atomic mauve
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over the Boreal Forest to stake out its territory before embarking on a hunt!

#

29886

chilly hazel
#

Ralkean and I gave it our best effort but alas, Ralkean was slain in battle.

#

Had to pop 3 1150s and thank god for 1125 stun break

atomic mauve
#
Cold rage blossoms in a silver-scaled cold wyrm's slit-pupiled eyes as she focuses her fury on you in a flurry of vicious attacks!
The white sprite sitting on your shoulder draws upon your mithril double chain for power!
The white sprite on your shoulder projects a black barrier in front of you!
A silver-scaled cold wyrm swoops low and extends her sinewy neck so she can snap at you!
In a flash, a translucent silver shield springs into being between you and your attacker to temper the blow!
  AS: +846 vs DS: +562 with AvD: +28 + d100 roll: +90 = +402
   ... and hits for 107 points of damage!
   Strike to wrist severs left hand!


You hear the soft tinkle of rolling dice, followed by the sound of coins dropping!
  SMR SvD: +6 + Bonus: +13 + o100 roll: +57 == +76
  A dim glow trails from your battle standard, but its divine power fails to kindle further.

A silver-scaled cold wyrm folds her wings against her back and plummets down from the skies, aiming her bulk at you!

You hear the soft tinkle of rolling dice, followed by a faint lucky feeling.
In a flash, a translucent silver shield springs into being between you and your attacker to temper the blow!
Some glowing mithril double chain lined with thick grizzly bear fur partially deflects the onslaught of the crushing attack.
  AS: +846 vs DS: +550 with AvD: +46 + d100 roll: +69 = +411
   ... and hits for 91 points of damage!
   Right elbow smashed into a thousand pieces.```
acoustic crypt
#

I so tried to plan on being back by the evening wyrm last night, but ended up missing it by about an hour. Well fought! I still need to redeem that last battle where my head got exploded. โš”๏ธ ๐Ÿคฃ

brazen mauve
#

Was there a wyrm around 5AM today? Next around 1pm EST?

acoustic crypt
#

Not sure. Just waking up myself. Didn't see any notice on Kontii's awesome notification sever. I plan on being around about noon to start watching.

chilly hazel
#

Need to get revenge

pure moss
#

Yeah, my computer did an update/restart last night, so lost the timing on the overnight wyrm..... got him back up and watching again

acoustic crypt
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Ojandhaart to stake out its territory before embarking on a hunt!

pure moss
#

Get 'er done!

weak lake
#

Coming in a sec

acoustic crypt
#

We're in Village Center.

weak lake
#

Wyrm got mulched

acoustic crypt
#

Vengeance! ๐Ÿ˜† โš”๏ธ

weak lake
#

No pures there to slow things down! Lol

vivid tree
#

I was wildly encumbred, lol

brazen mauve
weak lake
#

1213 is incedible. The alternative is 1216 for +30 DS. Which is more useful depends on group makeup really. More pures would mean 1216 might get the nod

acoustic crypt
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over the Sanguine Grove to stake out its territory before embarking on a hunt!
Ballista at #29953

Rising out of the cold earth, a sky-scraping pyramid of red stone overshadows the area, its cavernous entrance marked by a pair of colossal red stone pillars.  Traceries of rime glisten from its cyclopean walls, reflecting the dancing aurora in shimmering blues and wild greens, but it is a grim and beautiless place, a ruined echo of a monument built to evoke fear rather than wonder.  As if cowed by the display, the trees give the edifice a wide berth, leaving it in solitude amidst a grove cratered with steaming pools.  You also see a roiling crimson angargeist, an eyeless black valravn that is flying around, a flayed gigas disciple, a flayed gigas disciple, a flayed gigas disciple, a brawny gigas shield-maiden, a flayed gigas disciple, a brawny gigas shield-maiden, a flayed gigas disciple, a grim gigas skald, a brawny gigas shield-maiden, a tattooed gigas berserker and a colossal gigas ballista.```
#

