These were from the Shenanigans event at the end of DR. Curious if there's any interest out there in them.
I don't believe +5 mana flaring gloves can be made or purchased from the shop, as it only sells a +3 mana patch.
Shop info: https://gswiki.play.net/BVShop:Right_to_Flare_Arms
a pair of cream kidskin handwraps - T5 Mana flare for runestaff (100% mana return on flare)
look handw
The faenor traces wrapping the right handwrap appear lifeless with faint sigils resembling Mana at a standstill along their lengths.
Analyze
These Flare Gloves are crafted with a network of metal traces that connects the palms to rune expressions on the backs,
which can store and bestow flaring abilities to held weapons that inherently lack them. Flares provided by the gloves
cost stamina based on their rarity but will only occur with a sufficient amount.
They may be altered normally and customized by any willing merchant, provided the noun remains plural and something
that covers the back and palm. The trace metal must follow ALTER rules and be plain/inert, and the runes and metal
traces should maintain color contrast.
The rune color is vermeil, and the trace metal is faenor.
ACTIONS
APPROVE Toggle Lesser Moods (on).
FIDGET Set, change, and toggle flares.
FIDGET MY HANDWRAPS WITH {action} {hand}
Where {action} is a flare name, ON, or OFF
Where {hand} is LEFT or RIGHT
SENSE List available flares.
ADDONS
Unlinked no Both hands can be set simultaneously and independently.
Pound no SMR flare against up to five random creatures.
Ambients yes Via Lesser Moods.
Greater Flares no Via Greater Elemental Flares for supported flares (+5 stamina cost).
Pockets no Closeable and hold a very small amount with space for two items.
FLARES
Mana +5
The cream kidskin handwraps cannot be lightened or deepened.```