#Cant Play Calamity keeps giving me this issue
23 messages · Page 1 of 1 (latest)
Send your log file as this is either:
Very outdated mod
Fargo’s Souls conflict
But no way to know til we see the full log
wdym like go into open logs and click from there another thing or scroll down and take a picture?
also sorry for late response had to go to work
Verify tmod’s gamefile integrity, Monomod had issues
just did and it still gives the same issue
Disable every mod
Exit the game
Enter
Enable Cal
System.MissingFieldException: Field not found: 'Terraria.Player.sandStorm'.
at MonoMod.Core.Interop.CoreCLR.V60.InvokeCompileMethod(IntPtr functionPtr, IntPtr thisPtr, IntPtr corJitInfo, CORINFO_METHOD_INFO* methodInfo, UInt32 flags, Byte** nativeEntry, UInt32* nativeSizeOfCode)
at MonoMod.Core.Platforms.Runtimes.Core70Runtime.JitHookDelegateHolder.CompileMethodHook(IntPtr jit, IntPtr corJitInfo, CORINFO_METHOD_INFO* methodInfo, UInt32 flags, Byte** nativeEntry, UInt32* nativeSizeOfCode)
at System.Runtime.CompilerServices.RuntimeHelpers.PrepareMethod(RuntimeMethodHandleInternal method, IntPtr* pInstantiation, Int32 cInstantiation)
at System.Runtime.CompilerServices.RuntimeHelpers.PrepareMethod(RuntimeMethodHandleInternal method, IntPtr* pInstantiation, Int32 cInstantiation)
at System.Runtime.CompilerServices.RuntimeHelpers.PrepareMethod(RuntimeMethodHandle method, RuntimeTypeHandle[] instantiation)
at Terraria.ModLoader.Core.AssemblyManager.ForceJITOnMethod(MethodBase method) in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 447
at Terraria.ModLoader.Core.AssemblyManager.<>c__DisplayClass23_0.<JITAssembliesAsync>b__2(MethodBase method) in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 397
at Terraria.ModLoader.Core.AssemblyManager.<>c__DisplayClass24_1`1.<ForEachAsync>b__0() in tModLoader\Terraria\ModLoader\Core\AssemblyManager.cs:line 432
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()
You said you tried tmod reinstall already right?
[20:50:29.719] [.NET TP Worker/DEBUG] [tML]: Selected CalamityMod 2.0.3.4 for tML 2023.6.25.32 from Modpack
I see the issue
Tmod is trying to load a very old and buggy cal version
@long stag go to Documents/MyGames/Terraria/Tmodloader/Mods
DELETE EVERYTHING
All of your modpack mods are for older Tmod versions
And thus wont load now that tmod uses DotNet 8
So my hunch of very outdated mod was correct (I should have checked that first instead of scrolling all the way to the bottom for errors)