Wyrm slain!! Well done! โš”๏ธ
Weirdly, I got auto-booted in the middle of the battle, which was annoying, but was able to get back before things move to Wyrmreach.

vivid tree
#

I spent an entire Sympathy in hard RT, lol

acoustic crypt
#

A disciple blew my arm off right before wyrmreach, but (for once) it wasn't my right arm! ๐Ÿ˜†

vivid tree
#

I haven't been fallen on, slowed, bound, etc that much in my life.

pallid salmon
#

yea I didn't do much I kept getting blasted by disciples and then I died from a leech toss that I missed in the scroll

brazen mauve
#

29893

brazen mauve
#

And the wyrm was felled after a long battle! @weak lake l came to my rescue to finish it! My hero!

weak lake
#

[SMR result: 253 (Open d100: 165, Bonus: 31)]
 ** Tendrils of pale energy lash out from your fireleaf staff toward a silver-scaled cold wyrm and cage her within bands of concentric geometry that constrict as one, shattering upon impact! **
   ... 20 points of damage!
   Rib bones snap and protrude from the cold wyrm's chest.

Your fireleaf staff glows intensely with a verdant light!
Particles of dust and soot rise from the ground at your feet as you release a pulsating, platinum ripple of energy toward a silver-scaled cold wyrm!
  CS: +624 - TD: +515 + CvA: +25 + d100: +83 == +217
  Warding failed!
  The cold wyrm is cloaked in a blinding platinum light and assailed for 138 points of damage!
   ... 45 points of damage!
   Muscle and bone blasted to pieces by searing wave of energy!
A silver-scaled cold wyrm struggles to stay upright, but her weakened limbs cannot support her prodigious mass.

[SMR result: 160 (Open d100: 70, Penalty: 25)]
You make a vain attempt to dodge the cold wyrm, but the fullness of her weight crashes into you as she falls!
A nebulous steel grey latticework springs up from the surface of your kelyn-banded armor and shields you from some of the damage!
Limned in radiance, a translucent pale golden shield springs into being between you and your attacker to temper the blow!
Some kelyn-banded armor partially deflects the onslaught of the crushing attack.
   ... 1 point of damage!
   Neck vertebrae snap.
   You are stunned for 1 round!
An unseen force entangles you, restricting your movement!
   A silver-scaled cold wyrm falls to the ground grasping its mangled right leg!
   ... 10 points of damage!
   Tendons in the cold wyrm's weapon arm snap.
You feel the unnatural surge of necrotic power wane away.
Cast Roundtime 3 Seconds.```My bubblewrap armor is getting there, lol
brazen mauve
#

Taking hits like a warrior there.

acoustic crypt
#

Well fought! Nicely done!! โš”๏ธ

atomic mauve
#

29903

pure moss
#

omw

weak lake
#

I'll come thru on the monk after this DR Run

atomic mauve
#

29906

weak lake
#

I got too beat up this is a lot of herbs. will come as soon as i can lol

pure moss
#

it didn't even teleport the reach this time....

like it normally teleports, then dies... this time it just died.

You launch a quick bash with your rusalkoren buckler at a silver-scaled cold wyrm!

You hear the soft tinkle of rolling dice, followed by the sound of coins dropping!
[SMR result: 84 (Open d100: -22, Bonus: 35)]
The cold wyrm is unaffected by your futile bash!
[SMR result: 122 (Open d100: 18, Bonus: 41)]
With fluid motion, you guide your flashing blade, slicing toward the cold wyrm at the apex of its deadly arc!
  AS: +715 vs DS: +371 with AvD: +26 + d100 roll: +100 = +470
   ... and hit for 118 points of damage!
   Blast to hand reduces it to pulp!

