#why this keeps happening to me after I try to generate a world
269 messages · Page 1 of 1 (latest)
You have an extremely large number of mods, this is a mod conflict
Generate the world with calamity only
bruh
so this is basically overload of mods
when 1.4 is built to be with lots of mods
BUT
calamity dev choose to do it in a way where you are just IAJfoqfuieq3w
@austere ember
If another mod breaks calamity worldgen why would that be calamity's fault?
And large content mods are known to not mix well, combining content mods is discouraged because of that
You can enable your mods half at a time until the worldgen fails, and use that to figure out what mod breaks it and report it to them
but it only happens when calamity is enabled
im not a developer or something but from my mod experience just try to stick to a main mod and add support mods
its because calamity has a huge variety of custom world gen, a whole ocean is taken and replaced by another type of ocean for example
tmodloader 1.4 might be able to handle a bunch of mods
but content mods are by no means required to be compatible with each other
especially with worldgen, you need to know what mods add what, so you can be sure everything generates properly
but I'm not using a world gen mod
only world gen preview
Ok, and calamity is fine without it, meaning it only happens with that mod, this statement goes both ways
you're not using ANY worldgen mods besides calamity?
not a single one?
yes not a single one
can you show the mods you are using?
The only mod I have add ores and thats it
That is in the log files
oh yeah mb
Generate the world with only calamity, if it works this is not a calamity issue
ok
I will try
yes but wait
I will show
even with calamity by itself
Nothing else only calamity
Send logs of you generating with calamity only please
ok
wait it will take a bit of time since I'm enabling calamity again
Here they are @austere ember
@austere ember
@rain ridge
how much ram does your PC have?
as far as I can tell this appears to be the result of a tmodloader issue with your devices resetting?
from doing searching in the TML server try downloaded (FNA-XNA libraries)[https://fna-xna.github.io/download/] and unpacked folder lib64 to the Libraries/Native/Linux replacing all 4 shipped files.
I know, that should be the instructions for linux
@fervent galleon I'm not entirely sure if this is just a result of the resetting devices or a seperate issue, but would you mind looking at this log? skip down to [21:39:08.104] where the world is generated with calamity only and dies
the problem is Idk how to skip down TO the SPECIFIC place/number/idk
That was just me informing them where the relevant stuff of the log is, it wasn't directed at you, sorry if that wasn't clear
oh
sorry
No worries, let me know if downloading the lib64 fixes it
Perhaps something was not fully unloaded/loaded
Try on a fresh game
And get a fresh log
fresh game? wdym by fresh game
Like right after entering the game
oh ok
can you give me the chat for download/link for downloading? because I'm doing lots of things in the same time
the link is in the message https://fna-xna.github.io/download/
FNA is a reimplementation of the Microsoft XNA Game Studio 4.0 Refresh libraries.
Thx
hmm which lib because this
I would assume it would be the latest?
ok
also for shade this happens after the game tries to load the sunken sea
( the game crash mid loading sunken sea )
where do I put the FNA thingy @austere ember
I downloaded it
( the picture is the Fna file )
Follow the rest of what the instructions said, take the 4 files in the lib folder and put them in the Libraries/Native/Linux replacing all 4 shipped files
I would make a backup of the files there to be safe
ok
because
you sure?
I found the whole fna file of terraria
look the third file
??? @austere ember you sure to put the 4 fils in the native thingy?
I am not sure, that was just a fix somebody in the Tmodloader server said worked for them
but this is a whole fna file in the files of tmod
and those green ones are in the native thingy
@austere ember Idk what to do and where to put the files anymore
I'm not sure at this point, most of what I've been telling you has just been sourced from the TML server so I would recommend you try asking there to get rid of the device resets, they should be able to help you more than I can
I asked them already
I asked them before coming here
It could be unrelated to the device resets, it just seems like that is what's causing the issues. I would try what Shades said and restart game and send a log after trying to Gen. If that doesn't work I would ask in the tmodloader server about the Device resets specifically, not the worldgen crash
What is device reset
Your log is full of evice Reset, Adapter: LC27G7xT 27", DisplayMode: {{Width:2560 Height:1440 Format:Color}}, Profile: HiDef, Width: 2560, Height: 1440 -> 1371, Fullscreen: True, Display: \\.\DISPLAY1 as if your game is constantly changing resolutions, I suspect the worldgen crash is a result of this.
An updated/clean log would help like shade said, or try asking in the TML server about the device reset issue specifically
wait so let me do it
than I will go to them
after I will show completely new log
@austere ember now my terraria won't even start anymore
Yep, that's the Device Reset issue then
so how do I fix it?
ask the tmodloader server, if your game is not even starting it is almost certainly the Device reset issue and not calamity
ok
if they don't respond the first time, don't tag them twice more
it's extremely rude, they could be busy with other important things
they mentioned up above that an updated/clean log would help with the issue, so start by doing that and WAIT for them to respond when they have the time to do so
Sorry, was busy with stuff, pinging multiple times does nothing more than just pinging once, and can be a bit rude but I personally don't mind much. If the tmodloader server could not help you then I am unsure on this issue, my best advice would be to get more knowledgeable people to look at it as in the TML one it was a contributor but not a developer, but besides that this is outside my realm of knowledge
Sorry :(
just gotta have some patience sometimes
might not have bothered Raesh much but other people might not take it as well
I would try starting small in any case - see if you can get tmodloader running at all, and once you have a basic world with -no mods- going, try adding them in one by one until you find which one is causing the issue.
