Good morning!
So a bit ago I submitted a bug for consideration that the kroderine soul ability be considered first over other abilities so that I don’t waste my absorb and then my other passive abilities fail to protect me. The GM/GH said that was reasonable and passed it on to the Dev team.
This thread is to expand on that as I recently started thinking about all of the abilities a rogue can have available to them.
My rogue currently has KS absorb, slippery mind, evasiveness, kroderine shield, kroderine armor, shield mind and then his armor will have some TD boosting flares next DR.
For consideration I would like to suggest that the order for function be:
#1: KS absorb/shield mind. Both are activated abilities and are controlled and 100% effective.
#2. Slippery mind total immunity /evade spec evasiveness
#3 kroderine shield/armor full nullification
#4 slippery mind TD boost and armor flare TD boosts.
Thank you