 ** Darkness gathers around the cold wyrm, speared through by pinpoints of white fire! **
   ... 5 points of damage!
   Minor burns to right eye.  Foe blinks back the tears.
  AS: +715 vs DS: +363 with AvD: +26 + d100 roll: +11 = +389
   ... and hit for 93 points of damage!
   Quick, hard slash to the cold wyrm's right arm!
   *CRACK*
 ** The coraesine relic on your sharp black tomahawk flares up with a blazing white-grey aura!  Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike! **
  AS: +715 vs DS: +363 with AvD: +26 + d100 roll: +25 = +403
   ... and hit for 99 points of damage!
   Right hand smashed into a pulpy mass.

 ** Darkness gathers around the cold wyrm, speared through by pinpoints of white fire! **
   ... 10 points of damage!
   Burst of flames to right arm burns skin bright red.
 ** The coraesine relic on your sharp black tomahawk flares up with a blazing white-grey aura!  Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike! **
  AS: +715 vs DS: +363 with AvD: +26 + d100 roll: +1 = +379
   ... and hit for 102 points of damage!
   Right arm ripped from socket at the elbow!
Pained spasms wrack the battered form of the great cold wyrm.  The vanquished wyrm gasps futilely for breath, the gelid, caustic spittle bubbling up from her mouth shot through with silver-sheened crimson blood.  With a last, terrible convulsion, the wyrm crashes to the ground and lies still.
A silver-scaled cold wyrm's movements no longer appear hampered as the lunar light encircling her fades away.

 ** Necrotic energy from your sharp black tomahawk overflows into you! **

   You feel healed!
The mesmerizing sway of body and blade glides to its inevitable end with one final twirl of your sharp black tomahawk.
You watch for openings, eager to slash your enemy.
Roundtime: 1 sec.
You suddenly feel less light-footed.```
weak lake
#

Ralkean and I got to the Reach together, and the wyrm died there almost immediaely, but didn't die and we kept fighting it again in Ojandhaart. No Ralkean briar volley either.

acoustic crypt
#

Well done! I tried to hop in and rush there. But, looks like wyrm had died moments before. Nicely done!

atomic mauve
pure moss
weak lake
#

Let me go look.

atomic mauve
#

heh, so we were in the reach for like a second

weak lake
#

It faux-died and we left the Reach and then the fight continued.

pure moss
#

oh... that's weird

atomic mauve
#

it's happened a few times recently right?

vivid tree
#

I've had that happen a handful of times. It's a bonus 4th phase. When it finally died, did you transport to the Runestone outside Eldurhaart?

weak lake
#

Yeah Myharl and I have had at least two recent hunts where that happened.

atomic mauve
#

we were simply ported back in Ojandhaart from where we left

vivid tree
#

Okay. That tracks. Then the only times you get transported to the Runestone is when it walks out, or gets Diverted out, then killed outside.

pure moss
#

When it finally died, it just died. That's the clip i posted above.
(I didn't realize at the time that Yndrael and Ralkean had already went to the reach with it and insta'd back)

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Fjallarhaart to stake out its territory before embarking on a hunt!

atomic mauve
#

30000

#

that was a fast one, heh

acoustic crypt
#

Well fought!! โš”๏ธ Another wyrm slain!!

atomic mauve
#

ok, what is all this stuff going on haha @stray totem ```Fulmen swings a xazkruvrixis morning star at a silver-scaled cold wyrm!
AS: +746 vs DS: +521 with AvD: +19 + d100 roll: +76 = +320
... and hits for 84 points of damage!
Solid blow gouges a chunk out of the cold wyrm's left leg.

** Fulmen's blow slams the cold wyrm with concussive force! **
... 91 points of damage!

** Needles of electric light spark from Fulmen's fingertips, dancing towards a silver-scaled cold wyrm! Fulmen appears briefly revitalized as the energy washes over his form! **
... 20 points of damage!
Heavy shock gives the cold wyrm fits!

