#[Duskruin] The Ranger and the Demonspawn

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oak cliff
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Lumnea 15, 5093.

The lone ranger patrolled a wall that vanished into the horizon, its stone spine stretching endlessly in both directions. The days of stalking the forest for rare fauna and flora had long since faded into memory. Home was now a distant, dim echo, a comforting warmth replaced by the cold reality of her duty. Ba'Lathon. The Wizardwaste. Known by many names, to her, it signified one thing: monotony. Five miles northeast, ten miles southwest, five miles northeast again. Tomorrow would be just as today - an endless march through sameness, a dull echo of yesterday.

As the sun reached its zenith, she turned toward her outpost five miles away. Her thoughts wandered to simpler matters: food, water, and sleep. But those thoughts were abruptly banished when she felt it - a low, guttural growl at the edge of her hearing, quickly escalating into a shriek as stone crumbled underhoof. Perhaps, like her, it too was hungry.

Without hesitation, she drew her weapon—a radiant short sword, forged for this very moment. Her training, honed through years of discipline, coupled with a surge of adrenaline, steadied her hand and quickened her pulse. The seconds stretched into eternity as they engaged in a deadly dance, a brutal choreography of steel and fury.

It was over in a heartbeat. Her sword clattered to the ground behind the demonspawn, and she knew what would come next. She steeled herself, fixing her gaze on the creature, daring it to finish what it had started. It lunged, a blur of claws and fangs. As teeth and talons pierced armor and flesh, she shut her eyes and let her thoughts drift to home one last time.

When she opened them again, all that remained was a sizzling circle on the ground and her sword. She screamed.

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Jastatos 8th, 5113.

The lone ranger patrolled a wall that vanished into the horizon, its stone spine stretching endlessly in both directions. The days of stalking the forest for rare fauna and flora had long since faded into memory. Home was now a distant, dim echo, a comforting warmth replaced by the cold reality of his duty. Ba'Lathon. The Wizardwaste. Known by many names, to him, it signified one thing: monotony. Five miles northeast, ten miles southwest, five miles northeast again. Tomorrow would be just as today - an endless march through sameness, a dull echo of yesterday.

As the sun reached its zenith, he turned toward his outpost five miles away. His thoughts wandered to simpler matters: food, water, and sleep. But those thoughts were abruptly banished when he felt it - a low, deep thrum at the edge of his hearing, quickly escalating into a shriek as stone trembled and ground shook.

Without hesitation, he drew his weapon—a radiant short sword, forged for this very moment. His training, honed through years of discipline, coupled with a surge of adrenaline, steadied his hand and quickened his pulse. The charred meat splattered into the center of a sizzling circle that had suddenly appeared on the ground. Huh. He sheathed his sword and continued back to his outpost. What an odd day.

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Lathonian Leather

Releasing with the August 2024 run of Duskruin is a new material: Lathonian Leather! This material was developed for those who walk the demonwall to protect the Empire from the demonspawn that lurk in the Wizardwaste. This material is extremely reactive to attacks and, when struck, will attempt to banish the attacker to another plane of existence. Once the banishment wears off, the attacker will return to its point of departure, suffering damage as traveling across planes can be a bit hazardous. Here are the details:

My design goal was meant to give pures an interesting material to consider since options have typically been a bit scarce. The goal of this material is to protect them after being hit and give them some time to recover.

Shop: The Demon Drop
Availability: robes, light leather, and rigid leather only (ASG 2 and ASG 5-12).
Tiering: This material comes in two flavors: lesser and greater. The lesser version will attempt to resolve post attack while the greater version will attempt to resolve pre attack and will negate it if successful.
Pricing: 100k OTS for lesser variants, 200k OTS for greater variants. A 100k upgrade certificate is available.

Material Details: The material increases player service difficulty by 100. It only uses the material slot, leaving the flare slot open.
Combat details: The armor will only trigger with the character is struck in combat. Misses will not trigger the material. This material will activate against AS/DS, UAF/UDF, SMRv2, and CS/TD resolutions.

Asked Questions:

Is it lanthonian or lathonian?
Lathonian. I'm bad at this game.

Does the creature return to the room or the player when banished?
The room they were banished from.

What happens if the player or creatures dies while banished?
They'll still return to the room they were banished from, assuming the creature hasn't decayed.

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Are transmutes available?
Yes. They'll be avaialble when HESS opens. 250k to transmute to the greater version.

Do I suffer the damage from being hit?
For the greater version of the material, no. The attack is negated and the attack simply poofs (assuming the SMR maneuver is successful).

merry grove
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Behold, the Radiant Sword of Demon BBQ! So good, it sends demon meat chunks through to alternate realities!

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Cool story so far Ethereal! 😄

marble yew
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Demonspawn companions now available for recruitment?

oak cliff
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Hijinks

Lesser

attack victim
You swing a dagger at Victim!
AS: +463 vs DS: +284 with AvD: +20 + d100 roll: +94 = +293
... and hit for 26 points of damage!
Deep, bloody slash to Victim's right thigh!
He is knocked to the ground!
He is stunned!

** As you strike Victim, his lathonian armor suddenly begins to glow with polychromatic light! **
[SMR result: 121 (Open d100: 53, Bonus: 65)]
The polychromatic light from Victim's lathonian armor suddenly lashes out at you! Before you can react, your surroundings melt away in twinkling motes of energy. A few moments later a single pinpoint of light appears and rapidly expands to reveal your new surroundings.
[An Unknown Plane] (4336001)
Crackling currents of elemental energy surround you. Your body feels as though it's being simultaneously stretched to unfathomable distances and compressed into nothingness. Nothing seems right about this place.
Obvious exits: none
Roundtime: 2 sec.

Your surroundings suddenly dissolve into countless pinpoints of light, shimmering and fading into the void. After a breathless moment, a single pinpoint reappears, swiftly expanding into a swirling, polychromatic vortex of unstable elemental energy. Several tendrils lash out, striking you before coalescing to reform more familiar surroundings.
... 25 points of damage!
Strong blow to your back!
You are stunned for 4 rounds!

[Lower Dragonsclaw, Forest]
Looking through the trees here in the outskirts of the forest you can barely make out the grasslands in the distance. You also see an overgrown path and a trail leading into the woods.
Obvious paths: east, south
Also here: a stunned Victim who is lying down
Obvious paths: none

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Greater

attack victim
You swing a dagger at Victim!

** As you strike Victim, his lathonian armor suddenly begins to glow with polychromatic light! **
[SMR result: 122 (Open d100: 88, Bonus: 30)]
The polychromatic light from Victim's lathonian armor suddenly lashes out at you! Before you can react, your surroundings melt away in twinkling motes of energy. A few moments later a single pinpoint of light appears and rapidly expands to reveal your new surroundings.
[An Unknown Plane] (4336001)
Crackling currents of elemental energy surround you. Your body feels as though it's being simultaneously stretched to unfathomable distances and compressed into nothingness. Nothing seems right about this place.
Obvious exits: none
Roundtime: 2 sec.

Your surroundings suddenly dissolve into countless pinpoints of light, shimmering and fading into the void. After a breathless moment, a single pinpoint reappears, swiftly expanding into a swirling, polychromatic vortex of unstable elemental energy. Several tendrils lash out, striking you before coalescing to reform more familiar surroundings.
... 25 points of damage!
Left arm fractured by an icy blast!
You are stunned for 2 rounds!

[Lower Dragonsclaw, Forest]
Looking through the trees here in the outskirts of the forest you can barely make out the grasslands in the distance. You also see an overgrown path and a trail leading into the woods.
Obvious paths: east, south
Also here: You, a stunned Victim who is lying down
Obvious paths: none

tough sandal
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How long does the attacker stay in that plane? 2sec?

pliant siren
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Shouldnt he be ok? from the greater, since the attack didn't go through?

severe anchor
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Will this be available as a transmute?

twin tusk
#

This looks fun

pliant siren
#

It does look amazing

amber silo
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How can you pre resolve and it needs to hit? Or is that not the case with greater?

oblique panther
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Can it be added to existing armors yet?

oak cliff
oak cliff
forest vessel
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What happens if the critter dies while in the other plane of existence? Does the body come back?

oak cliff
cobalt maple
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Is this effect truly material only, so both the Ability (Cat B) and script (Cat D) slots are available?
It only uses the material slot, leaving the flare slot open.

oak cliff
pliant shoal
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Is it "lathonian" (#1273884324197957674 message) or "lanthonian" (#1273884324197957674 message)?

cobalt maple
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I'll blame autocorrect 🙂

oak cliff
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Lathonian. I'm already being judged by Tivvy.

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I've fixed it.

cobalt maple
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Wondering if the attacker can be hit by an animal charge or acid before being sent into the Void... and would the animals get stuck there?

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Hmm, probably not... If animalistic/twisted armor activate due to evasion, than the material property (which checks to see if a hit occurs) wouldn't activate because the wearer wouldn't be hit. If the material property activates because they would be hit, the reactive flares probably wouldn't hit? (But could, because in Gemstone: everything is resolved simultaneously?)

oak cliff
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This material goes pretty much dead last in terms of order of operations

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So flares and such will trigger first, just in case the attacker gets killed

cobalt maple
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While I am not a PvP person... if I am killed by a reactive flare and then sent to the Void: do I stay there? 😄
Sounds like something fun to play with on Test.

midnight nymph
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Bigshot will need an update to not run away when this triggers if using greater version.... what's it look like from the player wearing the armor?

rich oracle
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Pretty neat for planar magic. Are NCU anchored while inside if they die there?

midnight nymph
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And if a creature does get sucked into the void, the player leaves the room, does the creature come back in at the same spot or do they follow the player and come back in wherever they may have moved too?

heavy pier
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Are there any future plans to release a plate/metal version/transmute as well?

polar vale
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In the teaser story, what was the demon's end roll?

oblique panther
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Does it have an affect on bandit traps and the like?

midnight nymph
rich oracle
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This material will activate against AS/DS, UAF/UDF, and CS/TD resolutions.

not SMR or SSR

open gyro
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Wait so…In the greater version since this only activates on hit, would I still suffer the damage when they return from the rift? This is tempting on my rogue just from the CS perspective

rich oracle
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No attack resolution on the Greater

midnight nymph
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Greater it triggers pre-resolution as long as the SMR to apply the lathonian planar thing succeeds, so no attack if successful SMR to cause the flare to activate

open gyro
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That is…I mean very interesting

oak cliff
severe anchor
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Thanks Ethereal!

oak cliff
oak cliff
heavy pier
hollow niche
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The end rolls on the combat log looked super tight. Is this going to be one of those things where it would only affect a disir like 1/3 of the time?

stoic hound
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It's cool to see the lore tie ins

minor gazelle
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This feels like it fits perfect with the Valence script in theme… making me second guess my load out to go back towards my valence set

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Also - love that the greater is pre-roll resolution.

Does that mean some magic coding has been discovered for there to be a chance that Greater Somnis gets updated to include pre-roll resolution for armor/shields?

limber hill
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Really cool. I see big value for monks, rogues, and rangers. Without SMR reactions, I don't know that it will achieve its goal of attracting casters.

Is there potential for future unlocks for SMR defense?

open gyro
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Your initial post says “extremely reactive” so is this like 100% on hit? Standard flare chance? Higher?

Also: is the SMR chance to hit affected by any trainable skill?

cobalt maple
remote shadow
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also is this 100% chance to trigger on a hit?

open gyro
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But the phrasing made it sound like more than a standard flare chance. I think this probably tops x’anganjira in its usefulness.

remote shadow
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yeah, I guess I meant more like 100% on first hit? maybe it has some sort of cooldown period where the same enemy can't be effected by it again

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but yeah definitely sounded like it was more than just standard flare chance

dusk sierra
dusk sierra
oak cliff
oak cliff
dusk sierra
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Also just want to say this vignette is on point.

remote shadow
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ok thanks, I wasn't sure if there was a standard amount of time a transmute is offered after a new material is introduced. But hopefully it's more than just 1 DR, hehe.

open gyro
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Anyone have the lich room this shop is in?

topaz ravine
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some wooden stairs leading down into a shop, [Map Room 21], Room# 8214521, Lich# L26837, go wooden stairs

open gyro
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Many thanks

open gyro
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@remote shadow Well - I'm using a set of his greater armor and probably been hit 11/12 times and 13 times and dead and not one thing sent to the abyss! Combination of spells/physical attacks... ** As the n'ecare strikes you, your lathonian jerkin suddenly begins to glow with a polychromatic light! ** [SMR result: 54 (Open d100: 84, Penalty: 3)] The polychromatic light from your lathonian jerkin suddenly lashes out at a n'ecare, but he manages to deflect the energy harmlessly away from him. AS: +386 vs DS: +336 with AvD: +30 + d100 roll: +79 = +159 ... and hits for 11 points of damage! Broken finger on your left hand!

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I'm level 100 - against level 87...yikes. These are in stance offensive - will try doing some in defensive to see if I have better luck ** As the n'ecare strikes you, your lathonian jerkin suddenly begins to glow with a polychromatic light! ** [SMR result: 43 (Open d100: 72, Bonus: 10)] The polychromatic light from your lathonian jerkin suddenly lashes out at a n'ecare, but he manages to deflect the energy harmlessly away from him. AS: +378 vs DS: +287 with AvD: +30 + d100 roll: +69 = +190 ... and hits for 18 points of damage! Quick slash to your upper right arm! Just a nick !>

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I've just failed about 5 or 6 CS checks in a row without the flare going off - maybe the flare rate is off?

