#Summons despawn after 30-40 seconds of life time.

18 messages · Page 1 of 1 (latest)

viral anvil
#

Description: After re-joining the game (sometimes it can happen just while you play in your world) Calamity summons can despawn after 30-40 seconds of life, even if they're attacking an enemy.

How to cause it: by either just playing for a certain time, and using specifically Calamity's summon weapons or re-joining the world, it is inconsistent and can either happen or not.

Multiplayer: Did not test in multiplayer, so probably it's just in singleplayer.

I'm using Windows 10.
Yes, my PC has a dedicated GPU, I have 16 GB of RAM.

Note: Tried to disable the Boss checklist mod, it did nit fix the problem, the problem seems in calamity itself.

cerulean wasp
#

I've noticed this happening quite a bit, and it seems to happen much more often when there are worm-like enemies (especially burrowers) nearby, and enemies that have an increased "priority" of being kept alive (like Skeleton Merchants spawning underground.)

Also, wearing armor with a set bonus that spawns a sentry/projectile seems to exacerbate this issue.

radiant crag
#

From a fresh character and world on the new patch, i did not encounter this issue until I defeated plantera and started making codebreaker pieces and attempting to fight Astrum Aureus. Now I cannot keep my summons out more than the 30-40 seconds even after restarting. Not sure if the timing helps point to what might be causing it. (only mods i was using were calamity music and recipe browser)

slim island
#

Also have despawning minions and as a bonus I can't right click on minion icons to despawn them.

glacial tapir
#

Can't tell if it's summoner ui or not. Has anyone been experiencing this with or without it?

solid edge
#

This has also happened to me, yesterday I Was figthing DoG (with post-yharon equipment so the fight lasted 1 min) and at the end I didn't have my minions ( I was using the mirror that summons 5 different weapons)

tidal helm
#

I can confirm that the non despawnable summons with right-click and random despawn, happens in multiplayer too

slim island
mighty sphinx
#

guys turn off Stutter Fix option in the config if you have that on btw

viral anvil
glacial tapir
bronze wasp
#

been thugging raw calamity and my summons (notably herring staff) dissapear after around 30s of usage. If I go over the summon cap, all but one will turn invisible. No boss checklist or summoner UI, praying this gets fixed since I just started a new summoner run haha

umbral otter
#

I'm in post WOF and my ice claspers have this problem, buff is still there, but they are gone any fixes found or still not?

deep idol
frosty notch
#

started getting this bug suddenly today, was fighting Cryogen for the first time and the summons just disappeared mid fight, 2 times. and again on next try. there after the summons also randomly disappeared when I was in space layer flying.

tiny dagger
#

i've also been gettin this bug, and i'm pre-skeletron.. i was fighting crabulon with my Flesh of Infedelity summons, and i noticed that i was getting considerably less DPS as the time went on.

after a while, i realized that my summons despawned themselves.. 😞

additionally, this also happened during a blood moon on the following day

cerulean wasp
#

I found that this only starts happening after you save and exit any world, then join any world without reloading mods/restarting tModLoader beforehand. If you don't fully exit the entire tModLoader application or reload mods after saving and exiting a world back to the title screen, summons will disappear after 30-40 seconds in future worlds you join.

glacial tapir
#

That’s weird as hell