** Falling like a hammer from the sky, a golden light strikes the cold wyrm with resounding force! **
... 25 points of damage!
Flesh flayed from the cold wyrm's right hand.
Vines of vicious briars whip out from Fulmen's morning star, raking the wyrm with its thorns. The wyrm looks slightly ill as the glistening emerald coating from each briar works itself under its skin.
... 10 points of damage!
Blow to the kidneys.
After Fulmen strikes the wyrm, droplets of blood are sucked from it to his morning star, running up the shaft to be absorbed by the vines wrapped around Fulmen's wrist.```

stray totem
#

haha, blessing flares now
Concussive blows from Pummel (weapon), then the lightning flare is blessing lore flare, then paladin standard is the hammer from the sky (Eonak), then briar hits

You swing a xazkruvrixis morning star at a silver-scaled cold wyrm!
  AS: +835 vs DS: +295 with AvD: +30 + d100 roll: +55 = +625
   ... and hit for 313 points of damage!
   Massive blow smashes through ribs and drives the cold wyrm's heart out the back.

 ** Your blow slams the cold wyrm with concussive force! **
   ... 51 points of damage!

** You feel a tingling surge channel through your arms, blasting a silver-scaled cold wyrm with crackling electricity!  A reassuring feeling of mental acuity settles over you! **
   ... 15 points of damage!
   Heavy shock to abdomen blackens skin.  Ick.
Vines of vicious briars whip out from your morning star, raking the wyrm with its thorns.  The wyrm looks slightly ill as the glistening emerald coating from each briar works itself under its skin.
   ... 25 points of damage!
   Hard blow to stomach knocks the cold wyrm back and winds her.
You swing a perfect ebony-hafted morning-star at a silver-scaled cold wyrm!

 ** Your ebony-hafted morning-star glows brightly for a moment, consuming the magical energies around the cold wyrm! **
[SMR result: 205 (Open d100: 55, Bonus: 135)]
   ... 30 points of damage!
   Vertebrae ripped from body!  The cold wyrm's head falls into shoulders.

  AS: +786 vs DS: +288 with AvD: +33 + d100 roll: +32 = +563
   ... and hit for 232 points of damage!
   Deft strike to abdomen penetrates several useful organs!
Vines of vicious briars whip out from your ebony-hafted morning-star, raking the wyrm with its thorns.  The wyrm looks slightly ill as the glistening emerald coating from each briar works itself under its skin.
   ... 15 points of damage!
   Solid chest grapple, a silver-scaled cold wyrm is winded!
Roundtime: 4 sec.
Roundtime changed to 1 second.
>```
atomic mauve
#

what are the concussive, needles of electric light, and golden light parts? one of this is blessing lore flares; ah, gotcha, paladin standard kicked in there too, awesome

stray totem
#

Added it above.

#

I wanted to try out my new TWC setup with my main star and old star.
10x, s6, t5, 10 cer crit, death, blessing flare, briar
10x perfect, t5, 13 cer crit, dispel 2, briar
Normally, I use a tower shield and the main star, but I just redid some things with Blessing lore to allow for 2x TWC for fun

atomic mauve
#

ooh, sure, old star probably can't be sancted... easily at least, nice

stray totem
#

yeah, 1000 difficulty. I can...but not really worth it. I might add dispel 3 here soon now that I'm using it again

#

@atomic mauve You have an elemental bow that cycles or such? I saw fire and cold both

atomic mauve
#

mechanical quiver, using fire flares typically, cold is from paladin standard (Gosaena)

pallid salmon
#

ha fulmen snuck in a xaz, sneaky

stray totem
#

I've only killed Myharl once with it!

stray totem
pure moss
pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over the Sanguine Grove to stake out its territory before embarking on a hunt!

stray totem
pure moss
stray totem
#

Well briars do a ton of poison DoT dmg. 80-90 a hit. I'm not sure how much it can stack, but it's nice

#

@pure moss

pure moss
#

That could be the culprit then!

pallid salmon
#

Everyone thinks they're tough until Ralkean shows up and does 67,000,000 damage

atomic mauve
#

30050

atomic mauve
#

 ** Tendrils of fiery orange energy lash out from Tijay's ghezyte walking stick toward a stormy grey lynx and cage him within bands of concentric geometry that constrict as one, shattering upon impact! **