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[SMR result: 61 (Open d100: 24, Bonus: 22)]
The polychromatic light from your lathonian jerkin suddenly lashes out at a glistening cerebralite, but he manages to deflect the energy harmlessly away from him.
An unseen force entangles you, restricting your movement!```
oak cliff
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I’ll look into this soon. I think I know what might be going on, just need to sit down with it.

hollow niche
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What is the bonus based on? critter's injuries? (I assume it cant be prone or stunned since it is attacking

remote shadow
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Well thanks for testing. Hopefully there is a bug cause that definitely sounds disappointing 😂

low carbon
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dang this is cool

lone swift
ember musk
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There’s a pinned message here that indicates that the attack is negated. Is that only for Greater? Lesser would still allow you to take damage before it poofs the critter?

remote shadow
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I believe that's correct. That's the difference between lesser and greater.

oak cliff
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That’s correct. With lesser, it resolves post attack, so the damage is already done. With greater, it happens before (like dispel), so no damage occurs

oak cliff
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(The bug fix is live in all instances)

remote shadow
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Hah. So if this bug had stayed it would have made the material way better against higher level enemies. Still though these numbers worry me. Now reversed this means there’s supposed to be 0 chance for the material to be able to defend against an enemy 13 levels above you? I mean the SMR chance was so way off that I wonder if these have any chance to hit something even 10 levels above you. I overhunt by 10 pretty commonly. And what about ascension level enemies?

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If these are only good against like level foes (or lower) they’re not very useful.

open gyro
rocky stratus
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What's the max time they could be sent away on a really good end roll?

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This is really cool and I'm in love with the general idea but it takes away your target and then damage+stun when they return?

Is the banishment really just the equivalent of a fluff verb? The actual banishment doesn't seem to do much. Maybe if something wracked the creature during each second while banished. A player burning in hellfire while stuck there would be really bad ass. You could even then customize what your banishment area looks like and what it does to the player. Sorry this is my ttrpg GM brain taking over.

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I do understand that it's more for pures to recover but you're getting more time out of that stun than the banishment.

limber hill
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Pures shouldn't often get hit by AS or CS. I think this is a pretty slick ranger/bard/rogue/monk set up though.

open gyro
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Yeah I didn’t think this would be attractive to casters at all since SMR is not applicable. But monk and rogue? Warrior not using plate? Immediately thought it was golden. Granted the flare chance would need to be better than what I saw when using it earlier.

remote shadow
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I mean this could have potentially saved my cleric from a lot of deaths, but not if the SMR is so weak that it can't succeed against enemies that can actually hurt me.

oak cliff
chrome valley
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does the RT in the void not match the banishment time?

open gyro
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Will I need to grab a new set of armor when the shop reopens to get the minor tweaks? If so no biggy

oak cliff
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It’s an independent timer for the return

chrome valley
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ahhh, ok. i just saw the 2 sec RT on the drop on the examples, and both endrolls were around the same so i was thinking the banishment time was lower than that, but it was just your dagger RT

proud cargo
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I’ve read through this thread a few times and still can’t quite grasp the difference between lesser and greater material… anyone able to give me the toddler-level explanation?

remote shadow
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yeah that's what I thought to, so a higher time for banishment definitely makes it better. But again, if this SMR attack can't land against higher level enemies which are the only ones that can actually hurt me, this isn't very useful

rocky stratus
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As a rogue,I think having something that hits me disappear for a moment while I manage the situation pretty great as well unless I'm 1v1.

remote shadow
proud cargo
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Greater seems pretty sweet then. Completely negates a hit like 1 out of 5 times? That’s super powerful, even if it doesn’t work on manuevers

remote shadow
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it would be super useful, but the banishing needs to succeed an SMR roll, so even if this flares it doesn't mean it will succeed

proud cargo
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Ahh, so the question is how does it work against like level and against higher level stuff (particularly for Ascension hunting). Really cool concept, I’m intrigued.

And is there a way to boost the SMR with stats, skills, etc?

remote shadow
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yes, from the numbers I've seen, outside of an open roll this has no chance of succeeding on enemies around 10 or more levels above you

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there was an announcement of minor tweaks to this material so maybe it will get better in this regard, but to me it looks like it needs more than "minor" changes to make it useful for ascension hunting

hollow niche
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Based on other SMR and SSR items, I think its usually intended to hit ascension critters around 2/3 of the time.... based on my experience but these could be different.

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Usually though the bonus from them being injured or stunned helps in the case of offensive SMR items.

remote shadow
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yeah, but with these being defensive it's unlikely the SMR will have any bonus

hollow niche
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The logs showed bonuses of 20 and 50 i think

remote shadow
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yeah I'm not sure what would cause that. Doesn't seem like that would be a very common occurance. You're way less likely to be hit by something that you have an SMR bonus against because it usually means they're stunned or otherwise somehow disabled.

hollow niche
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If the bonus scaled with like demon lore that would be cool

remote shadow
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well would be cool for Sorcerers but not so much for any of the other pures lol

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if these are really meant for pures, the SMR strength should be based on something like Magic Item Use, like it is for the Sigil Staff

ember musk
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Is there a reason this armor can’t be made to trigger on SMR attacks also? That would make it very appealing.

rocky stratus
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Is there also any difference between undead and living? Was that asked?

oak cliff
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No difference. All attackers are treated the same.

rocky stratus
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Is the SMR strength based on the material or can we improve it with some kind of training?

oak cliff
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It’s based on the character, so whatever skills improve magical SMR attacks. I’m waiting on dev responses to see if I can’t boost it a bit since it has inherent tradeoffs.

open gyro
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You leap from hiding to attack!
You swing a scintillating black alloy dagger at a glistening cerebralite!
  AS: +422 vs DS: +270 with AvD: +9 + d100 roll: +89 = +250
   ... and hit for 55 points of damage!
A dark shadowy tendril rises up from a glistening cerebralite, writhes its way up a scintillating twisted black alloy dagger chased with labyrinthine grooves towards you and lashes out malevolently...
  CS: +403 - TD: +317 + CvA: 0 + d100: +61 == +147
  Warding failed!


 ** As the glistening cerebralite strikes you, your lathonian jerkin suddenly begins to glow with a polychromatic light! **
[SMR result: 233 (Open d100: 18, Bonus: 125)]
The polychromatic light from your lathonian jerkin suddenly lashes out at a glistening cerebralite!  Before it can react, a glistening cerebralite's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.
Nothing happens.

   Your black alloy dagger's hilt trembles with power!
 ** A scintillating green glow shimmers and oscillates across your dagger's blade as a twisted, prismatic spray of acid surges from its edge and strikes a glistening cerebralite! **
Roundtime: 2 sec.``` This is a level 100 KS rogue - no magical training just FYI after your fix.

The flare rate doesn't seem very good and I'm taking a lot of hits. And...sometimes it looks like things don't come back from the rift?
remote shadow
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maybe they are dying and decaying there, especially if it's undead you are killing that disappear quickly after death unless you have a weapon that anchors them

remote shadow
# oak cliff It’s based on the character, so whatever skills improve magical SMR attacks. I’m...

I can't really find any info on the wiki about what magical skills might improve this reactive SMR flare. It only talks about skills to improve SMR spells, and that's mostly spell ranks known and spell aiming, which I'm not sure how that would apply here. Is it possibly magic item use like it is for the scripted dispel flare of a sigil staff? Knowing exactly what skills actually improve this would be very helpful.

open gyro
remote shadow
ember musk
cobalt maple
open gyro
open gyro
cobalt maple
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Yup. Just confirming as we talk about how effective the SMR banishment is. Pures don't have access to subdue, and I don't think the SMR banishment should be balanced around the assumption that the attacking creature is subdued/rooted/webbed.

rocky stratus
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They wouldn't be right? Since they would have just attacked you.

remote shadow
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Subdued and webbed creatures can’t attack. That looks to be a reactive attack triggered by Oamir’s attack. I guess those still work when subdued. But even without the bonus the numbers look like he’d have a pretty good chance of success on the banish SMR.

rocky stratus
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I assumed that was the KS giving a boost to magical SMR.
But i don't know if it does that.

chrome valley
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it's cloak of shadow retribution triggering a cast after it was hit with subdue, and thus is immobilized. so it had a 100 penalty from that when the cloak triggered.

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subdue -> followup attack hits -> 712 triggers cause it got hit while disabled -> armor reacts to the cloak triggered spell (which is pain, 711, for cerebrlaites) -> you've activated my trap card -> enjoy your time in the shadow realm

oak cliff
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[Duskruin] Lathonian Leather Update

Several updates have been rolled out for Lathonian leather:

  • The flare rate of the armor has been improved. It now (roughly) flares twice as often as normal flares.
  • The material (both lesser and greater) now protects wearers against SMRv2 attacks.
  • There is now a small delay before the attacker poofs to avoid goofy messaging.

The Demon Drop is open again in all instances. Enjoy!

atomic crown
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Ohhhh, SMRv2 defense. That is a pretty significant change.

oak cliff
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Yea. It was originally intended to protect against all attacks, I just couldn't figure out SMRv2 without it looking like a horrible, hacky mess from the player's perspective. @frosty bolt provided a path forward for that and it works a lot better now.

remote shadow
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awesome updates

atomic crown
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Guess I need a lot more BS now...

rocky stratus
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So is that essentially the best defense in the game against open roll SMR now? Although those are usually fatal aren't they.

remote shadow
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well not if this negates the damage they aren't

rocky stratus
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ah, well then greater will save you from it, just not lesser.

oak cliff
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Greater will negate it*, lesser will soften the after part by removing the attacker.

*: You'll still see a roll, but it'll always be a failure.

molten jackal
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kind of like how 319 works with SMR

oak cliff
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Yea.

remote shadow
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any chance this same method can be used to make other things work with SMRv2? Like other defensive/reactive flares or even help surita boost SMRv2 spell rolls to d125?

open gyro
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Twice as often as regular flares? Do armor flares at 1/5? So this is 2/5?

oak cliff
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About that, yea.

open gyro
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Interesting. The flare rate seemed very low with the first edition so I’m excited to see how this feels. Cool that you got some great tweaks approved

atomic crown
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This is going to amuse me to no end in OTF. I'm going to make ithzir phase...lol

oak cliff
remote shadow
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hm, I just figured since many spells were changed to SMRv2 during the disabler review, and I would guess many future spells might use SMRv2, that it wouldn't be too much of a power bump for surita to work with them, since not working with them has made it weaker now since it doesn't work with more spells now

clear hazel
#

does this work in defensive and guarded? I can't tell

cobalt maple
cobalt maple
oak cliff
obtuse briar
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Off to test to try this out.

clear hazel
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does it actually teleport creatures out or something? wouldnt' that make hunting harder?

remote shadow
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does the stance you are in effect how well the SMR of the flare works? Like will you get a better advantage if you are in offensive vs defensive?

clear hazel
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maybe someone can test and report but seems like this might make hunting more difficult?

remote shadow
atomic crown
clear hazel
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i thought greater works on pre-attack resolution so no hit needed? or if you stay in guarded the greater version doesn't do anything over the lesser one?

remote shadow
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greater still requires you to get actually hit, it just then negates that hit

atomic crown
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Yes it does. It does all the resolution, if that resolution would have struck, it pre-proc flares. If it didn't actually work in some stances, it wouldn't flare in those.

clear hazel
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gotcha. Works on people also?

obtuse briar
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** As the shambling lurk strikes you, your double leather suddenly begins to glow with a polychromatic light! **
[SMR result: 131 (Open d100: 16)]
A small point of polychromatic light forms in midair near a shambling lurk before expanding to surround it! a shambling lurk's form begins to quickly dissolve into twinkling motes of energy...
[SMR result: 103 (Open d100: 71)]
The corrosive glob strikes you and begins to burn!
A few specks of corrosive spittle strike you and begin to burn!
... 10 points of damage!
Acid burns to the midsection leave a lasting impression.

a shambling lurk's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.

remote shadow
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I think it works on people. The pinned post at the top that demonstrates its use is from the point of view of someone that gets hit by this flare and gets teleported to another plane.

clear hazel
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Sounds like a cool pvp material but not sure about hunting, I'd rather not have my creatures vanish on me.

oak cliff
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Weird it went though. I blame Auchand.

atomic crown
remote shadow
clear hazel
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but if you don't get hit you're not really getting any passive benefit

remote shadow
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the benefit is the chance not to die as often

clear hazel
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guess was thinking about it wrong, it's not really any ongoing benefit, if you see it work something went really sideways

obtuse briar
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This is quite a bit of fun on test.

cobalt maple
remote shadow
#

yeah exactly, it's an insurance policy. Think of how many times you've died, and how things would of went very differently if the initial hit that stunned you never happend, plus the thing that hit you also went away for a while

clear hazel
#

does it resolve pre or post things like 319 and barkskin?

atomic crown
cobalt maple
#

And for the Greater version that triggers (retroactively?) before you're actually struck but would have been struck by that open roll that would ahve killed you... it doesn't
Double flare chance to negate open rolls? Please and thank you!

clear hazel
#

still a tough choice between this and ruslka, you give up the random CS buff for a bit more safety

remote shadow
#

can ruslka trigger off SMR attacks?

obtuse briar
#

It's amusing and surprising when they disappear long enough..that you kinda moved on with life. then they re-appear, brings back memories of resting in IMT and having the implosioned characters landing

clear hazel
#

rusalka also has crowd control with those AoE k/d.... i think those also trigger on SMR? I had it before but not sure tbh

obtuse briar
#

I'm liking the warding rolls and the frequency of flares.

