#calamity-update-talk
1 messages · Page 564 of 1
The Snow Flinx will repeatedly hit a closed door in its path, but it is unable to open it.
huh?
flinx try to open doors but can't??
Well they got no hands so they arent able to turn the doornob, so sad
evil higher res flinx
that would be kind of funny tbh
All the Flinx lived in harmony... until the Fire Flinx attacked
The flinx fur coat… what have we done
Damn ahh creature
Poaching endangered animals
name it sun bat 
cluebed
just some bullshit with fur
in all fairness they ARE meant to be a redesigned version of sunbats im pretty sure
likely
the same way that the seacilian is a redesigned version of the uhhh parasea enemy that was scrapped
the whuh
we should make Air Flinx into a worm
doze worm
i'll make the player into a worm
kid named tired tail
... if i ever have a sprite made for tired tail's item
another one of the mob vote creatures
it was a hardmode ocean enemy
Just use the entire sprite of storm weavers body and tail segments
that was a caecilian that would spit its babies at you
i wonder if the frogfish critters will come in hogwild
they feel like a hogwild feature
small silly thing
wtf why did that send twice
thank you discord
double spriter hell
add wires
i know what that is, i'm wondering about the parasea thing
❌
idek what the item sprite would be like from a general design so i can't even put an asset request out for it
no animations
Add
thrower
last time i checked there was some good progresso n them but makes sense
:spriterhell:
oh it was a leviathan minion
explain this liberal
triangle's been trapped animating hog for like 2 weeks now
HOG HELL.
How horrible
They were basically the same thing as aquatic aberrations. grene guys that leviathan sapwns in its fight
actually that's probably an exaggerating it was originally dia's before he left
so maybe like 1 week
oh right those fuckers
still hog hell though
also did you know aquatic aberrations used to spawn naturally at the ocean for some reason
triangle has become hog captive so the rest of us can go hog wild
there's 5 more of them and i literally dont know where this came from
like i dont remember that getting posted in dev
very possible it wasn't tbh
twas posted in here or calart idr
You know how 1.4.5 introduced different hurt sound accessories?
Imagine one for the hog
storm weaver hurt sound
Roated
Death whistle on hurt sound
does weaver even have unique hurt sounds
That’s me!
why are we trying to kill yharim, is the player evil?
Where’s the Terrarian lore image?
now THIS is possible
fucked up how
divine swine is probably one of the last things dia did for calamity before leaving
i forgot about the dd2 sounds those would've made good placeholders
killing old people is wrong I think… calamity is problematic
talking about which. did dia pull any of his stuff, if that's allowed to be disclosed
they're so good
i thougth his concepts for the blood lihzahrd faction he posted back in calart where awesome as hell
true
was wondering if those still have a chance of making it in
genuinely might be some of the best sound design for the game and its for the event barely anyone cares about 🥹
i know that tobias didn't pull his stuff which is #swag since tobiart is based and cool and awesome
afaik no
the blood lizahrd stuff was not pulled but i still wouldn't bet on it happening
due to other reasons
ah, sad
3 spriter hells
i assume its internal development plans that can't really get talked about
Wait hold on calamity tubular bell sound on hit accessory
primarily the fact that dia was the one most interested in that
wait actually
This is peak
calamity bell hit sound item and horrible hog hit sound item
Yharon roar hurt sound?
1.4.5 port will be grand
"Totally tubular, bro!"
Old duke roar sound accessory
DoG hurt sound
The entire lyrics of roar of the jungle dragon on hit sound
isn't that just titan heart armor
titan heart stole it
Calamitas laugh hurt sound
does it work if you have it in vanity slots actually
Primordial worm spawn sound on hit
Dragonfolly scream hit sound
did you know thats just besty's scream
Desert scourge sand blast regurgitation sound on hit
i do actually want the calamity bell one
antlion sound i believe
i think that'd be peak
Would the calamity bell one be like a bell as an item
Wait dude is there just a generic slime/zombie/fleshy hurt sound item?
Wait make it an exhume of the bell or fairy bell item
making it only available postgame would be bad i think
how often are you dying post scal
Grim Old Barb
Never

Defense damage sound hurt sound
Also its on hit not death
bell + demonic bone ash 
way too late in progression
Adrenaline lost hurt sound
iirc all the sound items are actually like really early in progression
Pre-boss iirc
Roated hurt sound
okay yeah they're all pre boss
im not really sure where you'd put this one outside of the crags or a shop ngl
from chessts
add it to the vanilla voice item pool
idk
actually this could work
i guess if all of them are obtained that way sure
crags chests..
would be consistent
Not all of them whoopie cushion doesn’t spawn in chetss
all of them except Whoopie Cushion bc that was grandfathered into being a voice item
yea whoopie cushion can be the exception cause it existed prior
Cushion is also the only one to be used in recipes and to have a use besides the hurt sound
But also finding them in chests rarely wouldn’t really be fun due to how hard they are to actually find in my experience
but if the rest of em are from chests then yea we just add em to the pool
old duke roar hurt sound
i'd also suggest to make them into a crafting or shimmer loop probably
because yeah it's
Wait that actually would be pretty good
although
cowlamity bell
its a very different sound but already having a bell in the table does lead me to thinking putting it in crags would be better
¯_(ツ)_/¯
doesn't really matter right now either way
we'll decide once we start work on the port ig
I’m gonna add a me hurt sound and it’s just me screaming
Make if spawn in one of the Crags chests, and also rarely from brimstone crates as well
accessory that plays the entire cv desperation+death sound every time you get hit
What is this
now you can sound the same as your Sealed Singularity!
