#Destroyer Not Spawning Properly in Multiplayer on the New Update

56 messages · Page 1 of 1 (latest)

kindred cloud
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Playing a world with a friend, we recently completed the available bosses and reopened the world today to check out the new update content and give Boss Rush a try. We were progressing just fine, but when the Destroyer was spawned, it automatically de-spawned instantly over and over, thus not allowing the Boss Rush to continue. After giving up on fixing it and stopping the Boss Rush, I looked in this discord for anyone reporting a similar issue and came across this person (#calamity-mod-talk message) saying it did not work for them in multiplayer. Sure enough, it does not work when summoned standalone outside of Boss Rush either. The Destroyer exists for roughly a second or two, and then promptly de-spawns.

I can only assume this is a new bug, as we completed the Destroyer fight prior to this just fine.

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Destroyer Not Spawning Properly in Multiplayer on the New Update

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@dusky lodge unsure if i'm supposed to ping or not but you're the only one who reacted, just wanted to make sure someone sees that i've got the logs here and this does not remain flagged for deletion

dusky lodge
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Cooldown and sepulcher errors

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And a boss checklist one

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And several Census errors on loading

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And Magic storage had one

dusky lodge
kindred cloud
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cooldown for what, exactly?

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the sepulcher doesn’t seem to have any errors visually that i could note, besides it not appearing for the other player when summoned

dusky lodge
kindred cloud
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well that does make sense i suppose

dusky lodge
kindred cloud
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ah

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i forgot i had that equipped as vanity

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i’m a little surprised that’s messing with the destroyer though but i can test without either in a moment if you’d want

dusky lodge
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Multiplayer gets fucky when theres errors being spammed

kindred cloud
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i see

kindred cloud
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loaded the world again just now with my friend to test, did not summon the sepulcher, put away both of our ascendant insignias, destroyer still despawns exactly the same as before

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loaded it just now once more to be sure now that the ascendant insignias are put away and weren't on our characters at any point and it still did not work properly

kindred cloud
dusky lodge
kindred cloud
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i'm not sure why cooldown issue would be present this time

dusky lodge
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Idk, maybe log into single player with your characters and then into the server?

kindred cloud
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sure, it will be a few hours before i can try that though

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i will report back here when i do

weary geode
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Hello, we had the literal same issue trying to spawn the destroyer

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I loaded into singleplayer and it spawned completely fine

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then I went into multiplayer again

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with only me on the server

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and it instantly despawned again

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uhh to be sure I'd like to mention that it has spawned before in server mode before this update like a day ago r smth and it worked fine it's only now that it's doing this

urban sequoia
tulip prawn
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Can vouch this is happening to my friend and I as well.

kindred cloud
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oh hey nice to see i'm not alone

kindred cloud
dusky lodge
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:(

kindred cloud
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spawned the destroyer in singleplayer just fine but back on multiplayer and still not working

dusky lodge
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Just kill destroyer in singleplayer til we fix it I guess

kindred cloud
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i mean we have for the record

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we beat everything prior to the update dropping, we logged on today to try boss rush and that's when we noticed this

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because it literally makes the boss rush uncompletable

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so it's not the end of the world

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for us anyway

urban sequoia
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actually this gave me an idea for the other multiplayer issue

weary geode
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there's no way to revert to last version right

dusky lodge
kindred cloud
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i’m not sure, we’ve had revengeance mode on in all of our playthroughs

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we did actually start another world to kill time while this gets fixed but we’re already sort of close to the destroyer, so i suppose we could test this on that world

orchid dragon
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^^^^^

kindred cloud
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went ahead and beat it in singleplayer for the sake of our progression, revengeance mode on it works fine