** As the mist-wreathed banshee strikes you, your double leather suddenly begins to glow with a polychromatic light! **
[SMR result: 137 (Open d100: 38)]
A small point of polychromatic light forms in midair near a flickering mist-wreathed banshee before expanding to surround her! a flickering mist-wreathed banshee's form begins to quickly dissolve into twinkling motes of energy...
[SMR result: 107 (Open d100: 59, Bonus: 5)]
Cold mist engulfs you, brutally leaching strength from your limbs as all around you vanishes in occluding fog!
... 5 points of damage!
Chilly blast to the chest causes heart to skip a beat.
!>
Blinded by the mists, you stumble around until you are free from the bank of fog!
Um, this banshee never returned. Is that expected?

oak cliff
oak cliff
remote shadow
#

it's definitely a tradeoff and good to have choices

clear hazel
#

does it work in endless?

cobalt maple
#

For the goal of avoiding and recovering from open rolls: imagine this combined with a Bard lucky charm.

clear hazel
#

319, 605, lucky charm, this, I want to know the order of resolution of these, who goes first, who goes last

remote shadow
#

that's a good question

obtuse briar
#

Now, what if say you had dueling clerics and wizards. They each get a cast of 917 and 309 off and are wearing lathonian. Could each of them cause the other to rift on one of their dot ticks?
Can you die in the other plane to continued dots? Bleeders?

#

A smouldering skeletal dreadsteed charges towards you and attempts a headbutt!

** As the skeletal dreadsteed strikes you, your double leather suddenly begins to glow with a polychromatic light! **
[SMR result: 154 (Open d100: 67, Bonus: 3)]
A small point of polychromatic light forms in midair near a smouldering skeletal dreadsteed before expanding to surround it! a smouldering skeletal dreadsteed's form begins to quickly dissolve into twinkling motes of energy...
[SMR result: 158 (Open d100: 47, Bonus: 45)]
Your size considerably hinders your defense!
A smouldering skeletal dreadsteed slams its head into you!
Your double leather absorbs part of the blow!
... 10 points of damage!
Hearty smack to the head.
Roundtime: 7 sec.

#

Wait, I just realized I didn't even bother using my counterfeit BS to get the greater version

hollow niche
#

The only remaining issue would be if that 40% is now only 20% vs. say a disir due to lvl vs lvl in SMR

obtuse briar
#

Fun fact, mstrike continues mid-rift.
An infernal death knight positions herself to attack you.
The evanescent shield shrouding you flares to life and absorbs the oncoming blow. Before fading, it flickers with a pale incandescence.

With effortless ease born of martial training, an infernal death knight swings a massive black ora sword adorned with a trio of blue-black diamonds at you!

** As the death knight strikes you, your double leather suddenly begins to glow with a polychromatic light! **
[SMR result: 107 (Open d100: 8)]
A small point of polychromatic light forms in midair near an infernal death knight before expanding to surround her, disrupting her attack! an infernal death knight's form begins to quickly dissolve into twinkling motes of energy...
The guiding force leaves an infernal death knight.

An infernal death knight positions herself to attack you.
The evanescent shield shrouding you flares to life and absorbs the oncoming blow. Before fading, it flickers with a pale incandescence.

With effortless ease born of martial training, an infernal death knight swings a massive black ora sword adorned with a trio of blue-black diamonds at you!
AS: +535 vs DS: +514 with AvD: +42 + d100 roll: +76 = +139
... and hits for 25 points of damage!
Blow leaves an imprint on your chest!

An infernal death knight positions herself to attack you.
The evanescent shield shrouding you flares to life and absorbs the oncoming blow.

an infernal death knight's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.

hollow niche
#

And maybe I am underestimating how many things would vanish on me and it will be super annoying and I will toss my armor in the well haha

remote shadow
#

not meant for warriors, it's only available for robes and leather/brig armors

#

also the SMR roll for the flare is supposedly helped by things pures train in, another reason this is more for pures, not for classes that get hit a lot because they can actually take hits

hollow niche
remote shadow
#

I'm sure there are. Some people just like to go against the grain

clear hazel
#

does it make bandit traps vanish

oak cliff
#

No. Has to come from an attacker

obtuse briar
#

It was lesser. Immediately after that attack I went back to town and bought the upgrade in duskruin. After suffering through lesser...would def recommend greater.

rocky stratus
oak cliff
open gyro
#

Hmm - there used to be a Jerkin (robes?) in the store - now I'm not seeing that on TEST

limber hill
#

Ethereal, could you confirm it is set up as expected in Shattered?

The only interactable item I see is the table, and it just has a cert on it. Not sure if I'm just missing where the other items reside.

open gyro
#

on TEST you have to look IN the rack. if you go North they have the Greater versions without needing to buy the certificate

limber hill
#

Appreciate the call out. I certainly wasn't looking in. However, IN doesn't work either.

The hallway opens into a circular chamber, its stone walls lined with meticulously arranged racks of armor that gleam under the ambient glow of ceiling-mounted crystals.  Each suit stands tall and imposing, the air thick with the smell of fresh dyes and polish.  The floor beneath is etched with runic patterns that spiral out from the center of the room.
Obvious exits: south
>l in rack
I could not find what you were referring to.```
open gyro
#

oh weird. Yeah I only found it because I was using Wrayth links

limber hill
#

Ah, it isn't the rack that you look in. It's the armor. ```>l in armor

In the racks of armor:
armor (8): some lathonian brigandine armor, a lathonian leather breastplate, some lathonian double leather, some lathonian reinforced leather, some lathonian cuirbouilli leather, some lathonian studded leather, some lathonian full leather, some lathonian light leather.

#

Hrmm. Ok, all is not well. I thought I'd read that the new material would be available in ASG2/Robes. I see no robes.

open gyro
#

Yeah - that was my observation in test as well - there USED to be when the store first opened. A jerkin.

limber hill
#

I feel like they're jerkin' me around! (Here all day for the bad puns)

#

Also a bit of a concern, I noticed that the inspect didn't mention greater vs lesser variety and that the difficulty didn't change between the two....

>inspect armor in armor
You carefully inspect some lathonian brigandine armor for sale.
It imparts a bonus of +20 more than usual.
It appears to weigh about 25 pounds.
It is estimated to be worth about 100,000 silvers.
It is predominantly crafted of lathonian.
It is a basic project (136 difficulty) for an adventurer to modify.
The armor is scale armor that covers the torso, arms, legs, neck, and head.
The armor can be worn around the chest.  The armor appears to serve some purpose.
>s
[The Demon Drop, Lesser - ] (u8212862)
A short step down reveals a dimly lit hallway, with the scent of aged leather and alchemical spices lingering in the air.  On either side, some wooden racks of armor stand as silent sentinels, their surfaces reflecting the soft glow of crystals embedded in the ceiling.  The hallway, lined with shelves holding faintly glowing crystal flasks, stretches ahead further into the shop.  You also see a simple wooden table with a lathonian certificate on it.
Obvious exits: north, out
>inspect armor in armor
You carefully inspect some lathonian brigandine armor for sale.
It imparts a bonus of +20 more than usual.
It appears to weigh about 25 pounds.
It is estimated to be worth about 100,000 silvers.
It is predominantly crafted of lathonian.
It is a basic project (136 difficulty) for an adventurer to modify.
The armor is scale armor that covers the torso, arms, legs, neck, and head.
The armor can be worn around the chest.  The armor appears to serve some purpose.
>get armor in armor
A sales clerk steps over to you and says, "Some lathonian brigandine armor will cost 25,000 Duskruin Arena bloodscrip to purchase."
>```
oak cliff
#

Bard song will differentiate.

#

Difficulty is the same between lesser and greater - -100.

limber hill
#

Appreciate the response. Any word on a robe option?

oak cliff
#

Robes had to be pulled last minute, I couldn’t get approval to make robes from leather.

#

I should’ve communicated that, that ones on me

atomic crown
#

That is such a weird line in the sand...

limber hill
#

Oh, that's a bit of a bummer. I saw the SMR change and went to buy 4 suits for my dudes, but they're all robed pures. 😦

remote shadow
#

yeah that kinda sucks. I mean we have all kinds of leather clothing so weird that you can't have leather robes. They'd just be much thinner and more supple leather than actual leather armor.

limber hill
#

Regardless, absolutely fantastic material and I'll buy at least one set for one of my melee guys.

#

Happy owner of a suit, my ranger is now further down the path of insane. >buy double leather from armor A sales clerk accepts your 50,000 bloodscrip. A sales clerk makes a quick trip to a back storage area and returns with some lathonian double leather. Handing the leather to you carefully, a sales clerk exclaims, "Enjoy the leather, sir!"

limber hill
#

So sang the bard song. It does show up in the actual song while the bard is singing, but not on the recall.


It imparts a bonus of +20 more than usual.
It appears to weigh about 16 pounds.
It is estimated to be worth about 80,000 silvers.
It is predominantly crafted of lathonian.
It is a basic project (136 difficulty) for an adventurer to modify.
It has a permanently unlocked loresong by Wilhelm.```

