#Sulphurous sea weird water bug
23 messages · Page 1 of 1 (latest)
do you have high fps support?
Oh, well thanks, i will try to fix, if not, i can open another bug, report, right?
no, use this one
Well... the problem not fix
ofc it hasnt stuff needs to be done
[23:50:40.115] [Main Thread/WARN] [tML]: Excepción silenciosa:
System.Collections.Generic.KeyNotFoundException: The given key 'UnCalamityModMusic/Content/Menus/Blank' was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at Terraria.ModLoader.SurfaceBackgroundStylesLoader.DrawFarTexture()
at Terraria.Main.DrawSurfaceBG_BackMountainsStep1(Double backgroundTopMagicNumber, Single bgGlobalScaleMultiplier, Int32 pushBGTopHack)
at Terraria.Main.DrawSurfaceBG()
at Terraria.Main.DrawBG()
at DMD<DMD<>?3252072::Terraria.Main::DoDraw>(Main this, GameTime gameTime)
at GravityDontFlipScreen.GravityFlipSystem.Main_DoDraw(orig_DoDraw orig, Main self, GameTime gameTime)
at Hook<System.Void GravityDontFlipScreen.GravityFlipSystem::Main_DoDraw(Terraria.On_Main+orig_DoDraw,Terraria.Main,Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at SyncProxy<System.Void Terraria.Main:DoDraw(Microsoft.Xna.Framework.GameTime)>(Main , GameTime )
at Terraria.Main.Draw_Inner(GameTime gameTime)
at Terraria.Main.Draw(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.RunLoop()
at Microsoft.Xna.Framework.Game.Run()
at Terraria.Program.RunGame()
at Terraria.Program.LaunchGame_(Boolean isServer)
at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
at Terraria.MonoLaunch.Main_End(String[] args)
at Terraria.MonoLaunch.<>c__DisplayClass1_0.<Main>b__1()```
Unrelated error
try disabling all mods except Calamity (and magic storage so your storages dont corrupt) and loading to see if it fixes the issue, then enable mods one by one until issue reappears
after that keep the mod that made the issue off
How will this error affect? I hadn't noticed him
In going to try this
after much time, i will fix the problem, remnants cause this visual bug
But idk this one
Sadly i need to create new world, but no matters, i dont lose much, only eye was beaten
glad this got solved
Thx for helping
fixed in this new PR, thanks for reporting this here in calamity
https://github.com/CalamityTeam/CalamityModPublic/pull/113