#Meteorite se bugged?
35 messages · Page 1 of 1 (latest)
The set bonus is changed by calamity, is it not displaying it?
Send a screenshot of what the set bonus says
its on spanish, maybe its just a typo from that language
it says "space gun costs no mana"
it displays properly for me, so it is probably a quirk/issue with the translation mod not accounting for calamity changing the bonus
okay, its just that then, thanks Raesh 😄

this sounds like a valid bug tbh
@stable haven The zapinators (red and grey) added in 1.4 work with the default meteor armor set bonus, but as calamity nerfed meteor armor before they existed it does not work with the calamity nerf of the armor.
Correct, they get no reduction at all
well grey zapinator atleast
i dont have the orange one
but i asume it would have the same problem
I tested both, had 20 mana and they both cost 16 mana, so with meteor set I should have been able to shoot twice before running out, but I was only able to shoot once (on top of watching your mana go down by 16 ofc)
ok thanks
In vanilla, meteor armor reduces the mana cost of both the Red and Grey Zapinator to 0?
like, what is the expected behavior
calamity nerfs meteor armor to only reduce mana usage by 50%, but this does not work on the zapinators
To rephrase, Space armor gives the effect "reduce to 0" to both zapinators and the space gun, while calamity changes the effect to "reduce by 50%" but only applies to the space gun, and does nothing to the zapinators
so
vanilla:
- Space Gun costs 0 mana
- Red Zapinator costs 0 mana
- Grey Zapinator costs 0 mana
calamity:
- Space gun costs 50% mana
- Red Zapinator costs 100% mana
- Grey Zapinator costs 100% mana
is that correct
The zapinators have get no bonus at all, so they cost their default values, not 0.
ok
sorry for the confusion
thanks