vs

```The first thing that strikes you about the leather is the weight, which is about 16 pounds.  In your best estimation, it's worth about 80,000 silvers.  You can also tell that the double leather is predominantly crafted of lathonian.  It is greater lathonian leather.```
#

One request would be to have it show as greater/lesser in the recall, which is in line with things like aganjira.

It imparts a bonus of +50 more than usual.
It protects against magical attacks with a bonus of 5.
It is highly resistant (30%) to slashing attacks.
It is highly resistant (30%) to puncturing attacks.
It is highly resistant (30%) to impact attacks.
It appears to weigh about 4 pounds.
It is estimated to be worth about 314,000,000 silvers.
It is very heavily padded against critical blows.
It is predominantly crafted of aganjira.  It is greater aganjira.
It has been ensorcelled 5 times.
It has been sanctified 5 times.
It may be enchanted up to a bonus of 50 by a wizard and was last enchanted by Venkman.
It is an overwhelming project (1,170 difficulty) for an adventurer to modify.
It is tier 5 Mana-Infused Armor.
It has a permanently unlocked loresong by Wilhelm.```
oak cliff
#

I’ll see what I can do on the identification front. It’s, admittedly, nonideal

limber hill
#

Much appreciated. I know y'all are busy with the festivities, so hopefully this isn't coming across as pushy or even as if I expect action to be taken. Just testing the new things out and jotting down my thoughts as I go along. 🙂

ember musk
#

Regarding robes, if an RP solution is needed, maybe the robes can be reinforced with leather straps, or cinched with leather strap, or hung with little dangling lathonian tassels?

limber hill
#

Google says there are leather robes:

honest kestrel
#

does the lathonian armor work vs anti-magical creatures?

rocky stratus
#

I would grab this but there are two problems I see as a rogue, 1) I want to hit things, so taking creatures away in a 1v1 or 2v2 are probably going to get in my way more often than not and leave me twiddling my thumbs and (2) it's effectiveness is increased by mainly pure stuff, like spells?

Am I right about these?

patent karma
#

It was stated that the idea was to be more beneficial to pures I think, but one thing to note is they only flare if the creature would of hit you. So generally in those cases at least as a pure, I'll take being a little slower to kill the thing while it comes back vs actually getting hit.

rocky stratus
#

Yea, which honestly isn't bad as a rogue either. If I get hit it's probably because ther are 3+ creatures and I'll turtle up or flee to heal up before re-engaging - this would effectively slow down the threat. It's the second part that's really more an issue. There's like, no other way to compeltely negate open rolls right now except this, which is pretty huge to be locked to a profession group.

polar vale
#

only the greater completely negates correct?

rocky stratus
#

Right

atomic crown
#

It's locked to an armor group, not a profession.

rocky stratus
#

Didn't someone say that spell circles increased the effectiveness?

open gyro
# honest kestrel does the lathonian armor work vs anti-magical creatures?
  CS: +369 - TD: +317 + CvA: 0 + d100: +69 == +121
  Warding failed!

 ** As the Vvrael warlock strikes you, your lathonian full leather suddenly begins to glow with a polychromatic light! **
[SMR result: 163 (Open d100: 21)]
A small point of polychromatic light forms in midair near a Vvrael warlock before expanding to surround him, disrupting his attack!  A Vvrael warlock's form begins to quickly dissolve into twinkling motes of energy...
Abruptly, his fingers retract into their normal state, and the creature nonchalantly closes his hands as though he has done nothing more than waggle his fingers at you.
>
a Vvrael warlock's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind```
hollow niche
#

So what is the better caster leather, this or Rusalkysk?

open gyro
#

Welcome - um...the Warlock hasn't come back yet though. So. It might be broken

#

Back to back flares? ```A Vvrael warlock's form wavers, almost as though you are seeing him as a reflection on water. Suddenly, the image coalesces into two burning pits of fire, which gradually resolve into the creature's dark, malevolent eyes staring intently at you!
CS: +360 - TD: +317 + CvA: 0 + d100: +66 == +109
Warding failed!

** As the Vvrael warlock strikes you, your lathonian full leather suddenly begins to glow with a polychromatic light! **
[SMR result: 179 (Open d100: 29, Bonus: 1)]
A small point of polychromatic light forms in midair near a Vvrael warlock before expanding to surround him, disrupting his attack! A Vvrael warlock's form begins to quickly dissolve into twinkling motes of energy...
Nothing happens.
!>
a Vvrael warlock's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.
!>
An aivren rakes at you with a razor-sharp claw!
AS: +403 vs DS: +345 with AvD: +37 + d100 roll: +25 = +120
... and hits for 2 points of damage!
A feeble blow to your right arm!
An aivren rakes at you with a razor-sharp claw!

** As the aivren strikes you, your lathonian full leather suddenly begins to glow with a polychromatic light! **
[SMR result: 176 (Open d100: 35, Bonus: 4)]
A small point of polychromatic light forms in midair near an aivren before expanding to surround it, disrupting its attack! An aivren's form begins to quickly dissolve into twinkling motes of energy...
!>
an aivren's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.
!>```

#

Ethereal - there is definitely something wonky with critters coming back from the void. More than couple times I've sent things away and waited over 1 minute and they haven't come back.

honest kestrel
#

is lathonian an elven word?

patent karma
#

Rus is better offensively with its haste effect, similar protection with the ewave, but I don't believe currently triggers on smr, so this giving some smr protection makes it a choice on if you prefer more defensive or offensive. I'll almost assuredly get this because it fits my RP of my character the best

honest kestrel
#

thinking of transmuting my x'aganjira to lathonian

polar vale
#

this looks like it will be great in a swarm

patent karma
hollow niche
#

The SMR bonus looked pretty big in some example clips but I have not tested it yet on the test server.

open gyro
oak cliff
open gyro
#

Yup

#

Once with the old pre-SMR version on the greater jerkin - and just a bit ago with the greater full leather

hollow niche
#

The vanish on this should also steal part of the victims soul/power and give caster a small buff similar to the rusal armors. Definitely a demon-like ability!

honest kestrel
#

the reduced d100 warding is helpful, but the mana/stamina return is not helpful, to me atleast
got 2x harness and 3x pt, so I got plenty of mana and stamina

atomic crown
#

Robes aren't eligible for the new material. There was QA pushback on "leather robes" apparently.

oak cliff
# open gyro Yup

And just knocking out the basic questions:

  • You're waiting in the same room they departed from?
  • Is this only rift creatures or broader?

I'm on test right now and I can make them come back (works on my machine!).

oak cliff
#

Stop reading my jira backlog.

open gyro
patent karma
#

can the damage that happens when they teleport potentially crit kill them?

open gyro
#

Don't think the damage impacts them til they return

patent karma
#

dots or anything maybe? just wondering if they are dying in the void

open gyro
#

Not anything I'm doing to them - I'm just sitting around getting hit.

#

If Ethereal can't confirm it we might have to wait for more players to get theirs and see if they are finding the same results. I am not 100% against the idea that I could be somehow missing their return.

remote shadow
#

Yeah it’s just you. They really don’t like you and would rather just stay banished 😂

oak cliff
open gyro
#

No sorry

oak cliff
#

No worries, guess I'll just have to get hit. 🤣

#

I checked against aivren, warlocks, and a poor lunatic and I couldn't reproduce it - so it's not something consistent with the code since that part works (yay). I'll keep digging and see if I can find what might because the return to fail.

open gyro
#

Ok - well hopefully I haven't set you on a wild goose chase

rocky stratus
#

As long as the goose hasn't hit him, he should be good...

obtuse briar
oak cliff
#

There was a screamer when creatures were coming back that I squashed - it was happening after they should've been moved back, so it shouldn't have affected anything but... 🤷

#

I haven't been able to make a creature not comeback yet, so it's hard to say at the moment what might be causing it. Rift creatures get grumpy if they're not in the Rift, but that isn't what's causing the issue here.

normal jolt
#

Does it flare against a crawler’s burrow attack? And if so, is there the potential to be transported along with the crawler if swallowed?

wet finch
#

Does it work against player attacks? Sorry, had to ask

oak cliff
#

It does. There’s a special place they get sent to: ||the principal’s office||.

wet finch
#

Sign me up!

wet finch
#

Oh nooo! It can't be robes? Then I can't do it 😦

#

It's meant for pures but can't be robes? That is kind of a shame

patent karma
#

have this as a request for a robes version for next time, doing something like with Rusalkan, where it has alternate nouns or something

oak cliff
#

Yea. It was an oversight on my part - had expected to robes but it needs to be a cloth. I’m looking at options for February.

wet finch
#

I guess I'll have to hope for February then

unreal plinth
#

I'm actually coming around on this as an option for my ranger. Between this, Eonake limb, shield cape, 640, 650, ranger trinket, and luck charm... I might actually become invincible

wet finch
#

So here's my problem with it not being able to be leather. Leather itself IS a cloth. What makes leather armor, is when it is hardened and/or layered.

#

Like, raw leather itself also can be several mil thick, or thin for clothing, depending on what part of the animal.

#

The leather I use for my knife sheaths comes from the side of the cow generally, and is MUCH thicker. But I had a piece from the belly I made into an apron.

proud cargo
#

I’m glad it’s not available as robes because I really, really don’t want to convert my x’aganjira robes to this… but if possible I might

patent karma
#

well like what I was trying to say, gambeson (noun for is a "leather armor" (asg7 and 8) but is actually primarily "cloth" armor in historics so

wet finch
#

Believe me, that apron is NOT armor in any more sense than a cloth apron would be. It is clothing in every sense

#

But hey, if they don't want my 250k BS....🤷‍♂️

patent karma
#

but anyways, I understand that these guidelines exist in the game and it's consistent with how they've ruled similar things in the past like aganjira not being able to be used for soft-leather, eventhough it totally "could be"

remote shadow
#

whatever animal a Lathonian is maybe has only a very thick hide everywhere

wet finch
#

I mean sure, but since it's made up, why?

pearl oasis
#

Is the greater version+100 difficulty too?

oak cliff
#

Yes. Both versions are -100

wet finch
#

Kiyna made a good point on rogue chat. Gambeson actually is AsG 7 or 8 leather armor and not robes, even though it is totally not leather at all. I feel like if this reasoning applies to leather not being able to be robes, then gambeson should be cloth armor for it to be consistent.

Granted, I agree gambeson should be considered leather armor as it is. Just as I feel robes should be able to be made of leather.

hollow niche
#

Did we ever figure out if anything helps with the SMR margins besides straight level vs. level? Like does training affect the SMR or SMR bonus? The clips showing huge SMR bonuses seem weird unless the critters attacking with no limb or something.

obtuse briar
#

All of my posted clips from sos and moonsedge showed a roll of around 100 for smr success of the leather going off. This was on a well post cap cleric and all creatures were uninjured as I was just trying to take hits.

remote shadow
#

was this before or after the latest changes to it?

#

oh I think I misunderstood you, thought you meant it would take a roll of around 100 for it to succeed but that's not what your examples show. Seems like you had near +100 on SMR so even low rolls would succeed

amber silo
atomic crown
#

Historically brig falls into a lot of catagories.

patent karma
honest kestrel
#

awe Lathonian can't be robes?
thats all my chars wear

remote shadow
#

Nope. Last minute the option was pulled unfortunately. Couldn’t get approved for robes made of leather.

honest kestrel
#

soon as I saw the lathonian stuff, I went and bought a bunch of booklets 😦

chrome valley
#

#1273884324197957674 message

willow lintel
#

Well, when robes is an option I'll get it. Unfortunately, since I only wear a kimono, it will have to wait. Thanks for the cool new material option Ethereal. See this as a request for robes as well.

honest kestrel
#

lathium or lathosilk would be good names 🙂

pearl oasis
#

So would this armor work well on a Wizzy in SoS, those open roll SMR are deadly.. literally

atomic crown
#

40% of the time it would work 100% of the time.

pearl oasis
atomic crown
#

I thought it was 2:5, but either way, yeah, no robes.

patent karma
#

it is 2/5 and requires a successful SMR

hollow niche
#

Still haven't gotten any confirmation on whether the SMR is just lvl vs. lvl or something better like skills-based. anyone test the average margin on valvrans or disirs?

limber hill
remote shadow
#

I would also like to know something more specific about what skills/stats help the SMR attack of the leathers than that statement though

oblique panther
remote shadow
#

yeah but he specifically said "magical SMR" attacks. And the only thing that article says about magical SMR is that it's mostly based on spell ranks, which I don't see how that can apply to this armor since it's not a spell, and that some SMR spells use spell aiming, which again I don't think applies here.

hollow niche
#

At the end of the day, I guess I just need to go in and test it in HW vs. the big critters. Another question would be does the vanish effect trigger when you get hit BUT the SMR misses. (Like a failed vanish attempt message)

remote shadow
#

only analog I can think of is the SMR attacks from sigil set items. And that specifically says it uses MIU. So maybe this does too. But if that's the case it should specifically be stated like it is for sigil items.

#

I don't believe anything happens if the SMR misses

oblique panther
remote shadow
#

ok.. but this isn't a spell in a sphere or spell circle? Or if it is, then which sphere and spell circle?

oblique panther
#

I think the answer is that the attack itself doesn't matter, only your personal defenses against smrv2 come into play, just as if you were attacked by 616. I don't know that for sure, but it's what I'm basing my purchase on when HESS opens -- if it ever does

remote shadow
#

why would your SMR defense have anything to do with this? The SMR attack from these leathers is against the enemy that hits you and triggers it. It's not against you.

oak cliff
#

I did this with a ~2x cap Cleric. Training was, uh, prototypical pure:

 ** As the black valravn strikes you, your lanthonian armor suddenly begins to glow with a polychromatic light! **
[SMR result: 19 (Open d100: -36)]
A small point of polychromatic light forms in midair near an eyeless black valravn but quickly dissipates without effect.