Nuclear terror spawn sound accessory
yea
oh good
ravager limb break sound accessory
terraria
Minecraft hurt sound
Shocking
there will probably be a mod for that like a week after 1.4.5 goes public for tmod
Sentence mixed audio from Roar of the Jungle Dragon to make him say “ow”, “yikes”, etc. sound accessory
that or there's already a texture pack for it
Terraria character hurt sound sound accessory
hive mind roar hurt sound accessory
The entirety of Seahorse scrutiny as a hurt sound accessory not sped up at all
🔥 🔥 🔥
Shroomble voomp hurt sound
Vine boom on hurt sound accessory
The entire calamity OST hurt sound
draedon summon hurt sound accessory
Potion sickness cooldown end sound effect as a hurt sound
Cal dev scream hurt sound
Astral probe hurt sound damage sound accessory
🔥
Wait huh seemingly like every astral enemy uses that hurt sound
yea they all use the same one
truly the enemies of all time
Wait hold on astral slime doesn’t… it uses the slime hit sound
Wait atlas doesn’t either thats why hes the best astral enemy
oh yeah atlas
It actually has a decent amount of unique sounds huh
atlas is the special astral enemy cause it drops titan heart ig
its like the astral biome's own elite enemy
faux miniboss or smth
I’m gonna be honest the atlas is like one of the like 3 cool enemies there the rest are really kinda lame
yeah
Its also Probably the worst offender of mono-pallete biomes cos holy moly is everything there the same colour pallete
atlas, fusion feeder and nova are the most unique ones i remember off the top of my head
rest of them are pretty whatever
Glommerlings are like interesting imo and weirdly cute idk
sightseer and big sightseer are eater of souls and corruptor respectively
aeries is astral derpling
astral slime is. a slime.
Hadarian is a vulture, astrananchnea is a blood crawler/other spiders
mantis is a really fast fighter enemy that occasionally fires a projectile
astral probe is a naturally spawning destroyer probe (why????)
Fusion feeder is a sand shark but like that one does have some reason why it’d be like that since each infected desert does have one
fusion feeder actually behaves differently from the other sand shark variants
hence why it stands out to me
Twinkler is also a firefly copy like the lightning bug is for the hallow
to be fair
twinklers are chill but i feel like i never see them
it does make sense for the astral enemies to be similar to the normal ones
They chill and do fit as a counterpart to lightning bugs
but like, they should be based off the normal ones and unique
instead of just a reskin
🙂↕️
Glomerlings are interesting because like they have no counterpart of a normal mob since their hive is explicitly an amalgamation of many creatures, so maybe trying to make the other mobs more akin to that with them being amalgamations of other mobs could be cool
Also looking at it its a bit odd theres no astral snow/ice mobs
Like in probably 75% of my playthroughs the astral infection at least partially infected a section of my snow/ice biome yet it doesn’t have any unique mobs but for some reason got like unique tree fruits?
one is definitely easier to make than the other
historically astral seems to have been built to just be another world evil and the infected snow biome tiles probably came after that fact, so unique enemies prolly werent considered
if they were tho then they just weren't implemented
and im too lazy to check dev server rn
But like infected snow/ice biomes in vanilla do also still have a mob variant with pigrons
Give me an astral pigron which is a mutant alien pig monster
the pigrons are also highly forgettable and thats Literally It
hence why they dont exist
its ALSO possible people just didnt want an astral pigron but i wouldn't know
astral pigron sounds funny but i literally cannot imagine what that would look like
I’d argue sand sharks are also forgettable in a similar way yet they get a variant
But like I do hope the astral gets good new enemies if it eventually gets reworked
Just make it a recolour of pigron with a recoloured horrible hog face instead of a pigrons and make it have those weird astral flames coming from its butt
id say sandstorms in their entirety are more memorable than a lot of the snow biome
I guess but terraria itself does actually put a weird focus on pigrons, with the pigronata and duke fishron clearly being based partislly on them
true yea
no, add a new variant of the pigron, like how fishrons are variants of pigrons
it is strange when you consider how easily most players will miss pigrons but ig its whatever
relogic loves their dragon pigs
Wait hear me out make an astral pigron look deformed and have it have large fluffy parts that are actually the bodies of infecte flinxes, attactched to the astral pigron
for some reason i want an insane cult of aliens who follow astral infected meteors and try to deliberately get infected by the astral infection to gain power???
i should just draw that tho
hilarious
The thing is it can only infect like non-sapient things or something
ya
It only goes after unintelligent things or like ones which lack like major thoughts or something i don’t fully recall what sapient means again
the way that item is phrased pretty strongly implies anything can be infected
just that sapient beings can resist it forever
according to yharim
The infection itself is a disturbance from deep space. It has a mind of its own, projecting its will upon life and land.
Those whose minds can grasp the true form of the universe are largely immune.
They cannot be starstruck by a supposed higher truth, let alone one preached by a pustule.
If so like a group of infected martians could be cool
since yharim is the only source, and i genuinely dont see him needing to make up shit about the astral infection given yknow'
ya
As a whole right now the astral biome does kind of feel like it does nothing important or interesting snd I really hope that will eventually get like Improved
i was thinking of aureus' lore
Sapient minds have enough willpower to resist the Infection's call indefinitely.
However… even the finest silicon is not beyond its reach. Draedon prefers his creations to serve after all.
