#Looking for 3D rigger/animator and/or VFX

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spice tusk
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Hey friends, our competitive teambuilding and hex tactics game, Rites of Accoord is in browser beta and currently being very actively played by a small competitive group (20ish people): https://ritesofaccord.com/

I'm from Bellevue/Issaquah myself and I built this game with my wife, an incredible sound engineer, and some AI tools for art assets (for full disclosure).

Im looking for a mature and communicative 3D rigger/animator and also a VFX guru (these could be the same role or seperate) to work with on an ongoing basis that believes in the project.

I can offer revenue share in compensation, which is actually starting to flow in already (small for now but hopefully will grow a lot). I might also be able to soon offer some cash as well depending on the nature of the work agreement etc. but budget is tight of course as I am self-funding everything, so revenue share will likely be more of a payoff.

Rites of Accord

A multiplayer turn-based tactics game set in a future Earth where techno-tribes resolve conflicts through ceremonial digital battles instead of warfare.

fallen ice
spice tusk
spice tusk
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Looking for 3D rigger/animator and/or VFX