So against a valravn, that's 55% + d100. Keep in mind DR is open (and free) on the Test realm, so it should be easy to find out.

oblique panther
#

Doh!. Sorry, I misunderstood your question. What you're asking is, Since SMRV2 magical offense is based on spell knowledge, how does the wearer's offense get determined since it doesn't involve a spell or spell circle we know, right?

molten jackal
#

the fact that he tested with a 2x cap pure with typical training implies it's more than just level, otherwise being 2x cap is irrelevant, right?

atomic crown
#

Or, that's just what he had laying about.

patent karma
#

so 55% is pretty normal for lvl v lvl against a valravn
so I don't think any other skills effect this

atomic crown
#

So it's 2:5 to trigger then 55% expected success rate to work....hmmm, not quite as attractive as I thought.

patent karma
#

against one of the highest level things yeah

rocky stratus
#

With the ability to negate any damage and works on open rolls.

hollow niche
#

I mean for us its always vs the lvl 112 and 115 stuff, its literally the only thing we care about. I had to pickup +20 influence just for somnis staff which sucks but it was atleast an option. No options = Not fun.

patent karma
#

it's still one of the only things that even has a chance to mitigate an open SMR roll (the other being the bard trinkets to reroll it)

atomic crown
#

Yeah, I'm not saying it's not good, just not where I thought it was before that revelation.

patent karma
#

it's still quite good, but I don't think anyone should buy because you think it's gonna make you invincible or something

remote shadow
#

yeah I was really hoping this could get boosted by something like MIU training like for Sigil Staff

#

this was advertised as for pures so it would make sense if they could be made better by something that pures normally train in

atomic crown
#

Adding MiU into it somehow would make sense. I'll still probably buy at least one transmute, because it's still quite strong.

obtuse briar
#

These are clips from a 4x cap cleric. Boring asc skills in inf/smc/wisdom. Basic skills maxed.
** As the boreal undansormr strikes you, your double leather suddenly begins to glow with a polychromatic light! **
[SMR result: 142 (Open d100: 91)]
A small point of polychromatic light forms in midair near a colossal boreal undansormr before expanding to surround it, disrupting its attack! A colossal boreal undansormr's form begins to quickly dissolve into twinkling motes of energy...

#

** As the reptilian mutant strikes you, your double leather suddenly begins to glow with a polychromatic light! **
[SMR result: 33 (Open d100: -44)]
A small point of polychromatic light forms in midair near a squamous reptilian mutant but quickly dissipates without effect.
jabs a clawed hand toward the shadows, revealing
... and hits for 29 points of damage!
Mighty blow cracks several of your ribs.

#

Here is another example on 2.5x cap monk. Initial assumption is simply level vs level which...tbh would fit the range of people that might be interested. Around 50% chance for HW on the few things I tested. Closer to 100% in ME.
A shining winged disir focuses her luminous gaze upon you!
A shining winged disir's eyes glow with silvery grey light, and then everything around you shimmers to match the argentine color.
CS: +487 - TD: +358 + CvA: +15 + d100: +61 == +205
Warding failed!

** As the winged disir strikes you, your lathonian light leather suddenly begins to glow with a polychromatic light! **
[SMR result: 94 (Open d100: 42)]

#

Forward stance for Monk
** As the shadow-cloaked draugr strikes you, your lathonian light leather suddenly begins to glow with a polychromatic light! **
[SMR result: 99 (Open d100: 28)]
A small point of polychromatic light forms in midair near a withered shadow-cloaked draugr but quickly dissipates without effect.

#

So it is feeling like it hit the mark. It's useful, but can't be depended on to take away all danger both from the flare rate and the chance of failure vs overleveled enemies. I'm a fan. Basically it isn't OP and at risk of a nerf. Yet is also a buff for any leather wearers (and maybe robe wearers come februrary)

analog gale
#

If your own weapon attacks you in ME does it send you the shadow realm

willow lintel
#

Maybe you send your weapon to the shadowrealm and you are then weaponless until it returns.

limber hill
remote shadow
#

I know a few people have tested this on test realm but has anyone bought or transmuted to this on prime? If so how do you like it so far?

atomic crown
#

Dunno, still waiting on the service completion.

remote shadow
atomic crown
#

2 days so far. I've waited longer for things.

remote shadow
#

dang, that's longer than my surita transmute. That only took about a day.

versed wagon
#

in same boat, so, can't tell you yet

remote shadow
#

wonder why these transmutes are taking so long

atomic crown
#

In my experience, when transmutes/scripts take a long time it's because there's a singular person who is approved to work on them, and you pass like ships in the night.

remote shadow
#

why it's good to stay logged in all the time while waiting for one

atomic crown
#

I'm kinda like those people who push the down button on the elevator repeatedly even though it's already lit with duskruin view account while I wait now.

atomic crown
#

Woot.

As you recall Kaabo's song, you feel a faint resonating vibration from the ruby lathonian hunts in your hand, and you learn something about it...

It imparts a bonus of +50 more than usual.
It is very resistant (20%) to slashing attacks.
It is incredibly resistant (40%) to puncturing attacks.
It is incredibly resistant (40%) to impact attacks.
It appears to weigh about 16 pounds.
It is estimated to be worth about 295,450,000 silvers.
It is exceptionally padded against critical blows.
It is predominantly crafted of lathonian.
It has been ensorcelled 5 times.
It may be enchanted up to a bonus of 50 by a wizard and was last enchanted by Ellyran.
It is an overwhelming project (1,016 difficulty) for an adventurer to modify.
It is tier 2 Mana-Infused Armor.```
Oh, don't forget transmute changes the weight.  Have to go dig out my yellow notes.
remote shadow
#

Nice. Now go get hit a lot by really high level enemies and tell us how it performs. 😆

#

How do you get so many resists on the armor?

atomic crown
#

Years of HESS adds.

#

You can only have 3, you used to be able to have 5. So I'll finish them next DR for resistances finally.

remote shadow
#

HESS service limits on items reset each DR?

atomic crown
#

Been holding out for a magma token for the flare spot forever, but I might just add grapple at EG and call it a day.

analog gale
remote shadow
#

right, just wanted to be sure the limits were per DR, not lifetime of the item lol

open gyro
#

Umm - are you sure you NEEDED Lathonian? Exceptionally crit padded and resistant to basically everything? what the heck

atomic crown
#

You can, I've not paid any surcharges though. And it used to be 2 before surcharges, so I've been working on that for longer than it would appear at first.

analog gale
atomic crown
analog gale
#

But since I'm in the queue is nice to know people are getting their armor worked on

remote shadow
#

hunting ascension in basic 4x gear doesn't sound like fun, unless maybe you're a KS rogue

atomic crown
analog gale
#

He needs to learn how broke ascension areas can be for himself

remote shadow
#

why would you go in basic 4x gear though. Seems like you have very good gear

hollow niche
remote shadow
#

ascension being poor in comparison to other capped hunting areas is just dumb though. They really should treat loot pressure differently for ascension.

atomic crown
#

They have loot cap, they should just get rid of loot pressure...

remote shadow
#

I think it's a nice feature for keeping people hunting a lot of different areas. But it obviously doesn't work for ascension.

analog gale
#

but also no S6 on that armor? what have you got against paying us poor clerics

atomic crown
remote shadow
#

I definitely took how good the loot was into account for picking hunting areas while leveling

atomic crown
analog gale
#

See you in 2025 maybe 2026

atomic crown
#

I've got another 8 months (and I've done 6 already) of suffuse for the S6 I'm doing for someone (and that's with a 500 pot). So, 26 easy.

open gyro
#

wow!

analog gale
#

it sound like a lot more than it is since clerics only get 100 per month but it's still a lot

open gyro
#

I mean - it is still 4 weeks x 14 months worth of devotion! When you can sell high level cleric devotion for 3m-4m/wk that seems crazy expensive. Id probably just pay for my armor to be turned into lathonian.

atomic crown
#

The negotiated BS price was not an insignificant number.

atomic crown
#

So, I'm not understanding the messaging here....

An Ithzir scout crouches and sweeps a leg at you!

 ** As the Ithzir scout strikes you, your ruby lathonian hunts suddenly begins to glow with a polychromatic light! **
[SMR result: 213 (Open d100: 86)]
A small point of polychromatic light forms in midair near an Ithzir scout before expanding to surround her, disrupting her attack!  An Ithzir scout's form begins to quickly dissolve into twinkling motes of energy...
[SMR result: 30 (Open d100: 182)]
An Ithzir scout whacks your legs to no effect!
>
an Ithzir scout's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.```

Why are there 2 SMR rolls?  One is the armor, but does the lathonian show the initial SMR attack, is that what I'm seeing?  That also doesn't make a ton of sense to me, because one hit and one missed, yet I didn't get swept, and he disappeared.
unreal plinth
#

The first one is your armor trying to banish the scout, the second is the scout's sweep roll - but it does seem like that one shouldn't have occurred because your banish roll was successful

atomic crown
#

Yeah, that's why I'm confused.

remote shadow
#

It’s some quirk of negating the SMR. They can’t get rid of the roll entirely it’s just made to fail. Same way 319 works when it blocks an SMR attack.

atomic crown
#

Ah, reasonable.

oak cliff
#

The above pretty much covers it. Your armor activates, your SMR succeeds, the creature attacks, its SMR is forced to fail, and then two seconds later it gets banished.

It was one of the things that held up SMR initially - there’s no way to stop you from seeing that second roll - but that roll should always be a failure like 319.

atomic crown
#

Thanks for clarifying. I was so confused. I'm quite happy with my new open roll defense thanks.

unreal plinth
#

If the scout had open rolled again with a 71+ would it have succeeded? 😆

atomic crown
#

I'm reading that not as a new open roll, just an adjustment and display of the initial open roll because it can't be stopped, because that's how SMR rolls.

oak cliff
analog gale
#

Interestingly since it's an already occurred roll its a failure for you but not for anything else in the room even though it's been banished

The evanescent shield shrouding you flares to life and thickens to create a substantial buffer around you.
[SMR result: 0 (Open d100: 25)]
A withered shadow-cloaked draugr raises a colossal foot and tries to crush you with it!  You roll out of the way of the rampaging draugr!
Tremors echo outward from the point of impact!

 ** As the shadow-cloaked draugr strikes you, your lathonian aketon suddenly begins to glow with a polychromatic light! **
[SMR result: 151 (Open d100: 80)]
A small point of polychromatic light forms in midair near a withered shadow-cloaked draugr before expanding to surround him, disrupting his attack!  A withered shadow-cloaked draugr's form begins to quickly dissolve into twinkling motes of energy...
[SMR result: 0 (Open d100: 52)]
[SMR result: 153 (Open d100: 54)]
A tattooed gigas berserker falls to the ground!```
remote shadow
#

also interesting that lathonian triggered even though 319 already blocked the attack first as well.

analog gale
#

319 absorbed the inital stomp attack impact and the lathonian went off on the resulting tremor

remote shadow
#

ah ok

wet finch
#

I am so jealous! I really hope robes become an option!

#

Like, I'd even pre-order it!! Take my money! 🤣

versed wagon
#

man, ain't no lying about this wait time, but excited for the eventual having it

amber silo
versed wagon
#

Dunno, but I'm just sitting by a fire forevers until someone wants to hit me

atomic crown
#

I absolutely waited over a week for transmutes last DR. I also waited like 2 weeks for a spellbook cert. That said, I think all the enhancive conversions gummed up the works.

versed wagon
#

yeah, i mean, it will make me think how I use my exp scroll next time, because I'm basically sitting around with armor in backpack waiting because I was used to like flare HESS ads being fairly quickly. So, just learned a lesson on my end really. C'est la vie

#

There is a little guy on my shoulder that keeps telling me to get my money back, but I ain't listening

remote shadow
versed wagon
#

I guess i could update the whisper and just wear it, I dunno! I've always just sat around waiting for HESS stuff to make it easier on them to find and tweak it, but yeah, I suppose I should stand up and move around a bit

atomic crown
#

I sleep overnight, and hunt in the day, I've had many certs applied while hunting. I also use the gladiator to stack 25count books of exp for when I'm just going to sit at a table. Also, to get your money back, you have to wait in the assist queue....so same wait, less satisfying.

versed wagon
#

True enough!

versed wagon
#

Well, finally squared! Thanks whomever hit me up and got me all good!

analog gale
proud cargo
#

The new ASC skill would be a big lift for this armor (SMR rolls), I think

minor gazelle
#

so.... what's the verdict? everyone team lathonian now? best in class armor for defense?

remote shadow
#

I'd tell you my verdict first hand if my transmute ever goes through 😦

compact blaze
#

If only there were robes. 😭

atomic crown
#

I like them, but I'd also say I did the transmute on my empaths doubles, so until I start spending a bunch of time in HW or other ASC zones, I don't see them much. There's also not really a lot of other (good) caster leather material choices.

open gyro
remote shadow
#

I'm just having a hard time trying to imagine why these are taking so long. Seems like a pretty straightforward transmute. You check the armor is in the qualified leather ASG group. I don't know of any other requirements. It doesn't even involve a name change of the armor does it? Leather just stays leather if it's in the name. Don't know. Maybe there's a lot more people getting the transmute than have spoken up on Discord about it.

#

hah, as I write this mine just went through 😂 Thank you!

rocky stratus
#

Guys holy hell, just wait. It's no longer than an average Sadie scroll.

atomic crown
remote shadow
#

I've never done a sadie scroll but aren't a lot of those quite a bit more custom? But yes, I am impatient. I'll admit that. Especially when the information about wait time is completely opaque. If I can see the line and how it moves, that greatly takes away from the feeling of impatience.

analog gale
#

I think mine took 2 days to get done. I think they're worth it for sure but my primary goal when hunting is to stop creatures from attacking me so i don't get a lot of procs in a 1v1 fight where it does shine is when I'm walking through rooms and would get blasted by sometihng that I wasn't ready for and for that I think its worth every silver

remote shadow
