#General Basic Tips!

62 messages · Page 1 of 1 (latest)

south trench
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This isnt specific to any clan, so remember that when answering please

What are some things a new player should take a look at before starting?

Are there certain clans that are easier to learn/master?
What clans should be avoided by new plaers?
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dawn totem
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Boar . Bear . Stag are best clans for start

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It would be really nice if northgard add a love mark near this clans and says newcomer friendly for easier start

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Or recommended mark to just inform them

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@south trench is this a good idea ?

south trench
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you should make a #game-feedback post about it 😛

coarse surge
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Don’t build things until you actually need it- for example, don’t build a house until you’re at 5/6 population and at like 45% to your next villager.

Balance your food and wood, there’s no need to sit on a stockpile of 400 wood if you’re not going to build an altar, and same thing for food, unless you’re feasting for your team.

south trench
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My tip to new players is
its okay to have villagers doing nothing but gathering food

dawn totem
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That's huge

manic arch
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New players should focus on Eco clans,
A good way to stay up to date with this would be to search in this discord and ask members what current meta's are 🙂

dawn totem
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New player must play boar

south trench
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@manic archif you want to troll do it in main, not here 🙂 try to keep it clean for new players

coarse surge
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For scouting, with most clans you will scout your first ring (the tiles directly around your base), any ruins/shipwrecks that are around you, and the connecting tile between you and your teammates. Anything more depends on who you are playing with (with a raven, you don’t have to scout anything more because raven clan gets lore from scouting tiles).

vital valve
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My tip is everything in the game has a Return on Investment time (ROI). You can upgrade and colonise and build altar etc for years and years, but most team games end in 802 or 803. So often less is more.

dawn totem
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It's great to start with guardian military path and try other when U learned basics cause at 500 xp guardian gives U 2 militia and tower scout for you when your using guardian

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Number U see near food gold and other gone be what U gone get or lose in a month if U Multiplication it by 6

coarse surge
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My tip for army - try to start building military camps in late 801 (depends on your clan too), because multiplayer games usually end in 802 or late 801. Your gold, food, wood, lore, etc is all useless if the enemy brings 15 soldiers to your base in 802 and you have nothing to defend because you didn’t build any camps, even if you had the gold to hire an army as big as the enemy. Remember the goal of the game is not to build the most impressive economy with the biggest numbers, but to kill the enemy with your army or win by one of the passive wins.

dawn totem
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U can make different types of troops so U pay less gold and have more dage buff from military strategy

manic arch
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alot of one off tips. should just customise first message rather than it getting lost to chat 😂

coarse surge
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Clans you should avoid as a new player are the eagle, wolf, and lynx. These are considered the “clear” clans, because they make their chiefs/small army really early (usually around august of 800, the first year of the game) and go clear their allies’ territory from the surrounding wolves and draugrs. These clans are harder to start with than clans like boar or stag, since you have to worry about scouting tiles to clear, micro managing your army, and worrying about the rival clear.
Boar and stag (economy clans) have their difficulties, but for a new player I think they are the best to start with for their easy development and stable food income, and you can play and master them to the very top of ranked ladder if you wanted.

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Of course, if you really want to learn a clear clan as your first clan you can, but depending on your prior experience in RTS games it can be a very tough learning curve 😅

forest ruin
coarse surge
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General Advise (New Players)

For the love of all that is good do not pick snake and rush players every game 🙂🙂 it’s not only toxic and annoying but simply not good against a prepared team 👍

fickle sphinx
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  • It's better to lose a villager early than having too many injured. (doesn't apply to kingdoms or eagle)
  • Absolutely do not build healers early to heal your villagers. (doesn't apply to wolf, you need healers to heal your warchief, still avoid healing injured villagers though)
  • Improving your economy is key. Most clans should be mining stone or forging the gefuns jar relic during the first winter to quickly improve their economy. (Doesn't apply to eagle or wolf)
  • Quality > Quantity. If you feel like you need more than 2 food buildings you are either playing boar or you didn't upgrade your economy fast enough. (Doesn't apply to boar)
  • Most clan specific lores are worth picking. Generally you want 3-6 economy lores and then start investing into offensive lores.(doesn't apply to wolf or eagle)
icy vapor
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General Advise (New Players)

RUN A LOREMASTER AS SOON AS POSSIBLE

compact gust
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General advise for players struggling with early attacks
You are most likely to find players who will rush you very early, around mid to late 801

*Dont spam towers everywhere and too early, these have upkeep and will drain ur gold

*Place towers away from the border, so enemies have to walk up all the way up to them before destroying it, if you have ur chief, you can take down enemy chief + 3 warriors with ur tower and chief

*Try to colonise the tile connecting you and your teammate, if youre not ready to convert units because you dont have gold, ur population can handle most stuff, simply gather all ur pop at ur townhall, then move it all together to defend (dont send 1 at a time), if you are in trouble yourself, ask ur teammate to bring his population over if hes not ready with units.