With this experiment concluded, he will certainly be examining you next. Watch yourself.
bruh
how do you make the quote
yeah just looked it up online
You could just copy their message and paste it to see how it was done
anyway, that line always made me think a person could willingly allow the infection
not necessarily
what you need to do is right-click, then select "Copy Text"
and then paste that to see how it works
Thats what I did mean
no but liek someone might select the text itself and then copypaste
Anyways I sidethought why the hell doesn’t astral bricks have any of the unique colours of astral ore
The current astral bricks should be like astral stone bricks and make a new colourful brick for astral ore’s bricks
Maybe also give it a furniture set like 1.4.5 did to demonite, crimtane and hallowed
ngl the whole astral biome aesthetic feels a little random
i don't get why all the mobs and half the blocks use the aureus pallete
Calamity biomes be like that sometimes
Its a horrible disease called… mono-pallete syndrome
like i feel that aureus should be a separate thing, since it's a robot
maybe 1 or 2 mobs with the same colors
i think the more accurate thing is that aureus is using the same palette as everyone else
Hes an infected robot but like giving him accents of like the colours from like the arsenal weapons would be cool
yeah but like, why don't those use the colors of the trees and dirt
Also what is up with the orange flames on the astral enemies like they don’t have a fire debuff why is that a thing
And why does it come out of like all their butts
reckon you could say its mana
But mana is blue not orangey-red
It just feels like its there because the artist just felt like it with no explanation
Also I will say its so dumb that like none of the enemies use the pretty black colour in like astral monoliths since like they really could use it to give them more variety
But I do hope that when they redesign the astral stuff, doing stuff similar to the polaris parrotfish’ redesign in terms of colours would be great albeit probably a bit less extremee
okay ya i'll admit the astral infection enemies are super monopalette with weird stuff
when i say mana, i mean the corrupted kind of mana
Everything astral is monopallete except like astral monoliths black parts
Everything is gray, teal (?) and reddish orange
Also honestly most of the enemy designs are way too hard too really understand what the spritework is trying to convey
not really
I feel like understanding what like novas, stellar culexes and the sightseers are even meant to be
Like are the 4 spike-like things on a stellar cullex meant to be like mandibles and horns or like claws or what
Atlas's head is so weirdly sprited that it looks more like its part of the big arm (Purple) rather than what it actually is, which is an elongated head (Green)
Giant two-legged grunt with a big arm
Also looking on the page for hadarians look how stupid and baby they look when sitting why so squeeshed
i don't feel this one
that looks WEIRD
huggable babies!
hello it's me cheese from cheese
cal devs PLEASEEEEEEEEEEEEEEEEEEEEEE add an upgrade to celestial cuffs or add them to ethereal talisman or something
cuffs r so much better than mana flower im begging
Bug Tester
Hi cheese 🪤
"Their pincers work not only as a weapon, but as a means of spreading the star further. By digging their claws into the ground, they are capable of infecting nearby caves with the help of their supercharged cores."
did i miss astrum aureus design critique. i have my whole ass aureus design wall of text to send.
just astral enemies in general
you're just in time actually
I meant like the design does not really make what they are clear at a first glance, like outside of beastiary thats was too hard to tell
good visual design does not need you to read text to understand what its meant to be
i think culex is like
yeah true
i built aureus in minecraft so i understand how the design works mechanically but it's still stupid as fuck
lol???
it's not clear what they're supposed to be
But why is culex underground there isn’t any mosquitos it could’ve taken over
OK SO.
- This thing is infected by astral, yet the astral infection bits on it, which, i assume are the more organicky-looking dark purple bits, look incredibly intentionally designed, if that makes sense. They're too symmetrical, neatly organized and rounded. They don't look like a infection taking over it, they look like they were a intentional part of the mech's design to the point if you try imagining the design without those parts it just looks... Bald, if i that makes sense. And that's like. a bad thing!!! If it's meant to be something that was not originally meant to look like this, and it's designed in a way where it looks wrong without the astral bits and right with them, that's like, the opposite of what it should be, if that amkes sense.
2 The entire thing's shape language is just so... odd. It has like, two astral crystals growing on it, which alongsde it's (atleast to me) really unsatisfying shape language on its head makes it like. a weird crown? Which. why. why does it have a crown? What does that have to do with it. Why the crown.- The astral flames just, coming out of it. Again, they look far too intentionally designed, just as the little astral bits on it do. If astral flame was incorporated on Aureus's design it'd be so much better, imo, if it was like. Flames emerging from burnt/broken parts of it. A big issue with Aureus is that it just looks too tidy and neat for what's supposed to be a machine taken over by a alien infection against its own "will".
eh i dont need cheese to rant i can just compare this sprite
unidentified infected bug thing
- This is a issue partially due to just Astral Enemies in general, but Aureus isn't really identifiable as a robot to me. Atleast, not anymore than any other astral enemies. All of them have this exact same aesthethic going on, Aureus dosen't do much to stick out from them. It does look vaguely metallic in the non-infected bits, but that really isn't enough to tell me, "Yep, this is a robot", specially when all the other astral enemies have basically the same sort of look going on. Way more could be done with the texture, adding more visible mechanical segmentation, maybe circuitry and just overall more technological aesthethics in some way.
- Despite being a recon drone, it hardly has any elements that would you make it recognize as one. Sure, this might be a bit nitpicky, but a good design, whether it's creature, character, or anything else, conveys a story without telling any words, through the design alone - Maybe have a little sample storage tank or something, little grabby arms, just. Something would be cool, y'know?
heres my rant
i will say this is a bit old and i feel like i might disagree with some points i made nowadays but its MOSTLY still accurate to my opinion
But I feel like novas are especially weird since like what even is their body meant to be like why do they god three wimpy ass tentacles and like a weirdly long “eye” thing?