#

Time to go buy 8 lightening notes 😦 I hope they don't run out lol

rocky stratus
remote shadow
#

now the question is, how best to test this out without actually getting killed

molten jackal
#

just get killed - it's for science!

remote shadow
#

oh damn, I was wrong, it does change the name. "some ensigiled lathonian leather hunts" that's actually cool to be able to show that off

open gyro
remote shadow
#

now to get them altered to "some light lavender lathonian leather lamellars"

remote shadow
molten jackal
#

well time to learn about the Scatter for you

remote shadow
#

haha yeah I was just thinking of checking out the scatter. I've hunted plane 4 a whole 1 time already so time to move on

analog gale
#

you could just go stand infront of a destroyer they're pretty harmless but you can't do anything to them and see if it will proc

molten jackal
#

they are definitely not harmless haha

maybe to squares? to a pure they will put you in offensive, knock you down, and mstrike you with a claidh

remote shadow
#

that doesn't sound like fun. I really hate Vvrael. Also I don't even know how to get to the scatter. Am I missing something on the wiki or does it really not say how to get there?

marble yew
#

Spend enough time on Plane 4 and the Scatter will find you.

atomic crown
# rocky stratus What part is offline? You have to be online when they want to do it and when you...

The entire 2 weeks back and forth getting it approved/set. You get a scroll back when it's ready, then you choose to activate the scroll. If you start a scroll and log off for 3 weeks and come back, you can probably activate the scroll and be done in 30 minutes.

If you redeem a HESS, then log off for 3 weeks, it still might be a minute, hour, day, week, of being online before the appropriate GM is available to do the cert.

willow lintel
#

my transmute last year took 3 weeks, the script combine I had was a year.

Believe me there is no anger from a GM. Just need to wait and be patient. It will be completed.

remote shadow
#

man I hope you didn't have to stay logged in for a year

willow lintel
#

it was a long process and I was in for a lot of it but I was just playing as normal.

#

Nyxus finished it actually just recently. I am working on a Kudos for everyone who worked on it. But that is not related to Lathonian. Which I am waiting on for robes, which will be amazing.

remote shadow
#

having to make actual code changes to combine a script though at least I get why it would take a very long time, but a year is way more than I would of though even for that

atomic crown
#

When it went into the whalebarrow it was made abundantly clear it would be loooooong.

analog gale
obtuse briar
remote shadow
atomic crown
#

When I put my cert in I whispered that I wanted just leather changed to lathonian unless it mechanically required some other element of the description changed. some ensigiled ruby lathonian hunts embossed with white lilies

oak cliff
#

Typically for transmutes we do two things: all references to the material get substituted out. So “some mithril armor” becomes “some somnis armor”, etc. The other is color. Some metals are dyeable, so we would try to fix the color as least invasively as possible. Somnis is a good example - its color is pearlescent purple and can’t be dyed. So “a white vultite sword” would become “a purple somnis sword”.

remote shadow
#

that's actually a good question. I too would rather have just "lathonian" in the name, instead of "lathonian leather". It's perfectly fine the way it is now, I was going to get it altered later anyway. So is "lathonian" by itself allowed, or does it have to be "lathonian leather"?

oak cliff
#

QC landed on “lathonian” being an adjective for the material, so it would be “some lathonian leather armor” vs “some lathonian armor”

remote shadow
#

hm, alright. Just that "some lathonian leather" is already so long by itself that it definitely limits what can be done for alters

#

are there any color restrictions for it or can it be freely dyed to any color?

obtuse briar
#

So if my item has neither a material or color indicated in its description which would contradict the new material, I shouldn’t have to worry about my item description being changed?

minor gazelle
#

Before i did through all the reading again... does Lathonian trigger on evades?

rocky stratus
#

On hits

minor gazelle
#

Got it... only on hits... hmm

Do any armor materials trigger on evades?

unreal plinth
#

rusalkan

analog gale
#

Get rid of all your valence stuff and get some animal stuff that triggers on evade

minor gazelle
#

also - silly question, but would it be possible to include [Lathonian] in the title of this thread, so it will be easier to look up down the road?

patent karma
#

rusalkan gonna be secretly OP in the ship graveyard

obtuse briar
versed wagon
#

it feels "about right" in terms of working here and there when it gives you a little breathing room IMHO

cobalt maple
cobalt maple
analog gale
#

its also bizarre considering how it shows up in the recall
It is predominantly crafted of lathonian.

remote shadow
#

yeah that's definitely a noun there...

cobalt maple
#

I'm not the wordsmith here... but as lathonian is leather and can only be leather, isn't lathonian leather redundant? I mean, you could call something "bullhide leather this" or "rawhide leather that", but it's odd and redundant.

versed wagon
#

Maybe Lathonians make it in Lathonia. Maybe Ricardo Montalbon just made it up to upsell Chryslers

amber silo
atomic crown
#

I do love making Ithzir disappear.

A gust of wind tugs at your sleeves.  Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.

 ** As the Ithzir adept strikes you, your ruby lathonian hunts suddenly begins to glow with a polychromatic light! **
[SMR result: 158 (Open d100: 56)]
A small point of polychromatic light forms in midair near an Ithzir adept before expanding to surround him, disrupting his attack!  An Ithzir adept's form begins to quickly dissolve into twinkling motes of energy...
[SMR result: 0 (Open d100: 131)]
You are unaffected.
The wind then subsides.
>
You channel at an Ithzir adept.
You concentrate intently on an Ithzir adept, and a pulse of pearlescent energy ripples toward him!
  CS: +543 - TD: +407 + CvA: +19 + d100: +71 == +226
  Warding failed!
The Ithzir adept shudders with severe convulsions as pearlescent ripples envelop his body.
The Ithzir adept is crushed for 50 points of damage!
   ... 40 points of damage!
   Right arm is torn from shoulder!
   The adept's crystal-tipped staff falls to the ground.
   The Ithzir adept is stunned!
   ... 50 points of damage!
   Massive blow to chest collapses sternum!

>
an Ithzir adept's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.
>
Some time later…

A single point of light suddenly appears in the area before it quickly spirals out into a swirling ring of polychromatic motes.  A few moments later, an Ithzir adept appears in the center of the ring, his body lashed at by tendrils of elemental energy from the ring before it dissolves into twinkling sparks that quickly dim and disappear.
   ... 35 points of damage!
   Brrrrr!  That was a cold blow to the chest!
The Ithzir adept falls to the ground in a crumpled heap.

#

Though, I'm not sure how my attack landed between the SMR cancellation and the phase. 🤷‍♂️

molten jackal
#

lol there must be a split second between the two things happening and you snuck the attack in there

oak cliff
#

There’s a small delay between activation and when the critter leaves where things can sneak through (for you, the creature is disabled at that point).

obtuse briar
open gyro
#

Honestly making Ithzir disappear would be fun for about 2 hunts and then I'd be like...you gotta be kidding me. As if they don't disappear on their own often enough.

atomic crown
open gyro
#

Fair enough.

versed wagon
#

it phases them though... ;-P

livid spoke
#

Did anyone math out the flare rate activation yet?

atomic crown
#

Thought it was just standard flare rate.

livid spoke
#
[SMR result: 233 (Open d100: 158)]
A small point of polychromatic light forms in midair near a tattooed gigas berserker before expanding to surround him, disrupting his attack!  A tattooed gigas berserker's form begins to quickly dissolve into twinkling motes of energy...
** Beams of radiant argent light from your scalemail culminate in the image of a howling wolf behind a tattooed gigas berserker that pounces upon and tears at him savagely! **
   ... 25 points of damage!
   Solid arm grapple, pulls muscles to their limits!
   It is knocked to the ground!
   The gigas berserker is stunned!
The ethereal necrotic film covering a tattooed gigas berserker's fel-hafted handaxe shrivels away.
a tattooed gigas berserker's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.

Nice to see armor flare with it as a bonus

open gyro
livid spoke
#

What does that work out to, in terms of being hit? 40%?

wet finch
#

2/5 = 40%

atomic crown
#

Oh right, it wasn't standard it was 40%. That was what pushed me over the edge to get it.

oak cliff
#

It's accelerated. It's roughly the equivalent of having a Item Supercharger going at all times.

analog gale
#

50% of the time it works everytime.

Its hard to keep track of things that would set it off and things that won't so its hard to say but it does go off quite often when things are getting attacks off. For me my favorite part is that I tend to fight 1v1 so when i walk through a swarmed room and would get hit by stupid stuff as i'm trying to exit the room it's been fantastic for sending stuff away

versed wagon
#

sometimes I'm like "damn you luck item and ethereal chains from getting in the way of my sick leather!"

white bloom
#

does this material work on players? if so what happens to player attacker?

oak cliff
#

It works on players. If they fail the SMR check, they're teleported out just like critters and then damaged on their return.

white bloom
#

neat, how long does it take for them to return? depends on roll?

meager estuary
#

... where do they go?

#

Does it work vs GM bolts? I may have to rethink transmute options.

oak cliff
oak cliff
# meager estuary ... where do they *go*?
[An Unknown Plane] (4336001)
Crackling currents of elemental energy surround you.  Your body feels as though it's being simultaneously stretched to unfathomable distances and compressed into nothingness.  Nothing seems right about this place.
Obvious exits: none
oak cliff
meager estuary
#

Alas!

But dang, that's a really cool room. If more than one PC is banished at the same time (ish), can they have a party there?

oak cliff
#

They cannot - it operates like the Rift's entrance in a lot of ways to avoid interactions (extra-planar item handoffs, for example).

versed wagon
#

There should be an ethereal demonic ramen shop there where if you have enough time you can grab a bowl of demon ramen

#

and then you just return stunned laying down holding a bowl of ramen

obtuse briar
#

Orrrr a picnic basket. Smuggling things to other players that way. Wait what are those hideaway containers you can safely leave on the ground for people?

rocky stratus
#

Oh no I've been banished to the demon realm!! Oh look, baklava...

versed wagon
#

it would be really funny if there was just something there to grab that was really bizarre if someone ended up there and had enough time, but hitting up a ramen shack would be best 😛

oak cliff
#
GMs: Why do I have such anxiety prior to the release of new items?
Player 1: I added flare affinity to my sonic lance!
Player 2: I set up a baklava market stall in the elemental plane banishment room!
versed wagon
#

man, there totally needs to be some event now where someone goes and tries to put up a stand and someone else times it to go and buy something 😛

chrome valley
open gyro
#

I'm still bummed I never got to see if Flare Affinity would have worked on my sonic weapon before it got dispelled.

meager estuary
#

Listen.

You can't just make a unique room accessible by only very specific parameters and not expect us to try to figure out how to hold a kegger there.

Or a flea market.

versed wagon
#

Can I attack you again? I need another beer from the demonic plane

#
Crackling currents of elemental energy surround you.  Your body feels as though it's being simultaneously stretched to unfathomable distances and compressed into nothingness.  Nothing seems right about this place. You also see a pyrographed apricot wood keg inlaid with leaf-like alum filigree and a jungle samoyed. Obvious exits: none``` Fixed! (and no, I didn't actually do this) 😛
obtuse briar
#

Would these trigger using the brawling bar in icemule?

chrome valley
#

When the bartender said "take it outside" he didn't mean "of this plane of existence". He just meant like, the alley.

versed wagon
#

awe man, demonic plane PvP tourny, two people go to plane, fight to death as fast as possible, see who comes back dead! (maybe both!)

rocky stratus
#

I think you all conveniently overlooked the fact that you get sent to different rooms. But dream on, you wild and crazy players.

dusk sierra
#

I have a question: what goes into the decision/determination that this is a material as opposed to a script? I think we have a decent understanding as to why something could be a script, and not a flourish. But what about flourish v material, or script v material?

#

(Wants this to take an armor script slot)

chrome valley
obtuse briar
#

Whoa just had a moment. Say you evoked 1030 or 630 or any other aoe unfriendly. If everyone you hit had lathonian and multiple flared, where do you end up? Would it be like dr strange in that almost opening scene being ripped through multiple universes?

oak cliff
obtuse briar
#

Or more like being drawn and quartered

dusk sierra
cunning heart
#

Anyone able to tell me what happened here? I got hit with 17 second RT.

A horrific magna vereri recovers from the bright deterrence.
[SMR result: 224 (Open d100: 83, Bonus: 35)]
A crop-tailed cloud porcupine rushes forward, slashing viciously at the back of an athletic dark-eyed incubus's left leg with his teeth and claws!
   ... 25 points of damage!
   Quick, powerful slash to the dark-eyed incubus's left knee!
   It is knocked to the ground!
[bigshot]>look #1759801951
A horrific magna vereri launches herself at you with a desperate cry!
 ** As the magna vereri strikes you, your lamellar armor suddenly begins to glow with a polychromatic light! **
[SMR result: 244 (Open d100: 140, Bonus: 6)]
Roundtime: 17 sec.
The polychromatic light from your lamellar armor suddenly lashes out at a horrific magna vereri!  Before she can react, an unstable vortex of energy surrounds a horrific magna vereri, disorienting her before quickly exploding in a chaotic spray of elemental energy!.
   ... 20 points of damage!
   Heavy shock to right leg.  Gonna limp for awhile.
   The magna vereri is stunned!
[SMR result: 10 (Open d100: 167, Penalty: 1)]
A horrific magna vereri fails to bring you down, but manages to scramble to her feet!```
#

I was locked up longer than the vereri was stunned. The lamellar armor is Greater Lathonian, BTW.

versed wagon
versed wagon
oak cliff
remote shadow
#

wait so in rooms flagged as not allowing teleportation, lathonian won't be able to teleport an enemy away?

cunning heart
obtuse briar
#

Who else has clips from live? I need to live vicariously through everyone else while waiting in the queue for my transmute.

versed wagon
#

What happens if you hit someone with lathonian armor in the Unknown Place void? Do you go to Earth?

obtuse briar
#

or...inception