*You can leave military camps at 90% so that you dont have to pay upkeep for them, when u get attacked, simply finish building them and convert units

*Tile dancing, you can have 1 unit on, for example, the right side of your tile being attacked, and another unit on the left side of that tile, simply enter with the one on the right, then take him off when enemy is close, then enter with left unit so you delay the decolonisation proccess of the enemy, buying you time AND wasting enemy food (u could maybe even get ur enemy to starve if u buy enough time)

cursive cairn
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unless you're playing a clear clan, you shouldn't keep a standing army, not even a singular warrior; your clear in team games will clear tiles around you and should protect you from minor events, you should only make an army when you intend on attacking or need to defend, no need to keep idle random warriors in your base leeching food

little ore
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Just a thought...this is a great post to get started. What are your opinions on the possibility this could eventually become a little misleading because it may lead to pretty much a bag, in which everyone writes down on a piece of paper their opinion, then tosses it in the bag. Is it possible that we can have a place that has the current facts/stats/play for each clan that a player is wishing to learn about? Then, have a place like this to discus in detail on how to use a clan in a way you need to use them, but you play to this exact BO and strategy. Basically, other ways players out there have discovered unique ways to use a certain clan that wouldn't be obvious when thinking of strategies for that clan.

coarse surge
little ore
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Okay, really good. Is there a way we can have like a message, for each clan, pinned to the top, that gives the current, strongest way to use that clan? Then, all messages proceeding those pinned messages will be the general ones like this.

coarse surge
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There may be multiple strongest ways, but for clans like kraken that only have one build that would be simpler to make

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Maybe it would be possible to make a thread for each clan explaining stuff like that

little ore
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Yeah, I don't know. Something to think about.

compact gust
# little ore Yeah, I don't know. Something to think about.

hard to do, not saying its a bad idea, but really hard to do, team composition might change "build orders", enemy team composition, map, your spawn, teammate spawn, is mid hellheim?, in general I think its hard to win consistently if you stick to one "bo"

drowsy marlin
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Best advice in this game for eco is to not work food in winter (except fish) and work as few villagers as possible

brazen sundial
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Some things that should not be overlooked, mostly applies to team games

  • If you're new at the game (even if you're not), talk to your team. Learn your role in the team, ask when to feast, ask if more scouting needed, ask/suggest when to convert (don't make army and go on your own). If you plan on being greedy (relic, delay gold) or aggressive, define the plan early
  • do not clear yourself ! you're hurting your clear clan and yourself by spending into army early
  • most games start to have interaction with enemy in 802. So be ready 802 for +- 10 army and chief. That will help learn when to focus on gold and when your food should be stable
dusky sequoia
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If i put fisherman hut do i still benefit from Bear's Clan Kaija fish bonus?

dusky sequoia
dusky sequoia
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What's the minumum happiness level to keep villagers coming asap

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above certain number or just green

manic arch
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from memory it just has to be positive.

dusky sequoia
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damn, so far i can't strike a balance between good eco and strong military. This isn't your standard 1 dimensioal rts.

manic arch
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wrong chat for this, if you want to discuss please move questions to #strategy-discussion

verbal delta
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Hi everyone! im new to the game and would like to know about the clan roles in 3x3 enviroment

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For what i can tell there are clear, eco and support clans. What is the difference betwen support and eco?

fickle sphinx
verbal delta
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ok!

regal relic
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You should regularly check if there are enemy scouts scouting around your territory so you know where your enemies have vision.
If they explore your territory, you must warn your team so that they are ready to defend a possible attack.

brazen sundial
# verbal delta For what i can tell there are clear, eco and support clans. What is the differen...

To complete what magic said. Yes anyone could scout. Anyone could feast( if they have the button). But there is a cost to these things
The guy who will scout will have 2 3 guys assigned to do so. That -8 or - 12 food. If it s also the same guy who does most of the feast, well chances are he ll have a lot less army.
So some clans are more OK than others at scouting because they have some sort of bonus to it. Raven/eagle obv. Horse is happy to scout because +1 hapiness from quality of life, goat is fine doing so
But asking ox or dragon to scout will cost you sever military power for example

latent jolt
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Not a good combo to have the one guy sacrificing ALL their food

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Unless it’s goat.
Goat is goated like that

verbal delta
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i will try to play goat a little

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anyone have a good guide/build order?

dawn roost
# verbal delta i will try to play goat a little
  1. build sheepfold
  2. build scout camp so you can scout more tiles for sheepfolds.
    2.1 Try scouting middle for 200 fame for 3rd sheepfold
  3. build woodcutter so you can build more sheepfolds.
  4. colonize tile and build sheepfold.
  5. mine stone in winter and upgrade stuff like sheepfolds.
compact gust
dawn roost
torn wigeon
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You can avoid your villagers to hit the status of beeing considered ''hurt'' if you have 3 villagers and you micro them so each of them take 2 hits of a wolf or fox they are not considered hurt and have enough dps to kill them

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The moment they take 3 hits, they are considered hurt though