2 is the main point i'd say i disagree with nowadays since i do think astrum aureus atleast has a fairly iconic silhouette and shape with its big stompy legs and are something i'd want to keep in a eventual redesign, specially wtih the boss stomping being a primary way it attacks you and is also referenced in its theme
but eveerything else i still stand by
Also how the fuck is a sightseer meant to be an astral demon eye
this design is a utter and compelte mess

i could deadass never understand why this thing has flames
it dosen't look like a robot anymore than literally any other astral enemy
it dosen't look infected anymore than literally any other astral enemy
or well
Why does like half the astral creatures have flames
more specifically id say alot of astral enemies look MORE infected than ti does
like atleast the atlas, per example
cause its cool and badass idk
astral fire debuff when
llook properly mutated and unnatural
the limbs are mishapen and disproportional to one another, the creature is seemingly falling over to its side
Please no astral fire debuff make it like a idk cold debuff or something like frostburn please
atlas isn't even the best of designs it still has alot of the same issues that plague like every astral enemy ever but this random ass enemy is a better design at conveying the whole infection aspect than this Huge Ass Boss is
@wise bolt astral design discussions btw if ur awake
guhh
just remove the fire its just that shrimple
i feel like the problem is all the enemies using the gray instead of the monolith colors
they all look shiny and metallic to a degree
that's the joke
True
Using the monoltih colors for all of them would also Not be good
Albeit like are hadarian wings like made of the astral fire thing
variety pleaseeee
ill be so for real with you ihave like no thoughts on astral designs rn outside of some basic bitch ass ideas lmfa
it's orange membrane of some kind
fair
Honestly I wish the astral version of biomes tried to like take a slightly altered version of the main colour pallete to a noticeable degree, like maybe the astral desert is a lot more white-y
i'll be so fr tofu i don't get what this is meant to be im sorry 😭
its kind of hard to read
that is already a great start holy shit
infected person
also fun fact
https://calamitymod.wiki.gg/wiki/Hadarian_Membrane
Hadarian Membranes were Hardmode crafting materials that were dropped by Hadarians after Astrum Aureus was defeated. They were used solely to craft Hadarian Wings.
total: 1 row(s)
editThese history sections are still a work-in-progress, and may not yet contain changes relevant to the current version...
also fair yeah it was a shit sketch so
oh i see
its like a person kneeling bent backwards
true
i can understnad it better now yea
cuz their ribs kind of exploded
nuclear terror type shi
Calamity mod if it tried to match how vanilla does wings
hell now im starting to jostle with ideas on astral ifnection
yknow the more i think about it atlas is probably id say the most competent astral design
now i just. gotta draw them
i wouldn't say its particularly good but
Also side thing it does feel a little odd that mantises are kind of mostly just named that to reference the mantises in hollow knight specifically
credit where credit is due, it does have more identity than most other astral designs
i mean
yo, dark souls 3 reference? 
and does look properly like a hulking mutant that is. what youd hope enemies infected by a starborne disease would look like
i actually am gonna confess i really like atlas for some reason
ive never played dark souls lmaooo
i just like that design of a mutated big guy with one spindly arm and a far bigger arm
i do think atlas is one of those designs that could probably remain with the same base concept with a eventual astral redo
while alot of other designs i think would just be
shot and killed in a backalley in new york
that description just instantly reminded me of that enemy
Also why are glommerlings like so rectangular like aren’t you like a conglomerate mass so shouldn’t you be very like not organised
no stellar cullex youre not invited to the function
thats a scary ass enemy 🥹
the astral enemies are all weirdly endearing to me they look kinda dumb
atlas redesign could lean further into it being a amalgamte of human/humanoids taken over by the infection maybe
tofu EVERYTHING about the astral is weirdly endearing to you
sniles
Some of them are weirdly kinda cute but in like an ugly cute way
tofu what's your thoughts on astral probe
I need to port my titan arm rework so bad
but i am thinking to have some emphasis on bones and skeletons in the astral enemies
The big hulking man with one giant arm and one spindly one that feels like it's somewhat tumbling over to the side i think is a strong concept for a scary mutant
nothingburger and annoying as fuck but oddly cute
Maybe if the redesign made it look more like
i prefer the hivelings tho
respectable
or. the glommerlings sorry
you knoww whats funny
for the notorious calamity roleplay, i just used a image of a marraige from fear nad hunger for the atlas
😭
it has basically the same vibes as an atlas on my head except without the. astral part
hadarians (mainly when sitting) and glommerlings are weirdly adorable to me idk why
its like an atlas with JUST the mutant hulking horror and not the space mutant hulking horror
why is your head so big.