versed wagon
#

we need to get professor @heavy egret on this, there will be talking wolves there soon enough

heavy egret
#

Nordred here, CWO (Chief Wolf Officer) of Wolves

obtuse briar
#

I think we're going to need to get go pros or body cams for any tournaments that involve combatants wearing lathonian leather. So the crowd can see all the action

#

send the info to the familiar window?

analog gale
versed wagon
#

If someone is there we can send them random creatures like "hey look, the mad reim Emperor"

oak cliff
#

Where staggered = RT applied.

cobalt garden
#

I still think the creature should port to tsc just for that one round to wake everyone up before it comes back...would add a whole new wrinkle of excitement to the game.

obtuse briar
#

Like Loki phasing in and out while he was time slipping? haha.

versed wagon
#

yeah, supernodes

cobalt garden
remote shadow
#

would spice things up even more if instead of negating the attack it just redirects it to some random poor sap in the super node it got teleported to

obtuse briar
#

Like...a courier for Whirlin's Bow?

oak cliff
analog gale
#

Barble has agreed to pay all fines related to teleporting creatures into town

lone bay
#

Banaltra flashbacks

cobalt garden
cobalt maple
#

So, with all the interest with what players can do if sent extraplanar via this armor... where are the critters that wear this naturally?
I mean... unless the critter coders are too SKEERED or don't have the SKILLZ to code critters with lathonian. Even the most nefarious critter coders like Auchand must have their limits. It's okay to not be the best. Second (or even third place) is acceptable. Participation?

white bloom
#

actually do all players end up in the same place as the critter? also is robe transmute on the table again? i heard they have this material for robes ots

cobalt maple
#

I mean, my sorcerer would just planar rift right of there, after picking up a bowl of ramen from Lochiven's market stall.
@white bloom It's leather only right now. The robe talk was initial... teaser, I believed, but removed for now as the material is leather only.

white bloom
#

so robes on this material are't for sale anymore? or just not allow to transmute into

cobalt maple
#

I don't believe they were ever for sale, nor can they be transmuted into. (I didn't buy any, though, so haven't tracked this 100%. I'm sure others will point out of I'm wrong).

white bloom
#

oh someone said they had robes ots

atomic crown
#

Initially they were announced as including Robes. QC said "no robes", before they went out.

cobalt maple
white bloom
#

ah

obtuse briar
#

Wiki does still list them I think.

cobalt maple
#

Oh really. I expect that would be confusing... are the shops pages owned by GMs or dedicated Wiki people, or can the average Joe edit that and strike it out?

white bloom
#

is this material reactive only? does it do anything if we sweep ?

atomic crown
#

It stops a successful smr attack against you. So….

oak cliff
#

It's reactive only when the target is struck. Banishing your target for 5-30 seconds right after you disabled it seemed suboptimal. 😉

white bloom
#

so if multi players attack me? they all get sent to the same room?

oak cliff
oak cliff
white bloom
#

so leaving behind treasure is out of the question?

oak cliff
#

GM lawyer time: There is no partying in the champagn banishment room. Any attempts at shennigans will be corrected and a note will go on your permanent record.

#

I wouldn't recommend that, no.

#

It's not a storage room. 😛

white bloom
#

what ?? that room should be like international waters~ overseas jungle room

lone bay
#

Lathonian silk <counts on fingers and fist pumps>

#

Lathonian... suede?

oak cliff
#

Velour.

lone bay
#

Lathonian hide? Lathonian skin?

remote shadow
molten jackal
#

Ithzir after they steal all these new OP enhancives people are making

cobalt maple
obtuse briar
remote shadow
versed wagon
#

I dont need to see everyone else there except the ramen stall and the ramen making demon

cobalt maple
#

Demon is such a strong word. So negative! They’re just extraplanar, and possibly summoned to this valance against their will. In Naidem, we are the extraplanar visitors. (Pretty sure)

oak cliff
#

New material will banish you instead of the attacker to the party room.

versed wagon
#

Hell yeah

marble yew
#

The Rift entry used to allow a certain amount of player interaction. If the banishment plane is the same mechanic, some stuff will be possible to those who go looking for it.

oak cliff
#

It’s not exactly the same setup as the Rift, I just used it for the analogy. It is/should be more restrictive.

obtuse briar
#

Thanks to whomever did my xmute! I'd go test it live...except I just popped another book while waiting.

open gyro
#

This armor is so good you won’t even be putting that exp at risk

livid spoke
#

 ** As the cold wyrm strikes you, your scalemail suddenly begins to glow with a polychromatic light! **
[SMR result: 49 (Open d100: 17)]
A small point of polychromatic light forms in midair near a silver-scaled cold wyrm but quickly dissipates without effect.```

Why have you failed me when I needed you the most, lathonian?
versed wagon
#

Womp womp

proud cargo
#

At least you had a chance!

open gyro
livid spoke
oak cliff
#

Two bug fixes from today:

  • When the armor flares in a room with teleporation restrictions, the stagger/roundtime will now be applied to the attacker rather than the defender (oops).
  • Fixed an issue with environmental SMR attacks (no more trying to banish inanimate objects!).
molten jackal
#

wait can we please banish those inanimate objects anyways? or at least put them in RT?

atomic crown
remote shadow
#

anything or anyone banished there is going to have a very bad time if it's filled to the brim with nothing but environmental SMR flaring objects

rocky stratus
#

Did he really just pull a bookshelf down behind him hoping that would stop a dragon made of fire?

remote shadow
#

yes, but he did it with magic, so it's cool

atomic crown
remote shadow
#

yeah the movies are a bit silly but I still love them. I think the only movies I've seen more times than those is LOTR

remote shadow
#

so I know these reactive flares work in any stance, but has anyone tested if they have a higher SMR chance to hit if you're in a more offensive stance?

hollow niche
#

Did some SMR margin testing on this in HW. This probably isn't perfect but I am assuming the margin is based on straight level vs. level. Also, I used Transcend destiny to see how much that improves the chance.
Lathonian avg. SMR Margin vs. Effective player level
Player Level Level 100 Level 105 Level 110
Disir (114) 47 64 76
Valvran (112) 55 64 77
Draugr (108) 70 86 95
Gigas (106) 85 95 100

#

My biggest takeaway was that I can be in offensive stance lying down and literally not die for 2-3 minutes in HW..... might not need lathonian lol

remote shadow
#

lol, so these numbers are in offensive stance?

hollow niche
#

Yes but I do not think stance affects this SMR or any lvl vs. lvl SMR

#

It did seem like injuries affected the bonus

remote shadow
#

I hope not. Since then they'd be lower than these numbers in guarded/defensive. But I think it would be nice if they would INCREASE when in more offensive stances, since you're putting yourself in more danger.

hollow niche
#

Also, the flare rate did not seem close to 40% or 1 in 3 even. Thats more anecdotal though.

remote shadow
#

That's worrying. I couldn't say either way. I've just been normal hunting in the last 4 days and it's flared once. But I've only been hit I'd say a total of 5 times. So... in the lowest amount of data testing possible, my flare rate has been the standard 1 in 5 😂

hollow niche
#

Based on simply counting the damage instances between flares it did seem like 1 in 5 is more accurate but then again I cannot see all of the stuff that would not count for the flare counter.

remote shadow
#

what wouldn't count?

hollow niche
#

I was using Test server though so who knows if that version is the same as the current Prime version

hollow niche
remote shadow
#

I can't think of anything. It should have a chance to flare any time you get hit by anything. If you don't actually get hit by an attack it shouldn't even try to flare. So you should be able to calculate the flare rate as simply # of times it flared / # of times you've been hit by anything

#

if your data shows that it's 1/5 that's worrying because we were sold 2/5

#

and if the test server gives different resutls well.. what exactly is the point of the test server then?

analog gale
# hollow niche Did some SMR margin testing on this in HW. This probably isn't perfect but I am ...

Interesting chart I'll have to look at my margins. One thing I will say is that status conditions do apply to the SMR roll to send them away. For example 301 on a disir gave me a bonus when flaming aura came at me.

A small point of polychromatic light forms in midair near a shining winged disir before expanding to surround her, disrupting her attack!  A shining winged disir's form begins to quickly dissolve into twinkling motes of energy...
The flaming aura surrounding a shining winged disir lashes out at you, but you manage to dodge the licking flames!
[SMR result: 0 (Open d100: 48)]```
remote shadow
#

man the armor really did some work last hunt in Moonsedge. Went off 7 times. Mostly from flaming aura. Was a really long hunt and I still haven't found the dang heirloom.

analog gale
#

Another example of status impacting the armor:

 ** As the boreal undansormr strikes you, your lathonian aketon suddenly begins to glow with a polychromatic light! **
[SMR result: 212 (Open d100: 58, Bonus: 94)]
A small point of polychromatic light forms in midair near a colossal boreal undansormr before expanding to surround it, disrupting its attack!  A colossal boreal undansormr's form begins to quickly dissolve into twinkling motes of energy...
a colossal boreal undansormr's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.```
remote shadow
#

I'm pretty sure it had to of saved my life at least once that last hunt. I kinda wish you could still see the outcome of the attack it negated.

analog gale
remote shadow
remote shadow
#

ok now I know it definitely saved my life. I had like 8 health left as two dreadsteed flaming auras picked me apart and the armor sent both of them away

remote shadow
#

well with how much it's gone off my last few very eventful hunts it certainly feels like it flares more than 1/5. Maybe I'll figure out how to scan my logs to check for sure. Hard to easily find every time I've been hit.

livid spoke
#
Some glistening scalemail partially deflects the onslaught of the crushing attack.

 ** As the cold wyrm strikes you, your scalemail suddenly begins to glow with a polychromatic light! **
[SMR result: 113 (Open d100: 81)]
A small point of polychromatic light forms in midair near a silver-scaled cold wyrm before expanding to surround her, disrupting her attack!  A silver-scaled cold wyrm's form begins to quickly dissolve into twinkling motes of energy...
!J>
A silver-scaled cold wyrm's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.```

Pretty awesome.
cobalt garden
#

waiting on my hess thingyf or this now...very excited

analog gale
#

ha i almost got the wyrm with it last night

remote shadow
#

so how many times has your new lathonian armor saved your life already? For me definitely at least once but probably 2 or 3 times.

analog gale
#

probably less than it's saved me frustration of walking through a room and getting hit by something i wasn't even hunting or engaging with... I mean that in a good way, I'll gladly pay for less frustration

remote shadow
#

but that stray hit from a crowded room you just walk through can often end in death from my experience at least lol

open gyro
cobalt garden
remote shadow
open gyro
remote shadow
#

Yeah it’s definitely the most challenging place I’ve hunted. Everything has a decent chance to bypass 319, I can’t always reliably CC everything in a single cast, and it can get quite swarmy quickly.

open gyro
oak cliff
#

[Duskruin] Lathonian Armor Bug Fixes

I've rolled in two fixes for lathonian armor:

  • Boss mobs, such as the wyrm in the Hinterwilds or Empress in Reim, will no longer be teleported. They'll, instead, suffer the effects as if the room was marked as no teleporting - their attack will still be interrupted (greater only), they'll suffer immediate damage, and roundtime via Stagger will be applied for the same amount of time they would have been banished for.
  • Dying while banished will no longer leave your corpse forever in limbo. This is a buff to husbands and a nerf to wives (you know who you are).
remote shadow
#

Is it supposed to now show the AS/DS resolution if it flares but fails to banish?


 ** As the death knight strikes you, your leather hunts suddenly begins to glow with a polychromatic light! **
  SMR SvD: +71 + Bonus: +1 + o100 roll: +12 == +84
A small point of polychromatic light forms in midair near an infernal death knight but quickly dissipates without effect.
shakes her fleshless head as she points into the shadows, revealing
   ... and hits for 98 points of damage!
   Hard slash to your side opens your spleen!
   You are stunned for 5 rounds!```
#

I am running the fsmr script that reformats SMR attacks but I don't think that's the issue here, though I guess there's always a chance that's it.

molten jackal
#

just turn off the script and go lay down in front of a DK again!

remote shadow
#

I'll turn it off and let nature run its course lol. I barely survived this particular encounter with like 10 health and 1 spirit left. Lathonian actually did save me again after it banished another enemy before I managed to sym return.

remote shadow
#

Immediately got disarmed and almost killed by another death knight as soon as I went back. But the armor didn't flare this time.

lofty lily
#

 ** As the half-elven  marauder strikes you, your lamellar corselet suddenly begins to glow with a polychromatic light! **
[SMR result: 152 (Open d100: 27, Bonus: 18)]
A small point of polychromatic light forms in midair near a half-elven  marauder before expanding to surround him, disrupting his attack!  A half-elven  marauder's form begins to quickly dissolve into twinkling motes of energy...
[SMR result: 17 (Open d100: 177, Bonus: 5)]
A half-elven marauder fails to connect with his attack!
>
You silently tap into the ley lines connecting nearby energy, sending atrous tendrils of essence spiraling toward your fingertips as you concentrate on the Dark Catalyst spell.  Once there, they shimmer to life in an eruption of prismatic glitter.
Your spell is ready.
You gesture at a half-elven marauder.
  CS: +599 - TD: +402 + CvA: -2 + d125: +15 == +210
  Warding failed!
 ... and hits for 26 points of damage!
A half-elven marauder is suddenly engulfed in flames of pure essence!
   ... 70 points of damage!
   Fire completely surrounds a half-elven marauder.  Blood boils and heart stops.
The half-elven marauder falls to the ground and dies.
You feel 6 mana surge into you!
A dull polychromatic glow suffuses the sable leather tricorn as it absorbs some power.
Cast Roundtime 3 Seconds.``` i've had a couple odd interactions lately with lathonian and bandits--is this working as intended? in the example above, the armor blocked the maneuver but the bandit didn't poof into the valence as i was able to cast at it immediately afterward. a few days ago, lathonian blocked a dispel crystal maneuver and the bandit did disappear, but it never came back (i waited 2 minutes, just to make sure)