A stormy grey lynx seems slightly different.
A hazy film coats a stormy grey lynx.
A stormy grey lynx seems hesitant, looking unsure of himself.
A stormy grey lynx returns to normal color.
The elemental aura around a stormy grey lynx fluxes chaotically!
   ... 15 points of damage!
   The stormy grey lynx is stunned!
Particles of dust and soot rise from the ground at Tijay's feet as he releases a pulsating, platinum ripple of energy toward a stormy grey lynx!
  CS: +572 - TD: +419 + CvA: +25 + d100: +35 == +213
  Warding failed!
  The stormy grey lynx is cloaked in a blinding platinum light and assailed for 110 points of damage!
   ... 50 points of damage!
   ... 45 points of damage!
   ... 20 points of damage!

 ** A bolt of energy leaps from Tijay's mist tartan cloak and sets the sigils along his ghezyte walking stick ablaze.  Tendrils of fiery orange energy lash out at a stormy grey lynx and cage him within bands of concentric geometry... **

A sense of pain trickles down your link from a stormy grey lynx, as he is no longer able to mask the discomfort from his mounting injuries.
  SMR SvD: +79 + Bonus: +48 + o100 roll: +66 == +193
The bands constrict around a stormy grey lynx!

The mote of white light swirling about Tijay suddenly flares with blinding brilliance.  Skeins of energy twine about the mote before lashing out toward a stormy grey lynx.

Particles of dust and soot rise from the ground under a mote of white light swirling around Tijay as a pulsating, platinum ripple of energy spirals off of the mote toward a stormy grey lynx!
  CS: +613 - TD: +419 + CvA: +25 + d100: +55 == +274
  Warding failed!
  The stormy grey lynx is cloaked in a blinding platinum light and assailed for 197 points of damage!```
#

here I thought the wyrm ate my lynx - were you sympathied or just accidental targeting?

pallid salmon
#

ha i'd have to check, i've never had an animal show up in my targets

#

looks like i did it was a typo when i was trying to look at the room ๐Ÿ˜ฌ

#

Tijay 0 - Wyrm 1
Tijay 1 - Lynx 0

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Angargreft to stake out its territory before embarking on a hunt!

brazen mauve
#

30047

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Fjallarhaart to stake out its territory before embarking on a hunt!

atomic mauve
#

30002

pure moss
#

Ralkean, Tijay, Yakushi, Kontii - Insta died at the river phase

pallid salmon
#

We were on the reach for awhile before it died

atomic mauve
#

was lost in the tonis spam ๐Ÿ™‚

pure moss
pallid salmon
atomic mauve
#

oooh that's what all that was, heh, makes sense

pallid salmon
pure moss
#

Yeah, that probably seemed strange ๐Ÿ˜‚

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over Angargreft to stake out its territory before embarking on a hunt!

#

30044

acoustic crypt
#

Man, these gimmick instant-kills are getting old.

[SSR result: 363 (Open d100: 286)]```
weak lake
#

286, riiiippppppp

acoustic crypt
#

Yep, not a thing I can do about that. ๐Ÿ˜„

pure moss
#

wyrm slain
Ralkean, Myharl, Kontii

acoustic crypt
#

Oh, well done! I would have come back, but thought you were headed out. โš”๏ธ

pure moss
#

yeah, i was about to leave and Ralkean showed up

pure moss
#

The thunder of great wings peals out over the Hinterwilds as a great draconic figure streaks across the starry firmament, the aurora's wavering colors haloing the edges of its sinuous silhouette in a blazing nimbus. Trumpeting a challenge, the cold wyrm circles over the Boreal Forest to stake out its territory before embarking on a hunt!

acoustic crypt
#

Wyrm ballista at #29927

pallid salmon
#

I'm guessing you guys finished it off

[You have been awarded 13 Long Term Experience!]```