Why is the hadarian so scrunched when sitting like why
stupid ass
some of these creatures have like the same facial structure as well oddly enough
alot of them do
flat ass face with big orange thing
ALL of the astral enemies have the same face
schism ultrakill but more
four blue eyes, two on each side, and a vertical slit for a mouth
minus the small ones
YEAH basically yeah.
schism ultrakill if instead of a fodder ranged enemy it was a big slow tank guy
Astral slime doesn’t checkmate liberal 
kneads you into a dough
cheese.
just a hive of little shits amde of 59359359 creatures fused together
implement myfucking hiveroot heart into roy.
it could make for some cool design

kills myself
or hearteoot hive i dont remember its name
hiveheart root
my evil
i think other than the atlas and the astral hive i dont feel anything about any of the other enemies
atlas i think is just one good redesign away from being an actually cool beast. hive is not cool but has a cool enough idea
the rest uhhhh idk
look at hte astral slime its a slime and.,
Mantis kinda has aura as well but like 90% are kinda nothingburgers
i feel something about the fusion feeder
no idea what but it's something
Hadarians are like kinda cute when sitting but other than that are just there
i thin kif the astral enemies had more of a identity in that you could recognize them as horribly mutated version of rgular enemies or creatures thatd be so much cooler tahn their current nothingburger slop demons
i habe this vid of the astral spider i need you to see it

wow an astral demon eye
look inside
no way to tell its a demon eye until you look at the bestiary
Wait hear me out make astral slimes all maformed into like the shape of like a fallen star and make them like release small astral stars from their points
> demon eye
> look inside
> eater of souls
is sightseer the demon eye
Hey its name includes the word sight so it is actually very well told 
spiritually it is an eater of souls to me yea
talkign about eater of souls are you ugys ever renaming ice claspers
i remember the tobias ice calsper design. big fan of it.
my favorite clip
not even sure if we're implementing that ngl
please turn the sound on
but hey if we do a rename could be considered
boowomp
i hope it gets resprited/rdesigned eventually if atleast not that design
because i mean. ice enemies r just ame. most calamity enemies r lame rigth now
but
Wait hear me out make one of the enemies there into a worm enemy, but have the head have the ai of like a more traditional enemy and the tail just follows it
ice clasper specifically really could use a rename lol
why
its a bit of a boring name tbf
sigh. here it goes again.
true
well.
Fire name
have you never heard of clasping your hands together
"clasper" is a real word that refers to shark genitalia
🔥
but whoever named that thought of like. we'll its like clasping. the clasper
clasper to me does not invoke the mental image or thought of clasper as in. shark penis like at all i just think ohh it grabs things
and didn't know it actually means Shark Penis
yeah same
yeah realistically most people aren't going to think of it like that
What even is an ice clasper meant to be
BUT
also it's not like it even grabs anything ingame it just shoots ice balls at you
the one who clasps
still a kinda boring name
Just an ice biome crimera/eater of souks
see that's the thing if you DON'T know it means shark penis it dosen't come to mind but the moment you find out you cant get rid of the knoweldge
everytime ive seen that thing since i thought of ice shark penis
dude even now i dont think about it
i knew that previously and never thought about it
Is it the Bobbit Worm situation all over again
i think its just uoy
fuck you die die die die
But thats kinda funny honestly and like it isn’t actually named after that so its fine
eats you
?secretes poison
Like maybe ice grasper could be better but its uneeded
LOOOOOLLL
me shooting my 3 ice ball projectiles at yotu and then ramming forward
it grasps the true nature of reality
i cant wait for calamity enemies to be good in 43 hours and 12 minutes
specifically
if ur saying yea rename it cause it doesnt actually do what its name saysthen yeah fair LMFAO
thas when all calamity enemies will be good
Its grasping its ice clasper 🔥
it should grab you wof style if the ram lands 
damn guess i gotta lock in if i got 43 hours
fryzahh quick code the newest enemy the greedy grinner
spawns on goblin army post ml
i cant lock in i have to go see my psychiatrist
Well you know it's still better than that one Russian translation that's literally "Ice Tick"
heres a bird
meep :3
bird
fat chud
turns you into a grub
how joyous
real talk i really wonder if we should give events like goblin army post-ml content
If I were you I wouldn't be joyous
The bubby grubby
unenlightened
The "fat chud" is now after you
smh
make goblin warlock 7% faster
death mode does that already
Tbf i think it's okay for some events to not get much content after a certain point
Make goblin archer arrows home and go through blocks
like goblin army gets warlock in early hm and thats kinda it
Would you really risk your life and being eaten by birds just to become a grub?
on the other hadn i do think it would be cool for some of them to get some new stuff
like blood moon is a obvious one i think
goblin battle mech post ml
true
giving blood moon ravager-related content in post ml is like
blood moon for sure
Stumpknocker
the most obvious development ever
YEAAHHHH
I think goblins, blood moon, eclipse make sense to scale
Maybe also like post-moon lord eclipse stuff but idk
Bc all of those scale in vanilla
i think u might be true
Pml pirates
rip martians
Especially eclipse, it scales in like 3 different tiers
goblins start destroying the terrain post moon lord but specifically only hellstone
Also ooa but cal aint gonna touch that
blunderbeard miniboss
Martians don't really have room to scale in Vanilla, I could see them getting pml stuff
frost legion post dog when

I don't think they really make sense to have more stuff tbh
TRUEEEE
Eclipse, Blood Moon very much do
Martian Saucerer
When they adding post-moon lord blizzard content smh
You ever think of that one, liberal?