oak cliff
#

The first scenario is expected - SMR results went really wonky if they were immediately banished, so there’s a small delay between activation and when they actually go poof - the critter won’t act but you can still get a potshot in.

I’m still trying to reproduce the second issue of creatures not returning - I haven’t been able to trigger it but I’ll try with bandits.

lofty lily
#

thanks! that makes sense. here is the exchange with the bandit that didn't return, if it helps. it may have had something to do with the bandit being hidden? ```Suddenly, a tiny shard of jet black crystal flies from the shadows toward you!

** As the human robber strikes you, your lamellar corselet suddenly begins to glow with a polychromatic light! **
[SMR result: 127 (Open d100: 30)]
A small point of polychromatic light forms in midair near a human robber before expanding to surround him, disrupting his attack! A human robber's form begins to quickly dissolve into twinkling motes of energy...
[SMR result: 0 (Open d100: 89, Bonus: 3)]
You manage to avoid being hit by the crystal as it shatters harmlessly nearby!

719
A human robber's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.```

remote shadow
#

Ok I finally caught this again, this time with the fsmr script off so I know it isn't that. So when lathonian armor flares but fails the SMR check, it doesn't show the AS/DS resolution of the attack that ends up going through.


 ** As the death knight strikes you, your leather hunts suddenly begins to glow with a polychromatic light! **
[SMR result: 91 (Open d100: 6, Bonus: 7)]
A small point of polychromatic light forms in midair near an infernal death knight but quickly dissipates without effect.
shakes her fleshless head as she points into the shadows, revealing
   ... and hits for 155 points of damage!
   Body pulped to a gooey mass.
  You ooze to the ground.```
#

Kind of annoying because I really want to know how the heck it hit me this hard when I was in guarded.

oak cliff
#

Were you hidden at the time?

remote shadow
#

Nope. I’m a cleric. I was stunned and out in the open.

rocky stratus
#

...without effect.
shakes her fleshless head as she points into the shadows, revealing
... and hits for 155 points of damage!
Body pulped to a gooey mass.
You ooze to the ground.```

Some weird stuff going on there with text or you removed some? She also points at the shadows when you're not hiding?

oak cliff
#

Yea. That’s the part I have to track down. It looks like an assault, at least the messaging does, so I have to figure out what’s going on. The missing text is sus.

#

If you haven’t, can you bug your armor in game? It’ll help me diagnose.

remote shadow
#

ok I used bugitem on my lathonian armor

remote shadow
#

 ** As the glistening cerebralite strikes you, your lathonian hunts suddenly begins to glow with a polychromatic light! **
[SMR result: 176 (Open d100: 81)]
A small point of polychromatic light forms in midair near a glistening cerebralite before expanding to surround it, disrupting its attack!  A glistening cerebralite's form begins to quickly dissolve into twinkling motes of energy...
!SP>
In an awe-inspiring display of combat mastery, a Vvrael destroyer engages you in a furious dance macabre, spiraling into a blur of strikes and ripostes!
A Vvrael destroyer positions himself to attack you.
The evanescent shield shrouding you flares to life and absorbs the oncoming blow.

A Vvrael destroyer swings a crackling black steel claidhmore at you!

 ** As the Vvrael destroyer strikes you, your lathonian hunts suddenly begins to glow with a polychromatic light! **
[SMR result: 73 (Open d100: -2)]
A small point of polychromatic light forms in midair near a Vvrael destroyer but quickly dissipates without effect.
  AS: +454 vs DS: +378 with AvD: +32 + d100 roll: +46 = +154
   ... and hits for 76 points of damage!
   Body swirls violently from a strong hit to the back.
   Neat effect!

A Vvrael destroyer swings a crackling black steel claidhmore at you!

 ** As the Vvrael destroyer strikes you, your lathonian hunts suddenly begins to glow with a polychromatic light! **
[SMR result: 145 (Open d100: 69)]
A small point of polychromatic light forms in midair near a Vvrael destroyer before expanding to surround him, disrupting his attack!  A Vvrael destroyer's form begins to quickly dissolve into twinkling motes of energy...

A Vvrael destroyer swings a crackling black steel claidhmore at you!
  AS: +454 vs DS: +373 with AvD: +32 + d100 roll: +30 = +143
   ... and hits for 45 points of damage!
   Strong assault amputates the leg at the knee.
   It floats in the air a moment before drifting back into place!

A Vvrael destroyer swings a crackling black steel claidhmore at you!

 ** As the Vvrael destroyer strikes you, your lathonian hunts suddenly begins to glow with a polychromatic light! **
[SMR result: 150 (Open d100: 74)]
A small point of polychromatic light forms in midair near a Vvrael destroyer before expanding to surround him, disrupting his attack!  A Vvrael destroyer's form begins to quickly dissolve into twinkling motes of energy...

!SP>
A Vvrael destroyer's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.
!SP>
A glistening cerebralite's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.```
#

not quite sure what's going on here. Is this how it's supposed to work against a focused mstrike? The delay between the armor activating and the enemy getting teleported seems to allow additional mstrike attacks to get through. It even activated the armor more than once.

oak cliff
#

It is intended - there’s no way to really pump the brakes on matrike once it’s going - moving it out of the room would still have it attacking you. I’ll see what I can do to clean it up, but the best fix is likely checking on initiation and then not during subsequent strikes

remote shadow
#

hm, in that case I'd rather have it this way. At least it has more chances to activate and land. Would be a pretty big nerf if it only had the one chance at the start.

remote shadow
#

Looks like it's not just DKs this happens with.

Raising a heavy stone foot, a horned basalt grotesque attempts to crush you with a vicious stomp!

 ** As the basalt grotesque strikes you, your lathonian hunts suddenly begins to glow with a polychromatic light! **
The evanescent shield shrouding a horned basalt grotesque flares to life and thickens to create a substantial buffer around it.
[SMR result: 0 (Open d100: 31)]
A small point of polychromatic light forms in midair near a horned basalt grotesque but quickly dissipates without effect.
raises a stony claw toward the shadows, revealing
   ... and hits for 74 points of damage!
   You are knocked sideways several feet by a blow to the back.```
#

Has anyone else seen this issue?

remote shadow
#
[Moonsedge, Guard Tower - 32409] (u4577051)
Racks of weapons, rusted to the point of uselessness, occupy the lower story of the watchtower.  Though blunted by corrosion, the deteriorating blades were obviously once of impressive make.  Stone steps climb in a spiral toward the tower's top, proceeding behind a curved wall adorned with a large crimson banner embroidered with a rising charcoal crescent moon with a briar sprig before it.  You also see an infernal death knight.
Obvious exits: up, out
Your glacier spirit followed.
> stance defensive
> incant 301
An infernal death knight swings his black ora sword at your black surita staff!
The evanescent shield shrouding you fades briefly, then flickers with a pale incandescence.
[SMR result: 129 (Open d100: 62, Bonus: 10)]
An infernal death knight connects!
Your black surita staff is knocked from your grasp and out of sight!
[Use the RECOVER ITEM command while in the appropriate room to regain your item.]
A spineless glacier spirit concentrates intently on its surroundings for a moment.
Roundtime: 7 sec.
...wait 7 seconds.
...wait 7 seconds.
In an awe-inspiring display of combat mastery, an infernal death knight engages you in a furious dance macabre, spiraling into a blur of strikes and ripostes!
An infernal death knight positions himself to attack you.
The evanescent shield shrouding you flares to life and absorbs the oncoming blow.

With effortless ease born of martial training, an infernal death knight swings a massive black ora sword adorned with a trio of blue-black diamonds at you!

 ** As the death knight strikes you, your lathonian hunts suddenly begins to glow with a polychromatic light! **
[SMR result: 131 (Open d100: 33)]
A small point of polychromatic light forms in midair near an infernal death knight before expanding to surround him, disrupting his attack!  An infernal death knight's form begins to quickly dissolve into twinkling motes of energy...
The guiding force leaves an infernal death knight.

With effortless ease born of martial training, an infernal death knight swings a massive black ora sword adorned with a trio of blue-black diamonds at you!

You hear the soft tinkle of rolling dice, followed by a faint lucky feeling.
  AS: +535 vs DS: +453 with AvD: +42 + d100 roll: +53 = +177
   ... and hits for 44 points of damage!
   A finger on your left hand is torn away.

With effortless ease born of martial training, an infernal death knight swings a massive black ora sword adorned with a trio of blue-black diamonds at you!
  AS: +535 vs DS: +453 with AvD: +42 + d100 roll: +75 = +199
   ... and hits for 110 points of damage!
   Quick, powerful slash!
   Your chest is ripped open!
   You are stunned for 5 rounds!

With effortless ease born of martial training, an infernal death knight swings a massive black ora sword adorned with a trio of blue-black diamonds at you!
  AS: +535 vs DS: +430 with AvD: +42 + d100 roll: +69 = +216
   ... and hits for 83 points of damage!
   Right arm ripped from socket at the elbow!
A white glow rushes away from you.```
remote shadow
#

Another odd interaction with a death knight:


 ** As the death knight strikes you, your lathonian hunts suddenly begins to glow with a polychromatic light! **
[SMR result: 152 (Open d100: 70)]
A small point of polychromatic light forms in midair near an infernal death knight before expanding to surround him, disrupting his attack!  An infernal death knight's form begins to quickly dissolve into twinkling motes of energy...
Within the shadow, you briefly glimpse images of such mind-shattering horror that you are reduced to a quivering wreck!
An unseen force entangles you, restricting your movement!
I>
You don't seem to be able to move to do that.
I>
You don't seem to be able to move to do that.
I>
An infernal death knight's form quickly dissolves into a swirling vortex of light that quickly disperses, leaving nothing behind.```
analog gale
#

I posted this in the ascension boss thread and auchand indicated it looks like a lathonian bug

A silver-scaled cold wyrm folds her wings against her back and plummets down from the skies, aiming her bulk at you!

 ** As the cold wyrm strikes you, your lathonian aketon suddenly begins to glow with a polychromatic light! **
[SMR result: 83 (Open d100: 45)]
A small point of polychromatic light forms in midair near a silver-scaled cold wyrm but quickly dissipates without effect.
dips down from the sky and soars past, revealing
   ... and hits for 166 points of damage!
   Blow to stomach rearranges some organs!
As life leaves your body, the platform around you seems to become insubstantial, spiraling away in a shimmering maelstrom of color.  You find yourself lying on cold, hard ground.```
#1329223489487372408 message
remote shadow
#

Looks like the same kind of missing attack text bug I’ve posted a few times when lathonian interacts with death knight attacks.

remote shadow
#
With effortless ease born of martial training, an infernal death knight swings a massive black ora sword adorned with a trio of blue-black diamonds at you!

 ** As the death knight strikes you, your lathonian hunts suddenly begins to glow with a polychromatic light! **
[SMR result: 111 (Open d100: 12)]
A small point of polychromatic light forms in midair near an infernal death knight before expanding to surround her, disrupting her attack!  An infernal death knight's form begins to quickly dissolve into twinkling motes of energy...
The guiding force leaves an infernal death knight.
Within the shadow, you briefly glimpse images of such mind-shattering horror that you are reduced to a quivering wreck!
An unseen force entangles you, restricting your movement!```

Looks like lathonian fails to prevent secondary effects from attacks like this, even though it prevented the attack.
molten jackal
#
Cold rage suffuses a withered shadow-cloaked draugr as memories of his former life consume him!
In an awe-inspiring display of combat mastery, a withered shadow-cloaked draugr engages you in a furious dance macabre, spiraling into a blur of strikes and ripostes!
A withered shadow-cloaked draugr positions himself to attack you.
The evanescent shield shrouding you flares to life and absorbs the oncoming blow.

Wisps of shadow follow the arc of a withered shadow-cloaked draugr's arm as he swings a huge black alloy greatsword at you!
A nebulous crimson latticework springs up from the surface of your lathonian scalemail and shields you from some of the damage!
Some shadowy lathonian scalemail adorned with faintly lucent sinuous sigils partially deflects the onslaught of the slashing attack.

 ** As the shadow-cloaked draugr strikes you, your lathonian scalemail suddenly begins to glow with a polychromatic light! **
SMR SvD: +71 + o100 roll: +87 == +158
A small point of polychromatic light forms in midair near a withered shadow-cloaked draugr before expanding to surround him, disrupting his attack!  A withered shadow-cloaked draugr's form begins to quickly dissolve into twinkling motes of energy...

Wisps of shadow follow the arc of a withered shadow-cloaked draugr's arm as he swings a huge black alloy greatsword at you!
Without warning, the air immediately surrounding you grows thick with flickering crimson lines.  They swiftly surround you, tracing the shape of a warding sigil that flares brightly.
Some shadowy lathonian scalemail adorned with faintly lucent sinuous sigils partially deflects the onslaught of the slashing attack.
  AS: +612 vs DS: +420 with AvD: +38 + d100 roll: +58 = +288
   ... and hits for 79 points of damage!
   Powerful slash!
   Your left leg is severed at the knee!```
remote shadow
molten jackal
#

agreed unfortunate!

marble yew
#

Its a parting shot

remote shadow
#
Gilded brilliance twinkles along the edges of a shining winged disir's metallic spear as she swings it at you!

 ** As the winged disir strikes you, your lathonian hunts suddenly begins to glow with a polychromatic light! **
[SMR result: 65 (Open d100: 13, Bonus: 1)]
A small point of polychromatic light forms in midair near a shining winged disir but quickly dissipates without effect.
twists her hand into a fist, her aura searing away shadows to reveal
   ... and hits for 65 points of damage!
   Flesh ripped from your back, muscles exposed.
   You are stunned for 1 rounds!```

Messaging when these activate is still broken in quite a few different cases. I've posted some other ones before
proven jolt
#

So does brig require to inspect as leather to be transmuted into lanthonian? I know in the past there have been differences to what you can do to brig based on if it inspected as leather or metal.

marble yew
#

I thought that changed with PSM3 or around that time. All the scale armors are now leather and it would be a bug if brig inspected as metal.