work with the tmodloader discord for everything BEFORE you add calamity in, and if calamity is the only mod having issues then come back with fresh logs
The bottom of the log had a failure with calamity only, but as Shade said, restarting tmod and generating with calamity only would give a clean log making things much easier to troubleshoot
I'm back to windows maybe Linux didn't like the terraria
I'd recommend having a Windows Partition for gaming and Linux for everything else
ok
@idle spruce OR @austere ember I came with fresh new log files ( fully new ) ( windows ver ) ( not linux )
@fervent galleon here are the fresh logs according to you and all of the other people here that won't even answer
This is 100% a mod conflict
Disable mods til it works
You cannot expect a gargantuan amount of mods to even boot up
And here what happened that is another mod interfered with Calamity’s worldgen processes
Causing the error
once again, have a little patience as well
people 'won't even answer' probably because it was 3AM for some people when you posted
and its 5:00pm for me
so how do I know
its not a mod conflict because it happens also by itself
post the logs of it happening by itself then
ok
here
do you see that final log file?
yes
that's what I did
in some way terraria
acts like the mods are enabled
but they arent
are you starting up the game, attempting to worldgen with JUST calamity enabled, closing the game, and THEN getting logs?
without ever enabling any others?
yes
I done it alot of times
but the same responce
well the logs you submitted list a large number of mods are active, so the logs you provided are not useful for finding out what's causing your error
wait 1 sec
.
are you tagging
an old log
old log with the same mods
final log says otherwise
last logs, yes I agree now but
when they ask for a fresh log with just calamity before they can help you
that means you need to provide a FRESH log with just calamity
Thats because they are not disabled or you forgot to reload mods
That's what I did
You did not
that's not what your logs say you did
I did not?
wait
let me do something
here only calamity enabled
now let me
rejoin the game
and give the logs
I checked
On that menu
Thats the only thing enabled
Well did you reload mods?
Yes
ok
create a new world to test, don't try an enter an old one btw
Also do not use steam cloud on tml either
ok
I saw it enabled on the second log
ok
I disabled
I will now disable mod, mod
to find
but for now i disabled most suspicious mods
( world gen ) and ( content like planet thingy )
now looking at the mods that you have enabled in that last log, that's a very large number of mods - looking at the content mods just by name, I would expect 'artificial biomes' is the one that won't work with calamity
thorium, stars above, and fargo's souls should all not break worldgen, but there are a LOT of other smaller mods that could be the problem too
ok
so
artifical biomes
and other
remember that any time you mix content mods, you want to generate a -new world and new character-
and that mixing content mods at all can cause unexpected bugs to happen
calamity takes no responsibility if something breaks while mixing mods
ok
if you want a smooth gameplay experience, stick with the basics
-calamity and calamity music-
maybe a couple of quality of life mods
and generally, calamity's vanities and 'vanilla calamity music mod' are fun ones to use too, that won't cause any problems
ok
the thing still happens
it's happening because you have an extremely high number of mods enabled again
disable more mods
I'd start by disabling artificial biomes
because you have that enabled again
and that looks like the most obvious problem
ok
and if it still doesn't work, keep disabling mods until it does
either way, at this point the issue is confirmed to be 'too many mods'
so if you keep getting issues, the fix is going to be 'disable more mods'
good luck getting it working
should I close the post?
not sure it matters, but I wouldn't tag the devs anymore for sure
they have more important things to focus on, and this issue is resolved
Alr so do I close this?
@crisp cairn
its something about these mods
https://cdn.discordapp.com/attachments/982548334428442644/1096095868265971743/image.png
https://cdn.discordapp.com/attachments/982548334428442644/1096095915137306644/image.png
nevermind
its still happens even with 2 mods activated
those 2 mods
I have nothing I can do to fix it
your game is crashing with -only- those two mods enabled, and everything else disabled?
yes
in a fresh world?
with a fresh character?
and I disabled every mod 1 by 1
yes
okay, in that case
attempt to create a world with only those mods enabled, then post your new logs after it crashes
ok
here fresh new logs with no mods other than calamity music and normal calamity mod
and I have to go now to martial arts class now so bye for now
you have other mods enabled
it's trying to load more than just those two
honestly at this point I'd recommend just going and clearing out your modlist, and delete anything you don't absolutely need
you can always resubscribe to them later
ok
see this is what i mean
I mean you say you're only using calamity but your logs say it's clearly loading up many more mods than that
if it's properly set to only load up calamity it won't give you the error
yes but the only mods are enabled is calamity and music calamity
and the game thinks
I want more mods
did you 'disable all' in the mod browser?
can you stream?
sharing screen, so I can see exactly what you're doing and what's happening
gonna hop on the computer one sec
ok
all right, going to #voice-chat-2
ok
are you crashing too when u try to enter ur world?
no calamity issues
and somehow when all mods were enabled world generation was successful anyway
so I guess problem is solved lol
"solved" its still happens when I enable a sepcific mod I don't know which
solved in some way