blunderbeard shows up during post moon lord martian invasion and everytime you try attacking him some series of extremely low probability events make him dodge the attack
Goblins doesn't really need it but like a goblin mech would be cool and goblins have a reason to be expanding their power over the course of the game
we killed the super alien (even if he's technically more interdimensional than extraterrestrial) i think tis fine
martians i can kinda imagine from a story standpoint cause some crazy fucking shit just happened with the moon but in gameplay you fight them not long before you start the lunar events so buffing them immediately after would be a lil strange
Butterflies spawn directly in front of the Martian Saucer's rockets every time they would hit blunderbeard
they're also Martians not Moon-ians
it could be like
post prov or something
yeah
Let us go to the remains of. mars post-moon lord itd be fire
Redspotted Sunfish
🐟
The Marstorion
honestly i think this is prime material to add new events
i can see something like, all this time youve been progressing the goblins have been upgrading their gadgets to become better at Pillaging and then by post ml they have used scraps of arsenal stuff to make mechs and guns or something
i mean yeah but they'd probably pick up on it considering they are sending drones to terraria
yharmy tomorrow
but yeah I think Martians and Pirates should be a one off
hard mode doesnt just buff existing events, it also adds new ones
plus yeah goblins having mechs and knicknacks and gdagets
logically, post moon lord should do sometihng similar
Blood Moon and Eclipse should absolutely get more stuff, maybe goblins
What if… we made it so the acid rain got buffed post moon lord 
Redear Sunfish, Shellcracker, Georgia Bream, Cherry Gill, Chinquapin, Stumpknocker, Sun Perch
yharmy event is definitely happening at some point i think
like its the most obvious event idea to ever event idea for calamity mod
And then post ML should have at least one or two entirely new events
give them the chainsaw tank thing from skylanders
give them chainsaw man
But like rain/blizzard and sandstorm also kinda get hardmode expansions and like maybe a new mob each could be neat
genuinely the idea goblins have just been making wacky shit with scraps of arsenal gear in the back and then finally use them in post ml is very funny
give them the Dungeon Defenders goblin mech boss so they also become OOA t4
i think that ties into just
needing biomes to have more post m lcontent overall
like a few new enemies and such
rather than events
specifically
Sword hands
Icier golemer and the actual earth elemental
goblin warlock gets her ass beat and then pulls up 2 years later with an orbital strike cannon
spirit has that claimed already sadly
absolutely horrible
Thats from spirit classic isn’t it
Some kinda Mechromancer
Like a hog
Horrible Hognomancer
yes... quinn...
Pumpkinseed
Goblin Technoblade. 😭
🔥 🔥 🔥
But probably a bit insensitive so probably not
the collectibles in ninjago season 3 were called techno blades fun fact
but yeah i think the two msot obvious calamity event ideas ever
Hear me out torch god post-dog rematch when
are a new post ml yharmy event and giving the blood moon new ravager-related content in post ml
so true
like have some freaky ass ravager cultists jump your ass during it
DoG vs Torch God animation when
maybe the items they drop could be tied into how you summon ravager/grant access to the cathedral or whatever
Torch god neg-diffs dog no challenge
or maybe materials that can be used with materials from the cathedraal to make new gear. i dont know!
I think it's far more likely that defeating ravager empowers the blood moon
Wasn't there like scrapped Lihzahard Ravager Cultists
That's also true
how
But that would amke the blood moon upgrade rather lategame
Whens the evil storm post-moon lord event where storm weaver decides to fuck up the global weather
but i think it just feels more right to make blood moon buff pre-ravager
Throudon weaver when
I don't think it needs to literally empower the blood moon since yeah i feel like lorewise that'd be weird but it could be a thing where
Windier day
it'd be somewhere post provi pre dog
Defeating ravager maeks it remaining cultists scatter
Theycall me sonic
and they start jumping you during the blood moon
personally i would rather it be
immediately post ml though
That or they panic and team up and try to mob you using the magic of the blood moon
similarly to how blood moon just, upgrades in hardmode
itd be consistent, and give you some event content right off the bat
well let's just say that cultists in the blood moon will make very little sense most likely
Well that's because they released the clown it has nothing to do with WoF
New fishable blood moon enemies would be fire
They let him free
Blood kraken mini-boss
He was the one who made the hardmode bloodmoon fish
also true let us fish the fucking gore whale post ml
Turn those dumb ass gorecodile grab bags into a raw as hell as blood gator enemy
storm weaver actually affecting the weather would be so wholesome
wait holy true gorecodileas a post ml enemy would go hard as fuck
500 more crocodiles
there's some cool stuff that's been cooking regarding cathedral and ravager and the likes and I do think a blood moon empowerment from it would probably make sense
Post ML if anything was added I'd say fishing enemies
Sandstomer, evil rain, windiest day, cold blizard and superstorm
Longeared Sunfish
WE HAVE TO KILL THE WHALE
But like, we'll see what happens
no fr though gorecodile as post ml blood fishing enemy. soooo awesome. sooo cool
Add a new bloody sea pig creature
Add me to the team I'll add Bloody Sunfish
Also blood duke fishron 🔥 🔥 🔥 🔥
Prehardmode critter bloody sunfish
Add me to the team I'll make bosses good
Northern Sunfish (with a jig in his mouth fsr)
id personally prefer blood moon in general to be buffed after moon lord as opposed to ravager since i would like to capture that feeling of the world shifting majorly again like when you enter hardmode + acid rain tier 3 is not far away from there
Add me to the team I’d do nothing at all
add me to the team i'll make sure we'll get rhyolite erupting volcanoes in calamity
plus you'd expect most of the moon stuff to be after the boss named The Moon Lord
You could like have like it be buffed twice after moon lord and ravager but idk
i think doze's idea does work well but i'd also add like, atleast one new regular enemy besides the fishing guys
Say that to the seasonal moons
Okay but counterpoint, you'd expect the blood stuff to be after the boss that's the literal god of blood
there is a precedent for ultiple buffs in one stage of progression yeah
if its more than just the fishing i can vibe with that
soalr eclipse
Dollar Sunfish
genuinely yeah i think just having two buffs would make sense
Oddly enough wikipedia has a really bad image for this guy
one immediately post ml with like one or two new normal enemies unrealed to rav or anything, and new fishing guys
(keep in mind, hardmode blood moon adds 0 non fishing enemies)
and another post-ravager with evil ghouls
What if ravager actually unlocked the blood solar eclipse
clown
Clown
FUCK
clown isnt a fishing enemy
You forgot the Clown!!!!!
I forgot clown exists
Fryzahh when I get you Fryzahh
Because I've seen it literally twice in all my time playing terraria
remember triangle's sanguineqsuito idea lol
chat snail this user
Chattering teeth bombs
I said it already I just responded to cheese I'm a FOOL
What am I looking at man
Fish
i didnt read the non. i was trying to say something clever but im fuckign illiterate
that's just clown
which isn't real so it's not real either
Uhhh blood squids aren’t fished up as well 
also we don't really have to follow this strictly in general
yeah I know lol
new post ml blood moon enemy. bloodier zombie. its a blood zombie but even bloodier
especially cause post-ml is kind of our own territory
we can afford to get wacky and zany and crazy with it
bloodiest zombie its blood zombie but scaled up 1.5x
hey does hogwild have any new post ml content
does post ml get any meal scraps next update or does it have to wait more still
ultimately though I don't think the world changing post ml can nor should use hardmode as a blueprint
A new version of a drippler called “drippler, yet drippler “
i dont think so???
We can't exactly go spawning two more biomes
Redbreast Sunfish
no its dripplest
Thats what people expect so we through a curveball
ill move shockstorm shuttle soon cheese dw
there's changes to existing content but I can't think of new stuff
dont worry little post moon lord game stage. we have more weapons and bosses to feed you for a whole year
no just kill shockstorm shuttle
why
me when i remove a enemy from a mod that already lacks in enemy content for no reason
But hear me out post moon lord blood moon duke bloodron
my heart was shifted and i now wish to alter it
2023 fryzahh would've killed it in a heartbeat
the cog agenda must be spread .
2026 fryzahh is a new man
it also is a easier source of martian conduit plating
which is actually really good for builders
You’ve found the ways of nuturing and caring ❤️ ❤️ 🛸
i do not wish to have to do a whole ass new martian madness becasue i missed 1 block from my build
shockstorm shuttle should clearly spawn post ml Martians like Martian probe
wtf they killed fryzahh and replaced him with a doppleganger
Martian madness 2 where they’re all 12.7% purpler
no its just that coding npcs is like really fun lol
oh are you actually rewrorking shockstorm shuttle while you're at it
Green Sunfish. I don't like him.
Ermm thats not green
yeah i might
oh cool
ive had some stray ideas for it
Wait now that I think about it is exo mechs kind of an event if you really think about it
I don't love working on NPCs because it feels quite difficult to me to make something work how I want it to
i think removing any enemies from this mod right now would be sad and tragic unless it's enemy removals that come with big reworks to an biome (ala sso, that would add a bunch of new enemies to it anyways) or they're enemies that are actually detrimental which is extremely rare for this mod
an exception is like
some of hte ocean enemies
This is why Overloaded Soldier should live
Overloaded soldier is a weird guy
Overloaded Soldier can live if you can make him make sense
ocean is a rather small biome and calamity adding like four new pre hm ocean enemies makes it feel, i dare say, enemy bloated
Why did you kill his pet rock guy that was like him
Put him in the Dungeon
He makes sense
The ghost beetle
You just don't understand it smh
remind me what overloaded soldier is again
Guards send him to the dungeon
Moving overloaded soldier to a post ml dungeon enemy could work as a bandaid fix i think
Underground enemy that drops phantoplasm
Phantoplasm dropping skeleton outside the dungeon
phantoplasm in its sprite
right.
why is it not in the dungeon.
not all ghosts are in the dungeon...
Skeleton AI but it gets faster the closier it is to you
I still dont know lore about this guy
I think it's a shitty enemy that's due for a rework eventually but removing it when it's one of the only post ml enemies that exist would be like
the greatest crime ever
bring back his pet rock I beg so he can have a fren
"A body given life again, overflowing with the souls of warriors that perished during the Crusade who were unable to find peace. Their ravenous hunger for battle has been reignited due to sensing godly essences in the land once more."
theres no lore its a random bum ass enemy
Also the dungeon doesn't even have any keeper or anything now that skeletron is dead maybe bro just left to go find a job
Overloaded soldier isn't pml
MAKE IT PML
But also phantoplasm for some reason being outside the dungeon is odd
IT HAS PHANTOPLASM ON IT
It spawns immediately in hardmode
Hes also like really really rare right
isnt this literally just a fighter ai
WHY WOULD A ENEMY WITH PHANTOPLASM ON ITS SPRITE NOT BE POST ML.MURDER MURDER MURDER
genuinely
what if it's not phantoplasm
I’ve like never actually encountered him Iirc
No it has a weird speed boost dash style thing
what if it just really likes kool aid
move him to the dungeon and make him post ml
i have never seen an overloaded soldier since 1.5
wait is it actually
Yeah what if it's Calamity GooTM
yeah no it spawns immediately in hardmode
It doesn’t drop phantoplasm premoonlord but for some reaosn spawns
.
🥹
overloaded soldier should be post ml locked I agree
yeah its just hardmode
later when there are actual assets and time to put into coding enemies he can be redone or shot and killed to be replaced by actually cool post ml dungeon enemies or something
but for now just move him there
What a wiki page
it also drops necroplasm
no he's chill stop locking him up
There should be more post-moon lord dungeon content especially
we're starving feed us we are the post ml enemylings
let him go move out
i feel like polkterghast rework should/would come with a post ml dungeon rework
No he needs to stay at home with his parents
i can see alot of post ml boss fights coming with additions to the post ml biomes
gardually
actually giving
the issue is that like in this case genuinely i dont think it would matter
post moon lord actual godamn content
😭
storm weaver with sky, evil2 with evil biomes, provi with underworld, polter with dungeon, etc
Post moon lord is like if the “calamity is a boss rush” sentiment was actually true
Was a Disk
that fucking boomerang that i hate
sentiment was actually true
i mean id say it kind of is to some extent
why have we been calling it phantoplasm
Calamity prehardmode to pre-golem is definitely not a boss rush
calamity definitely prioritized difficulty and boss content for a very long while
ofc thats changing now but yeah
well it is true it just ramps up over time
because it uses basic ass fighter ai so you wouldnt even really be able to tell its there, much like the pink ghost fucks that spawn there you just dont ever notice them because they act like everything else there and dont do anything unique
^
Make overloaded soldier cool and give it a cool as gun
its not to the same extreme extent it is in post ml but its definitely there
its definitely gotten better now that we've started cracking down on features that basically existed to speed up how fast you can get to fighting bosses but its also still true
Just make it a polterghast skeleton atp please pleasseee
overloaded soldier is literally just the red cultist guys again tbh
are there anymore changes in hogwild that undo calamity bullshittery where it changes how vanilla works for no reason
Theres an enemy that always appear when we have this post moonlord enemy conversation
scorn eater
i dont even think theres many of those left in calmaity right now but i think there's still a few
absolutely boring ass enemies
Wait hear me out this is gonna sound crazy but imagine if like the ghosts and remains of removed enemies where added to the dungeon
unholy serpent
Bantam Sunfish
angery flame apparition
Cosmic elemental ghost
i think triangle wanted to bring back unholy serpent in some form as part of the profaned rework
sorry ungodly serpent
as like
Astraghouldon slime
something to do with dragon of flame iirc
snce thats the guy provi & her guardians killed
my stupid chud son i hate -providence probably
theres a surprisingly small number of removed cal enemies/npcs
Phantom debris
Bloodletting servent carcass
Paraspectre
Warmouth
It is odd how it includes astrageldon but not siren or bumblebirb
theres a surprisingly small amount of removed cal enemies/npcs
also funny how it includes armored servant
this is because those werent removed
even though by all means its the same sa dragonfolly or siren
it just turned into
burrower .
Astrageldon became aureus though
my beloathed
do bumblebirb and siren even have their own pages
asttrageldon was pretty much dismantled and rebuilt entirely in one go
siren and bumblebirb had a more gradual iteration process to my knowledge
Siren idk just cuz that feels more like a rename / resprite than full redesign
im pretty sure it has to do with internal stuff ? like internally folly and bumblefuck were the same thing when bumblefuck became folly
Rip sand tortoise you’ll idk maybe be like remembered like a couple times a year
did you know that when i first joined reign of yharim one of the first things i immediately got the dev team to do was scrap the wulfrum sime that was planned for it
you're welcome
🔥
thanks
Fuck that stupid chud slime
this was even before most of the major changes like turning it into a metroidvania or conceiving The Subject as an actual character over Jacob Bryson
nope. first thing. kill wulfrum slime
priorities, people
Add a wulfrum aureus like what happened to astrageldon
ok yeah this is why they arent listed as separate things
its a little four legged guy. and then it curls up those four legs and becomes a ball
They really should get there own pages imo since like they did differentiate themselves enough ino
man i wish wulfrums were real. so sad theyre not rael enemies in calamity mod and just a figment of my imagination
Also rip to emerald jewel, sapphire jewel and bloodletting servant I hope you 3 rot in hell for your sins against fun
ghoulish fabsolian amalgamations of hatred and sin
Honestly some removed enemies genuinely do have like cool potential for like remakes of them or something
triagnle basically did that with some of em
sun bat, parasea both got reborn as lotus flowers
Bluegill (Bream, Brim, Sunny, Copper Nose) and Northern / Coppernose subspecies (contentious)
and iirc he mentioned also wanting to do a mata mata as a sand tortoise reimagination and a unholy serpent thing
Also why the fuck was the astral head a bird head
meteor head
Can the cosmic elemental get reborn as a lotus flower
no
Or turn it into like a sword or somehting
We do though
enemy whose purpose is only to drop these random swords for no reason god bless america
Cool as cosmic sword guy whos maybe a little sentient
Bluegills are goated. 1.8% salinity tolerance for a non brackish fish is crazy
Better than like most of the removed enemies reason for existinf
if cosmic elemental were to be reborn as a lotus flower i dont think it should keep the sword thing at all
not even commonly btw
im imagining a sentient enchanetd sword enemy that has a chance to spawn when you break an enchanted sword shrine
why the FUCK does it drop BONE SWORD
And the last of Lepomis, the Orangespotted Sunfish
see that would be funny
It has bones duh
as long as it still drops the enchanted sword at a 100% chance or something
Mana is stored there so it must have them
maybe terragrim at 50% instead
actually
that would be really fun
75%| chance to drop enchanted sword, 25% to drop terragrim
it both acts as a little troll emoji for the player BUT its also NOT just a middle finger
since it ultimately increases your chance of getting the terragrim
and evne if you dont, youre still guaranteed to get the enchanted sword
Also a 0.1% chance to drop bone sword still
Also make it so if it despawns like the sword will go back into the stone
and unless you skill isuse and die to it you're actually benefitting due to the increased terragrim chances
So you don’t permanently loose it